Microsoft had the right vision from the outset. There were three problems with how they brought it to life, however.
i) it was far too early
ii) it was half-baked
iii) they pitched it terribly
360 launched at $299
Ignoring the fact that you are using isolated Black Friday prices, you just have a faulty memory. The 360 core model launched at $299. The 20GB model was $350 as of Aug 2007.
The base PS3 had a $100 price cut a year into its lifespan, even if that only took it down to $399. It also had constant hard drive size increases.
Last gen was an outlier. Even the PS2 dropped from 299 to 199 after two years on the market despite its monster sales.
Do I think an early launch strategy will work? No, not anymore. I think the Xbox brand is going the way of the Sega brand -- relevance in one market, irrelevance in all others. The problem for Microsoft is that they erroneously positioned the Xbox as the cool, new, and hip product. This is the exact same mistake that Sega made.
Remember how Sega became cool with the Genesis, and then PlayStation came about and became the 'it' brand, thus killing Sega's entire brand personality? Same thing is happening. Sony are positioning the PlayStation brand in a way that will make it near impossible for the Xbox Two to be a traditional gaming console, because the market of traditional console gaming is moving to PlayStation.
Assuming the Xbox One ends it's two year life with 17 million consoles sold, and assuming the Xbox One sales remain steady over the next two years, the Xbox One will end its life with 34 million consoles sold, reminiscent of the Nintendo 64 performance. How many of those 34 million people are going to show up in year one for the Xbox Two? 6 million? Is that enough for global publisher and developer support?
If the answer is no, then what will incentivize publishers and developers to jump ship and invest significant sums of money to support a new and unproven platform from Microsoft?
Theres no reason for them to. The xbox one is not selling bad. Its the ps4 is selling at a crazy rate. Its sales are better than the 360 so far
They've lost lots of market share in a few very important markets and I don't see them winning ground back this gen. Sony's brand won't be getting weaker either. If they're staying in the console business they either need to launch a year earlier than the competition again or have a significantly more appealing machine next time around.
No.
I don't think publishers and developers would be ready to move on that quickly. They will want to reap the financial rewards of a large install base first.
Consumers also wouldn't wish to make a new invest so quickly.
Therefore MS would be foolish to move on so quickly.
Why do people say this? A system redesign is never coming for the Xbox One. Microsoft's engineers are to scared about what may happen if they slim the console down. Both the XB1 and the PS4 will look the same for the entire generation.I'm expecting 2018 at the earliest. 2017 is too early.
2016 is pretty packed for the system so having the next Xbox come out in 2017 would be strange (at least to me). I think we will see a system redesign in one of those two years though.
What's the tech landscape looking like for meaningful advances in performance at an acceptable cost? We have HBM which should be mature in a couple of years but anything on the horizon that would bring more FLOPs to the table? Assuming a fixed die size around the current level and a 150W power ceiling.
Why would they be scared? Sony and MS done it with the PS3 and 360. It gives hem a chance to resell the console. People tend to wait for the slim models sometimes because by then there is a decent library and the new models are quieter, look better, more power efficient and less likely to break.Why do people say this? A system redesign is never coming for the Xbox One. Microsoft's engineers are to scared about what may happen if they slim the console down. Both the XB1 and the PS4 will look the same for the entire generation.
I don't think hardware prices have decreased enough to the point that a "generational leap" of hardware over the xbone would not come at a price that is affordable to the average console buyer. MS would also have to eat a lot of R&D money for a new box, and even though the yearly/semi-yearly update model works for phones and tablets, it would probably garner ill will from the gaming world, and would probably not make developers very happy either.
So basically what your saying is turn Xbox into a service.Xbox Surface. Microsoft is becoming a hardware/software company, and doing their own ecosystem. The entire point was always that Xbox was just a trojan horse for a PC in the living room. Roku, Apple TV, Netflix, HBO GO, the name of the game is subscription services.
It's not about installbase anymore because the revenue is from all over.
Xbox One redesign- With the OS on a separate SSD so everything is blazingly fast. pick your own HDD/SSD for storage. Cheaper. more expandability.
And start doing the value thing. There are millions and millions of people who are waiting for the Netflix/Spotify/HBO Go/Amazon Prime/Apple Music/whatever train. they have to increase the insentive.
What do I get if I get XBox Live Gold? You need to give me some serious fucking benefits on the other services. It needs to make sense. And the less individual payment plans and accounts I need the better. Thats why your xbox account should really just be a microsoft account. And thats why your xbox-xbox360 and xbox one games should work on PC.
