Marvel14
Banned
SNES? Gameboy Advance?Nintendo has never made a successful successor. So I'm going with no.
SNES? Gameboy Advance?Nintendo has never made a successful successor. So I'm going with no.
The answer is that Western support has not decreased since launch. Its got better. Largely driven by the strong software and hardware sales (and in some cases from specific actions that Nintendo took). Which major Western publisher do you think is giving worse support than in 2017?We have way too much historical evidence against Nintendo on this issue, the problem is western developers don't want to deal with them, and their hardware being much weaker than the home consoles doesn't help fix that. Switch has been around since 2017, why do you think the western hardware support it had earlier decreased so much? Couldn't they want to ride the software sales of a portable hybrid console that recently hit 111 million units sold? Why would you think the Switch 2 is when the support will increase but now NOW when the machine is selling very well?
What will happen with Switch 2, if that is even what it's going to be, is the same as every other Nintendo console, some support early, and then lip service support here and there for the rest of its life. Nintendo has made no effort to change their western support deficiency since the Gamecube, there is no reason to believe that Nintendo doing nothing and just releasing another Switch will improve support on its own given the years of evidence that never worked before.
imagine if they would sell it with a functioning joystick that is useable for shootersNo. Portable gaming is on a rise right now, actually usable, and not a random fad that lasts for awhile. This usability won't go away, at least not in the near future.
With the Wii, they didn't know what a successor should look like. With the switch 2....all they need is a more powerful switch, with a couple of upgrades and done, people will buy in droves
You lot have been wishing this for decades now. Give up, it ain't gonna happen.I hope their next console is a flop (I suspect it will be), so they release their games on something more powerful than a gameboy colour. Preferably for the PC, or we could just continue to emulate them, whatever...
Good things come to those that wait.You lot have been wishing this for decades now. Give up, it ain't gonna happen.
The answer is that Western support has not decreased since launch. Its got better.
Which Western publisher has given Switch worse support in the last few years than it did in 2017? 2K didn't get worse, Activision didn't get worse, Ubisoft didnt get worse. So which Western support are you talking about?It objectively hasn't.
The Switch has had poor major western third party support at retail that got worse since earlier in its life. it's dropped off enough to be not too far from the Wii U's.
It's pointless to expect that to improve out of nowhere on the Switch 2 if Nintendo continues to not bother trying to get them onboard. if anything, they may feel they don't need them unlike the start of the gen given the current sales, outside a few IPS here and there.
The Switch has had poor major western third party support at retail that got worse since earlier in its life. it's dropped off enough to be not too far from the Wii U's.
Which Western publisher has given Switch worse support in the last few years than it did in 2017?
Please clarify. Every Western third party that supported the Switch at launch has released games for it since,
You can't even be talking about AAA games, because the only third party AAA games that came out in the launch period that weren't ports of games from past generations were Doom and (maybe) Mario and Rabbids and both have sequels on the platform.
I remember people getting frustrated with the Wii, the lack of games was extreme during the last few years, and people got tired of motion controls. The big shock was more how the Wii-U didn't manage to get any of the casual crossovers.When it happened with the Wii it also didn't seem like anything was going to happen, but then out of nowhere came rapid deceleration
I remember people getting frustrated with the Wii, the lack of games was extreme during the last few years, and people got tired of motion controls. The big shock was more how the Wii-U didn't manage to get any of the casual crossovers.
Yeah, but we are talking 13 million units sold of the Wii-U. That was shocking, nobody cared about it. Just being a Nintendo console alone should net twice that number.Not really, some reports on that blamed the Kinect and Move, which sold 40 million together when before Xbox One/PS4 released, they took who didn't leave the Wii for the fad it was, which Nintendo did nothing to retain them, and then the Wii U really only appealed to the small group that was left, and whoever felt the Tablet was a game changing gimmick, but it wasn't most of the casuals. Even the BC with the Wii and Wiimotes didn't get their interest.
I know the lists are available, that's why I can see that no major Western publisher has decreased Switch support since launch. They've either kept the same level of support or improved it.The lists are publicly available, you can organize by year and literally count the games, it's gotten worse for major western releases, this isn't debatable.
See above, you guys are pretending this information isn't easy to find. A simple scan comparing releases the first few years and then the second half until now has notably less major western releases.
Just because some of the same studios from earlier are still releasing games, that has nothing to do with output. COD released on the Wii for years, means jack.
