rubhen925
Member
Got a chance to play the game early thanks to Bethesda sending a code for the PS5 version. Here's some info and impressions:
- PS5 install size is 27.98 GB as of version 1.03
- 3 modes in game. Performance, Visual Quality, and Ray Tracing mode
- Performance is dynamic 4K with 60FPS stable
- Visual Quality is dynamic 4K with 60FPS and drops.
- Ray Tracing mode is dynamic 4K 30FPS, with ray tracing mode.
- played all 3 modes, it seems Performance is the best mode for smooth FPS experience. Ray tracing doesn't add much anyways. They all look the same imo.
- No in game HDR. Just using PS5 HDR settings for my own tv and capture.
- The game is a rogue lite for people who don't know.
- The point is to break the loop. If you die, and you will, you will start at the beginning of the day with all your guns and equipment gone.
- The goal of each day is to get clues to kill visionaries. There are 9 in total. Think of them as bosses. But these bosses reappear each time you reset the day.
- The way to the ending is to kill all 9 visionaries in one run. Hard to do as multiple of them need to be in one location at a time. That's why you hunt for clues to gather them up.
- The game has a 4 phase cycle to the day. Morning, noon, afternoon, and night. Each phase will have different objectives in the different areas on the map.
- There are 12 guns to play with, each with a tier quality. Normal, blue, purple, yellow. Yellow being the highest.
- the guns have a ton of recoil, so I would suggest to feather the triggers, instead of holding it.
- Haptics are there for the triggers, trigger resistance when guns jam etc.
- Guns tend to jam if you use them non stop without reloading, got to tap square to unjam them.
- 1 hour into the story you will gain access to powers. Similar to dishonored. Push, blink (teleport forward), etc. You can lose these powers as well if you die or reset the day.
- there are a total of 5 powers to use from.
- a bit further into that you will gain access to Infusion, which allows you to take your equipment and permanently add them to your loadout. Even if you die your loadout will remain.
- have to find residuum resources to infuse things.
- Each gun, ability, and your main character can have perks, which can be found in the world, or farmed off enemies.
- It's a fun system which allows for a ton of customization. Though I found a machine pistol that leeches life off enemies so I'm kind of broken at the moment.
- Stealth is a huge gameplay style in the game. But the AI is absolute garbage. They aren't too much of a threat most of the time.
- you have the ability to hack sensors, cameras, turrets, and doors etc. You can even cause distractions. Useful for sneaking.
- Finally you can play as the girl, Julianna, in her mode. You basically invade other players playing in online mode, to grief them and kill them. Kind of like souls invasion. It's ok.
That's about it for now. Lengthy post but there's a lot to this game that we weren't made aware of. This is a simple case of promotional material causing more harm than it should. They should fire the trailer guy, since all they cared about was showing cut up gameplay of stylish kills. Instead they should have shown 10 to 15 mins of straight gameplay so we know what the game was about. Game is fun, with the mixing of guns and abilities during each run.
Forgot my score - I would give this game a 8.5/10 for trying something new. Rogue lites aren't new, but the concept of the game, and the execution is great. I love the dishonored games. They took that system and added guns to it. with a rogue lite system. For me I might be biased because I love these genres. The only negatives I can say are the beginning which is a bit slow to introduce the full range of guns and powers, but once you get going, you're off! Also as mentioned before, AI is absolutely idiotic. Loses a whole point there.
Ray tracing mode gameplay:
Performance mode 60FPS gameplay:
Framerate Analysis:
- PS5 install size is 27.98 GB as of version 1.03
- 3 modes in game. Performance, Visual Quality, and Ray Tracing mode
- Performance is dynamic 4K with 60FPS stable
- Visual Quality is dynamic 4K with 60FPS and drops.
- Ray Tracing mode is dynamic 4K 30FPS, with ray tracing mode.
- played all 3 modes, it seems Performance is the best mode for smooth FPS experience. Ray tracing doesn't add much anyways. They all look the same imo.
- No in game HDR. Just using PS5 HDR settings for my own tv and capture.
- The game is a rogue lite for people who don't know.
- The point is to break the loop. If you die, and you will, you will start at the beginning of the day with all your guns and equipment gone.
- The goal of each day is to get clues to kill visionaries. There are 9 in total. Think of them as bosses. But these bosses reappear each time you reset the day.
- The way to the ending is to kill all 9 visionaries in one run. Hard to do as multiple of them need to be in one location at a time. That's why you hunt for clues to gather them up.
- The game has a 4 phase cycle to the day. Morning, noon, afternoon, and night. Each phase will have different objectives in the different areas on the map.
- There are 12 guns to play with, each with a tier quality. Normal, blue, purple, yellow. Yellow being the highest.
- the guns have a ton of recoil, so I would suggest to feather the triggers, instead of holding it.
- Haptics are there for the triggers, trigger resistance when guns jam etc.
- Guns tend to jam if you use them non stop without reloading, got to tap square to unjam them.
- 1 hour into the story you will gain access to powers. Similar to dishonored. Push, blink (teleport forward), etc. You can lose these powers as well if you die or reset the day.
- there are a total of 5 powers to use from.
- a bit further into that you will gain access to Infusion, which allows you to take your equipment and permanently add them to your loadout. Even if you die your loadout will remain.
- have to find residuum resources to infuse things.
- Each gun, ability, and your main character can have perks, which can be found in the world, or farmed off enemies.
- It's a fun system which allows for a ton of customization. Though I found a machine pistol that leeches life off enemies so I'm kind of broken at the moment.
- Stealth is a huge gameplay style in the game. But the AI is absolute garbage. They aren't too much of a threat most of the time.
- you have the ability to hack sensors, cameras, turrets, and doors etc. You can even cause distractions. Useful for sneaking.
- Finally you can play as the girl, Julianna, in her mode. You basically invade other players playing in online mode, to grief them and kill them. Kind of like souls invasion. It's ok.
That's about it for now. Lengthy post but there's a lot to this game that we weren't made aware of. This is a simple case of promotional material causing more harm than it should. They should fire the trailer guy, since all they cared about was showing cut up gameplay of stylish kills. Instead they should have shown 10 to 15 mins of straight gameplay so we know what the game was about. Game is fun, with the mixing of guns and abilities during each run.
Forgot my score - I would give this game a 8.5/10 for trying something new. Rogue lites aren't new, but the concept of the game, and the execution is great. I love the dishonored games. They took that system and added guns to it. with a rogue lite system. For me I might be biased because I love these genres. The only negatives I can say are the beginning which is a bit slow to introduce the full range of guns and powers, but once you get going, you're off! Also as mentioned before, AI is absolutely idiotic. Loses a whole point there.
Ray tracing mode gameplay:
Performance mode 60FPS gameplay:
Framerate Analysis:
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