8BitsAtATime said:http://i123.photobucket.com/albums/o312/oracrest/avatars/supermet18.png[/MG]
May I use this one?[/QUOTE]
Say please!
8BitsAtATime said:http://i123.photobucket.com/albums/o312/oracrest/avatars/supermet18.png[/MG]
May I use this one?[/QUOTE]
Say please!
Anghammarad said:I think I'll take this one.
http://img.photobucket.com/albums/v136/MKiller/Metroid25th/metroidanniava28.png
I will later post some of my history with Metroid. Mine actually started pretty late: it was only in 2009 that I played my first Metroid game (MP3). I always thought that it wasn't for me. Obviously, I was very wrong. Since then I have played almost all of them (just finished Super Metroid for the first time a few weeks ago), and I am sorry that I have only discovered them so late. It is a really amazing series.
biggyfries said:If that happens, we should dig up the old MP3 OT and starting posting names again to get all the tokens and unlockables.
Anghammarad said:I think I'll take this one.
http://img.photobucket.com/albums/v136/MKiller/Metroid25th/metroidanniava28.png
I will later post some of my history with Metroid. Mine actually started pretty late: it was only in 2009 that I played my first Metroid game (MP3). I always thought that it wasn't for me. Obviously, I was very wrong. Since then I have played almost all of them (just finished Super Metroid for the first time a few weeks ago), and I am sorry that I have only discovered them so late. It is a really amazing series.
Aeana said:This is quite a thread. I feel I need to contribute something. So I will link what made Metroid 1 fun for me again after all of these years.
MetroidLUA - a script-assisted hack of the original Metroid to add weapon toggling and a map screen (and minimap), as well as mouse input on the password screen, and some other things. I think it's totally brilliant and it really revitalized the game for me.
That's obfuscation. Any newly-made game sent to market with a series' title on the cover is a new game in that series. If the market shows signs that the series is becoming oversaturated, every release is culpable, you can't pick and choose which ones "don't count".plagiarize said:it's been a long time since the last Prime and since fusion. the two main series have had sabbaticals of that kind of length... and longer. zero mission was a great remake, don't get me wrong, but it wasn't the next game in the series.
Don't worry, I'll take it <3Dai101 said:This looks great:
But i already have my Samus Jack. I wish we still have animated avatars so i can have a rotation of various GREAT avatars that have been posted
wrowa said:Don't worry, I'll take it <3
Koodo said:Further paying my respects with a Metroidified avatar (thanks to AusQB!)
lawd, I need to replay some of these games. I think I'll be doing the GBA entries and Super Metroid.
Dai101 said:
Sorry was already claimed 20 posts above yours.8BitsAtATime said:
May I use this one?
Boney said:Had to get rid of the Samus avatar, just felt to weird to me, so it's up for grabs if anybody wants it.
As a side note, finished my Zero Mission hard run and got 92%, highest I ever got. All I'm missing are missiles expansions, and I doubt I'll ever find them. They're just so cruely hidden.
Then explain it, please. I like the game, but that scene still seems to me too over-the-top.SpacePirate Ridley said:The joke has been so beaten it isnt fun anymore.
That scene can also be explained.
I finally put to rest my GB and Metroid II cart a few years ago. Playing Metroid 2 DX with an emulator on the DSi is godlike.oracrest said:The only way to fly...
this is how I am rocking a Metroid II playthrough.
Metroid Killer said:New Metroid album!
Theophany, one of the contributors to the Shinesparkers album Harmony of a Hunter, also released a new album on Sunday, Crystal Flash EP. The album contains six tracks, mostly ambient, and includes a fantastic rendition of the Metroid Prime title theme, Phendrana Drifts, and Maridia, with "Space Dive" in particular building strongly on Prime's musical style. From what I just listen to now, this is goooood.
Download here
SpacePirate Ridley said:The joke has been so beaten it isnt fun anymore.
That scene can also be explained.
I'm not sure if it's what he's refering to but I believe it was decided that she suffers from Post Traumatic stress disorder. I know the Metroid: Other M topic went into a massive off topic debate of PTSD and it's symptoms, effects, etc. While I guess Samus would qualify for that disorder, I highly doubt Sakurai went that deep into the story and character. I do feel the scene was a bit over-the-top. However, too many people including that comic make it out to be a lot worse than it actually is.Franchuzas87 said:Then explain it, please. I like the game, but that scene still seems to me too over-the-top.
Pancakes R Us said:I'm currently playing through Prime one via the Trilogy disc (have played the origin GC version twice). First thing I noticed in the opening cinematic of Prime 1 is that the voice over talking about Samus is not there. Maybe it was just in the PAL version of Metroid Prime? I know it had some enhancements over the NTSC version.
