jezhumphrey75
Banned
just play goldeneye source its amazing.No PC release? Oh well, I'll continue to play the leaked, cancelled XBLA remaster via emulator.
just play goldeneye source its amazing.No PC release? Oh well, I'll continue to play the leaked, cancelled XBLA remaster via emulator.
That makes no sense whatsoever. Man what a bizarre release this is...I think they would have 100% used it if they were allowed to. The 360 remaster was scrapped because of Nintendo and we're probably only getting this enhanced emulated re-release because they allowed it.
I think they would have 100% used it if they were allowed to. The 360 remaster was scrapped because of Nintendo and we're probably only getting this enhanced emulated re-release because they allowed it.
Xbox 360 version also let you toggle graphics modes to the "original" graphics (although it wasn't the "actual" N64 game running underneath it so it couldn't have been 100% accurate, if that's something people wanted.) It was the best of both worlds if it could have been officially released, instead this is something in between.
You can do that with the original game as well. Either by using one controller on each hand (it works surprisingly well thanks to their shape) or using an emulator and "fusing" two controllers in one.
Jesus....Eh, sort of the "better version". It's the N64 game, but in a heavily hacked emulation shell with widescreen hacks. (They couldn't for example fix the font display since those are 2D elements.) And no online, even though that would have to be that weird me-host-you-tethered online play mode that emulators use.
It is not the nice remastered edition that Microsoft was originally planning for Xbox 360.
N64 left, 360 version right
You can do that too, yes. That's how i originally played the game.or you just play the sensible settings that use the dpad for movement... which is functionally almost identical to modern dual analog controls
Oh boy, another one....Goldeneye was awesome, seen from the eyes of a 15 year old in the late 90s. But it is a terrible game from just about any modern standard. The nostalgia is strong with this one, but I really don't understand why anyone gets excited about this is 2022.
In 97 I was playing Duke 3D with custom modded maps against my friends using a modem, no split screen nonsense (split screen on 1997 TVs was TERRIBLE lol). But you are right in that I was thinking of Half Life when I posted this, but that was 98 not 97. Half Life was a generational leap easily, especially in multiplayer.What shooters were "infinitely" better on PC in 1997?
Quake 2 was the biggest FPS at the time and there were some others like Blood and Shadow Warrior.
All good games but Goldeneye was more ambitious and complex, offering things that didn't even exist in the FPS genre. It wasn't "better" or "worse" but it was different enough.
Eh, sort of the "better version". It's the N64 game, but in a heavily hacked emulation shell with widescreen hacks. (They couldn't for example fix the font display since those are 2D elements.) And no online, even though that would have to be that weird me-host-you-tethered online play mode that emulators use.
It is not the nice remastered edition that Microsoft was originally planning for Xbox 360.
N64 left, 360 version right
What modern standard is that? Shitty FPS games that tell you exactly where to go, with battle royale focuses, season passes, and microtransactions?
I'll take nostalgic Bond over those shitty games any day of the week. I hear 343 is still working on Halo Infinite to reach a modern standard, so the rest of you can look into that one when it's finished
Oh boy, another one....
Half-Life was great in some respects but terrible in some others.In 97 I was playing Duke 3D with custom modded maps against my friends using a modem, no split screen nonsense (split screen on 1997 TVs was TERRIBLE lol). But you are right in that I was thinking of Half Life when I posted this, but that was 98 not 97. Half Life was a generational leap easily, especially in multiplayer.
Nobody is stopping you.Trust me, I had many, many hours logged into Goldeneye on my N64. It's not going to stop me from saying it's a shit game, though.
theory time:
what if that 360 port will come out either at a later date or simultaneously but isn't included in Rare Replay and is announced later because of a marketing agreement with Nintendo...
maybe Nintendo didn't want to look like they get the shitty N64 version so Microsoft agreed to also release a direct port of the N64 version first and then launch the enhanced version later
doesn't seem like we are getting it on PC
No PC release at all, at this time. Only available on Xbox.
That's very unlike Microsoft to ignore a new release on PC.
I think it's because this is being released as a part of the already-out Rare Replay package, which does not have a PC release.
If that comes to PC, this will too.