Microsoft has the PC market, so take advantage of it. Its the one thing that Sony can't do. If I knew that all the stuff I bought on Xbox also was accessable on PC, shared between the devices. If I knew that Sunset Overdrive would work on PC, that would.. that would be a completely different way at looking at value.
People used to mock xbox saying that it was just a shitty pc in a tiny box. Now its the reverse. And as far as XBox Live- I mean, if they are going to make the spectator, the e-sport, the clan communities and dedicated servers (letting players use their own computers as dedicated servers, or hiring like on PC) that would go ways to make the experience better. Getting more MMOs and 64 versus games on the console.
Next console its going to be the same shit. they push the graphical envelope again, followed by another generation of drama of "why no 60 fps???". the incremental benefits in launching a 400 dollars product also becomes more and more narrow, and budget for AAA gaming keeps going up. It's more and more and more malleable.
The model they have been running on worked in times of analog consoles but doesn't make much sense in the current climate, and compared to what peoples smartphones can do, PS4 and Xbox One are dinosaurs.
Microsoft has been saying for the longest that they have no plans to redesign the console. i went off the scared angle because I really do think they are nervous of releasing a slimmer console but another thing is that I don't think they care to drop the resources this gen to redesign the console. I just don't see it happening.Why would they be scared? Sony and MS done it with the PS3 and 360. It gives hem a chance to resell the console. People tend to wait for the slim models sometimes because by then there is a decent library and the new models are quieter, look better, more power efficient and less likely to break.
2019 I reckon.
That's the previous model. I think you can change that without alienating people.
The Xbox One is selling fantastically, just not as fantastically as the PS4. It'd be nothing short of idiotic to cut its lifespan short unless sales started to drop off.
At the moment however, yes it would be surprising because Microsoft aren't completely stupid.
Why do people say this? A system redesign is never coming for the Xbox One. Microsoft's engineers are to scared about what may happen if they slim the console down. Both the XB1 and the PS4 will look the same for the entire generation.
The one thing I'm really looking forward to in the next-gen speculation threads and discussions is the absence of the moronic 'The most powerful console never wins!' trope. It was always clear that being the box where the multi-plats that dominate the industry run best would probably determine which box was more successful.
You can bet your ass MS won't let that happen again, which means (in my opinion) that we may have a better 'tech competition' next time round, as opposed to this gen's somewhat disappointing specs.
The Xbox One could definitely be smaller and it would be a good way to gain sales since it would attract people who don't have an Xbox One as well as people who already have one. I would be surprised to not see it happen.
It doesn't even have to be all that much smaller. The original 360 slim console was only a bit smaller than what came before.
With 10nm chips going into production in 2016 and 7nm chips supposedly going into production in 2017, we could see a pretty significant jump in power per watt. The question becomes will AMD have those processes in place for the successors of the Xbox One and PS4 when they're in the design stage. We know HBM 2 will be there which will be pretty significant.
So basically what your saying is turn Xbox into a service.
if people could play said games on PC, what's the purpose of playing those games on Xbox since you can play at higher framerate and resolutions on PC. It would just cause the same problem that's going now between the Xbox One and PS4 but worse. This would basically kill the Xbox One.
Honestly the stupidest thing I heard in this thread.
Satya Nadella said:We will pursue our gaming ambition as part of this broader vision for Windows and increase its appeal to consumers. We will bring together Xbox Live and our first-party gaming efforts across PC, console, mobile and new categories like HoloLens into one integrated play.
Phil Spencer said:Our goal in gaming at Microsoft is to allow people to play games wherever they are and we understand people love to play games on television. And console with its capability around instant on, its robustness as a consumer electronics device, and the role it plays in the household with the big 60" plasma on the wall allowing to play hi-fidelity games with a ton of people in the room is pretty important to millions and millions of people and I think this generation of consoles is showing that.
At the same time we know that there are billions of people that play games across all devices and today the worlds are segmented. You don't have linkage really between the different places where your customers are playing their games, so as we've made this evolution with Windows and as we've thought about our vision for gaming the thing you should keep in your head is I think about our customers as customers on Xbox Live. And I think about those customers moving from screen to screen to screen and what we want to bring to those people is an understanding that the games you own are the games you own and you're able to play those games on any device that you want to play them. You're able to bring your social network of friends together. You want to use the input that you want to use to play the game you want to play. If you want to play on your laptop, if you want to play on your desktop, or if you want to play on your television, if you want to play on your phone, it's a world we want to enable across all Windows 10 devices, including the Xbox.