Except I am, and i am including the ports, you seem to be trying to lower the numbers artificially to make the later half seem like there were more releases, they aren't. Western sales were dropping, it makes sense why the output would drop.
Shit, there's only 3 western publishers on the best seller list, Devolver Digital, Microsoft, and Forever ENT, and two of those came out in 2017, the best selling being Microsoft, which is of course Minecraft with over 3 million sold. Major western support is poorer whether in A, AA, or AAA.
https://www.nintendolife.com/nintendo-switch/games/browse?sort=date&status=released&page=13
Already got it in release date order for you, cross-reference with the lists on other sites if you think there's something missing but I doubt there's much if any, 2017-2019 had more western support than 2019-now. You can even take the 2nd half of 2019 off and it's still a big gap.
Output is what gets more buyers for games, which may also sell consoles, which means more western support, that's not happening on the Switch, and Nintendo isn't interested in trying. So assuming for NO reason, that Switch 2 will have better support because ... is really reaching for the star on Pluto in reaching.
Now if Nintendo surprises us, and tried like the GC, but harder, and then does more than lip-service to give reason for long term support, it's possible THEN the Switch 2 could have better major western support but given history that's unlikely.
Not to mention that the Switch has sold a bunch without it the last few years until now so the most likely path they will choose is ignore western devs anyway. unless they are small or indie studios throwing greenlight software on the digital shop.
Already got it in release date order for you, cross-reference with the lists on other sites if you think there's something missing but I doubt there's much if any, 2017-2019 had more western support than 2019-now. You can even take the 2nd half of 2019 off and it's still a big gap.
In fact, when you remove handheld games, or games configured for handheld play from the Switches best seller list and only focus on consoles games, the Wii actually sold more top software than the Switch, even if you cut Wii sports sales in half. You can check the lists out yourself, when you remove those the Wii has 38 games that sold over 2 million compared to 29 for the Switch, and 5 of those are debatable that may drop the Switch down lower but I kept them in. That's less than a console that had it's top 4 games sell over 183 million units which was almost more than all the rest of the Wiis best sellers combined.
I know the lists are available, that's why I can see that no major Western publisher has decreased Switch support since launch. They've either kept the same level of support or improved it.
No you have constructed nonsense to give excuses for believing there isn't a drop, and I mean a big one, compared to 2017-2019.That said, even if you're right, there are three huge issues with this methodology:
1. The global pandemic has impacted the rate of releases across the board since 2020, so having one half of your sample pre-pandemic and one half post-pandemic tells you nothing about third party interest in the platform.
2. Next gen consoles launched in 2020 and the shift to developing next gen titles has both slowed releases across all platforms (see: the endless bitching on almost every thread in this forum) and diminished the number of games released that can feasibly be ported to the Switch.
3. 2018 and 2019 were gold rush years as developers rushed to get games on the platform after discovering that it was going to be successful. A lot of these games were older last gen titles, for obvious reasons. That pool is largely drained now, and since most new releases aren't viable to port, there simply are fewer release options for publishers.
None of these factors are indicative of publishers jumping ship or deciding that the Switch isn't a viable platform. It's just that you've constructed a frame that gives the illusion of meaning, while actually saying nothing and which, ironically, obfuscates facts that are self-evidently true and visible to anyone not trying to warp reality to fit their priors.
but there's no way in the database to sort by publisher,
Shouldn't this thread be called " will the Switch successor be as successful as Wii U?" The topic has little to do with the actual Switch.Nintendo created a portable hybrid to unify their development teams, fix the market decline initiated by the 3DS, and included a dock to substitute dropping out of the home console market with the ill fated Wii U, attempting to bring their entire audience together under one roof. The Switch also brought back Wii esque motion controls, and despite weaker hardware, were able to get a fair amount of downgraded but serviceable console ports its earlier years, some even from western developers though they aren't so common these days.
Nintendo's plan succeeded, people went out to buy Switches just like the Wii minus the shortages. The Switch didn't start selling at a surprise breakneck pace like the Wii, but ended up gradually outpacing it more and more, month by month, leading it to meet the 111 million sales milestone just a couple weeks ago.
But is the Switch a sign of long term success for Nintendo's hardware, or like the Wii and DS, is it just a one meta knight stand? A splash in the pan? Bottle in a lightning?
