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Metroid Prime Remastered |OT| Once More Through Tallon IV

Welp picked this up because clearly Retro put in a good amount of work and $40 ain't too bad for a great remaster.

But Switch hardware remains absolute dog shit, and I should probably just stick to handheld mode because blowing this up on a 4K 65" with such terrible hardware looks not too great.

Guys, this is the best remastered game of all time - seriously. But I haven't played this since 2002 pretty much and I'm seriously wondering something...

Like, half the time the game sounds exactly like MGS1, does the composer in that game have anything to do with Metroid Prime?

Nah, that would be Demon's Souls.
 

Agent_4Seven

Tears of Nintendo
Btw for new players I'd say screw gunning for a 100% scan ratio and only scan what you have to scan for gameplay to activate it or what genuinely looks interesting to you so you want more info on it, the pacing is so off if you scan everything, especially in the beginning where you can scan every door's front, back and there's a gazillion little things in each area, you're better off without doing it at all. Hopefully they tweak this aspect in Prime 4. So yeah, make your first playthrough more organic, natural and fun rather than go all OCD on the scans, you can go for the 100% in a later replay.
Yup, I'd say it applies to those who've played original game hundreds of times as well and even more so. I mean, they cleady haven't added new stuff, so why bother to play the game like a scan simulator?
 

Bragr

Banned
I had to choose between one game, this or Hogwarts Legacy, Hogwarts Legacy got that new game feel, and I love the idea of flying around Hogwarts and it looked right up my alley.

But Metroid Prime means so much to me, so I couldn't say no, so I bought this instead.

And fuck me, that was the right choice. I expected it to feel a bit old and weird, but the dual stick freshens it up enough to feel like a new game, and it stands next to games like Super Mario Odyssey and Luigi's Mansion 3 as the best-looking Switch games.

It reminds me of last year when I got Elden Ring, and I just can't quite stop thinking about it. This game is like that. It's a true 10 out of 10.
 
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Alexios

Cores, shaders and BIOS oh my!
Yup, I'd say it applies to those who've played original game hundreds of times as well and even more so. I mean, they cleady haven't added new stuff, so why bother to play the game like a scan simulator?
Yeah that too, but old players should know is how I meant it, new players might go OCD easier and ruin the pacing unknowingly.
 
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Bragr

Banned
Yeah that too, but old players should know is how I meant it, new players might go OCD easier and ruin the pacing unknowingly.
Yeah, it's the main flaw of the game, 90% of the scannable stuff is pointless and only slows you down.
 
Guys, this is the best remastered game of all time - seriously. But I haven't played this since 2002 pretty much and I'm seriously wondering something...

Like, half the time the game sounds exactly like MGS1, does the composer in that game have anything to do with Metroid Prime?
No, Kenji Yamamoto is homegrown Nintendo, never went anywhere. Similarly Kazuki Muraoka (MGS1 main composer) is Konami homegrown.

I don't really see the similarity between soundtracks though.
 

Alexios

Cores, shaders and BIOS oh my!
Yeah, it's the main flaw of the game, 90% of the scannable stuff is pointless and only slows you down.
Yeah, the next game should only have 1 thing to scan per area (including enemies if they're introduced in that room) and also not have a scan visor at all, just have a scan button in normal visor. Or hell, just add the entries of stuff as you encounter them, no scanning, just auto download of data that you can optionally go in the menu to read on the spot or whenever you feel like doing it in batches. Idk. Something to make it better. Like how in other games you get exposition from audio logs that play as you progress it could also have the suit read some of the urgent or cool info as you play.
 
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Buggy Loop

Member
Ordered the physical version

So Excited Flirting GIF
 

SmokedMeat

Gamer™
Anyone know if the Fusion suit is unlockable?

I remember back in the day if you had Fusion and Prime and I can’t recall if you had to link them or achieve something but you could unlock the suit in Prime. It was kinda cool.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
No, Kenji Yamamoto is homegrown Nintendo, never went anywhere. Similarly Kazuki Muraoka (MGS1 main composer) is Konami homegrown.

I don't really see the similarity between soundtracks though.
The "dum dum" bass and the cymbal "psch psch psch" beat is what I think reminds me of this:





(go to 00:20)
 
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Trunx81

Member
Btw for new players I'd say screw gunning for a 100% scan ratio and only scan what you have to scan for gameplay to activate it or what genuinely looks interesting to you so you want more info on it, the pacing is so off if you scan everything, especially in the beginning where you can scan every door's front, back and there's a gazillion little things in each area, you're better off without doing it at all. Hopefully they tweak this aspect in Prime 4. So yeah, make your first playthrough more organic, natural and fun rather than go all OCD on the scans, you can go for the 100% in a later replay.
I remember biting myself in the ass when I forgot to scan a boss. Reload the save game to fight again a battle I barely survived? Naaaaa
 
The "dum dum" bass and the cymbal "psch psch psch" beat is what I think reminds me of this:





(go to 00:20)

I see your point now.

Sets everything up for a great atmosphere in both cases.

