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Indiana Jones by MachineGames Officially Revealed - Coming in 2024 | Xbox Direct 2024

Uh, no?

It would look 10 times better with something like Batman melee combat mixed with Spider-Man levels of animation quality / finishers.

Instead we get first person boring looking whip mechanics that will get old fast and be boring and slow

You can’t do frenetic, fluid, and choreographed fighting well in first person at all. This is a huge step down and a big missed opportunity
Batman combat? It's Indiana Jones mate he's not a fucking superhero 🤣 Have you even seen the films? It's looks pretty accurate and faithful to the material.
 

James Sawyer Ford

Gold Member
Batman combat? It's Indiana Jones mate he's not a fucking superhero 🤣 Have you even seen the films? It's looks pretty accurate and faithful to the material.

Not exactly like Batman combat with over the top superhero powers, but same kind of tempo and flow

Yeah. I’ve seen Indy movies, brah. He gets into tons of fights against huge crowds of enemies in streets, bars, etc.

The Arkham style of combat would be much better than freaking first person
 
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Maddoxswe

Member
Generic and bland, will definitely play it. Is it a system seller ? Nope. Will it please gamepass users ? Probably.
 

Zathalus

Member
Sylvester Stallone Facepalm GIF
Sure, some of the negativity is likely coming from legitimate criticism, things such as animation quality for one, but some of the posts in this thread are obviously (hilariously so) motivated by console warring.
 

Clintizzle

Lord of Edge.
Batman combat? It's Indiana Jones mate he's not a fucking superhero 🤣 Have you even seen the films? It's looks pretty accurate and faithful to the material.
I basically read their post as "this game would be way better if it was made by Sony". There is genuinly no other way to take it.

Second theory is that that person is a high quality troll. All their posts today have varied from laughable to straight r word.
 
It would be better if Indy could fly, and had gadgets, and x ray vision!!
I'll keep saying it but 95% of Gaf have zero common sense, how anyone could write that with a straight face is beyond me. Before the reveal I thought first person wouldn't work that well but as the reveal unfolded I felt it has been done well and keeps Machine Games in their comfort zone. Having traversal third person keeps that iconic character on screen enough to really make you feel your him.
 
What do you mean by this?

Were you looking for a not-smooth (janky?) AA game?

I like animations to have some character.

Try Plagues Tale, when controlling Hugo, it feels distinctly like a child.

When you smooth out everything, you never know who you are playing as. Gets homogeneous and boring fast.
 

James Sawyer Ford

Gold Member
I basically read their post as "this game would be way better if it was made by Sony". There is genuinly no other way to take it.

Second theory is that that person is a high quality troll. All their posts today have varied from laughable to straight r word.

Says the r word that thinks first person is better than third for an action adventure game where combat will primarily be focused on brawls

Im not even writing this game off or anything, but the fact that its first person is a hugely missed opportunity and will limit how good the game can be. That’s not exactly a wild opinion
 
Not exactly like Batman combat with over the top superhero powers, but same kind of tempo and flow

Yeah. I’ve seen Indy movies, brah. He gets into tons of fights against huge crowds of enemies in streets, bars, etc.

The Arkham style of combat would be much better than freaking first person
OK fair enough, but isn't this the best for Machine Games as that's what they excel at? I originally wanted third person myself but I thought the game looked great, obviously we shall see later this year.
 

James Sawyer Ford

Gold Member
OK fair enough, but isn't this the best for Machine Games as that's what they excel at? I originally wanted third person myself but I thought the game looked great, obviously we shall see later this year.

For machine games maybe. It’s hard to go against your core competence.

But I still think machine games maybe wasn’t the right team for this job if they weren’t up to the task to design good third person mechanics

It’s not easy since it’s not what they do, but it would have made for a better Indy game :/

put in the work…
 

Heisenberg007

Gold Journalism
I like animations to have some character.

Try Plagues Tale, when controlling Hugo, it feels distinctly like a child.

When you smooth out everything, you never know who you are playing as. Gets homogeneous and boring fast.
But those are not the same things. Animations don't have to be janky to feel different.

e.g., young Aloy in Horizon Zero Dawn or young Atreus in God of War (2018) have very distinct child-like walking and running animations. But those animations are top-notch and smooth AF.
 

