I've never imagined a Street Fighter game can bomb this badly.
Maybe Capcom shouldn't have released it with only half the content.
Buying games in an incomplete state sends the wrong signal, so this is a good thing. I hope the lesson is learned.
I've never imagined a Street Fighter game can bomb this badly.
This week comment :
PS4
Kamen Rider debuted on PS4 but seems like not many people realized; AoT second week was very solid, totally the opposite for Street Fighter V
Project Setsuna dropped by 80% from last week, very usual for the genre, while the God Eater Off Shot project saw the Vol.5 selling less than the previous one.
3DS
Mario & Sonic 2016 exactly on pair as 2012 edition (25k now 26k back then), SMTIVF dropped but at least tie-ratio is now below 80%, Megaman Legacy Collection did really well considering how many times Capcom has already sold those games ( ) and Monster Strike is finally ready to pass DQM:Terry no Wonderland.
PSV
5 new entries this week, Kamen Rider make a debut on Vita but it's far for being a success, then some adventure games as usual, Sprite makes its debut on handhelds with the PC port Ao no Kanata no Four Rhythm and almost 10k can be considered good. As seen on other platforms, AoT had a good second week and Minecraft finally passed 600k and now aims to the longest seller title on Sony platforms (MHP2nd best reprint charted for 58 weeks).
Kan Colle Kai was the 7th best debut but unlikely it will even reach the top 20...
Wii U
Only 2 Wii U titles this week into the chart, Splatoon consolidates the top spot while Mario Tennis grabbed 2 positions and entered the top 20.
PS3
Kamen Rider Battrider War Genesis underperformed considering it sold less than half of the previous entry; TV Anime Idolm@aster Vol.9 debuts for the first time since vol.1 with a <10k result.
Attack on Titan is still in line with other platform results while Dragon Quest Builders is approaching to reach the 100k milestone.
Bic Camera: Wii U Hardware Emergency Shipment (緊急入荷
Finally new stock in Yodobashi, Bic Camera and Tsutaya.
As L~A says, Yo-kai Watch will probably be released in July, since 2013 has been Yo-kai Watch month.
After the release of Sankokushi more details should come.
Bic Camera: Wii U Hardware Emergency Shipment (緊急入荷
Finally new stock in Yodobashi, Bic Camera and Tsutaya.
*snip*
PS4 : Street Fighter V ( Capcom ) { 2016-02-18 } - 46,836 / 56,555
3DS : Super Street Fighter IV: 3D Edition ( Capcom ) { 2011-02-26 } - 38,557 / 150,162
PS3 : Super Street Fighter IV ( Capcom ) { 2010-04-28 } - 80,103 / 159,558
360 : Super Street Fighter IV ( Capcom ) { 2010-04-28 } - 29,697 / 42,928
PS3 : Street Fighter IV ( Capcom ) { 2009-02-12 } - 84,937 / 157,704
360 : Street Fighter IV ( Capcom ) { 2009-02-12 } - 36,455 / 52,937
I think the Vita version did pretty okay, all things considered. Media Create has it at a 93% sell through and it was the only platform that didn't get the Sound Edition. It did far better than the side platform for BW2.
PS4 : Street Fighter V ( Capcom ) { 2016-02-18 } - 46,836 / 56,555
3DS : Super Street Fighter IV: 3D Edition ( Capcom ) { 2011-02-26 } - 38,557 / 150,162
PS3 : Super Street Fighter IV ( Capcom ) { 2010-04-28 } - 80,103 / 159,558
360 : Super Street Fighter IV ( Capcom ) { 2010-04-28 } - 29,697 / 42,928
PS3 : Street Fighter IV ( Capcom ) { 2009-02-12 } - 84,937 / 157,704
360 : Street Fighter IV ( Capcom ) { 2009-02-12 } - 36,455 / 52,937
Yay? Any idea whether it's actually a substantial amount of stock (aka Wii U demand may be satisfied going forward) or is there a long way to go with that?
Damn, even the #fe one is sold out. Thirst is real.The emergency shipment is gone. Every model is sold out again (品切れ中
-.-
Lol, never thought I'd see the day that Wii U was continuously being sold out.The emergency shipment is gone. Every model is sold out again (品切れ中
-.-
I'm assuming he means "success" as in "climbing the rankings on this chart". Otherwise it doesn't really make much sense as he's not qualifying it (or the PS4 version) relative to the previous games.
