HeisenbergFX4
Gold Member
Have not watched dont know what he says yet
Have not watched dont know what he says yet
TLOUS2 haters.
Steam counts is probably a good gauge of shooter success because how often does a shooter sequel have much lower active users than an old game? Even BF1 which is 5 years old has a similar Steam player count. And if you give 2042 another few weeks it might be lower.To a degree, I don't believe they are wrong in some respect.
Look, its not saying nothing is wrong with 2042, that shit is a shit show right now, but some of the things being stated by the media is very suspect.
Since when has Steam player count been used by some of these outlets to measure a games success? Where is that same coverage regarding Halo, Forza, Call Of Duty or even past BF titles? You don't find it odd that they are referencing this data now, yet haven't in the past or even ignored with current titles that came out at the same time last year? Its not saying its not low, its questioning why that exact same coverage hasn't been used before to this extent or why they suddenly don't care to report that info for ALL major AAA titles.
Second, it going on sale, all BF titles go on sale, but I found it odd that with BFV and 2042, it was wildly reported as if it was some brand new concept, yet you can look up....ALL BFs go on sale following release, it doesn't matter from the fastest selling to the slowest selling, they all went on sale, yet all that information was disregarded to sell click bait stories.
Third. The removal and then added back of certain modes, again...BF has been known to do this, lots of games do this, how many of them have dozens of articles EVERY TIME a mode is added or removed? We have more articles telling us that Rush was removed, then we do that it was added back lol
So I'm not saying nothing is wrong with 2042, dear god that game needs a lot of fucking help, but I also question those media outlets and Youtubers that suddenly give a shit about this IP or modes removed or tweets made etc when you look up their past articles they don't see to really care about Steam player count or how fast a game went on sale on past or current titles.
Ask yourself this, how many articles exist that are questioning the success of SMTV cause it went on sale after release? It funny enough went on sale faster then BF 2042 went on sale, but I'd hardly see that as some answer to a "flop" or not, but I question you....where are the articles with concern regarding that if a sale is a story? Doesn't seem to really be a story for other IP, yet a media frenzy for BF. That picking and choosing is what tells me some of this is just fluff and exaggeration or people chasing a algorithm and jumping on a bandwagon. Doesn't mean some of the articles are not relevant, simply that you need to question why they suddenly care about some of those metrics when their past articles don't even reference this stuff.
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^^ Notice how its normal for a game to go on sale after release, how many articles did any of us see regarding some concern about this? lol Have a good one.
Steam counts is probably a good gauge of shooter success because how often does a shooter sequel have much lower active users than an old game? Even BF1 which is 5 years old has a similar Steam player count. And if you give 2042 another few weeks it might be lower.
But anyone criticizing sale prices is out of line. The game released before Black Friday. So of course there's a good chance of a deal.
This game should had been a fall 2022 release. Not only an extra year to tidy things up, but the content update would be ready too.
I don't get it, didn't the One BF1 pretty much warp into battle, while in 2042 it warped at the starting point?
Who wouldn't want Sony buying EA at this point and overseeing these games? They would probably be a lot better.
Or is EA running these games into the ground better for the industry?
How about a shot out for 45 souls still playing Hardline
>EA Play offer on Steam gives you three months for the price of one so you can try 2042
>Subscribe and play BF1 instead
Because those games were 2+ years old when they came to steam. Those games were not available on steam day 1, so PC players wanting to play during launch had to buy it from Origin. This makes 2042 losing to BFV look even worseI don't disagree with anything of that btw, simply question why most of that wasn't factored for other titles. As in, BF1 sold 25 millions units, how many are questioning that 40k peak? Where are the articles concerned about that? So I agree with what you are saying, simply question why such a thing wasn't brought up for past titles or other IP to the same degree.
