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Battlefield 2042 may go Free to Play

EDMIX

Member
Laugh Lol GIF

To a degree, I don't believe they are wrong in some respect.

Look, its not saying nothing is wrong with 2042, that shit is a shit show right now, but some of the things being stated by the media is very suspect.

Since when has Steam player count been used by some of these outlets to measure a games success? Where is that same coverage regarding Halo, Forza, Call Of Duty or even past BF titles? You don't find it odd that they are referencing this data now, yet haven't in the past or even ignored with current titles that came out at the same time last year? Its not saying its not low, its questioning why that exact same coverage hasn't been used before to this extent or why they suddenly don't care to report that info for ALL major AAA titles.

Second, it going on sale, all BF titles go on sale, but I found it odd that with BFV and 2042, it was wildly reported as if it was some brand new concept, yet you can look up....ALL BFs go on sale following release, it doesn't matter from the fastest selling to the slowest selling, they all went on sale, yet all that information was disregarded to sell click bait stories.

Third. The removal and then added back of certain modes, again...BF has been known to do this, lots of games do this, how many of them have dozens of articles EVERY TIME a mode is added or removed? We have more articles telling us that Rush was removed, then we do that it was added back lol

So I'm not saying nothing is wrong with 2042, dear god that game needs a lot of fucking help, but I also question those media outlets and Youtubers that suddenly give a shit about this IP or modes removed or tweets made etc when you look up their past articles they don't see to really care about Steam player count or how fast a game went on sale on past or current titles.

Ask yourself this, how many articles exist that are questioning the success of SMTV cause it went on sale after release? It funny enough went on sale faster then BF 2042 went on sale, but I'd hardly see that as some answer to a "flop" or not, but I question you....where are the articles with concern regarding that if a sale is a story? Doesn't seem to really be a story for other IP, yet a media frenzy for BF. That picking and choosing is what tells me some of this is just fluff and exaggeration or people chasing a algorithm and jumping on a bandwagon. Doesn't mean some of the articles are not relevant, simply that you need to question why they suddenly care about some of those metrics when their past articles don't even reference this stuff.





^^ Notice how its normal for a game to go on sale after release, how many articles did any of us see regarding some concern about this? lol Have a good one.
 
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StreetsofBeige

Gold Member
To a degree, I don't believe they are wrong in some respect.

Look, its not saying nothing is wrong with 2042, that shit is a shit show right now, but some of the things being stated by the media is very suspect.

Since when has Steam player count been used by some of these outlets to measure a games success? Where is that same coverage regarding Halo, Forza, Call Of Duty or even past BF titles? You don't find it odd that they are referencing this data now, yet haven't in the past or even ignored with current titles that came out at the same time last year? Its not saying its not low, its questioning why that exact same coverage hasn't been used before to this extent or why they suddenly don't care to report that info for ALL major AAA titles.

Second, it going on sale, all BF titles go on sale, but I found it odd that with BFV and 2042, it was wildly reported as if it was some brand new concept, yet you can look up....ALL BFs go on sale following release, it doesn't matter from the fastest selling to the slowest selling, they all went on sale, yet all that information was disregarded to sell click bait stories.

Third. The removal and then added back of certain modes, again...BF has been known to do this, lots of games do this, how many of them have dozens of articles EVERY TIME a mode is added or removed? We have more articles telling us that Rush was removed, then we do that it was added back lol

So I'm not saying nothing is wrong with 2042, dear god that game needs a lot of fucking help, but I also question those media outlets and Youtubers that suddenly give a shit about this IP or modes removed or tweets made etc when you look up their past articles they don't see to really care about Steam player count or how fast a game went on sale on past or current titles.

Ask yourself this, how many articles exist that are questioning the success of SMTV cause it went on sale after release? It funny enough went on sale faster then BF 2042 went on sale, but I'd hardly see that as some answer to a "flop" or not, but I question you....where are the articles with concern regarding that if a sale is a story? Doesn't seem to really be a story for other IP, yet a media frenzy for BF. That picking and choosing is what tells me some of this is just fluff and exaggeration or people chasing a algorithm and jumping on a bandwagon. Doesn't mean some of the articles are not relevant, simply that you need to question why they suddenly care about some of those metrics when their past articles don't even reference this stuff.





^^ Notice how its normal for a game to go on sale after release, how many articles did any of us see regarding some concern about this? lol Have a good one.
Steam counts is probably a good gauge of shooter success because how often does a shooter sequel have much lower active users than an old game? Even BF1 which is 5 years old has a similar Steam player count. And if you give 2042 another few weeks it might be lower.

But anyone criticizing sale prices is out of line. The game released before Black Friday. So of course there's a good chance of a deal.
 

EDMIX

Member
Steam counts is probably a good gauge of shooter success because how often does a shooter sequel have much lower active users than an old game? Even BF1 which is 5 years old has a similar Steam player count. And if you give 2042 another few weeks it might be lower.

