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Colin Moriarty has heard there will be another Playstation showcase later this year

Topher

Gold Member
Another PlayStation Showcase? When was the first one?

texas rangers gallo GIF by MLB
 
Hope he's right, he doesn't make that public if he has some credible sources. Btw, Sacred Symbols -> Just do it!!! Best PlayStation show out there
 
Lol this reminds me of when Radiohead’s King of Limbs came out and a load of people hated it and swore it was a dummy release and that a new, ‘real’ album was coming out soon afterwards.
 
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Its hilarious to me. People act like showcases are constructed just to tickle their proverbial balls, when the obvious move is to show something for every interest group served by their platform and services.
isn't that ironic?
clearly this showcase didn't accomplished that.

Sony months back announces a big push into GaaS with 10 titles planned. So, in their showcase presentation they show off a bunch of them and people act surprised!
well, they actually didn't show anything about them. just CGI

Newsflash: GaaS are extremely popular on both console and PC, especially something like Fortnite that uses a F2P model.
Gr822gy.gif


Similarly, they have to continue pushing PSVR2 titles because they can't be seen to let the product die on the vine, even if a lot of people aren't that interested in PSVR2 or in fact VR generally.
pushing?...more like throwing the leftovers
On top of that they need to show some love for smaller indie titles, because if nothing else they are a nice palate cleanser between the big stuff and offer a way to tap-the-gas on PS+. They aren't going all-in like MS, but the occasional Stray or Humanity are a nice way to draw attention.

in states of play. unless indies are like Kena or car...not flash cat.


There are a lot of fans of Japanese titles and franchises on Playstation, so need to give them some space.
yeah like Team Asobi's next game 🦗🦗

Oh, Final Fantasy XVI is a third-party exclusive that they have high-hopes for and is out next month. So that needs highlighting as they can't drop a State Of Play before then.
but they just did that....an entire SoP dedicated to FFXVI....plus all the interviews and shit...FXVI already is overexposed.

We're half-way through the year already and as the holiday quarter will no doubt be dominated by the usual third-party contenders, (and certainly no reason to spotlight multi-plats that have MS' fingerprints on them... let the opposition do the work on them) there's no real reason to backload the year beyond one heavy hitter. So finish up with a big spotlight on Spidey 2.
no one (with a functional brain) was expecting games show in this showcase to be released this year. (showcases/presentations are meant to create a road map anyway).

That's basically all bases covered for calendar 2023. There's no reason to push stuff that's already been announced further at this point.
clearly this is false....are the10 minutes of Spider man's gameplay and FFXVI trailer "pushing further" stuff that's already been announced?

Wait until later in the year, certainly past show season as you want to throw Geoff a bone, and why fight for mindshare when you can just wait til the opposition has shot its bolt to get the "final" word in.
why having a "fnal" word then?
if:

"That's basically all bases covered for calendar 2023"

Sony don't *need* to make a statement at this point.
well, they made a statement anyway....and clearly was the wrong one

For those unhappy about them not having a big show since 2020 the obvious retort is that the absence of one hasn't impacted their sales and marketshare has it?
i dont think you know what is the actual criticism about this showcase.

this defense force is kind of ridiculous.
 

Godot25

Banned
Of course there will be another "SHowcase" or "state of Play" this year.

I even read on the internet that Sony purposefully did not show many first-party games so they could react on what Microsoft will show in June

So I'm sure that second showcase will be "reaction" to Xbox Showcase

/s
 

Bernardougf

Gold Member
Its hilarious to me. People act like showcases are constructed just to tickle their proverbial balls, when the obvious move is to show something for every interest group served by their platform and services.

You can make games for everyone and sure market this games that you are making ... but to do an event or a showcase you have to know your audience, because thats where you will get the most hype and mouth to mouth marketing including the press ...

Young gen z multiplayer gaas players in general coudnt give two shits about a showcase, maybe they dont even know what the fuck is a showcase or E3 for that matter

This things are for hardware core fans ,gamers and press , who follow your brand online and development of things, and you have to cater to them because they are the ones watching this showcase , this presentation.

Relase trailers for gaas and multiplayer games, relase everything that you want market , but doing this event, as it was, aimed for the wrong public was a mistake.