Because those games were 2+ years old when they came to steam. Those games were not available on steam day 1, so PC players wanting to play during launch had to buy it from Origin. This makes 2042 losing to BFV look even worse
Battlefield Returns to Steam
Pick your battles and relive classic all-out warfare across five titles as Battlefield returns to the Steam platform.www.ea.com
Yeah I am not going to pretend to know what EA thinks of the user base on Steam and how important it is to them. I was just answering your questions about why articles weren't written about those old games. When you drop a collection of half dozen old games from the same franchise on the same day, no publication is going to sit there and scrutinize the numbers, comparing those numbers to the numbers of the newest multiplayer hits that launch on steam.I mean sure, but all that means is the install base wasn't important enough to EA to put it out day 1, thus it already causes less to use the platform for that IP.
So loosing to BFV is irrelevant if its on a platform so irrelevant to EA, that they rarely put games on day and date. 2042 is already one of the fastest selling BF in history, BFV is one of the worst selling in history...
Thus....Steam simply can't be used to see the bigger picture, we have enough data to show majority doesn't use that platform for several IPs for it to ever be used to judge something like this. Its like saying COD Vanguard is 100% a flop, I mean its not even on Steam right broz? When you get a situation like this, its not saying 2042 doesn't have issues, its saying to little already use Steam for that IP to really use it as an example to see the whole picture.
Think logically here, 2 year old when they came out on Steam right? Doesn't that literally show you how little EA cares about that install base? Years later they put out those games and you are shocked how little play the IP on Steam? Are you serious?
New Call Of Duties no longer come to Steam, does this again now show you just how little relevance that platform has to some IP?
So i can't really use that install base for such a thing, it would be like trying to tell the success of a Final Fantasy Game based on sales off of NGage or an old Nokia lol It doesn't make sense.
- Information going around is that they're looking to make Portal F2P; May have more concrete stuff after the earnings call in February
- Don't expect them to refund consumers nor are they going to be in legal trouble for it
That's about it for anything relevant.
What the fuck went wrong with battlefield? We went from 1942 and bad company to this.
Money + Covid + Shareholders +TimeWhat the fuck went wrong with battlefield? We went from 1942 and bad company to this.
I'm not blaming COVID for Battlefield 2042. This is all on EA and DICE.
Portal might go Free to Play? Another stupid mistake, make the entire game Free to Play if you expect any movement.
That's time you're never going to get back though.BIG MEGA OOF.
I’d actually try it if it went F2P though.
That's time you're never going to get back though.
The problem with BF is the inclusion of air combat. Once the game evolved to include air combat it broke the balance and focus for everything from map design to players objectives. When there was one transport heli the players still focused on the games objective but once air combat was included it took a good portion of the games players focus. It all snowballs once air combat was included because you then require counter air combat for infantry and vehicle which dilutes the core gameplay.
It's the reason I stopped playing, the infantry combat became so diluted once it went beyond RPG's as a defence for air vehicles that my focus wained from the objective and it wasn't by choice. I had to either defend myself with infantry ani-air or queue up for a counter air vehicle. It eats up too much of the players focus to make the objectives either too crowded to the point of being uncontrollable without a full miced up squad. Once that control of your death is lost for pickup and play players because of the chaos then it becomes unfun. Air supperority becomes the main objective and that's not the BF I played for a good 10 years. It's the reason why I've lost interest in the franchise and haven't bought it in a really long time. The franchise had evolved past the point of an infantry combat game with a few vehicles. BF2 Special Forces expansion was fun, the game wasnt very popular when it was released but it had some awesome infantry combat. From NV maps, grappling hooks, zip lines, etc it had an awesome balance for infantry combat. BF1, BF3, BF4 and all previous worked, Bad Company worked, they all had a good balance with infantry combat the focus.
i want a fucking refund for the fucking season pass- Information going around is that they're looking to make Portal F2P; May have more concrete stuff after the earnings call in February
- Don't expect them to refund consumers nor are they going to be in legal trouble for it
That's about it for anything relevant.