But anyone criticizing sale prices is out of line. The game released before Black Friday. So of course there's a good chance of a deal.

I don't disagree with anything of that btw, simply question why most of that wasn't factored for other titles. As in, BF1 sold 25 millions units, how many are questioning that 40k peak? Where are the articles concerned about that? So I agree with what you are saying, simply question why such a thing wasn't brought up for past titles or other IP to the same degree.
This game should had been a fall 2022 release. Not only an extra year to tidy things up, but the content update would be ready too.

Also agreed. This game had no business coming out in 2021. I agree with them not putting it out during 2020, but they should have kept that same energy when they saw all those issues and saw the negative feedback with the beta.

I don't get it, didn't the One BF1 pretty much warp into battle, while in 2042 it warped at the starting point?

I'm happy you too see the BS with that fake comparison lol Thats like going on Caspian Boarder and being like "OMG look how long it take me to get to da action yooooooo" proceeds to show Metro map in comparison (thinks they did something) lol

Big and small maps exist in the BF series, I don't get the comparison and sounds like the person making the video never fucking played conquest on a big map in the BF series before.


Who wouldn't want Sony buying EA at this point and overseeing these games? They would probably be a lot better.

Or is EA running these games into the ground better for the industry?

Agreed.

Don't get me wrong, EA has done lots of great things in terms of changing for the better in many, many areas, they've also fucked up in many areas.

I don't wish to bash any publisher JUST because its 'da kool' thing to do, I want to at best see what good changes happened and what bad changes happened to properly address whats going on.

Good.

Post BF4, they delayed more titles. This shows they see something is wrong and are giving more time to address issues vs this ironclad release.

Free DLC. I know people have different views on this, but trust me on this one.....its better to ask for free dlc for the life of the title and simply as for MORE FUCKING CONTENT, then to suddenly fucking BEG EA to go back to those paid expansions. Free is always good lol

Feed back. Of all the issues EA has had over the last gen, I'd say feedback might not be one of them, Battlefront 2 beta, they listened and removed that P2W thing, Star Wars Fallen Order, no MP or MTX, BFV and 2042 all free maps and weapons, Dragon Age 4 no MP mode, next gen only, Dead Space remake...next gen only etc. It tells me to an extent, they are indeed listening to feedback based on what is being asked by consumers, even the massively large maps in 2042 (won't debate if someone thinks its good or bad) simply understand that of many BFV concerns, small maps was a big one that was stated many many times and how its Call Of Duty clone xyz, so it sounds like one of the bullet points for 2042 was to have the most massive maps in BF history at all cost lol So for better or worse, it sounds like it was to address something.

Changing their minds. They started the gen against remasters and ended it listening to feedback (I guess we can list that with feedback then lol ^)

Theses are all positive things I'd like to see continue with the publisher

Cons aka badz

Delaying was good, but that same energy should have been kept and pushed even further for Mass Effect, BFV, 2042 etc. Its like they see something is wrong, delay, yet still put out a product with issues or less content etc. Like 2077, its clear a delay was needed and no one is denying that, but how the fuck does one delay several times and still put out a broken product? It tells me something is wrong with the publisher, that the notion to delay is great and all, but who is making that final say on a release and why even put the game out like this if you are aware something is wrong?


Free content, but limited content. , I wouldn't be shocked if they are doing this on purpose with the low maps we got post release for BFV to try to argue that "ohhhh the community WANTS dat doe", I'm ok with the free DLC, simply should be up to the standard of BF4 and BF1 (especially if they want to go the free to play route or something). It feels like they want to pretend an expansion was asked for MORE then just extra content post launch and act like they are giving something everyone is asking for (dear god stop asking for this gamers lol, as for MORE content, not paid crap as that sounds like what EA wants) lol

Lack of many new IP, EA literally stated they wanted an open world game like GTA, yet never really pulled the trigger and didn't take as much risk as lets say Ubisoft with tons of new IP every gen. They have the money to do this and I was surprised they didn't do more open world new IP stuff as jumping on Bandwagons and trends is the EA thing (ironic they didn't do that last gen, maybe that was part of this big change lol)



So if Sony does buy this publisher, maybe it would be run better by a more conservative publisher. I have nothing against EA's teams, I believe a lot of this really is down to the publisher. They ok those releases in the first place.
 

EDMIX

Member
How about a shot out for 45 souls still playing Hardline 🤣🤣

lol thats why I just can't take that steam data seriously, a lot of the BF player base doesn't seem to exist on PC anymore or COD for that matter. I think its just cause all those inconsistent releases. Like Bad Company 2 on Steam, BF3 on Origin, ok now its on Steam, but later lol and that yo yo effect stopped any real solid base from forming like you see on console. Maybe the friends that play BF and COD on console all stick together cause those platforms are the only place 100% day 1 the games will appear and over time the community continued to shrink and shrink etc.

I don't know how you get in situation where a game has 45 or 100 or 2000 people etc all I can think of is that its a mix of being unpopular, random releases splitting the base or stopping them from forming organically, bad PC port etc.