It generated bad press or no press, no hype and build frustration in the hardcore fanbase.

And if this was not a mistake, well then is even more worrying, because this is what they have for show, and this paint the picture of the future for sony/playstation, until the next event, until the next showing or press release or state of play this is the still picture we will have in mind, what was shown in this showcase, the rest is rumor and wishfull thinking with a lot of hopium.. knows who lives in hopium ? Xbox fans...
 

hemo memo

Gold Member
Another PlayStation Showcase? When was the first one?

texas rangers gallo GIF by MLB
Yeah Sony deliberately hid the big first party titles from their highly anticipated show just to have them in a second showcase quickly after…

If there IS a second showcase which is a reactionary one because of the negative feedback of the first one then this is a bad strategy.

If they are planning a second showcase soon after, even though the last one was about “What’s next for PS5” Jeff Ryan words and when the wait for the last one was 18 months then this is a bad strategy.

Communication is key. “But but but video game development is hard” well, launching new products is hard and Apple have their showcases same time every year like clockwork.
 

hemo memo

Gold Member
Sony months back announces a big push into GaaS with 10 titles planned. So, in their showcase presentation they show off a bunch of them and people act surprised! Newsflash: GaaS are extremely popular on both console and PC, especially something like Fortnite that uses a F2P model.
Yeah mention that one lighting in a bottle title and forget the filled GRAVEYARD of failed titles and attempts.
 

rofif

Can’t Git Gud
Its hilarious to me. People act like showcases are constructed just to tickle their proverbial balls, when the obvious move is to show something for every interest group served by their platform and services.

Sony months back announces a big push into GaaS with 10 titles planned. So, in their showcase presentation they show off a bunch of them and people act surprised! Newsflash: GaaS are extremely popular on both console and PC, especially something like Fortnite that uses a F2P model.

Similarly, they have to continue pushing PSVR2 titles because they can't be seen to let the product die on the vine, even if a lot of people aren't that interested in PSVR2 or in fact VR generally.

On top of that they need to show some love for smaller indie titles, because if nothing else they are a nice palate cleanser between the big stuff and offer a way to tap-the-gas on PS+. They aren't going all-in like MS, but the occasional Stray or Humanity are a nice way to draw attention.

There are a lot of fans of Japanese titles and franchises on Playstation, so need to give them some space.

Oh, Final Fantasy XVI is a third-party exclusive that they have high-hopes for and is out next month. So that needs highlighting as they can't drop a State Of Play before then.

We're half-way through the year already and as the holiday quarter will no doubt be dominated by the usual third-party contenders, (and certainly no reason to spotlight multi-plats that have MS' fingerprints on them... let the opposition do the work on them) there's no real reason to backload the year beyond one heavy hitter. So finish up with a big spotlight on Spidey 2.

That's basically all bases covered for calendar 2023. There's no reason to push stuff that's already been announced further at this point. Wait until later in the year, certainly past show season as you want to throw Geoff a bone, and why fight for mindshare when you can just wait til the opposition has shot its bolt to get the "final" word in.

Sony don't *need* to make a statement at this point. For those unhappy about them not having a big show since 2020 the obvious retort is that the absence of one hasn't impacted their sales and marketshare has it?
I just dont get it. Who the hell plays this gaas shit. Nobody I know
 

Clear

CliffyB's Cock Holster
this defense force is kind of ridiculous.

There's nothing "defense force" about pointing out the business logic behind compiling a product showcase. It is what it is.

They showed 32 games plus a couple of hardware announcements, so quantity couldn't be the issue, it had to be the content. So let's discuss that:

First of all format: This is a package that ran approximately 70minutes; so do the math as to how much time each announcement was allocated on average and then consider that getting actual footage of gameplay requires a lot of effort on the developers end - especially if the title is still a long way from completion.

Devs have always HATED E3 because putting together something worthy of showing from a work-in-progress build is a massive pain in the balls. With everyone under the gun due to delays around Covid restrictions already, I was entirely unsurprised at the prevalence of CG reveals because those can be outsourced or at least treated as side-projects so as to minimize disruption to ongoing work.

Games are not movies, you can't just hack something together in the edit bay and shine it up quickly in post. Every bit of footage will end up being examined microscopically and God help the devs should something be included there that isn't present in the final. There'll be the usual cries of "downgrade" or deliberate deception when all it is really is the natural process of addition and subtraction that occurs over the cycle.