I explained it fairly well I thought. It's not about the fact that there are air vehicles, it's the air combat that takes away from the games focus. All the jets, attack helis, transport helis, anti air vehicles, anti air infantry, etc, the list doesn't end. When air combat is weighted too heavy, the games balance is broken and you no longer feel in control of your fate. I'm not going to break it down but there is a threshold for players in vehicles, players in air vehicles, queued up for them, etc, and when it becomes too focused the game becomes unfun. Think of it like when 2 of your squad members are snipers and the other is driving vehicles the entire game, it's not fun.Don't understand. Air combat has been a part of BF since the beginning. You could fly planes in BF1942 and helis were introduced in BF Vietnam (Although there were BF1942 mods with helis like Desert Combat). BF was an unique experience because you could run, drive, fly and sail. Infantry focused FPS have never been absent from the market, BF was popular because it wasn't a milsim but it wasn't completely arcade either. Plus, they always were pushing graphics.
He brings me hopium.I'd rather play 2142 lol. Last time I heard of it the game was free and still supported by it's community. Wonder if it's still the case.
That's one nice frog you got there dude.
Battlefield is (or was) Battlefield because of the sea, land, and air combat. Its been that way since day one. I would say your argument falls more into unorganized teams rather than air power balance. 128 players running around doing whatever they feel like. There's no direction to the battles or flow anymore.I explained it fairly well I thought. It's not about the fact that there are air vehicles, it's the air combat that takes away from the games focus. All the jets, attack helis, transport helis, anti air vehicles, anti air infantry, etc, the list doesn't end. When air combat is weighted too heavy, the games balance is broken and you no longer feel in control of your fate. I'm not going to break it down but there is a threshold for players in vehicles, players in air vehicles, queued up for them, etc, and when it becomes too focused the game becomes unfun. Think of it like when 2 of your squad members are snipers and the other is driving vehicles the entire game, it's not fun.
Oh, OK.I explained it fairly well I thought. It's not about the fact that there are air vehicles, it's the air combat that takes away from the games focus. All the jets, attack helis, transport helis, anti air vehicles, anti air infantry, etc, the list doesn't end. When air combat is weighted too heavy, the games balance is broken and you no longer feel in control of your fate. I'm not going to break it down but there is a threshold for players in vehicles, players in air vehicles, queued up for them, etc, and when it becomes too focused the game becomes unfun. Think of it like when 2 of your squad members are snipers and the other is driving vehicles the entire game, it's not fun.
The other day a friend (who still has his PS3) told me about this kickass new FPS game he's playing.How about a shot out for 45 souls still playing Hardline
The other day a friend (who still has his PS3) told me about this kickass new FPS game he's playing.
When visiting he fired up Hardline on his PS3. I was like 'Broooo, c'mon'
Even funnier is that he has a really good gaming PC lol
When it takes 2 years to put out a game on Steam, when Activision themselves don't even put out COD on Steam anymore, that should give you a clue man. Its not rocket science. I don't think I'm giving you some WILD theory here, its clear its simply not a massive importance to them if porting 2 years later is ok with them and looking at releases like Bad Company 2 were they came to Steam day 1, its fucking peak is like 5k.Yeah I am not going to pretend to know what EA thinks of the user base on Steam and how important it is to them
lol sir, those articles should have been made even more so as imagine trying to fucking worry about LOW steam player count, ohhhh but don't worry about NO STEAM VERSION AT ALL?I was just answering your questions about why articles weren't written about those old games
no publication is going to sit there and scrutinize the numbers
When it takes 2 years to put out a game on Steam, when Activision themselves don't even put out COD on Steam anymore, that should give you a clue man. Its not rocket science. I don't think I'm giving you some WILD theory here, its clear its simply not a massive importance to them if porting 2 years later is ok with them and looking at releases like Bad Company 2 were they came to Steam day 1, its fucking peak is like 5k.
They have their reason on why they did BF3 to come to Origin and why they started skipping Steam. I don't see a reason to start ignoring this to force a narrative, this is part of that data and must be factored.
lol sir, those articles should have been made even more so as imagine trying to fucking worry about LOW steam player count, ohhhh but don't worry about NO STEAM VERSION AT ALL?
