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Tomb Raider Review Thread!

MormaPope

Banned
IGN on Tomb Raider - How To Tell If You'll Love Tomb Raider
WhatMakesTombRaider1.jpg

"It's like Resident Evil 4 because of cults and QTE's!"

I couldn't ugh any harder at a picture.
 
isn't that the "style" of story telling in Alan Wake or Max Payne..?

Which is hilarious considering the narrative/internal monologue style of storytelling would be infinitely better for this series than whatever cinematic styling they've used here. What a ridiculous statement from Eurogamer.
 
Seeing Ami post lovely posts has reminded me, I need to beat GoL. What I played was fan-freaking-tastic but I can't remember what distracted me.

Hmmm, now to find a co op buddy...
 

sublimit

Banned
The average TR time, across the series. Although I haven't played TR4 in a long time... how long did that take to beat? I don't recall taking much longer than 15 hours, but then it's probably the TR game I've played the least of the old group.

I don't remember either but i do remember that by the time i had finished it i felt almost exhausted.The last time i replayed it from start to finish was 2 -3 years ago and from what i remember it took me days of long sessions to complete it and find every secret in the game even though i knew most of the levels quite well.
 

KNT-Zero

Member
To be fair, Guardian of Light is pretty fuckin' awesome

In fact, can we just get Guardian of the Light 2, as an unlockable or something? I'd pay cash money for that shit

oh FUCK YES. I still haven't played that game on MP, but the single player was actually good. The arcade gameplay actually fits the series pretty well. Cheesy and whiny young Lara fits better on internet fanfiction, where she was presumably born in the first place, my sources tell me.
 

Amir0x

Banned
Seeing Ami post lovely posts has reminded me, I need to beat GoL. What I played was fan-freaking-tastic but I can't remember what distracted me.

Hmmm, now to find a co op buddy...

It's so fun... I think I officially have a copy of Guardian of Light on every platform now that it exists lol
 
Because for most of us it is a negative.

The times where a game had me stuck for days are for when I was a child with the time and lack of options to do better things. As a person that has little time to invest on my hobby I do not appreciate obtuse design created to make people "think". Entertainment can be draw in many forms, complexity for complexity sake is not one of them for me.

This "dumbing" down of games mentality is very frustrating to hear. The rating and the audience for this game is not likely going to stand and "think" for 5 hours to get through a section of this game.

iyAlV7IToKSM5.gif
 

Fracas

#fuckonami
Damn, it may be tomorrow for the OT, guys. I kind of want to put one up with placeholder banners if people really want it now, but that's not fair to Diamond.
 
I'm pretty sure most of us got that out of our system with Bioshock 1 and have now accepted the series as the dumbed down modern shit that it is. Outside of 1999 mode I'll probably just compare it to normal Bioshock, which it damn well better be a LOT better than that game.

Yep, I'm well and truely over the whole bioshock/halo/system shock thing now (whilst still finding concerns about those later games being dumbed down amusing). If anything infinite is just a game that promised a lot, but seems to have retreated back to a standard shooter.

Not really much to say there, it happens and quite often.

Tomb raider is quite a different case.
 
It's so fun... I think I officially have a copy of Guardian of Light on every platform now that it exists lol

I have it on my 360 and grabbed it on Steam during a sale because, "Hey, I need to beat that!" Hit me up sometime. I think all the correct info is in my profile.

/flirt
 

Dahbomb

Member
Except that people opposed to this Tomb Raider reboot actually have a point here.

Most of the complaints about DmC turned out to be non-issues once people actually played through the final game.
Most of the complaints around DmC still persist and after playing the game new issues arose. Game still runs on 30fps on consoles, still has dumbed down combat, no hard lock on, 2 button dodge is superfluous, color coated enemies are ass, DT system is garbage, bosses are terribad and story doesn't even reach NTs own standard.

Now some of these issues are rectified in the Vergil DLC but the complaints still hold true. Let's not forget that there were numerous patch and balance changes made which should've been in the day 1 copy of the game.
 
I'm getting sick of opinions on aspects of a game being boiled down to a single adjective.

"Satisfying combat." Satisfying how? What does satisfying mean to you?
 
are people still bemoaning the dumbing down of a massively mainstream series that hasn't shown any creativity in any of its sequels?

I love innovative and risky titles. I also can enjoy well made big budget mainstream titles without repeatedly yelling 'ludonarrative disonence' a bajillion times. Thank god I'm like me and can enjoy both high and low brow gaming.

Seriously. It's a Tomb Raider game. I loved Tomb Raider Anniversary and Underworld, but there wasn't an original or creative idea in either of them.

Tomb Raider was always trying to be popular, and it was never the height of creative game design, not since the original game. It's just changed into a mainstream game some of you like less. From the mainstream game it used to be.
 

MormaPope

Banned
I might've bit and bought Tomb Raider if March was a barren wasteland for games, but Bioshock Infinite comes out within the same month as Tomb Raider.

My $60 bet is going to be on something that IGN doesn't make flo-charts for.
 

Amir0x

Banned
I have it on my 360 and grabbed it on Steam during a sale because, "Hey, I need to beat that!" Hit me up sometime. I think all the correct info is in my profile.

Will do bro. We'll have to set up the time for a Friday night or a Saturday, since that's when I'm off work/don't have scheduling conflicts most of the time, but let me know what you think is good for you. I'll hit you up.
 