I get it. Ideally we'd all like to see stuff that is not only polished but accurately representative of the end product, but you cannot just pull this out of your ass! If a game is a year out from release then it not changing is the aberration, not the norm. At that point the title is likely buggy and unstable, gameplay isn't fine tuned and neither are the visuals.

Dev cycles get longer year-in, year-out, meanwhile the attention span of the audience is on average getting shorter and shorter.

So you tell me, is it really worth putting all your teams and partners through this stress to get 2 minutes of B-roll that is destined to end up munged into a huge compilation of other titles and forgotten within days of its reveal? An entirely counter-intuitive process when many of these titles don't even have firm release dates...

This is the reality.

What's the alternative, too? Just spotlight a handful of first-party heavy hitters for extended deep-dives. I think we all remember the reaction from "fans" when Sony tried this!
 
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FunkMiller

Member
I just dont get it. Who the hell plays this gaas shit. Nobody I know

A lot of people play very few GaaS games.

This is why this change for the worse in Sony's strategy is so fucking stupid.

Yes, millions play Fortnite, Apex, Destiny etc. But for every one of those successes, you have a wasteland of abject, expensive failures.

Throwing a lot of shit at a wall and hoping something sticks is not a good consumer strategy. It never has been. Especially when it comes at the expense of single player games, and devs being unable to make the kinds of games they actually want to.

I confidently expect Fairgames, Helldivers 2 and Concord to either straight out bomb, or be unprofitable, and be shut down within 12 months.
 
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There's nothing "defense force" about pointing out the business logic behind compiling a product showcase. It is what it is.
Here we go..,. Nothing "Denfense Force"...
procceds to Defense Force. 🤦

context baby, context.

this was not just a "Product Showcase" . it was a Showcase (branding that PS uses to prominently show their First/Second Party Games).

They showed 32 games plus a couple of hardware announcements, so quantity couldn't be the issue, it had to be the content. So let's discuss that:
of course it was.

First of all format: This is a package that ran approximately 70minutes;
one of the longest after 600+ days since the previous one. Which historically, shows like this one are done once a year.

when was the last time sony skipped a year without showing its roadmap?...yep. this was unprecedented.


so do the math as to how much time each announcement was allocated on average and then consider that getting actual footage of gameplay requires a lot of effort on the developers end - especially if the title is still a long way from completion.
they had twice the ammount of time to make a gameplay presentation. they could literally have taken like 3-6 months to do so due to sony skipping a year.
Devs have always HATED E3 because putting together something worthy of showing from a work-in-progress build is a massive pain in the balls. With everyone under the gun due to delays around Covid restrictions already,
yet, insomniac showed uninterrupted Gameplay...and a lot.


I was entirely unsurprised at the prevalence of CG reveals because those can be outsourced or at least treated as side-projects so as to minimize disruption to ongoing work.
Again, historically speaking, sony always has shown gameplay at their conference, even with these formats of State of Plays/Showcases.

is funny you use the phrase: "entirely unsurprised" when A LOT of people used the the opposite to describe the lack of First Party content/the reliance of CGI teasers


Games are not movies,
this funny because they actually show a fricking Gran Turimos Movie trailers.
you can't just hack something together in the edit bay and shine it up quickly in post. Every bit of footage will end up being examined microscopically and God help the devs should something be included there that isn't present in the final. There'll be the usual cries of "downgrade" or deliberate deception when all it is really is the natural process of addition and subtraction that occurs over the cycle.
and again...they had twice the amount of time to do so.


I get it. Ideally we'd all like to see stuff that is not only polished but accurately representative of the end product, but you cannot just pull this out of your ass!
then dont brand it as a Showcase. brand it as an hour long State of Play.

but again this excuse is not just valid when they had twice the time to make gameplay.

If a game is a year out from release then it not changing is the aberration, not the norm. At that point the title is likely buggy and unstable, gameplay isn't fine tuned and neither are the visuals.
You know they are not showing the actual game Right?..they make special vertical slices/demos.