Are you fucking serious?
I don't know what to tell you man, that is worthy of an article of "concern" if we are saying a low player count is worth all those articles too. Keep that same energy, as it shows they pick and choose and cherry pick when they want to make that data relevant to some story.
That shit wasn't relevant to many of those outlets even when many IP literally skip Steam all together.
Yea but how many of those same publications are talking about Halo or Forzas low player count drop on Steam now? =)
How many of those same publications are writing about Call Of Duty no longer being on Steam and how many of them wrote articles on that low player count when those games used to come to Steam? Thats my fucking point, its not simply JUST based on those old games came to steam, when that shit came day and date, I can't find 1 article commenting on that low player count for Bad Company 2.....
Sir, COD and BF have a history of a low player count on Steam and on PC in general compared to console. I see no reason for any publication to scrutinize those numbers under any condition at all considering the last several generations of those IP becoming the majority on console.
So I won't guess and I won't make this about some game from the past.
We'll literally use games from last fall to see how relevant that data is and if they ever report this information for other titles.
Battlefield 2042 | TheGamer
TheGamer delivers the biggest video game news, in-depth interviews, honest reviews, timely previews, and surprising stories.www.thegamer.comHalo Infinite | TheGamer
TheGamer delivers the biggest video game news, in-depth interviews, honest reviews, timely previews, and surprising stories.www.thegamer.com
yet nothing about this...hmmmm
Forza Horizon 5 & Halo Infinite Lost Over 80% Of Steam Players After Launch
© After several months since the release of Forza Horizon 5 and Halo Infinite on Steam, things are not going well, and the games themselves are slowly dying. According to data compiled by SteamDB, Forza Horizon 5 and Halo Infinite have lost over 80% of their players since release. At launch...www.aroged.comHalo Infinite Player Count Is Dropping Fast Without Content Updates
It appears that Halo Infinite may be the latest game to be losing player count fast as the fans wait for more content.gamingintel.comHalo Infinite Concurrent Players Down By Over 60% On PC
Barely a month into the game's release, the number of concurrent players for Halo Infinite's multiplayer have decreased by more than half.exputer.com
=) ohhhhh wow soooo suddenly Steam Player count is only relevant to 2042? Dear god, you can fucking make an article stating how well Halo did on Steam and shit, they didn't even do that.... they only made those articles about 2042 regarding that. So you literally have the evidence right there in front of you. 2 CURRENT games that came out in fall, yet we have more articles telling us about Steam for 2042, then we do about Halo even with Halo breaking the record for that IP for Steam player count...oh but shit that wouldn't be relevant news?
So....steam matters, but not really, but it does, but lets not make a news story about it for Halo as shit, Steam should ONLY be used to talk about 2042? Do you not see why I might not take those articles seriously when that shit was completely absent from their reporting not only before, but currently from other IP? Its not saying 2042 doesn't have a fuck ton of issues, its saying some of the outlets reporting this, have never reported some of this info for other IP or have never even made it a normal thing to report such info for better or worse.
The news story is true, its not being debated, what I am questioning is the logic behind why they suddenly are not reporting that same info for other IP released at the same time and why they only want to report it ot jump on a bandwagon.
More data.
Dexerto: Gaming, Entertainment, Influencers, Tech & Pop Culture
www.dexerto.com
makes article talking about this...
How many people play Battlefield 2042? Player count in 2024 - Dexerto
Battlefield 2042's player count has begun to grow, so let's find out how many people are playing EA's futuristic war shooter in 2024.www.dexerto.com
When you closely look at it, its easy to spot some difference as why suddenly talk about this, yet not talk about it for other games? Why is this info only news for BF? Clearly they are jumping on clickbait, bandwagon etc type stuff.