>EA Play offer on Steam gives you three months for the price of one so you can try 2042
>Subscribe and play BF1 instead

f8xTYvR.jpg

I generally like what the publisher puts out and even I just can't understand the whole EA play thing lol

I just don't buy enough of their titles to care tbh. Not yearly anyway. BF, Star Wars, Mass Effect etc, I'd rather get them separately.
 

Relique

Member
I don't disagree with anything of that btw, simply question why most of that wasn't factored for other titles. As in, BF1 sold 25 millions units, how many are questioning that 40k peak? Where are the articles concerned about that? So I agree with what you are saying, simply question why such a thing wasn't brought up for past titles or other IP to the same degree.
Because those games were 2+ years old when they came to steam. Those games were not available on steam day 1, so PC players wanting to play during launch had to buy it from Origin. This makes 2042 losing to BFV look even worse

 

EDMIX

Member
Because those games were 2+ years old when they came to steam. Those games were not available on steam day 1, so PC players wanting to play during launch had to buy it from Origin. This makes 2042 losing to BFV look even worse


I mean sure, but all that means is the install base wasn't important enough to EA to put it out day 1, thus it already causes less to use the platform for that IP.

So loosing to BFV is irrelevant if its on a platform so irrelevant to EA, that they rarely put games on day and date. 2042 is already one of the fastest selling BF in history, BFV is one of the worst selling in history...

Thus....Steam simply can't be used to see the bigger picture, we have enough data to show majority doesn't use that platform for several IPs for it to ever be used to judge something like this. Its like saying COD Vanguard is 100% a flop, I mean its not even on Steam right broz? When you get a situation like this, its not saying 2042 doesn't have issues, its saying to little already use Steam for that IP to really use it as an example to see the whole picture.


Think logically here, 2 year old when they came out on Steam right? Doesn't that literally show you how little EA cares about that install base? Years later they put out those games and you are shocked how little play the IP on Steam? Are you serious?

New Call Of Duties no longer come to Steam, does this again now show you just how little relevance that platform has to some IP?

So i can't really use that install base for such a thing, it would be like trying to tell the success of a Final Fantasy Game based on sales off of NGage or an old Nokia lol It doesn't make sense.
 
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Relique

Member
I mean sure, but all that means is the install base wasn't important enough to EA to put it out day 1, thus it already causes less to use the platform for that IP.

So loosing to BFV is irrelevant if its on a platform so irrelevant to EA, that they rarely put games on day and date. 2042 is already one of the fastest selling BF in history, BFV is one of the worst selling in history...

Thus....Steam simply can't be used to see the bigger picture, we have enough data to show majority doesn't use that platform for several IPs for it to ever be used to judge something like this. Its like saying COD Vanguard is 100% a flop, I mean its not even on Steam right broz? When you get a situation like this, its not saying 2042 doesn't have issues, its saying to little already use Steam for that IP to really use it as an example to see the whole picture.


Think logically here, 2 year old when they came out on Steam right? Doesn't that literally show you how little EA cares about that install base? Years later they put out those games and you are shocked how little play the IP on Steam? Are you serious?

New Call Of Duties no longer come to Steam, does this again now show you just how little relevance that platform has to some IP?

So i can't really use that install base for such a thing, it would be like trying to tell the success of a Final Fantasy Game based on sales off of NGage or an old Nokia lol It doesn't make sense.
Yeah I am not going to pretend to know what EA thinks of the user base on Steam and how important it is to them. I was just answering your questions about why articles weren't written about those old games. When you drop a collection of half dozen old games from the same franchise on the same day, no publication is going to sit there and scrutinize the numbers, comparing those numbers to the numbers of the newest multiplayer hits that launch on steam.
 
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STARSBarry

Gold Member
- Information going around is that they're looking to make Portal F2P; May have more concrete stuff after the earnings call in February
- Don't expect them to refund consumers nor are they going to be in legal trouble for it

That's about it for anything relevant.

Didn't he also mention the Hazard zone player numbers being a couple of hundred across all platforms and around 40,000 - 50,000 for everything else across all platforms but thats a few weeks out of date now.

That seems pretty relevant considering how much "steam numbers don't matter because we can see them, game is fine, its just haters" is brought up.

It's why Hazard zone can't be the F2P mode despite it being the planned one, because less than 1% of the existing userbase plays it.
 
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Umbasaborne

Banned
The fact that gamers are so eager to REEEEEEEEEE in defense of their favorite broken games are why so many games are coming out broken or unfinished. Its ok that cyberpunk is still busted after one year plus, or that bf came
Out busted, because plenty of idiot fan boys will shove their fingers into their ears while shouting “I DONT KNOW WHAT YOU’RE TALKING ABOUT, GAMES GREAT!!!” “THERE ARE SO MANY HATERS, GUESS THEY JUST CANT STAND THAT WE ARE HAVING FUN OVER HERE”
 

Sybrix

Member
What the fuck went wrong with battlefield? We went from 1942 and bad company to this.

