docchicken
Member
The complaining by devs about the scope of games like this is just from sore losers who want to bring the bar down.
Having the ability to make trans characters in a game is not woke, jesus lol.
Fuck, I might build a dwarf with a huge cock and tits and call him Tyrion for the shits and giggles. It's brilliant.
this is how the subject should be addressed - RPG's are about freedom of choice, character creation, builds, and role playing. The tools should be provided to accurately create whatever you want, and this is what is being done.
I mean they allow you to make your character look like a clown
or Orc Dafoe
And they let you put whatever you want between legs.
choice
Tbf, this is the typical kind of thing that if they didn't do, modders would. You could say they had no choice in the matter.I mean they allow you to make your character look like a clown
or Orc Dafoe
And they let you put whatever you want between legs.
choice
Buying it now upgrades you to deluxe version, but yeah dont play until launch. The current playable build is missing a ton of stuff that will be there day 1 still
I mean they allow you to make your character look like a clown
or Orc Dafoe
And they let you put whatever you want between legs.
choice
And it's mostly streamers thinking this is funny or don't want to put their taste, as in how they really liked their alter ego, under scrutiny of their audience, so they make the most ridiculous looking character. My guess is the majority just use the default preset, choose another hair style and colour and start playing and a few go really all in but still make a descent looking character.Tbf, this is the typical kind of thing that if they didn't do, modders would. You could say they had no choice in the matter.
I see no issue with making funny-looking characters. My first Elden Ring character that i beat the game with was this semi-bald, big-mustached, exceptionally thic-legged guy with a subtle beer belly.And it's mostly streamers thinking this is funny or don't want to put their taste, as in how they really liked their alter ego, under scrutiny of their audience, so they make the most ridiculous looking character. My guess is the majority just use the default preset, choose another hair style and colour and start playing and a few go really all in but still make a descent looking character.
Those are in game screenshots and it is how it looks on PC. If you think this game has dated graphics you are delusional. Stop watching the ps5 trailers.I've already said in this thread that if they can pull off all the other RPG aspects that they're hyping up then none of the technical problems will matter.
I also never said the faces are bad, I said the facial animation, like when they're talking.
The thing that concerns me is that your screenshots look fantastic. The problem is they look 10 times better than any trailer I've seen. So are they bullshots?
I find it funny this is how the game is being marketed, as if it’s like GOW or TLOU when it has a top down camera more like Diablo. Even the screens on the PS store are all from cinematics or conversations, no actual gameplay.Those are in game screenshots and it is how it looks on PC. If you think this game has dated graphics you are delusional. Stop watching the ps5 trailers.
You don't have to take my word for it the game is in early access. You can play it right now and find out for yourself.I find it funny this is how the game is being marketed, as if it’s like GOW or TLOU when it has a top down camera more like Diablo. Even the screens on the PS store are all from cinematics or conversations, no actual gameplay.
I’m not talking about the PC game. People are trying to sell the console players on something it’s not.You don't have to take my word for it the game is in early access. You can play it right now and find out for yourself.
Some similarities, but DnD rulesetSorry I might have asked this before but I’ve only played about an hour of DOS, I liked the combat from what I played, how does BG3 combat compare?
Doesn't the trailer in the PS page literally shows gameplay footage tho?I find it funny this is how the game is being marketed, as if it’s like GOW or TLOU when it has a top down camera more like Diablo. Even the screens on the PS store are all from cinematics or conversations, no actual gameplay.
Legend has it Dafoe has the biggest dick in Hollywood . Are you saying evilore has the biggest chopper on gaf?Delicious.
Is it me or does Dafoe actually look like EviLore lmao? much less handsome and older, of course XD
Those are in game screenshots and it is how it looks on PC. If you think this game has dated graphics you are delusional. Stop watching the ps5 trailers.
Calm your tits, ps5 version is more than a month away, no one knows how it'll actually look when compared to the PC version. You can make judgements then.I'm not going to give them a free pass because the PC version looks decent.
The cutscene model swapping thing doesn't apply here, because this is something last gen consoles exclusives did to optimize their games for the hardware. There's 0 reason to do this in a PC game where you can just adjust the settings if your PC can't handle it. Not to mention the way this game is designed makes it almost impossible to carefully craft every "cutscene".And you also posted cutscene screenshots which are often better looking than actual gameplay.
Ok, this is awesome. I am going to make Orc Dafoe now. Big question, which class. Thinking Arcane Trickster.I mean they allow you to make your character look like a clown
or Orc Dafoe
And they let you put whatever you want between legs.
choice
Calm your tits, ps5 version is more than a month away, no one knows how it'll actually look when compared to the PC version. You can make judgements then.
The cutscene model swapping thing doesn't apply here, because this is something last gen consoles exclusives did to optimize their games for the hardware. There's 0 reason to do this in a PC game where you can just adjust the settings if your PC can't handle it. Not to mention the way this game is designed makes it almost impossible to carefully craft every "cutscene".