Again, its not stating its not true, simply that info wasn't relevant for many IP then, its clearly not that relevant to many IP currently, yet magically its must be reported every 5 seconds for BF and nothing else lol I'd have more respect and integrity for those sites if that was reported about much more AAA games vs this me too, copy cat, bandwagon thing going on with those news stories.
You searched for Halo Infinite - DSOGaming
www.dsogaming.comYou searched for Battlefield 2042 - DSOGaming
www.dsogaming.com
This one is quite shocking as they have more fucking articles for 2042 regarding Steam, then they do Halo Infinite IN GENERAL, their last article was December 2021 for it despite its record success and all the news out for it, ONLY 2042 seems to matter to them lol Do you not fucking see why someone might not take everything they say seriously when that type of cherry picking is done?
So I'm not saying 2042 doesn't have issues or that info is false, simply that to some degree, those outlets are milking this story and writing articles they have not written in the past for other titles or even current titles even when the info is positive for another AAA title regarding Steam and player count.
Jesus dude you sound unhinged. I am not reading all this. This shit is not that important I concede whatever point I was even trying to make.When it takes 2 years to put out a game on Steam, when Activision themselves don't even put out COD on Steam anymore, that should give you a clue man. Its not rocket science. I don't think I'm giving you some WILD theory here, its clear its simply not a massive importance to them if porting 2 years later is ok with them and looking at releases like Bad Company 2 were they came to Steam day 1, its fucking peak is like 5k.
They have their reason on why they did BF3 to come to Origin and why they started skipping Steam. I don't see a reason to start ignoring this to force a narrative, this is part of that data and must be factored.
lol sir, those articles should have been made even more so as imagine trying to fucking worry about LOW steam player count, ohhhh but don't worry about NO STEAM VERSION AT ALL?
Are you fucking serious?
I don't know what to tell you man, that is worthy of an article of "concern" if we are saying a low player count is worth all those articles too. Keep that same energy, as it shows they pick and choose and cherry pick when they want to make that data relevant to some story.
That shit wasn't relevant to many of those outlets even when many IP literally skip Steam all together.
Yea but how many of those same publications are talking about Halo or Forzas low player count drop on Steam now? =)
How many of those same publications are writing about Call Of Duty no longer being on Steam and how many of them wrote articles on that low player count when those games used to come to Steam? Thats my fucking point, its not simply JUST based on those old games came to steam, when that shit came day and date, I can't find 1 article commenting on that low player count for Bad Company 2.....
Sir, COD and BF have a history of a low player count on Steam and on PC in general compared to console. I see no reason for any publication to scrutinize those numbers under any condition at all considering the last several generations of those IP becoming the majority on console.
So I won't guess and I won't make this about some game from the past.
We'll literally use games from last fall to see how relevant that data is and if they ever report this information for other titles.
Battlefield 2042 | TheGamer
TheGamer delivers the biggest video game news, in-depth interviews, honest reviews, timely previews, and surprising stories.www.thegamer.comHalo Infinite | TheGamer
TheGamer delivers the biggest video game news, in-depth interviews, honest reviews, timely previews, and surprising stories.www.thegamer.com
yet nothing about this...hmmmm
Forza Horizon 5 & Halo Infinite Lost Over 80% Of Steam Players After Launch
© After several months since the release of Forza Horizon 5 and Halo Infinite on Steam, things are not going well, and the games themselves are slowly dying. According to data compiled by SteamDB, Forza Horizon 5 and Halo Infinite have lost over 80% of their players since release. At launch...www.aroged.comHalo Infinite Player Count Is Dropping Fast Without Content Updates
It appears that Halo Infinite may be the latest game to be losing player count fast as the fans wait for more content.gamingintel.comHalo Infinite Concurrent Players Down By Over 60% On PC
Barely a month into the game's release, the number of concurrent players for Halo Infinite's multiplayer have decreased by more than half.exputer.com
=) ohhhhh wow soooo suddenly Steam Player count is only relevant to 2042? Dear god, you can fucking make an article stating how well Halo did on Steam and shit, they didn't even do that.... they only made those articles about 2042 regarding that. So you literally have the evidence right there in front of you. 2 CURRENT games that came out in fall, yet we have more articles telling us about Steam for 2042, then we do about Halo even with Halo breaking the record for that IP for Steam player count...oh but shit that wouldn't be relevant news?