Dev cycles get longer year-in, year-out, meanwhile the attention span of the audience is on average getting shorter and shorter.
another funnny statement when this show was probably one of longest one. And people hyped because of that.

but then again and for the n time.

if dev cycles are getting longer, the fact that sony skpliped a year (assuming to giving more time to their studios ) kind of defeats your argument.


So you tell me, is it really worth putting all your teams and partners through this stress to get 2 minutes of B-roll that is destined to end up munged into a huge compilation of other titles and forgotten within days of its reveal? An entirely counter-intuitive process when many of these titles don't even have firm release dates...
have you seen the amount of views that Spiderman 2 GAMEPLAY presentations has gotten?

"forgotten within days of its reveal? "




so on and so forth. these moments are what make your presentation iconic and memorable = not forgettable


This is the reality.
in your mind, that is for sure.
What's the alternative, too?
the alternative:



Just spotlight a handful of first-party heavy hitters for extended deep-dives
we had specific States of Play for that.

. I think we all remember the reaction from "fans" when Sony tried this!
i don't even know what event are you even referring to...but clearly, didn't have the same negative reception than this showcase did.
 

Topher

Gold Member
Its hilarious to me. People act like showcases are constructed just to tickle their proverbial balls, when the obvious move is to show something for every interest group served by their platform and services.

Gamers who buy PlayStation for PlayStation first party single player games are a key "interest group" and they failed miserably to "show something" for them.

Sony don't *need* to make a statement at this point. For those unhappy about them not having a big show since 2020 the obvious retort is that the absence of one hasn't impacted their sales and marketshare has it?

Sales are fun to talk about, but I don't buy PlayStation to make Sony stockholders rich. I buy PlayStation for their games. And yes, considering Sony has shown next to nothing of what is coming next from their first party studios in almost two years, I think they need to make a statement. Not for the sake of their sales or their bottom line, but to give their fans something to look forward to other than all this Gaas stuff.
 
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Rayderism

Member
Makes sense, since shows like E3 are basically dead, doing these showcases is the easiest (and cheapest) way to hype up the latest games and hardware in one go. Have to admit though, I was surprised Sony said nothing about the single SKU PS5 with the addon disk drive in this recent showcase. They'll likely do that in this rumored next showcase.
 

Sorcerer

Member
Maybe they separated the 2 showcases for a reason? They are doing well, Xbox is embarrassing themselves currently, not much of a threat. Perhaps Sony has some inside info that the Xbox showcase in June is on the pathetic side? Put out the weaker titles into one showcase, then throw a knockout punch for the Holidays that will carry them into Spring/Summer.
 
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Clear

CliffyB's Cock Holster
Here we go..,. Nothing "Denfense Force"...
procceds to Defense Force. 🤦

context baby, context.

this was not just a "Product Showcase" . it was a Showcase (branding that PS uses to prominently show their First/Second Party Games).

Says who ?


one of the longest after 600+ days since the previous one. Which historically, shows like this one are done once a year

Historically we don't have 2 years of lockdowns and remote working.


when was the last time sony skipped a year without showing its roadmap?...yep. this was unprecedented.

So was Covid. Times change, and you need to deal with new realities.

they had twice the ammount of time to make a gameplay presentation. they could literally have taken like 3-6 months to do so due to sony skipping a year.

The release cadence hasn't increased to justify that. Are you forgetting the fundamental purpose is to sell product? Its utterly pointless to show snapshots of stuff that will be forgotten by the time it releases? So if the number of tent-pole releases in any given calendar year remains the same, what's the point?

yet, insomniac showed uninterrupted Gameplay...and a lot.

Because their title is <6months from launch and is a sequel to 2 PS5 releases so the underlying tech and fundamentals have been in place for a long time.

And of course for showing 10 minutes of footage the peanut gallery is still not happy because its not "now gen" enough...

Again, historically speaking, sony always has shown gameplay at their conference, even with these formats of State of Plays/Showcases.

Don't cite historical precedent whilst ignoring the global disruption of the last few years. You know, remember when Sony were struggling to keep up with demand due to supply chains worldwide being fucked.

is funny you use the phrase: "entirely unsurprised" when A LOT of people used the the opposite to describe the lack of First Party content/the reliance of CGI teasers

I already explained why. If that's not good enough for ya, sorry.

then dont brand it as a Showcase. brand it as an hour long State of Play.