Clintizzle

Lord of Edge.
Says the r word that thinks first person is better than third for an action adventure game where combat will primarily be focused on brawls

Im not even writing this game off or anything, but the fact that its first person is a hugely missed opportunity and will limit how good the game can be. That’s not exactly a wild opinion
I genuinely apologize. I don't have your ability to know what a game will be like after seeing~2 minutes of gameplay.

You also seem to know a lot about game development. I mean you suggested Indiana Jones should have a move set like spiderman and batman because ALL of Indiana Jones fights are bar fights with 10+ enemies.

I'd say instead of neogaf, write to Manchine Games. They will not hesitate to have you as a design consultant because they're just a new and amateur dev team who naively think 1st person is an acceptable way to design a game.
 

Bitmap Frogs

Mr. Community
Indy game always cool.

Game’s a bit janky, the 3rd person transitions when climbing ladders are ugggh and then there’s some real uncanny valley effect with the characters. And for the love of god a turret sequence? In 2024? And you’re so proud it goes in the trailer?

Anyway it’s probably going to be a fun romp.
 

midnightAI

Member
I think you are taking my comment as an insults to uncharted or something....I'm saying, picture it...you're indy moving like uncharted, but not the action shooting game...just walking around trying to stealth up on enemy's to punch them and a bit of whip action...I think it would have looked like a generic copy and wouldn't have worked like this...
Yep, certainly didn't work for Tomb Raider (which is literally a female Indiana Jones, minus the whip)

So yes, it definitely would have worked. My main problem is that melee combat, platforming, and stealth really, don't work as well in first person. I'm withholding judgement until I play it but I personally do think it would have been better in third person (I love the Uncharted and early Tomb Raider games though)
 
But those are not the same things. Animations don't have to be janky to feel different.

e.g., young Aloy in Horizon Zero Dawn or young Atreus in God of War (2018) have very distinct child-like walking and running animations. But those animations are top-notch and smooth AF.

They feel same on controller.

Its a personal preference. I used to like smooth animations but after playing a bunch of games like that, I would rather have something distinct and characterful.

Already gave Hugo from Plagues Tale example. That one feels good to me. This one seems to be in same category.
 
I'll keep saying it but 95% of Gaf have zero common sense, how anyone could write that with a straight face is beyond me. Before the reveal I thought first person wouldn't work that well but as the reveal unfolded I felt it has been done well and keeps Machine Games in their comfort zone. Having traversal third person keeps that iconic character on screen enough to really make you feel your him.
Yeah, I came around as I saw more of the cut scenes and 3rd person action. Feel like it could be a really good mix.

I just hope they’re able to nail the 1st person whip.

Re the Indy / Batman fighting, comments like that in focus groups is why games end up being shit. It’s like Homers car design 😂
 
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Heisenberg007

Gold Journalism
They feel same on controller.

Its a personal preference. I used to like smooth animations but after playing a bunch of games like that, I would rather have something distinct and characterful.
I'm trying to understand what you mean by distinct and characterful.

Is it okay to understand you mean not-smooth and a little bit janky?
Already gave Hugo from Plagues Tale example. That one feels good to me. This one seems to be in same category.
Hugo's animations are also very smooth.
 

Vick

Member
I'm glad they sprung for the Ford likeness
And especially he looks fucking perfect, as far as the model goes.

Man this is my most hyped game at the moment, the more I watch the Trailer the more I want to play it.
Shown it to my brother who's also a long time Indy fan, and he loved it as well.

Please be good, and please have a physical release.
 

Snake29

RSI Employee of the Year
And especially he looks fucking perfect, as far as the model goes.

Man this is my most hyped game at the moment, the more I watch the Trailer the more I want to play it.
Shown it to my brother who's also a long time Indy fan, and he loved it as well.

Please be good, and please have a physical release.

True, but this is also the problem. ID Tech is pretty dated engine (never liked the graphical engine and style).

He looks like it was face swapped on a model. Because the overall lighting in the game is pretty flat, the model looks dated and more like a upscaled old gen game imo.
 