Corporate greed, all the big FPS franchises want to ride the Fortnite train.

If you play 2042, its so evident that this game was supposed to be Battlefield Battle Royal but for whatever reason this direction was changed mid development which meant the dev teams had to scramble and try and glue togeather a half baked BR game to a traditional FPS shooter.
 

STARSBarry

Gold Member
I'm not blaming COVID for Battlefield 2042. This is all on EA and DICE.

Portal might go Free to Play? Another stupid mistake, make the entire game Free to Play if you expect any movement.

They should make Portal the paid mode and 2042 the free 2 play. If they make Portal free 2 play that means they will charge for things like additional missing weapon unlocks, maps, new games etc. Also means they can sell new specialists to the people who care about that on 2042 all out war, which was there plan all along anyway.

Making a game free 2 play can come along with plenty of caveats that series fans won't want to deal with, it's why Battlefield Free2play died back in the day. All out war can go suck it, but leave Portal alone.
 
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A.Romero

Member
The problem with BF is the inclusion of air combat. Once the game evolved to include air combat it broke the balance and focus for everything from map design to players objectives. When there was one transport heli the players still focused on the games objective but once air combat was included it took a good portion of the games players focus. It all snowballs once air combat was included because you then require counter air combat for infantry and vehicle which dilutes the core gameplay.

It's the reason I stopped playing, the infantry combat became so diluted once it went beyond RPG's as a defence for air vehicles that my focus wained from the objective and it wasn't by choice. I had to either defend myself with infantry ani-air or queue up for a counter air vehicle. It eats up too much of the players focus to make the objectives either too crowded to the point of being uncontrollable without a full miced up squad. Once that control of your death is lost for pickup and play players because of the chaos then it becomes unfun. Air supperority becomes the main objective and that's not the BF I played for a good 10 years. It's the reason why I've lost interest in the franchise and haven't bought it in a really long time. The franchise had evolved past the point of an infantry combat game with a few vehicles. BF2 Special Forces expansion was fun, the game wasnt very popular when it was released but it had some awesome infantry combat. From NV maps, grappling hooks, zip lines, etc it had an awesome balance for infantry combat. BF1, BF3, BF4 and all previous worked, Bad Company worked, they all had a good balance with infantry combat the focus.

Don't understand. Air combat has been a part of BF since the beginning. You could fly planes in BF1942 and helis were introduced in BF Vietnam (Although there were BF1942 mods with helis like Desert Combat). BF was an unique experience because you could run, drive, fly and sail. Infantry focused FPS have never been absent from the market, BF was popular because it wasn't a milsim but it wasn't completely arcade either. Plus, they always were pushing graphics.


I think BF2042 is lacking pretty bad from both gameplay and technical perspectives, they need to fix it and I believe they will although it won't get to the heights previous entries have. However, the media is also enjoying getting clicks from publishing this kind of news. Didn't Tom said that he would have more news by friday? So? Is BF going F2P or not? (I hope it does and I paid for the game).
 

Rawker

Member
Don't understand. Air combat has been a part of BF since the beginning. You could fly planes in BF1942 and helis were introduced in BF Vietnam (Although there were BF1942 mods with helis like Desert Combat). BF was an unique experience because you could run, drive, fly and sail. Infantry focused FPS have never been absent from the market, BF was popular because it wasn't a milsim but it wasn't completely arcade either. Plus, they always were pushing graphics.
I explained it fairly well I thought. It's not about the fact that there are air vehicles, it's the air combat that takes away from the games focus. All the jets, attack helis, transport helis, anti air vehicles, anti air infantry, etc, the list doesn't end. When air combat is weighted too heavy, the games balance is broken and you no longer feel in control of your fate. I'm not going to break it down but there is a threshold for players in vehicles, players in air vehicles, queued up for them, etc, and when it becomes too focused the game becomes unfun. Think of it like when 2 of your squad members are snipers and the other is driving vehicles the entire game, it's not fun.
 

Naked Lunch

Member
I explained it fairly well I thought. It's not about the fact that there are air vehicles, it's the air combat that takes away from the games focus. All the jets, attack helis, transport helis, anti air vehicles, anti air infantry, etc, the list doesn't end. When air combat is weighted too heavy, the games balance is broken and you no longer feel in control of your fate. I'm not going to break it down but there is a threshold for players in vehicles, players in air vehicles, queued up for them, etc, and when it becomes too focused the game becomes unfun. Think of it like when 2 of your squad members are snipers and the other is driving vehicles the entire game, it's not fun.
Battlefield is (or was) Battlefield because of the sea, land, and air combat. Its been that way since day one. I would say your argument falls more into unorganized teams rather than air power balance. 128 players running around doing whatever they feel like. There's no direction to the battles or flow anymore.

BF2042 is 128 players with 4 player only squads with no way to communicate or organize. This is a complete and utter failure of game design.