PS4 : Street Fighter V ( Capcom ) { 2016-02-18 } - 46,836 / 56,555
3DS : Super Street Fighter IV: 3D Edition ( Capcom ) { 2011-02-26 } - 38,557 / 150,162
PS3 : Super Street Fighter IV ( Capcom ) { 2010-04-28 } - 80,103 / 159,558
360 : Super Street Fighter IV ( Capcom ) { 2010-04-28 } - 29,697 / 42,928
PS3 : Street Fighter IV ( Capcom ) { 2009-02-12 } - 84,937 / 157,704
360 : Street Fighter IV ( Capcom ) { 2009-02-12 } - 36,455 / 52,937
You missed a revision:
PS3 : Ultra Street Fighter IV ( Capcom ) { 2014-08-07 } - 45,660 / 69,226
360 : Ultra Street Fighter IV ( Capcom ) { 2014-08-07 } - 2,813 / 2,813
V is pushing units similar to the fourth release of IV. Yikes.
The emergency shipment is gone. Every model is sold out again (品切れ中
-.-
Maybe people are waiting for the obvious revision editions? Super sfv or similar..
The emergency shipment is gone. Every model is sold out again (品切れ中
-.-
No, go big! Time to fix 3rd party support with a Wii U bundle of...Time to make some TW101 bundles.
They'll be waiting for nothing.
This would be the case for 99% of the games out there but with DQ it doesnt really matter when they release it - it will sell. Its been years since the last new mainline game and no one interested in the game 2016 would lose interest in 2017.Releasing first the 3DS version and later one the PS4 version can maximize sales, though. 3DS is still alive in 2016, and heavy hitters will help to keep the platform relevant and leader in the market (software-wise, 2016 is even better than 2015). Releasing DQXI around Christmas on 3DS might be a good move - waiting too much can damage its sales potential, since in 2017 the platform can see a huge drop-off (which doesnt' automatically imply lower sales of a sales juggernaut as DQXI, though).
This shows rather that they view Yokai Watch as a global IP so it makes sense to release mobile apps outside of Japan as well if they are doing it with 3DS games, toys, anime etc.Following up Yokai Watch Land - a mobile version of their arcade toy medal content - Level 5 is bringing Yokai Watch Puni Puni overseas this month.
I don't expect it to do very well, but this does reveal that they view their mobile titles as global titles, which is somewhat of a rarity for Japanese publishers.
This would be the case for 99% of the games out there but with DQ it doesnt really matter when they release it - it will sell. Its been years since the last new mainline game and no one interested in the game 2016 would lose interest in 2017.
SE and Nintendo will market the shit out of the game anyways. As duckroll said, we dont need to worry about DQXI.
there are a ton of SF fans that learned their lessons after the "mega", "ultra" "super" and many other redundant iterations of the same game with IV.
Yeah, SFV should have been on 3DS and magically should have sold 100k on first day
I know, u are joking here lol. But don't u think that SFV IF release on 3DS, is going to had better sales vs on PS4 here like for sure.^_^
I know, u are joking here lol. But don't u think that SFV IF release on 3DS, is going to had better sales vs on PS4 here like for sure.^_^
i was joking just because that comparison about SF4 sales was a joke, but if someone thinks that SFV on 3DS would have sold better than how it sold on PS4... I won't wake him/her up from that dream
While, i feel that if it is released on 3DS, it surely won't do as well as older SFIV, i feel it mayybe will do a bit better than PS4 here tx to the fact it is on handheld here. The lack of content will still kill the title though.
Btw:
It should sell well, MHX is very popular.
Sell well = 5k?
Sell well = 5k?
It would have tanked even harder on 3DS. Why waste your money on an unfinished fighting game, when you can just buy the finished one that several million people already also own.
Ōkami;197730615 said:[PS4] Gundam Breaker 3 - 149
Since a late port of SF4 and 3DS launch title with a character roster that was outdated performed better launch aligned than the first release of a new numbered SF(5) according to MediaCreate, your certainty seems pretty much unfounded.
Street Fighter V is a game intended to last for years with a games-as-a-service model and a clear focus worldwide.
Nobody knows if Capcom will succeed or not in that idea, but it's blatantly obvious that 3ds is the last thing they should consider for that bussiness model in 2016.
Discussing obvious things like this one is what makes the everything should be on 3ds crowd so tiring. 50-100k copies sold in Japan are irrelevant to what SFV wants to achieve in the long run. Let it go