Anyway...Metroid Prime is still awesome 10 years on. The visuals, the music, the atmosphere. I should not be surprised that this game holds up 10 years on, because Super Metroid still holds up really well.
Metroid Killer said:Sorry was already claimed 20 posts above yours.
Finally had time to listen through the Harmony of a Hunter album, exceeding my expectations by miles lengths. Bioluminscence was the first track to blow me away, I need to listen this through again and again.
New Metroid album!
Theophany, one of the contributors to the Shinesparkers album Harmony of a Hunter, also released a new album on Sunday, Crystal Flash EP. The album contains six tracks, mostly ambient, and includes a fantastic rendition of the Metroid Prime title theme, Phendrana Drifts, and Maridia, with "Space Dive" in particular building strongly on Prime's musical style. From what I just listen to now, this is goooood.
Download here
Honestly there isn't a whole lot that ruins Samus' character. So much as how repetitive the story is. There are so many flashbacks or her thoughts about "The baby Metroid", "being young and naive", etc. It constantly hammers in points that should've had one cutscene and then never mentioned again. There were times when she acted proactive and did do badass things especially when playing but there were a few cutscenes or instances that come to mind where people throw a huge fuss about. While things like her reaction to seeing Ridley and her waiting for Adam's approval on certain items is silly. It's not nearly as silly as journalists and gamers going on long rants about how Anti-feminist Sakurai is and destroying Samus' character in this game. I'd hardly give the story a lot of compliments because the majority of the story could've been chopped down to 30-45 minutes of cutscenes instead of the close to 2 hours that we got. The story aspects would've been fine if they didn't hammer in cutscenes so many times because it all just became too much and exposed alot of the weaker parts such as the dialogue.If it can I'd love to hear/read it as well. Part of what is stopping me from buying M:OM is because of this seen I've been reading about. I don't want my image of Samus ruined. So if it can actually be explained well, in the game, then I'd like know.
Neon_Icarus said:Looking at the franchises future, I hope that Nintendo explores the series' horror roots a bit more, which I feel are very prevalent in the early games. I feel that the newer games have leaned much more to a Star Wars kind of science fiction (especially Corruption) rather than Alien, which served as the inspiration for the creation of the original Metroid.
Maybe Nintendo are trying to make the series fit in better with their other (child-friendly) series?
KevinCow said:With Corruption, I think Retro did what they did for a few reasons:
- People didn't seem to like Echoes as much as Prime, so they took it in the opposite direction.
- End of the trilogy, so big epic intergalactic all out war between the space pirates and galactic federation made sense.
- Metroid has a potentially interesting universe outside of Samus and the planets she visits/blows up, so they tried to explore that a little.
- An attempt to grab some of the more mass-market Halo crowd.
It still had some horror bits, though, particularly the Metroid lab in Skytown and the Valhalla.
Thing is, it's never really been a horror series. Just a sci-fi series with occasionally tense moments. I don't think it's really changed from that. Fusion and Echoes were heavier on the horror than any of the original trilogy, while Prime and Corruption still had bits of it. I seem to remember Other M trying for it here and there, but I've honestly kinda blocked most of that game out. The only one that didn't do much with it is Zero Mission.
Oh god this is amazingLunar15 said:
Effect said:If it can I'd love to hear/read it as well. Part of what is stopping me from buying M:OM is because of this seen I've been reading about. I don't want my image of Samus ruined. So if it can actually be explained well, in the game, then I'd like know.
Thanks for this. I'll listen to both Harmony of a Hunter and Crystal Flash while IMetroid Killer said:New Metroid album!
Theophany, one of the contributors to the Shinesparkers album Harmony of a Hunter, also released a new album on Sunday, Crystal Flash EP. The album contains six tracks, mostly ambient, and includes a fantastic rendition of the Metroid Prime title theme, Phendrana Drifts, and Maridia, with "Space Dive" in particular building strongly on Prime's musical style. From what I just listen to now, this is goooood.
Download here
kunonabi said:Second, I'm not really convinced that Sakamoto considers the Prime games to be canon. So if we look at it from that perspective Samus really only tangles with Ridley in Metroid and Super Metroid. Both are situations where Samus is aware that Ridley is alive. Samus doesn't actually destroy Ridley in the original Metroid so his return isn't that unexpected.
kunonabi said:I also agree with the horror elements being a bigger focus but Other M actually did that. The instant deaths, minimalist soundtrack, and third-person perspective gave the game a survival horror feel at times which made the more intense moments stand-out.