Is it more similar to BG2? I haven't been following but I found Divinity too overwhelming for me. Does this has the pause like the previous game where I can assign what I want my chars to do?except BG3 is a whole new system with completely different combat and rules. Just comes off as salty.
And thats why i'm saying, these won't work here, these cutscenes are like the witcher 3, you can't craft cutscene effects for every single NPC you have a conversation with. The pics above represent the FFXVI equivalent of speaking with side-quest givers NPCs.Nearly every game out there, on current gen consoles and PC, that has in game cutscenes, applies extra graphical effects to them. See FFXVI as an example.
Thats not an opinion, its called being blind. Anyone who looks at the previous pics and say it look bad must have some severe case of cataractAnd I don't need to wait for the PS5 version to release, there are recent in-game gameplay videos. It looks a bit meh graphically. Just my opinion.
Bumping this one as Destin from IGN just posted a video on this recent hot topic.
What the hell are you even talking about, that is gameplay. Those are all from ingame conversations. You people must be malding after game turned out as good as it did.I'm not going to give them a free pass because the PC version looks decent. And you also posted cutscene screenshots which are often better looking than actual gameplay.
Quit watching cutscene trailers and watch some gameplay. Graphics are mediocre.
What the hell are you even talking about, that is gameplay. Those are all from ingame conversations. You people must be malding after game turned out as good as it did.
It's ingine but ok stay malding.Graphical effects can be applied to in game cutscenes / conversations that aren't in the actual game when moving your character around (gameplay).
I figured this would be common knowledge by now...
And I'm extremely happy the game is doing great. BG2 is in my top 5 all time. Are you insinuating that someone can't criticize something that they like?
POE is not a innovative game. It's just a copy of the IE games from the late 90s. It plays exactly the same except for a different set of combat rules, it's still RTWP combat, the dialogue system is exactly the same, there is no new interactivity with the environment. It's mostly nostalgia bait. Larian actually is one of the few developers that is doing innovative game play within the RPG genre.
Yes, of course. But that's why PoE didn't grow as a franchise and there is no PoE3. You aren't going to grow something if all you're doing is nostalgia bait.I'm not super familiar with the story behind the development of PoE and PoE: Deadfire, but wasn't that the point?
It's that time of the year again. After Elden Ring's 22 release and devs being salty of its success, now it seems some are already going on the defensive against Baldur's Gate 3
Why devs consider Baldur’s Gate 3 anomaly, not new standard for RPG genre: “It’s Rockstar-level nonsense for scope” | Game World Observer
A few weeks prior to its launch, Baldur’s Gate 3 looks like one of the most promising RPGs in recent memory. However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources.gameworldobserver.com
Imagine these replies. Josh Sawyer from Obsidian entertainment! Why didn't he make a game of that scope after Pillars of Eternity was done and the engine was known? Since he's got Microsoft funding now i hope he can make a masterpiece for his next project! Apparently that's all you need.
ToTK DLC narrative transpires in that last tweet. BG3's easy because they had the DOS2 done, hell, Sven loves Ultima 7, and that game had 12 years of previous titles feeding into it! SEE? RECIPE IS EASY!
In the meantime, AAA devs have been working on the same foundation baseline since PS3 roughly. Barely any progress in any genres. What's their excuse?
Imagine being threatened by Larian. The studio was small and indie-like not even that many years ago. Much like From Software being thought of as a niche Japanese developer pre-Souls.
Sven worked his fucking soul into that studio. This ain't no fucking ubisoft recipe where they throw 700 peoples at the problem and hope for the best. If this game has the biggest scope of ANY cRPG in existence its because the studio worked for it. Baldur's Gate 3 ain't quick cash grab like the 15th Assassin's creed.
It looks fucking dire for most studios out there, they lost the plot.
Graphical effects can be applied to in game cutscenes / conversations that aren't in the actual game when moving your character around (gameplay).
I figured this would be common knowledge by now...
And I'm extremely happy the game is doing great. BG2 is in my top 5 all time. Are you insinuating that someone can't criticize something that they like?
Bumping this one as Destin from IGN just posted a video on this recent hot topic.
Delicious.
Is it me or does Dafoe actually look like EviLore lmao? much less handsome and older, of course XD
This video abit of a misrepresentation of what I seen some devs say, which is essentially that baldur gate 3 level of scope is not going to be possible for most devs to recreate mostly because of the time it takes and the team configuration they have. Honestly, publishers alone makes this impossible, as you damn well know the bear scene would have been 86ed if they had a publisher, and the game would have been fairly generalized by idiots in suits. Only games that are frequently outstanding are ones that do not have publishers, or just let the developers cook.
Same. I just can’t handle turn based combat in games like this. It doesn’t feel that satisfying to win a battle, but frustrates me forever when I lose one. (Especially long battles)Not my type of game but Kudos to the devs for making a gem.
I guess D: OS2 sort of flying under the radar was a blessing. Larian might not have been able to do so well with Baldur's Gate 3 under all that corporate pressure.