I associate Metroid Prime more with a epic electronic techno kind of footprint, but truth is that's just the rendition it ultimately takes form as and looking closely not that different from this, just a little more unapologetically high pitched in some of the samples. You could do lord of the rings in that "style". All in all, it's not that different from "march" soundtracks with a mix of choirs and electronics. It's simply great I agree.

And I didn't remember MGS1 soundtrack was this good and so synth/electronic rich.
 

MagnesD3

Member
Btw for new players I'd say screw gunning for a 100% scan ratio and only scan what you have to scan for gameplay to activate it or what genuinely looks interesting to you so you want more info on it, the pacing is so off if you scan everything, especially in the beginning where you can scan every door's front, back and there's a gazillion little things in each area, you're better off without doing it at all. Hopefully they tweak this aspect in Prime 4. So yeah, make your first playthrough more organic, natural and fun rather than go all OCD on the scans, you can go for the 100% in a later replay.

Cool as in a jagged mess that made it hard to navigate with the scan visor, it's much better on Wii (even if they made it not as pixely and a proper zoom or something, if it still took up as much space). For Prime 4 I hope you just have a scan button and can do it without a separate visor mode even.

Games need less "detective vision" modes not more (not that Prime was anywhere near as bad as Batman, just saying).
Yeah the 100% scan idea is terrible, it should be 80% for sure its way too easy to miss a scan even when you are trying, a 100% scan should unlock something very minor if it were to have a reward like a screen title change or something.
 
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jorgejjvr

Member
Can't seem to get sensitivity just right for this game for gyro or sticks, it's either too fast or too slow, and it also feels like I'm fighting some kind of input ramp
 

gradient

Resident Cheap Arse
Fuck it, just pre-ordered the physical.

Haven't even finished FE: Engage yet, but all the screenshots and impressions in this thread have got me hyped.

Thank you all. My wallet curses you.
 

MegalonJJ

Banned
I think it's a bit disingenuous to post emulated shots of the original at higher res for comparisons, given only a small subset of enthusiasts play it like that.

Most people played it on GC or Wii and shots from these systems should be used for the comparisons.

The remake looks amazing.
 

Astral Dog

Member
I know it's overpriced but I'm fuckin giving in and getting this one. I've waited too long on this, pretty fuckin hyped about this.
I don't understand this, $40 for one of the greatest games of all time(and pretty unique as well) , fully upgraded with new models, textures and lightning, when most Nintendo remasters are full price (the Skyward Sword didn't get as much love as this one) 🤷🏻‍♂️

Some people don't want to appreciate quality, im only dissapointed we have to wait months if not years to see Echoes and Corruption on this engine 😢
 
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01011001

Banned
I don't understand this, $40 for one of the greatest games of all time(and pretty unique as well) , fully upgraded with new models, textures and lightning, when most Nintendo remasters are full price (the Skyward Sword didn't get as much love as this one) 🤷🏻‍♂️

Some people don't want to appreciate quality, im only dissapointed we have to wait months if not years to see Echoes and Corruption on this engine 😢

Skyward Sword is not a remaster, it's a port

notice how they call it Skward Sword HD not Skyward Sword Remastered
 

Deerock71

Member
Guys, this is the best remastered game of all time - seriously. But I haven't played this since 2002 pretty much and I'm seriously wondering something...

Like, half the time the game sounds exactly like MGS1, does the composer in that game have anything to do with Metroid Prime?
That never occured to me, but that's an interesting observation. I don't believe it's the same composer.
 

Astral Dog

Member
Skyward Sword is not a remaster, it's a port

notice how they call it Skward Sword HD not Skyward Sword Remastered
Yeah, Skyward Sword is a glorified HD port

But,to be honest if i thought that these two remasters were well worth $40 years ago👇
images

images


And that was on 3DS, they can make a case that a quality remaster of Metroid Prime is worth this price.
That is unless you believe Metroid is a lesser series than Zelda is,sure i would have preferred if they sold me the whole remastered trilogy for $29.99 and call it a day, but anyways 🤭its not the end of the world, its like some gamers are shocked at this price Metroid is a freaking high quality series
 
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Beer Baelly

Al Pachinko, Konami President
PLayed a lil bit at my brothers while Im waiting on the physical version. Shit looks and feels great but it's a bit too dark at times.
 

STARSBarry

Gold Member
Yeah, Skyward Sword is a glorified HD port

But,to be honest if i thought that these two remasters were well worth $40 years ago👇
images

images


And that was on 3DS, they can make a case that a quality remaster of Metroid Prime is worth this price.
That is unless you believe Metroid is a lesser series than Zelda is,sure i would have preferred if they sold me the whole remastered trilogy for $29.99 and call it a day, but anyways 🤭its not the end of the world, its like some gamers are shocked at this price Metroid is a freaking high quality series

I enjoyed the remaster of OoT and Majora's Mask TO A POINT!

what the hell where they thinking with the changes to how swimming worked in Majora's mask by draining mp? It made one of the high points in the original Zora coast, into an utter slog.