So your issue boils down to... branding?


but again this excuse is not just valid when they had twice the time to make gameplay.

You know they are not showing the actual game Right?..they make special vertical slices/demos.

another funnny statement when this show was probably one of longest one. And people hyped because of that.

but then again and for the n time.

if dev cycles are getting longer, the fact that sony skpliped a year (assuming to giving more time to their studios ) kind of defeats your argument.

This is all so ignorant... I really cannot be bothered.

Why do you think cycles are getting longer? Could it be EVERYTHING TAKES LONGER TO MAKE?

Do you think maybe that includes demo builds?

PS. When I was referring to a "deep dive" focussed presentation I was referring to their E3 2018 showcase.
 
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Zero_Karisma

Neo Member
So while your opponent is the laughingstock of the internet you decide to announce a showcase less than a month before theirs and purposefully make it awful and take all attention away from Microsoft’s failures…..because?…..”they are gonna be shocked when we have another one by September!!!! We were just holding back the real showcase!!!!!”

Just seems like copium tbh
Didn’t say it would be my strategy but we know they still have a lot in the coffers. It seems more likely to me there’s a showcase level rollout of their studios rather than a smaller individual approach of individual titles being released one at a time.
 
Says who ?
are you going to play this fucking dumb game?
ZFlFVyU.jpg

S9LgPv2.jpg

3U6JfTC.jpg

that's how SONY branded the Playstation Showcases, then you can actually look at every SHOWCASE 2020*, 2021 (clearly focusing in the big shit...with gameplay)
in one of those a meme was born:
OHRa9Zb.gif

you know what? Fairgame$, Concord, Marathon ain't doing the god damn talking. that is for sure.

Historically we don't have 2 years of lockdowns and remote working.
and yet, they had one showcase in the year of the pandemic.


So was Covid. Times change, and you need to deal with new realities.
not even fucking Xbox has skipped a year.


The release cadence hasn't increased to justify that. Are you forgetting the fundamental purpose is to sell product? Its utterly pointless to show snapshots of stuff that will be forgotten by the time it releases? So if the number of tent-pole releases in any given calendar year remains the same, what's the point?
road map, hype, excitement, PR, Marketing and even some dumb people buy a console depending of the games shown.

Because their title is <6months from launch and is a sequel to 2 PS5 releases so the underlying tech and fundamentals have been in place for a long time.
and all the teams had twice the time to make a gameplay presentation. No excuses

that Chinese /samurai game had gameplay and is a new IP with no releae date. defeats your argument.

stop bending overbackwards defense forcing this weak, bad, disappointing showcase.


And of course for showing 10 minutes of footage the peanut gallery is still not happy because its not "now gen" enough...
that should tell you how bad the showcase actually was.

Don't cite historical precedent whilst ignoring the global disruption of the last few years. You know, remember when Sony were struggling to keep up with demand due to supply chains worldwide being fucked.
Yeah 2020,2021.....the years in wich sony had Showcases


yeah because you live in your own fucking bubble of denial. '
"everyone is wrong except you"


ucCUQ65.jpg
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dQL69c1.jpg
dQlgw7V.jpg

rpIe1g0.jpg
KbRBmkL.jpg


just a sniped the the actual reception and discourse around it.
So your issue boils down to... branding?

I already explained you. If that's not good enough for ya, sorry.



This is all so ignorant... I really cannot be bothered.
the weak man tactic: "i cannot be bother".
you were the one engaging with my comment buddy.
Why do you think cycles are getting longer? Could it be EVERYTHING TAKES LONGER TO MAKE?
and that would explain why skipping a year for a showcase.

give more time to devs. as simple as that.

Do you think maybe that includes demo builds?
and again. you give more time to devs. make showcases every two years then

but this point of your doesn't make sense




clealy devs are "budgeting" in terms of Development Time these demo build.


PS. When I was referring to a "deep dive" focussed presentation I was referring to their E3 2018 showcase.
pre covid....see? fucking hypocrisy. i listed the two showcases 2020,2021.
 

Perrott

Gold Member
They showed 32 games plus a couple of hardware announcements, so quantity couldn't be the issue, it had to be the content.
Exactly: the content was the issue, plus the actual script of the conference itself I'd say.