If you've played Perfect Dark Remastered on Xbox you should have a general idea of what to expect.Finally get to see what all the fucking fuss was about…
The level design and mission design of Goldeneye is one of the best of any first person game aside from something like the original Doom and Doom 2. The aiming system however, won't be for everyone. Doom aged better because of that one difference.Who knew that this would be the first James Bond game, in years, (to be able to play on current consoles..) and that the last great Bond game was in 2011.....will the next one coming up be better than Bloodstone (which I must admit I have never played..but heard good things about it..)
Nintendo doesn’t care about selling a game. They want you to feel you have to subscribe to their shitty expensive pack for $50 a year.OK I'm gonna be honest...this is kind of an L.
The insiders who leaked this were, at least AFAIK, were hyping it to be a remake. Or at least that's what I came to the conclusion of. And it would make sense: this is a 1997 game with rudimentary 3D at its core, why NOT remake it with modern graphics? Wasn't there a GameSpy version back in the day that actually did that to an extent, even tho that version was canceled?
You don't really need any special hardware to run GoldenEye at 4K with decent framerate, people've been doing that on mid-level laptops for years by this point. Heck, some of the budget option laptops out there now can probably do it via emulator, I've seen some able to run PS2 games at 4K 60 (tho it is very game-specific).
But moving on, this does feel kind of like a missed opportunity. Again, why NOT a full-on remake? Keep the core gameplay intact of course, but with modern visuals? It's moves like this which are pretty baffling to me because then you have Sony who are willing to do just that for games even as recent as Demon's Souls, which was awesome. The Crash remakes were also great, and those were also for games highly influential in their day the way GoldenEye was so...was GoldenEye just not deemed worth doing a remake for?
I mean to really get what a potentially missed opportunity this is: we could've gotten a min-remake series for GoldenEye, Perfect Dark, and Perfect Dark Zero. Some teases of (optional) game mechanics from the Perfect Dark reboot put into them. Modern visuals that could've given a glimpse of what to expect from Perfect Dark reboot. They literally could have taken the MCC approach here and done something truly special for a series of games with lots of dedicated fans, and a better presentation draw in new fans before Perfect Dark reboot releases.
Instead we get this. You can spare me the "but it would've needed to run on the Switch too!" arguments; the Switch is at least around Wii U level and can clearly run games significantly better-looking than GoldenEye 007 with ease. Besides if Microsoft were involved in this, you'd think they would have a handling on scaling the game's visual budget across different performance targets, that's kind of their own strategy with the Xbox Series consoles! I really don't see how anyone can look at this and not call it a phoned-in, barebones effort when this could've (and should've) been a remake.
It's an L for both Microsoft and Nintendo IMHO.
Fuck Nintendo. Bunch of assholes that charge $60 for a straight 720p Pikmin port.Wait, from the screens Rare are showing, it's not the 360 remaster nor does it have online on Xbox but it does on Switch? If this is the case, Nintendo has dicked Micorosft with this release.
Nintendo doesn’t care about selling a game. They want you to feel you have to subscribe to their shitty expensive pack for $50 a year.
Fuck Nintendo. Bunch of assholes that charge $60 for a straight 720p Pikmin port.
If Nintendo's actually cock-blocking the 360 version from being released and therein also preventing the Xbox version of this remaster from having online multiplayer (couldn't MS just use online MP code from the Perfect Dark game and put it in their version of this remaster, if legally allowed?), then they absolutely deserve to be called out for being blatantly anti-consumer.
Like, that would be an open-and-shut case, but some people out here are more about BS optics than actually being honest I suppose
It's funny that Sony is made out to be an anti-consumer boogeyman by certain folks, yet Nintendo has a longer history of being outright anti-competitive at times (draconian NES/Famicom 3P licensing practices, anti-trust lawsuit they lost in the US, super-high MSRP prices for 1P games several years later, people who had Wii U 1P games having to re-buy every single one for the Switch if they wanted to play them again, no upgrade paths, etc.) and never get called out for it, especially on places like ResetERA.
Guess it's because of "muh childhood feelz" and nostalgia glasses or stuff like that.