So....steam matters, but not really, but it does, but lets not make a news story about it for Halo as shit, Steam should ONLY be used to talk about 2042? Do you not see why I might not take those articles seriously when that shit was completely absent from their reporting not only before, but currently from other IP? Its not saying 2042 doesn't have a fuck ton of issues, its saying some of the outlets reporting this, have never reported some of this info for other IP or have never even made it a normal thing to report such info for better or worse.
The news story is true, its not being debated, what I am questioning is the logic behind why they suddenly are not reporting that same info for other IP released at the same time and why they only want to report it ot jump on a bandwagon.
More data.
Dexerto: Gaming, Entertainment, Influencers, Tech & Pop Culture
www.dexerto.com
makes article talking about this...
How many people play Battlefield 2042? Player count in 2024 - Dexerto
Battlefield 2042's player count has begun to grow, so let's find out how many people are playing EA's futuristic war shooter in 2024.www.dexerto.com
When you closely look at it, its easy to spot some difference as why suddenly talk about this, yet not talk about it for other games? Why is this info only news for BF? Clearly they are jumping on clickbait, bandwagon etc type stuff.
Again, its not stating its not true, simply that info wasn't relevant for many IP then, its clearly not that relevant to many IP currently, yet magically its must be reported every 5 seconds for BF and nothing else lol I'd have more respect and integrity for those sites if that was reported about much more AAA games vs this me too, copy cat, bandwagon thing going on with those news stories.
You searched for Halo Infinite - DSOGaming
www.dsogaming.comYou searched for Battlefield 2042 - DSOGaming
www.dsogaming.com
This one is quite shocking as they have more fucking articles for 2042 regarding Steam, then they do Halo Infinite IN GENERAL, their last article was December 2021 for it despite its record success and all the news out for it, ONLY 2042 seems to matter to them lol Do you not fucking see why someone might not take everything they say seriously when that type of cherry picking is done?
So I'm not saying 2042 doesn't have issues or that info is false, simply that to some degree, those outlets are milking this story and writing articles they have not written in the past for other titles or even current titles even when the info is positive for another AAA title regarding Steam and player count.
Jesus dude you sound unhinged. I am not reading all this. This shit is not that important I concede whatever point I was even trying to make.
lol its a pet peeve of mine, I never like to just take anyone's word on something. Give me the data, let me research it, look it up against other data and see just how true that shit is lol You better believe I'm going to do beyond tree things on such a post, we out here making forest lolPlease go outside.
lol its a pet peeve of mine, I never like to just take anyone's word on something. Give me the data, let me research it, look it up against other data and see just how true that shit is lol You better believe I'm going to do beyond tree things on such a post, we out here making forest lol
They should make Portal the paid mode and 2042 the free 2 play. If they make Portal free 2 play that means they will charge for things like additional missing weapon unlocks, maps, new games etc. Also means they can sell new specialists to the people who care about that on 2042 all out war, which was there plan all along anyway.
Making a game free 2 play can come along with plenty of caveats that series fans won't want to deal with, it's why Battlefield Free2play died back in the day. All out war can go suck it, but leave Portal alone.
I like how the subreddit has set their sights on the terrible, TERRIBLE reviews and the way EA cherrypicked "accolades".
Free games and $1000 will work wonders.I wounder what games those morons play.
I saw like youtubers saying 'bruh man, is your fault. You should do research before buy the game'. 'No need to be toxic, just get refund and move on'.
And we get reviewers giving 10/10 for this game. Youtubers are smart as talking to a wall. Companies giving a hell of money to control gaming media/youtubers.
Imagine giving a 10/10 for a catastrophe like this.