For me, the template for Battlefield going forward needs to be that of the PC BF2 era. Four key points:

-Commanders are needed to organize the teams. Even if some people dont listen to commanders, theres still a chance some players or squads will. BF2042 core design is chaos. Chaos is not good or fun game design. A good commander would be able to organize the air power for ground airstrikes. It used to be a core gameplay strategy of BF2. Commanders Assets that can be destroyed and repaired need to return - that opens up secondary objectives for teams beyond just capturing bases. Destroying these assets is a counter to good commanders.

-Classes need to return and more than just 4 classes. Especially now that we are at 128 players. There needs to be a return of very specialized roles. Make 8-10 classes. There should never be all in one super soldiers running around. The class you choose should be for its specific use in the battle but each class should have major weaknesses as well - this FORCES teamwork to all players. This used to be the foundation of Battlefield - not anymore it seems.

-Squads need to be more than 4 players - especially now that we are at 128 players. Squad leader-ONLY spawning needs to return. Spawn on anyone in the squad needs to be nixed. Everyone on the map being a spawn point is simply not good design and throws all balance out of wack. Keeping squadleaders alive would also heighten the teamwork of all the squads.

-Vehicles need to spawn on the map in the actual game and not have half the team sitting in the respawn screen waiting for a vehicle icon to appear where you just appear in a vehicle already in midflight. Horrific casual game design. Vehicles need to be a resource to fight over. Vehicles need to have the potential to be stolen by the enemy team again.

Now the father of Call of Duty is in charge of Battlefield. This gives me zero hope for the franchise going forward.
Battlefield is dead.
 
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A.Romero

Member
I explained it fairly well I thought. It's not about the fact that there are air vehicles, it's the air combat that takes away from the games focus. All the jets, attack helis, transport helis, anti air vehicles, anti air infantry, etc, the list doesn't end. When air combat is weighted too heavy, the games balance is broken and you no longer feel in control of your fate. I'm not going to break it down but there is a threshold for players in vehicles, players in air vehicles, queued up for them, etc, and when it becomes too focused the game becomes unfun. Think of it like when 2 of your squad members are snipers and the other is driving vehicles the entire game, it's not fun.
Oh, OK.

Personally I remember constantly being bombed by air since the first time I played BF (I knew nothing about the game but the description in the box won me over). It is still like that when the team is lacking counter measures. I mean, both teams have access to planes, fixed AA and portable AA. If anything it was worse at the beginning because there weren't that many things a ground grunt could do against a plane other than sitting in a fixed AA. I suck at flying (TBH I suck at everything) so I don't even try but I wouldn't change that about BF. What I like is the absolute mayhem that happens when capping a point. For FPS I rather play some other stuff where planes and tanks are not a part of the mix.
 

Concern

Member
The other day a friend (who still has his PS3) told me about this kickass new FPS game he's playing.
When visiting he fired up Hardline on his PS3. I was like 'Broooo, c'mon'

Even funnier is that he has a really good gaming PC lol


You know I'm not going to lie. Hardline was not a bad game, it was just a bad Battlefield game that could have easily been dlc. It probably would have faired better keeping the original cops vs robbers name or whatever it was rumored to be called before.
 
Maybe they should just wrap all games starting with Bad Compay 2 in a new launcher and move their battlepacks and cosmetics behind a season pass while the interns make new ones for sale. Something like the Master Chief Collection but Battlefield.
It seems 2042 generated a lot of good will towards the old games. They've been reassessed by the community but the perception is that not many people play them. With a new marketing push and a promise of proper support they could maybe generate revenue again, and even carry 2042 forward in some form.
 
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EDMIX

Member
Yeah I am not going to pretend to know what EA thinks of the user base on Steam and how important it is to them
When it takes 2 years to put out a game on Steam, when Activision themselves don't even put out COD on Steam anymore, that should give you a clue man. Its not rocket science. I don't think I'm giving you some WILD theory here, its clear its simply not a massive importance to them if porting 2 years later is ok with them and looking at releases like Bad Company 2 were they came to Steam day 1, its fucking peak is like 5k.

They have their reason on why they did BF3 to come to Origin and why they started skipping Steam. I don't see a reason to start ignoring this to force a narrative, this is part of that data and must be factored.
I was just answering your questions about why articles weren't written about those old games
lol sir, those articles should have been made even more so as imagine trying to fucking worry about LOW steam player count, ohhhh but don't worry about NO STEAM VERSION AT ALL?

Are you fucking serious?

I don't know what to tell you man, that is worthy of an article of "concern" if we are saying a low player count is worth all those articles too. Keep that same energy, as it shows they pick and choose and cherry pick when they want to make that data relevant to some story.

That shit wasn't relevant to many of those outlets even when many IP literally skip Steam all together.

no publication is going to sit there and scrutinize the numbers

Yea but how many of those same publications are talking about Halo or Forzas low player count drop on Steam now? =)

How many of those same publications are writing about Call Of Duty no longer being on Steam and how many of them wrote articles on that low player count when those games used to come to Steam? Thats my fucking point, its not simply JUST based on those old games came to steam, when that shit came day and date, I can't find 1 article commenting on that low player count for Bad Company 2.....