Also I remember the hopping puzzles in the swamp being an utter chore because they broke how the spin speeded you up as a deku, which had the consequence of slowing the momentum you could have at the start of a hop.

Both of these areas where not redesigned in anyway to accommodate these mechanic changes, and it becomes apparent super quickly that both of these areas had been designed specifically around the player having access to infinite high swim speed, and spinning increases your momentum.
 
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Beer Baelly

Al Pachinko, Konami President
I enjoyed the remaster of OoT and Majora's Mask TO A POINT!

what the hell where they thinking with the changes to how swimming worked in Majora's mask by draining mp? It made one of the high points in the original Zora coast, into an utter slog.

Also I remember the hopping puzzles in the swamp being an utter chore because they broke how the spin speeded you up as a deku, which had the consequence of slowing the momentum you could have at the start of a hop.

Both of these areas where not redesigned in anyway to accommodate these mechanic changes, and it becomes apparent super quickly that both of these areas had been designed specifically around the player having access to infinite high swim speed, and spinning increases your momentum.

The Zelda 3DS games are trash, except for ALBW
 
I’m so over detective-vision. I kind of like it in Prime though because it really accentuates the atmosphere.

Arkham Asylum made good use of it, but it was way too frequent.

The Witcher 3 made me never want to do it again.

Already getting old in Horizon forbidden West as well. Scanning stuff is just yawn.
 
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amc

Member
Yeah, it's the main flaw of the game, 90% of the scannable stuff is pointless and only slows you down.
I don't hate the scanning, I don't love it either. The one thing that would have been perfect for someone with the down the middle appreciation of scanning like me, make previously scanned objects unscannable.

I do get a little annoyed at inadvertently scanning the doors for the umpteenth time when scanning new shit close by.

Once scanned, kick that shit into the ether.

Game's still shit hot, mind.
 
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jorgejjvr

Member
Any way to have pointer controls while also being able to use the Right stick for camera. I'm using the pro controller and wishing I could use it to quickly turn around for example

I'm not finding dual stick that accurate or sensitive even at max sensitivity
 
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Larsowitz

Member
This is in a gray area between the two though. It seems to be a 100% graphical remake, with all the models, environments, textures redone, and an entirely new rendering engine with more modern materials and lighting.

BUT it's still a remaster in the sense that it seems to use the same exact animations, level layouts, enemy AI, etc and probably still uses the original codebase for a lot of things.

Wouldn’t than Dead Space Remake also be a remaster? Or does DSR use a new enemy AI, etc.?

RE2/3 Remake for example are proper remakes in my opinion. Same game (content, story) but gameplay, controls, graphics are all completely redone.
 
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Gambit2483

Member
Any way to have pointer controls while also being able to use the Right stick for camera. I'm using the pro controller and wishing I could use it to quickly turn around for example

I'm not finding dual stick that accurate or sensitive even at max sensitivity

Posted earlier by jorgejjvr

 

SF Kosmo

Al Jazeera Special Reporter
Wouldn’t than Dead Space Remake also be a remaster? Or does DSR use a new enemy AI, etc.?

RE2/3 Remake for example are proper remakes in my opinion. Same game (content, story) but gameplay, controls, graphics are all completely redone.
Dead Space is remade from the ground up in a new engine with all new assets, including some entirely new or reworked areas, changed weapon behaviors, different AI, different systems for spawning in enemies, a different level layout. It's very much a full remake in the same sense as the RE games.

However I could see comparing this to something like the Crash Bandicoot remakes. Even though those are fully remade in a new engine they stay so close to the levels, controls, and mechanics of the original that it feels in the ballpark to what was done with Metroid Prime.
 

Trunx81

Member
Dead Space is remade from the ground up in a new engine with all new assets, including some entirely new or reworked areas, changed weapon behaviors, different AI, different systems for spawning in enemies, a different level layout. It's very much a full remake in the same sense as the RE games.

However I could see comparing this to something like the Crash Bandicoot remakes. Even though those are fully remade in a new engine they stay so close to the levels, controls, and mechanics of the original that it feels in the ballpark to what was done with Metroid Prime.
Imagine making a game over 20 years ago whose gameplay still holds up till this day that it gets raving reviews without integrating new areas, new AI or layout.

That’s how great MP was and is.
 

Kataploom

Gold Member
Skyward Sword is not a remaster, it's a port

notice how they call it Skward Sword HD not Skyward Sword Remastered
While semantically you must be right and they probably thought of it that way, it's technically not a port, it's the emulated Wii version with heavy tweaks here and there, which I'm fine with, honestly, equally to SM3DAS games, they're emulated but some heavy changes were made in the interface to make them look maybe to Switch, also textures are just in another level on sharpness compared to original released.

I don't care as long as the games work well enough but thanks to SSHD I'd like those launches start to at least secure 60 fps. The good thing about Prime Remaster is that out not only is 60 fps as the original, but looks great IQ related and performance seems to be pretty much locked.

I'm a little anxious to get my hands on it.
 
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