The same show, but without the 8 or so games that no one had any interest in (Immortals of Aveum, Ultros, Tower of Fantasy, Cat Quest...) or that looked like straight-up garbage (Tower of Aghasba, Foamstars...) and with the remaining games ordered differently, would have hit much more differently. Oh, and I was forgetting the offense of putting a Gran Turismo movie trailer in there, see? There were a lot more problems to the show that had nothing to do with development schedules and that sort of stuff that you discuss in your post, which I 100% agree with.
 
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Clear

CliffyB's Cock Holster
Exactly: the content was the issue, plus the actual script of the conference itself I'd say.

The same should, but without the 8 or so games that no one had any interest in (Immortals of Aveum, Ultros, Tower of Fantasy, Cat Quest...) or that looked like straight-up garbage (Tower of Aghasba, Foamstars...) and with the remaining games ordered differently, would have hit much more differently. Oh, and I was forgetting the offense of putting a Gran Turismo movie trailer in there, see? There were a lot more problems to the show that had nothing to do with development schedules and that sort of stuff that you discuss in your post, which I 100% agree with.

It mostly wasn't my sort of stuff either, the only difference it seems was that I'd concede that they will be of interest to some people.

Which was basically why I still thought it was a solid showing on the whole.

Bottom line for me is that as I'm unlikely to be playing so many games over the next year (I mainly prefer longer experiences like FFXVI) that having 30 odd things thrown at me in a single sitting is just ridiculous overkill! And I don't think my usage pattern is that unusual.
 
Xbox did not even need to turn up just to keep Playstation fanboys on the ropes :messenger_tears_of_joy:
Huh? This thread is filled with green rats making quips about playstation. I'd say this thread shows more of the thirst fanboys have to say something bad about Sony, such as trying to equate Sonys poor showcase showing with Xbox's lack of AAA games this generation. Thats just being delusional.
 
Huh? This thread is filled with green rats making quips about playstation. I'd say this thread shows more of the thirst fanboys have to say something bad about Sony, such as trying to equate Sonys poor showcase showing with Xbox's lack of AAA games this generation. Thats just being delusional.
Ironic that it is coming from you
 

ProtoByte

Member
I believe it's a possibility, but PlayStation have completely neutered excitement for their "showcases" until further notice. I didn't really believe the narrative about Sony only marketing within an 8-12 month window, because it doesn't make any sense if you want to keep mindshare and momentum going.

If you can't show off Wolverine, Death Stranding 2, SSM's new IP under Barlog, Ghost 2 and Naughty Dog's next SP game in the same show, don't bother doing it.
 
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DenchDeckard

Moderated wildly
I love how Colin says, "Ive heard from people..."then instantly says "I think its fairly obvious"...Guy is stating the obvious but everyone is out here hoping there will be another one because that one was so bad.
 

Elios83

Member
Regardless of how the event is called it's clear we'll get more announcements later this year.
Games like Silent Hill 2 Remake, Stellar Blade, FF7 Rebirth, Death Stranding 2, even Naughty Dog said there will be more news from them "soon".
It's obvious that the gaming related news won't end this year with last week's showcase.
 
He THINK it is possible based on what?
Probably based on the fact they showed very few first party new games and a lot of studios have unannounced games....

It's not rocket science. It might happen. It might not. But with the Sony slate for the future currently so bare it's probably more likely than not as the games in production have to be announced somewhere
 

hemo memo

Gold Member
Probably based on the fact they showed very few first party new games and a lot of studios have unannounced games....

It's not rocket science. It might happen. It might not. But with the Sony slate for the future currently so bare it's probably more likely than not as the games in production have to be announced somewhere
Just because they had an awful showcase doesn’t mean another one is planned. Maybe it is just that. An awful showcase.

This whole situation shows you how bad their communication is. Why not start with “This is our first showcase of 2023 and we are planning other shows soon after” or anything.
 
Just because they had an awful showcase doesn’t mean another one is planned. Maybe it is just that. An awful showcase.

This whole situation shows you how bad their communication is. Why not start with “This is our first showcase of 2023 and we are planning other shows soon after” or anything.

Its no guarantee of another but we do know they have a lot of unannounced games.

And yes it was an awful showcase regardless of if they have another or not
 
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