Sir, COD and BF have a history of a low player count on Steam and on PC in general compared to console. I see no reason for any publication to scrutinize those numbers under any condition at all considering the last several generations of those IP becoming the majority on console.

So I won't guess and I won't make this about some game from the past.

We'll literally use games from last fall to see how relevant that data is and if they ever report this information for other titles.


yet nothing about this...hmmmm


=) ohhhhh wow soooo suddenly Steam Player count is only relevant to 2042? Dear god, you can fucking make an article stating how well Halo did on Steam and shit, they didn't even do that.... they only made those articles about 2042 regarding that. So you literally have the evidence right there in front of you. 2 CURRENT games that came out in fall, yet we have more articles telling us about Steam for 2042, then we do about Halo even with Halo breaking the record for that IP for Steam player count...oh but shit that wouldn't be relevant news?

So....steam matters, but not really, but it does, but lets not make a news story about it for Halo as shit, Steam should ONLY be used to talk about 2042? Do you not see why I might not take those articles seriously when that shit was completely absent from their reporting not only before, but currently from other IP? Its not saying 2042 doesn't have a fuck ton of issues, its saying some of the outlets reporting this, have never reported some of this info for other IP or have never even made it a normal thing to report such info for better or worse.

The news story is true, its not being debated, what I am questioning is the logic behind why they suddenly are not reporting that same info for other IP released at the same time and why they only want to report it ot jump on a bandwagon.

More data.


makes article talking about this...


When you closely look at it, its easy to spot some difference as why suddenly talk about this, yet not talk about it for other games? Why is this info only news for BF? Clearly they are jumping on clickbait, bandwagon etc type stuff.

Again, its not stating its not true, simply that info wasn't relevant for many IP then, its clearly not that relevant to many IP currently, yet magically its must be reported every 5 seconds for BF and nothing else lol I'd have more respect and integrity for those sites if that was reported about much more AAA games vs this me too, copy cat, bandwagon thing going on with those news stories.


This one is quite shocking as they have more fucking articles for 2042 regarding Steam, then they do Halo Infinite IN GENERAL, their last article was December 2021 for it despite its record success and all the news out for it, ONLY 2042 seems to matter to them lol Do you not fucking see why someone might not take everything they say seriously when that type of cherry picking is done?


So I'm not saying 2042 doesn't have issues or that info is false, simply that to some degree, those outlets are milking this story and writing articles they have not written in the past for other titles or even current titles even when the info is positive for another AAA title regarding Steam and player count.
 
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DarkestHour

Banned
When it takes 2 years to put out a game on Steam, when Activision themselves don't even put out COD on Steam anymore, that should give you a clue man. Its not rocket science. I don't think I'm giving you some WILD theory here, its clear its simply not a massive importance to them if porting 2 years later is ok with them and looking at releases like Bad Company 2 were they came to Steam day 1, its fucking peak is like 5k.

They have their reason on why they did BF3 to come to Origin and why they started skipping Steam. I don't see a reason to start ignoring this to force a narrative, this is part of that data and must be factored.

lol sir, those articles should have been made even more so as imagine trying to fucking worry about LOW steam player count, ohhhh but don't worry about NO STEAM VERSION AT ALL?

Are you fucking serious?

I don't know what to tell you man, that is worthy of an article of "concern" if we are saying a low player count is worth all those articles too. Keep that same energy, as it shows they pick and choose and cherry pick when they want to make that data relevant to some story.

That shit wasn't relevant to many of those outlets even when many IP literally skip Steam all together.



Yea but how many of those same publications are talking about Halo or Forzas low player count drop on Steam now? =)

How many of those same publications are writing about Call Of Duty no longer being on Steam and how many of them wrote articles on that low player count when those games used to come to Steam? Thats my fucking point, its not simply JUST based on those old games came to steam, when that shit came day and date, I can't find 1 article commenting on that low player count for Bad Company 2.....

Sir, COD and BF have a history of a low player count on Steam and on PC in general compared to console. I see no reason for any publication to scrutinize those numbers under any condition at all considering the last several generations of those IP becoming the majority on console.

So I won't guess and I won't make this about some game from the past.

We'll literally use games from last fall to see how relevant that data is and if they ever report this information for other titles.


yet nothing about this...hmmmm


=) ohhhhh wow soooo suddenly Steam Player count is only relevant to 2042? Dear god, you can fucking make an article stating how well Halo did on Steam and shit, they didn't even do that.... they only made those articles about 2042 regarding that. So you literally have the evidence right there in front of you. 2 CURRENT games that came out in fall, yet we have more articles telling us about Steam for 2042, then we do about Halo even with Halo breaking the record for that IP for Steam player count...oh but shit that wouldn't be relevant news?