We will need a few more quarterly reports to be sure, but already it appears that Switch sales are pulling back harder and faster than anticipated. it's hard to know the trend this early since it's still selling at a high number, but in a couple more quarters we should have enough data from Nintendo's financial meetings to see if the Switch is going to pull back hard and fast like the Wii did, or if the Switch will continue to sell for a longer period of time and this is a short term pullback.
But so far, the trend is similar to what happened with the Wii in late 2010, and I'm not completely writing off that the Switch isn't just another temporary success like the Wii unless the current trend changes. When it happened with the Wii it also didn't seem like anything was going to happen, but then out of nowhere came rapid deceleration, so you never know with Nintendo consoles 100% which way they will go coming off success.
The publisher is displayed under each game, it's already set in order of release date, all you had to do was count the releases as you went through the pages.
If it's so simple to go through 13 pages, keeping a running tally of each game by a western publisher, why didn't you do it, instead of dropping a link and asking us to do your homework? You spend like fifteen hours a day posting on this forum anyway, it would give you (and, more importantly, the rest of us) a nice break.
Wut?It objectively hasn't.
The Switch has had poor major western third party support at retail that got worse since earlier in its life. it's dropped off enough to be not too far from the Wii U's.
It's pointless to expect that to improve out of nowhere on the Switch 2 if Nintendo continues to not bother trying to get them onboard. if anything, they may feel they don't need them unlike the start of the gen given the current sales, outside a few IPS here and there.
Wut?
On what planet you live in? Since when getting Sonic Frontiers day and date, ALOT of Bethesda games(even if later), Hogwards Legacy, be the best console for indies, get a shitton of support from japanese devs, like Square and Capcom, is "getting close to what the Wii U was"? And mind you, the things I listed does not even represent 20% of the Switch's reality.
Switch has arguably the best third party support since the DS and the Super Nintendo.
You guys must be living on Mars...
My argument was "Western support has got better since launch". You said "it hasn't". My argument right from the start was that Western support improved since launch, but then that progress stalled. So what am I trying to reframe exactlyWhich isn't what I said, you are clearly grasping trying to spin the fact the western support is dropping. You know exactly what my argument was and you are clearly trying to reframe the discussion it to pretend that support is improved, it's not. That's not even how YOU originally framed your position at the start of this discussion.
My argument was "Western support has got better since launch". You said "it hasn't". My argument right from the start was that Western support improved since launch, but then that progress stalled. So what am I trying to reframe exactly
In the West, the Switch support was held back by people not knowing if it could a be a success. A significantly more powerful Switch 2 would not suffer from this concern.
They don't need to focus on Switch 2, just include it in their plans. The expected large userbase and strong software sales should be enough to get western publishers to increase their support (outside of EA).
Sorry. I'm just tired of this old narrative of the Switch not having third party, so I always end up listing the japanese support.I'm confused by this post given what you quoted, which mentioned western third party support, and never talked about games like Sonic Frontiers, Square, or other Japanese third party support.
https://www.nintendolife.com/nintendo-switch/games/browse?sort=date&status=released&page=13
Already got it in release date order for you, cross-reference with the lists on other sites if you think there's something missing but I doubt there's much if any, 2017-2019 had more western support than 2019-now. You can even take the 2nd half of 2019 off and it's still a big gap.
Maybe I am not understanding you. I thought you were saying that Western Switch support has gotten worse since its earlier life. My rebuttal is that, if some publishers have increased support and others kept the same level, then Western Switch support is not worse then earlier in its earlier life. This was shown by my lists.You make a broad claim, then try to reframe it as "I mean that some publishers who where there at the start still published games later" you know that's not what I was arguing, and you didn't frame it that way until several posts later after my first few replies. You even made an excuse for the poor support originally
Apologies if I'm not making myself clear. The Switch was coming off the 3DS/ Wii U, so third parties were reluctant to invest in it too much. The Switch 2 will be coming off the much more successful Switch, and so third parties will have more certainty that it will be successful and be more willing to invest in it. Therefore the Western support at the start of Switch 2 will be stronger than it was at the start of Switch. In addition to this, the greater power of the successor will make it easier for games to be ported to Switch 2 then the Switch. By making porting easier, more Western third party studios will include Switch 2 in their plans.You said Switch support was held back by not knowing if it could be a success, that's not the reason why support was held back. You then say that a significantly more powerful Switch would NOT suffer this concern because reasons you never articulated well. You then made this claim
That is Nintendo's plan though, approach Western third parties and say "we have a platform with strong hardware/software sales, you can make money by bringing your games to our ecosystem". Nintendo talks with these third parties all the time.Which is silly, western devs aren't going to run to Nintendo because of stronge sales and a large userbase, it didn't happen before, Nintendo would have to actually try to get them on board, and have a plan to retain them to see a any real improvement in western support.