I know I have posted it in the past a couple of times, but this would be THE opportunity to go for an orchestral/movie-like soundtrack...
Don’t overthink it bud.It's funny that Sony is made out to be an anti-consumer boogeyman by certain folks, yet Nintendo has a longer history of being outright anti-competitive at times (draconian NES/Famicom 3P licensing practices, anti-trust lawsuit they lost in the US, super-high MSRP prices for 1P games several years later, people who had Wii U 1P games having to re-buy every single one for the Switch if they wanted to play them again, no upgrade paths, etc.) and never get called out for it, especially on places like ResetERA.
Guess it's because of "muh childhood feelz" and nostalgia glasses or stuff like that.
I know I have posted it in the past a couple of times, but this would be THE opportunity to go for an orchestral/movie-like soundtrack...
An L ?OK I'm gonna be honest...this is kind of an L.
The insiders who leaked this were, at least AFAIK, were hyping it to be a remake. Or at least that's what I came to the conclusion of. And it would make sense: this is a 1997 game with rudimentary 3D at its core, why NOT remake it with modern graphics? Wasn't there a GameSpy version back in the day that actually did that to an extent, even tho that version was canceled?
You don't really need any special hardware to run GoldenEye at 4K with decent framerate, people've been doing that on mid-level laptops for years by this point. Heck, some of the budget option laptops out there now can probably do it via emulator, I've seen some able to run PS2 games at 4K 60 (tho it is very game-specific).
But moving on, this does feel kind of like a missed opportunity. Again, why NOT a full-on remake? Keep the core gameplay intact of course, but with modern visuals? It's moves like this which are pretty baffling to me because then you have Sony who are willing to do just that for games even as recent as Demon's Souls, which was awesome. The Crash remakes were also great, and those were also for games highly influential in their day the way GoldenEye was so...was GoldenEye just not deemed worth doing a remake for?
I mean to really get what a potentially missed opportunity this is: we could've gotten a min-remake series for GoldenEye, Perfect Dark, and Perfect Dark Zero. Some teases of (optional) game mechanics from the Perfect Dark reboot put into them. Modern visuals that could've given a glimpse of what to expect from Perfect Dark reboot. They literally could have taken the MCC approach here and done something truly special for a series of games with lots of dedicated fans, and a better presentation draw in new fans before Perfect Dark reboot releases.
Instead we get this. You can spare me the "but it would've needed to run on the Switch too!" arguments; the Switch is at least around Wii U level and can clearly run games significantly better-looking than GoldenEye 007 with ease. Besides if Microsoft were involved in this, you'd think they would have a handling on scaling the game's visual budget across different performance targets, that's kind of their own strategy with the Xbox Series consoles! I really don't see how anyone can look at this and not call it a phoned-in, barebones effort when this could've (and should've) been a remake.
It's an L for both Microsoft and Nintendo IMHO.
Never been good? My friends and played this game constantly. I replayed the campaign over and over again trying to be beat it as fast as I can. The amount of hours playing Bunker with just proxy mines.... It may not hold up to newer generations but to say that it was NEVER good? that's BS.Goldeneye 007 has never been good anyway.
(actually, I believe that but is interesting to see what other people might think now when they play it in 2022/2023)
I'm gonna try it though. Maybe better with a controller than on a PC emulator.
Will it have online multiplayer or only local?
I mean it’s subjective. I was a little late to the party having never been into Nintendo, so I played it for the first time a couple of years after it’s release, and was initially excited given magizines had raved about it so much (also first time playing an n64), and I thought it was dated and fairly clunky then, and despised the n64 controller. Don’t get me wrong it was an ok game, but I’d had more fun and played more impressive games at the time.Plain old history revisionism.
Lol no it’s not, both Nintendo and Microsoft have equal rights to the game, both need each other’s blessings to release the game, ms got the short hand of the stick, because they are dumb and clueless.It's Nintendo's game, the fact they came to an agreement to allow it on Xbox at all is something. I'm sure this was something MS was trying to get done at the time the 360 version was made but couldn't (otherwise why were they making it at all). That's progress at least.
Switch online will still be splitscreen, so screenwatching lives on lolAh, the screen peeking days of yore will be missed