So....steam matters, but not really, but it does, but lets not make a news story about it for Halo as shit, Steam should ONLY be used to talk about 2042? Do you not see why I might not take those articles seriously when that shit was completely absent from their reporting not only before, but currently from other IP? Its not saying 2042 doesn't have a fuck ton of issues, its saying some of the outlets reporting this, have never reported some of this info for other IP or have never even made it a normal thing to report such info for better or worse.

The news story is true, its not being debated, what I am questioning is the logic behind why they suddenly are not reporting that same info for other IP released at the same time and why they only want to report it ot jump on a bandwagon.

More data.


makes article talking about this...


When you closely look at it, its easy to spot some difference as why suddenly talk about this, yet not talk about it for other games? Why is this info only news for BF? Clearly they are jumping on clickbait, bandwagon etc type stuff.

Again, its not stating its not true, simply that info wasn't relevant for many IP then, its clearly not that relevant to many IP currently, yet magically its must be reported every 5 seconds for BF and nothing else lol I'd have more respect and integrity for those sites if that was reported about much more AAA games vs this me too, copy cat, bandwagon thing going on with those news stories.


This one is quite shocking as they have more fucking articles for 2042 regarding Steam, then they do Halo Infinite IN GENERAL, their last article was December 2021 for it despite its record success and all the news out for it, ONLY 2042 seems to matter to them lol Do you not fucking see why someone might not take everything they say seriously when that type of cherry picking is done?


So I'm not saying 2042 doesn't have issues or that info is false, simply that to some degree, those outlets are milking this story and writing articles they have not written in the past for other titles or even current titles even when the info is positive for another AAA title regarding Steam and player count.

Please go outside.
 

Relique

Member
When it takes 2 years to put out a game on Steam, when Activision themselves don't even put out COD on Steam anymore, that should give you a clue man. Its not rocket science. I don't think I'm giving you some WILD theory here, its clear its simply not a massive importance to them if porting 2 years later is ok with them and looking at releases like Bad Company 2 were they came to Steam day 1, its fucking peak is like 5k.

They have their reason on why they did BF3 to come to Origin and why they started skipping Steam. I don't see a reason to start ignoring this to force a narrative, this is part of that data and must be factored.

lol sir, those articles should have been made even more so as imagine trying to fucking worry about LOW steam player count, ohhhh but don't worry about NO STEAM VERSION AT ALL?

Are you fucking serious?

I don't know what to tell you man, that is worthy of an article of "concern" if we are saying a low player count is worth all those articles too. Keep that same energy, as it shows they pick and choose and cherry pick when they want to make that data relevant to some story.

That shit wasn't relevant to many of those outlets even when many IP literally skip Steam all together.



Yea but how many of those same publications are talking about Halo or Forzas low player count drop on Steam now? =)

How many of those same publications are writing about Call Of Duty no longer being on Steam and how many of them wrote articles on that low player count when those games used to come to Steam? Thats my fucking point, its not simply JUST based on those old games came to steam, when that shit came day and date, I can't find 1 article commenting on that low player count for Bad Company 2.....

Sir, COD and BF have a history of a low player count on Steam and on PC in general compared to console. I see no reason for any publication to scrutinize those numbers under any condition at all considering the last several generations of those IP becoming the majority on console.

So I won't guess and I won't make this about some game from the past.

We'll literally use games from last fall to see how relevant that data is and if they ever report this information for other titles.


yet nothing about this...hmmmm


=) ohhhhh wow soooo suddenly Steam Player count is only relevant to 2042? Dear god, you can fucking make an article stating how well Halo did on Steam and shit, they didn't even do that.... they only made those articles about 2042 regarding that. So you literally have the evidence right there in front of you. 2 CURRENT games that came out in fall, yet we have more articles telling us about Steam for 2042, then we do about Halo even with Halo breaking the record for that IP for Steam player count...oh but shit that wouldn't be relevant news?

So....steam matters, but not really, but it does, but lets not make a news story about it for Halo as shit, Steam should ONLY be used to talk about 2042? Do you not see why I might not take those articles seriously when that shit was completely absent from their reporting not only before, but currently from other IP? Its not saying 2042 doesn't have a fuck ton of issues, its saying some of the outlets reporting this, have never reported some of this info for other IP or have never even made it a normal thing to report such info for better or worse.

The news story is true, its not being debated, what I am questioning is the logic behind why they suddenly are not reporting that same info for other IP released at the same time and why they only want to report it ot jump on a bandwagon.

More data.


makes article talking about this...


When you closely look at it, its easy to spot some difference as why suddenly talk about this, yet not talk about it for other games? Why is this info only news for BF? Clearly they are jumping on clickbait, bandwagon etc type stuff.

Again, its not stating its not true, simply that info wasn't relevant for many IP then, its clearly not that relevant to many IP currently, yet magically its must be reported every 5 seconds for BF and nothing else lol I'd have more respect and integrity for those sites if that was reported about much more AAA games vs this me too, copy cat, bandwagon thing going on with those news stories.