I'm not sure what you mean by this. Reframed the argument from what to what?Since then you've reframed the discussion multiple times.
That is Nintendo's plan though, approach Western third parties and say "we have a platform with strong hardware/software sales, you can make money by bringing your games to our ecosystem". Nintendo talks with these third parties all the time.
Apologies if I'm not making myself clear. The Switch was coming off the 3DS/ Wii U, so third parties were reluctant to invest in it too much. The Switch 2 will be coming off the much more successful Switch, and so third parties will have more certainty that it will be successful and be more willing to invest in it.
TRhe Switch was coming off the 3DS/ Wii U, so third parties were reluctant to invest in it too much. The Switch 2 will be coming off the much more successful Switch, and so third parties will have more certainty that it will be successful and be more willing to invest in it. Therefore the Western support at the start of Switch 2 will be stronger than it was at the start of Switch.
third parties aren't listed (Doom Eternal and Crysis 2 & 3 for example). I'm guessing this is because they didn't get physical releases, but I don't think you can just discount games that didn't release on carts as being insignificant,
And these are just a few examples. "Major western publisher" seems like it should be a simple label to apply, but it's actually a shitshow.
No matter how big the user base is, companies like Electronic Arts (easy to pick on) continue to give the Switch the middle finger. A lot of Western developers aren't putting their talent on the system, making it an afterthought and quick cash crab.
which raises some questions if about if you skimmed the previous posts
that takes statements out of context and does everything possible to reframe and deflect
it's great you admitted that you've done this with every post you've made in the thread so far because you can't actually back up or provide a valid argument for your nonsensical stance that ignores objective numbers (which you call reframing) for personal wants and beliefs.
I've put you on ignore now.
Where are you getting this information from? How do you know the ports aren't selling well?Western third parties will have no certainty at all that their GAMES will be successful on it based on the majority of ports not selling that well, there are only three western games published that sold over 1 million copies, two are just over it, and two are from 2017, one is from 2019. The best selling one by far, Minecraft from MS, came from 2017.
Only japanese third parties actually have a clear reason to be certain, but not western ones.
But Nintendo did bother. They made sure that commonly used engines run on Switch, they approach third parties about bringing games to their platform, they showcase Western third party titles in Directs, they distribute key Western third party games in places like Europe.This is the part that doesn't make sense, there's no reason to believe a Switch 2 will be stronger in western support when Nintendo spend most of the Switches life not bothering, and so far hasn't shown any signs they are attempting to fix their relationship with western third parties.
Btw, the 3DS was a success, it just wasn't the DS which attracted Casuals along with the Wii. The 3DS also had power at launch unlike the original DS which was outdated, and was much weaker than the PSP. But you don't need power for Nintendogs which that along with games like Brainage and so on, were big hits.
Where are you getting this information from? How do you know the ports aren't selling well?
Third party publishers very very rarely reveal the platform breakdowns of their games.
I find it very unlikely that all 14 million sellers were from Japanese publishers. It's much more likely to be a mixture of Western and Eastern games.
But Nintendo did bother. They made sure that commonly used engines run on Switch, they approach third parties about bringing games to their platform, they showcase Western third party titles in Directs, they distribute key Western third party games in places like Europe.
Look up their best sellers list? Between third party sales being cited online, and Nintendo often posting their own first party published sales, they are the most transparent when it comes to sales numbers for software and hardware.
I think you are being hyperbolic here. Especially with Nintendo consoles historically.
This is really nothing else but you not having considered looking into Nintendo western support before this thread. Western output is down from the first few years, how many western games could sell over a million if there's less of them? This isn't an Xbox or PlayStation consoles, Nintendo is always known to be dominated by Japanese games, their handhelds also were dominated by Japanese games, there has never been close to an even mixture on any Nintendo game system, and since there's poor major western support in EVERY one of them compared to at least ONE if not more of the competition each generation this isn't surprising. This goes back to the NES.