THE DUCK

voted poster of the decade by bots
Bottom line for me is, it's indy, and if it plays at all like the wolfenstein games, it will be fun. But then I enjoyed those games, not sure if everyone did.
 

DenchDeckard

Moderated wildly
Uh, no?

It would look 10 times better with something like Batman melee combat mixed with Spider-Man levels of animation quality / finishers.

Instead we get first person boring looking whip mechanics that will get old fast and be boring and slow

You can’t do frenetic, fluid, and choreographed fighting well in first person at all. This is a huge step down and a big missed opportunity

You want indiana jones to fight like spiderman or Batman!?

Ok, lol. Let's just say you didn't get what you wanted with this game. Shit happens, it's a shame its not what you wanted.
 
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00_Zer0

Member
I don't understand those complaining about this not being a strictly third person affair. There is a few reasons why the 1st/3rd person hybrid was the best choice for this game. The first obvious reason is that MachineGames are masters of the first person genre. They are mostly known for their take on the well regarded Wolfenstein FPS game series, so it only makes sense to carry over the genre they do best.

The second reason the FPS viewpoint serves this game better is because the third person action/adventure puzzler is played out. Games like Tomb Raider and Uncharted already exist, so why go that same route when it would just be compared to both of them and possibly in a derivative, unfavorable way.

From what I saw of the game in action the world is much more immersive and fluid than most third person games. The whip mechanic in this game looks like one of the highlights of how fluid the action can be from a first person viewpoint. I really think MachineGames nailed this mechanic and it looks much more fun to control the whip in first person than in third person.

Indiana Jones games like Infernal Machine, Emperor's Tomb, and Staff of Kings were all clearly derivative of the Tomb Raider formula and none of those games stand out as memorable or unique in any way, so I'm glad MachineGames can bring something new to the table that looks to be a fresh take on the action/adventure formula.
 
I'm trying to understand what you mean by distinct and characterful.

Is it okay to understand you mean not-smooth and a little bit janky?

Hugo's animations are also very smooth.

If you look at the trailer, you can make out its Indiana Jones, especially from old movies.

Its a quality hard to achieve and animations obviously play a big role in it.

It was same thing with Hugo. He took small steps, the way his head bobbed, it all made it very convincing that i was controlling a child. I value this stuff more than smoothness.
 

StueyDuck

Member
Before reveal: "Heh. It will be just Uncharted copycat so I don't need this game"
Actual game *nothing like Uncharted*
After reveal: "Why it isn't like Uncharted?"

This is pretty hilarious tbh.
I don't think it's too unfair for people to have expected more than just a wolfenstein game with an indiana jones skin.

the game looks fun enough but im sure more people wanted the sense of adventure in the gameplay and not just in the cutscenes.

we still hardly know anything about the game really but if you asked me do i want an arcade shooter from indiana jones i'd probably tell you no.
 
Strange not hearing Harrison Ford. Very strange.
There have been many previous Indiana Jones video games and none of them were voiced by Harrison Ford.

That said, part of the whole Indiana Jones thing is seeing him do cool things. It's why all the previous video games have him on screen shown in third person. It's also why Lara Croft and Nathan Drake are shown on screen.

I'm willing to give them the benefit of the doubt, but dear God is the title dumb. Indiana Jones and the Big Round? Really?
 
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Godot25

Banned
I don't think it's too unfair for people to have expected more than just a wolfenstein game with an indiana jones skin.

the game looks fun enough but im sure more people wanted the sense of adventure in the gameplay and not just in the cutscenes.

we still hardly know anything about the game really but if you asked me do i want an arcade shooter from indiana jones i'd probably tell you no.
Lol. It's not about "expecting more than wolfenstein game with Indy skin"
It's about people dismissing game before reveal because "it will sure be Uncharted/Tomb Raider clone" and when game isn't that they are wondering why it isn't Uncharted/Tomb Raider clone.

I said before reveal that I would be very sad if Indy was just action adventure game in style of Uncharted where you are more watching then playing. So I was pretty much sold on what they have shown. But I understand that people maybe had different expectations.
 