Wallach

Member
I might've bit and bought Tomb Raider if March was a barren wasteland for games, but Bioshock Infinite comes out within the same month as Tomb Raider.

My $60 bet is going to be on something that IGN doesn't make flo-charts for.

I'm sure IGN will be advertising for Infinite very shortly.
 
I'm getting sick of opinions on aspects of a game being boiled down to a single adjective.

"Satisfying combat." Satisfying how? What does satisfying mean to you?

Satisfying, y'know. You hold one trigger, you press the other, and eventually people die. Satisfying. WHAT DO YOU WANT FROM ME, ACTUAL DISCUSSION OF MECHANICS? WHAT DO I LOOK LIKE, A GAMES JOURNALIST?!?!

/gamesjournalism
 

antitrop

Member
are people still bemoaning the dumbing down of a massively mainstream series that hasn't shown any creativity in any of its sequels?

I love innovative and risky titles. I also can enjoy well made big budget mainstream titles without repeatedly yelling 'ludonarrative disonence' a bajillion times. Thank god I'm like me and can enjoy both high and low brow gaming.

Seriously. It's a Tomb Raider game. I loved Tomb Raider Anniversary and Underworld, but there wasn't an original or creative idea in either of them.

Tomb Raider was always trying to be popular, and it was never the height of creative game design, not since the original game. It's just changed into a mainstream game some of you like less. From the mainstream game it used to be.
This is exactly how I feel as well. I've never had very much respect for Tomb Raider as a franchise in the first place, so to me this is the best thing that has ever happened to it. It looks like they've accomplished exactly what they set out to do, and that is commendable.

They had to piss off the Tomb Raider fans to accomplish that, though. Which is very unfortunate.

I wish everyone to be happy, but at the end of the day I would rather I be the most happy, so I'm glad this reboot exists.

It's extremely selfish, but I'm fine with that. If that's what it takes to get someone who hasn't given the least of a shit about the franchise in 13+ years interested, then so be it. They did the right thing.

Although, this game didn't need to be Tomb Raider. It could have been a new IP to satisfy me, while leaving the TR fans to their own devices. That would probably be best case scenario.
 

sublimit

Banned
I'm getting sick of opinions on aspects of a game being boiled down to a single adjective.

"Satisfying combat." Satisfying how? What does satisfying mean to you?

Indeed.As i said in an earlier post about the Eurogamer review,vague terms like this are totally inefficient to describe the mechanics of a game.
 
I wish everyone to be happy, but at the end of the day I would rather I be the most happy, so I'm glad this reboot exists.
Fair enough. :)

Been playing the shit out of Syndicate lately, so I can empathize.

Its not that I think Tomb Raider has been the greatest in gaming, but it had a niche, and I appreciated that niche. And since the pre-release hype for this game has started, I've been reminded that that niche is irrelevant, and that executions are a good substitute. Its a bummer.

But that said, for what this game is, it looks more than competent. I just wish there was more respect for the audience in terms of providing challenge and head scratchers and choice, and less desire to copy genre kings.
 
Meh, don't see anything wrong with that IGN graphic. Some of those (like the Metroid Prime mention) actually piques my interest. And RE 4's Krauser QTE is one of the best QTEs of all time. I'm really not seeing what's bad about any of the stuff mentioned in that pic.
 

C.Monkey

Banned
Fair enough. :)

Been playing the shit out of Syndicate lately, so I can empathize.

Its not that I think Tomb Raider has been the greatest in gaming, but it had a niche, and I appreciated that niche. And since the pre-release hype for this game has started, I've been reminded that that niche is irrelevant, and that executions are a good substitute. Its a bummer.

But that said, for what this game is, it looks more than competent. I just wish there was more respect for the audience in terms of providing challenge and head scratchers and choice, and less desire to copy genre kings.
I get that. But at the same time we've know the game would be like this since E32011. It's time to get over it and judge it for what it is. A TombRaider/Uncharted/RE4 hybrid.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
Oh wow did that have me laughing all the way through. If Conan's review doesn't convince you to get the game day one...

made me want it even less if that's possible.

on top of it not being what I want from a Tomb Raider game, it's on some snuff film/torture porn type shit
 

Andrew.

Banned
oh jesus come on

lol

What I saw of that walkthrough looked cool to me. I don't give a fuck. I've never liked the series, but this looks fun to me and that's all that matters. I love shooting baddies, cheaty x ray vision, pointless collectibles, fucking big stupid maps, arbitrary XP and bows. Fuck me.

My name is Andrew. and I love AAA modern bullshit.
 

Papercuts

fired zero bullets in the orphanage.
I personally feel like Dead Space never took them far enough, aside from the really good one that removes his head and takes control of his body, and the eye thing in Dead Space 2.

Maybe I have a problem.
 
This is looking to be the best reviewed AAA game of the quarter. Dead Space 3, Crysis 3, Metal Gear Rising, DMC all have a worse metacritic score.
 
What the fuck, no it hasn't. You should be ashamed.

Some guy with a System Shock avatar is FURIOUS at this comment, somewhere

edit: LOLOLOL or he's in this very thread, whoops

Hahaha. Just my opinion of course. Deus Ex has aged much worse than System Shock 2 if that makes you feel any better. Though I'm probably pissing off someone else now. Granted I didn't play Deus Ex until several years ago.
 
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