If you cheat, and include Rare as a western game even though it was owned in part and published by Nintendo, you could maybe argue the N64, but the fact you have to do that in order to even have one system appear to have even support just shows how bad it's been.
They did the same thing they did with the Wii U, they never actually went to Western developers asking what they needed, they never created an environment encouraging western developer to jump in, to believe that their is profit to be made in the short or long term, that tools and hardware don't limit them, ot that they have enough power. Nintendo never went out to help-codevelop games to bring over tot he Switch, lack of partnerships, I can go on.
Look at the Gamecube for an example of Nintendo attempting to try at the start and then giving up after about a year or two. No tome during the Switches Lifespan has innuendo ever put in that much effort again for the short time they did on the GC. They haven't even put in as much effort as they have with the N64.
Showing western games in the direct, is like Xbox showing a trailer of YS in a compilation reel at E3, that's not doing anything lol. Nintendo had no choice but to use commonly used engines, even the Japanese devs were using them, the DS days were long gone. Their approach to western third party developers was mostly lip service and limited, like their distribution.
If you research what Nintendo did with the N64, and especially the Gamecube, for that first year or two, you'll see that Nintendo has put little effort into not only increasing the number of major Western third parties on board, but retaining them, which I would say is a whole other issue that needs to be discussed, because with Switch and Wii U, we have had two consoles in a row where it looked like Western third party support may actually have improved (but it didn't) and that they got devs on board, but then the output drops significantly later on.
It's not hyperbolic, it's a statement of fact. Third party publishers do not reveal the sales of all their games and, when they do announce sales figures, they rarely if ever give platform breakdowns. That's why that Wikipedia list is so unreliable.
The last time Nintendo had a successful console (the Wii), there were several Western games with strong sales. Guitar Hero, the Lego titles, Rock Band, Carnival Games, Just Dance etc. etc. There will be some Western games doing well on Switch too.
I fully agree with you that the Western sales and support are still far below what is on PlayStation and Xbox.
Western support hasn't dropped significantly, I've already shown that with my publisher lists. If you'd like me to make lists of any other publishers I'd be happy to do so.
Regarding Nintendo working to increase and retain Western support, often times these deals are behind closed doors. But there's a post here from Emily Rogers talking about Nintendo increasing their focus on Western support - https://famiboards.com/threads/what...achter-and-nintendo-all-about.766/#post-53031
it's not a fact, it's only become a problem more recently. You even contradict this point later in your same post, especially on the subject of Nintendo consoles.
I already mentioned 3 western games that sold over a million ont he Switch, the problem is that two of them are from 2017, and one is from 2019, which is also the 2017-2019 time frame where the output was the highest relative to what happened after. proving my point. the Wii is not comparable to the Switch in Western developer success stories, despite having higher sales, more games th't cash grabs 9though it has plenty) more families purchasing, and much higher software sales.
it factually has, it's not debatable. the output is lower. You keep reframing the conversation knowing full well that's not what I was arguing early in the conversation, changing it from the amount of major western support to whether the same developer still releases games, that tells you absolutely nothing about how well support is going.
That's not even what's being said in the thread, did you read it? It's echoing what I said before, lip service support.
EA does not tell us how much each of their games sold on each platform. We have no idea how much the PS4 version of FIFA 22 sold, or the Xbox One version sold, or the Switch version sold, or the PC version sold. None of the other major publishers regularly share this information either.
Please can you share your source for the "three western games that sold over a million". Is it the Wikipedia article which we know is wrong?
You're argument (as I understand it) is that Western third party support was stronger in its early years but then dropped significantly. I was investigating whether this was true by looking at specific publishers (because it's simpler than looking at all publishers)
I linked to a specific post in that thread from a games journalist which said:
1. Nintendo paid for a new engine for EA so that that would bring FIFA to the platform
2. Nintendo provided funding for Bethesda to bring over Skyrim, Doom and Doom Eternal to Switch
3. Nintendo provided funding for CDProject Red to bring the Witcher 3 to Switch
4. Nintendo provided funding for Blizzard to bring Diablo 3 to Switch
5. Nintendo provided funding for Rockstar to bring GTA Trilogy to Switch
That's not lip service. That's actually spending money. These are the sorts of actions you want Nintendo to take right?
So we agree that third parties don't reveal all their sale information. Which companies do you think were better at sharing sales numbers in the past?Yes, and this has been an issue in recent years, going back firther they were more open and so where other third parties, what's funny is that openess was related to showing if their games were selling on Nintendo systems as well, which is why we got as much sales for the Wii U and Wii that we did. especially the former.