Majormaxxx

Member
Let's call it what it is Wolfenstein: Indiana Jones edition. Crossing fingers for them shrinking the cringe progressive writing, if they learned anything from Youngblood. That said, I am not holding my breath and will get this on discount or if very cringe, on heavy discount.
 

StueyDuck

Member
Lol. It's not about "expecting more than wolfenstein game with Indy skin"
It's about people dismissing game before reveal because "it will sure be Uncharted/Tomb Raider clone" and when game isn't that they are wondering why it isn't Uncharted/Tomb Raider clone.

I said before reveal that I would be very sad if Indy was just action adventure game in style of Uncharted where you are more watching then playing. So I was pretty much sold on what they have shown. But I understand that people maybe had different expectations.
it's not impossible to be 3rd person and not be uncharted, i wouldn't say assassins creed or gears of war play like uncharted.

people wanted those two games as examples because they are the best in the industry at doing what an indiana jones game should be in spirit.
 

Majormaxxx

Member
Uh, no?

It would look 10 times better with something like Batman melee combat mixed with Spider-Man levels of animation quality / finishers.

Instead we get first person boring looking whip mechanics that will get old fast and be boring and slow

You can’t do frenetic, fluid, and choreographed fighting well in first person at all. This is a huge step down and a big missed opportunity
FPS is only good for shooting. Anything athletic where you need to be aware of the physical body of the protagonist in space is handicapped by 1st person view. So this will be less athletic than the 21 year old game Emperor's Tomb.
 

kyussman

Member
For machine games maybe. It’s hard to go against your core competence.

But I still think machine games maybe wasn’t the right team for this job if they weren’t up to the task to design good third person mechanics

It’s not easy since it’s not what they do, but it would have made for a better Indy game :/

put in the work…
Yea,I mean they have obviously used the engine they made the Wolfenstein games with,if you showed me the screen shots without knowing I would have thought it was the next Wolfy game,probably 90% the same code.When the dev was explaining why they went with first person view I'm sitting there thinking bullshit,they went with that viewpoint because that's what their engine does best.....the screen shot of Indy firing the gun from the back of the plane is exactly the same as in Wolfenstein,hand positions are identical.Of course devs don't build a new engine for every game,but if this was all Machine Games had then I'd say they weren't the best pick for this game......would have been nice if they had actually finished their Wolfenstein story instead.
 
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Godot25

Banned
it's not impossible to be 3rd person and not be uncharted, i wouldn't say assassins creed or gears of war play like uncharted.

people wanted those two games as examples because they are the best in the industry at doing what an indiana jones game should be in spirit.
I disagree.
It's impossible to have action adventure title from third-person about globetrotting adventure with relic hunter as main protagonist and avoid comparison with Uncharted. But you can pretend otherwise.

Tomb Raider didn't avoid comparisons even while being pretty different game from design point of view.

Also, bringing Gears of War which is third-person shooter and not third-person action adventure is pretty weird...

And expecting that from MachineGames which is FPS studio and which DNA consists of games like Escape from Butchers Bay and The Darkness is pretty strange in my opinion. It's like expecting FPS game from Naughty Dog.

But I digress.
 

Majormaxxx

Member
Yea,I mean they have obviously used the engine they made the Wolfenstein games with,if you showed me the screen shots without knowing I would have thought it was the next Wolfy game,probably 90% the same code.When the dev was explaining why they went with first person view I'm sitting there thinking bullshit,they went with that viewpoint because that's what their engine does best.....the screen shot of Indy firing the gun from the back of the plane is exactly the same as in Wolfenstein,hand positions are identical.Of course devs don't build a new engine for every game,but if this was all Machine Games had then I'd say they weren't the best pick for this game......would have been nice if they had actually finished their Wolfenstein story instead.
"We have specialized in FPS games and have never done a 3rd person action adventure. In fact, we only did Quake and Wolfenstein games. That said, as a pure coincidence, we feel FPS is the most immersive way to make an Indy game. Never mind that ALL Indy games to date, except the text adventure Indiana Jones in Revenge of the Ancients for DOS and Apple from 1987, have shown him from a 3rd person perspective. It is different this time."
 
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