This one is quite shocking as they have more fucking articles for 2042 regarding Steam, then they do Halo Infinite IN GENERAL, their last article was December 2021 for it despite its record success and all the news out for it, ONLY 2042 seems to matter to them lol Do you not fucking see why someone might not take everything they say seriously when that type of cherry picking is done?


So I'm not saying 2042 doesn't have issues or that info is false, simply that to some degree, those outlets are milking this story and writing articles they have not written in the past for other titles or even current titles even when the info is positive for another AAA title regarding Steam and player count.
Jesus dude you sound unhinged. I am not reading all this. This shit is not that important I concede whatever point I was even trying to make.
 

EDMIX

Member
Jesus dude you sound unhinged. I am not reading all this. This shit is not that important I concede whatever point I was even trying to make.

lol I'm thorough and looked it up. I'm going to give you links, evidence to support this.

If I'm telling you that the data doesn't line up and those same outlets don't talk about that data regarding past games or other IP even currently, I will research and give my input as even I admit I fell for some of this stuff before cause I simply didn't research the outlet or the data to see how relevant or not something was to a topic. If I feel maybe, just maybe something is odd about that uptake regarding those news stories, its only right someone cross the t's, dot the i's and really closely look it up. That is the only fair thing to do regarding this to uncover if what ResetEraVetVIP ResetEraVetVIP stated has any merit. I get they are very passionate about this game and topic, but I believe even to a degree that they have a valid point about some of the articles popping up talking about 2042, even more then Halo despite Halo being more successful current and has tons of news out from other outlets.

So I must conclude that evidence exist that they favor making stories about 2042 more then other AAA IP right now, even when the data overlaps and it relevant for them to state positive news for Halo regarding the same topic.

This is a gaming site about discussion after all lol. Have a good one.

Please go outside.
lol its a pet peeve of mine, I never like to just take anyone's word on something. Give me the data, let me research it, look it up against other data and see just how true that shit is lol You better believe I'm going to do beyond tree things on such a post, we out here making forest lol
 
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EDMIX

Member
They should make Portal the paid mode and 2042 the free 2 play. If they make Portal free 2 play that means they will charge for things like additional missing weapon unlocks, maps, new games etc. Also means they can sell new specialists to the people who care about that on 2042 all out war, which was there plan all along anyway.

Making a game free 2 play can come along with plenty of caveats that series fans won't want to deal with, it's why Battlefield Free2play died back in the day. All out war can go suck it, but leave Portal alone.

The rumor thus far is that its going to be Portal.


They already stated all the weapons, maps, specialist etc would be free.


Granted all that could change, but it conflicts with the base 2042 game, locks out content, splits the community etc, so I'm not really sure how they'll go about all that, I'm not even sure the Free To play thing is even based solely on 2042 at to my memory, Free To Play was rumored BEFORE 2042 ever got a beta, released etc, as in they might have already had plans for something else entirely and people might be making this sound like a reaction to something, but the rumor existed before 2042 ever came out


So maybe its for All Out Warfare or a completely different mode or something as I don't know how this could work for Portal and I don't know how it would work with locking maps either, i think a lot of the MTX will just be cosmetic stuff for the specialist.

I don't play APEX so if anyone does, they can fill us in with how that structure worked lol Do maps get locked out? like you need to always buy the DLC for weapons or maps or?

I generally agree though, I don't want Portal as a free to play thing, but if it needs to, MTX should be cosmetic only, put all the money behind getting all older BF maps updated and supported and make it some long term thing like Capcom did with SFV in terms of support, but I don't think they should lock out maps or weapons etc.

With Zampella on board, what ever they have planned for that Free To Play was likely always going to be what he took over as even him taking over that studio was planned before release, so maybe the free to play was something he is in charge of or planned to do or something, so APEX might be the safest structure that is successful to mimic regarding paid stuff, dlc, cosmetics etc. (not talking about gameplay design, simply the whole paid dlc and content roll out)
 
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Fake

Member
I like how the subreddit has set their sights on the terrible, TERRIBLE reviews and the way EA cherrypicked "accolades".

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I wounder what games those morons play.

I saw like youtubers saying 'bruh man, is your fault. You should do research before buy the game'. 'No need to be toxic, just get refund and move on'.

And we get reviewers giving 10/10 for this game. Youtubers are smart as talking to a wall. Companies giving a hell of money to control gaming media/youtubers.

Imagine giving a 10/10 for a catastrophe like this.
 

StreetsofBeige

Gold Member
I wounder what games those morons play.

I saw like youtubers saying 'bruh man, is your fault. You should do research before buy the game'. 'No need to be toxic, just get refund and move on'.

And we get reviewers giving 10/10 for this game. Youtubers are smart as talking to a wall. Companies giving a hell of money to control gaming media/youtubers.

Imagine giving a 10/10 for a catastrophe like this.
Free games and $1000 will work wonders.
 
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