Are you just refusing to researh on what Western sales numbers have been revealed and won't leave Wiki or? Switch sales numbers are out there, few western devs have sold over a million.
The new sales data for Switch (and 3DS) also puts emphasis on how lopsided sales are to Japan, and even Japanese third parties, while there's more million sellers, it does seem to mostly fall into the same group of companies. Nintendo is known for shoving others aside for themselves.
But back tot he point, you seem to be trying very hard to argue, for some reason, that there's these hidden multi-million sellers from Western releases on the Switch which is as likely as believing that for any other Nintendo system, so in other words it's not realistic.
There are so many things that Microsoft and Sony do that Nintendo doesn't do with the Switch it's astounding, and the fact they can't even meet their previous attempts at effort is even more shocking. 111 million consoles sold not even bothering to try so
All you're doing is trying to find anything that looks like effort and then exaggerating the effect. Microsoft and Sony, have funded games, co-developed games, various partnerships models, distributed games, helped market games and more
Microsoft put more effort in their first 4 years trying to gain a foothold with anime obsessed and in the country of Japan with the 360 than Nintendo has put in trying to get Western devs across the Switch, and possibly the Wii U put together.
So if the complete information is not available, what list are you looking at? All I'm asking is for you to share your source for the claim you made about three western million sellers on Switch. What are you basing that claim on?
https://hardcoregamer.com/news/ente...itch-with-physical-edition-on-the-way/326203/
https://exputer.com/news/games/minecraft-best-selling-switch-game/
To be fair, it's really 2 instead of 3 since one of those is an indie style release, but the grand total is 3 for now.
Thank you for sharing your sources. I appreciate that.
The problem we have is that this is just 3 of the many million sellers on Switch. So we can say that these are 3 of the Western million sellers on Switch. We can't say these are the only Western million sellers on Switch. We don't have a complete list of Switch million sellers, do we don't know how many of them are Western or how many of them are Japanese.
In recent years, Nintendo has been revealing the number of third party games which sold more than 1 million units in that particular year. Those numbers are:
FY22 - 13 https://www.nintendo.co.jp/ir/pdf/2022/220510_7e.pdf (page 10)
FY21 - 14 https://www.nintendo.co.jp/ir/pdf/2021/210506_4e.pdf (page 11)
FY20 - 9 https://www.nintendo.co.jp/ir/pdf/2020/200507_4e.pdf (page 12)
Unfortunately that still doesn't give us the total number because:
1. It doesn't cover the entire Switch's lifespan
2. It doesn't include games which sold over 1 million in total but in different fiscal years
3. It doesn't cover games without retail releases (so Thief Simulator or Enter the Gunegeon would not be included here, not unless Enter the Gungeon sold an additional million units in a single fiscal year after the physical version came out)
The only way we can ever have a complete list is if publishers reveal the breakdown of their games, but that is very very rare. Luckily CD Project Red are one of those rare publishers who do share platform breakdowns. That's how we know The Witcher 3 is a million seller on Switch.
So unfortunately it is highly unlikely that we will ever know the true number of third party million sellers on Switch, Western or otherwise.
That graph shows The Witcher 3 at 700,000 on Switch at the end of 2019. The updated version up to 2021 has it sat at 1.8 million as shown by the post I linked to (I've copied the text below in case that is easier)Your link does not say anything about CD Project saying they sold a million on the Switch. Only thing I can find on that is this: https://www.gamespot.com/a/uploads/original/1179/11799911/3652673-screen shot 2020-04-09 at 9.40.45 am.png
You are also ignoring how lopsided Nintendos console sales are toward themselves, then usually the same select Japanese third-parties before any of the others, Western games are at the bottom. There aren't a bunch of hidden western million sellers.
That graph shows The Witcher 3 at 700,000 on Switch at the end of 2019. The updated version up to 2021 has it sat at 1.8 million as shown by the post I linked to (I've copied the text below in case that is easier)
Xbox = 5.8275M
Playstation = 14.451M
PC = 21.6206M
Switch = 1.8026M
Total = 43.7017M
We can't say "there aren't a bunch of hidden western million sellers" because we do not know that. We don't have enough information to make that claim. The Witcher 3 was a hidden million seller until recently, so there may be others as well.