flip =/= jumpManDudeChild said:What about the backwards jump? That counts as a manual jump you know.
dog$ said:Auto-Jumping is among the main reasons why I haven't bothered owning any post SFC Zelda title, and why any interest I would have had in TP has flatlined.
I'll gladly wait until Nintendo realizes the folly of this mechanic and eliminates it.
TAKE THAT BACK!!!trippingmartian said:Well, The Adventure of Link had manual jumping but that game sucked so who cares.
wobedraggled said:Every copy sold will have an invite to a Perrin Kaplan bukkake party.
UUUGGGGGGHHHHHHHHHHH WTF. DUDE!!!!!wobedraggled said:Every copy sold will have an invite to a Perrin Kaplan bukkake party.
wobedraggled said:Every copy sold will have an invite to a Perrin Kaplan bukkake party.
wobedraggled said:Every copy sold will have an invite to a Perrin Kaplan bukkake party.
wobedraggled said:Every copy sold will have an invite to a Perrin Kaplan bukkake party.
AssMan said:I don't see why Zelda shouldn't have manual jumping. I mean, they could add platforming.
drohne said:i think z-targeting is a more offensive archaism than auto-jumping. but they could both stand to go. i was really impressed with the e3 demo of twilight princess, but there were certainly ways in which it needed to improve. the on-foot combat was janky.
i really hope this delay isn't for the purpose of some half-assed revolution upgrade.
wobedraggled said:Every copy sold will have an invite to a Perrin Kaplan bukkake party.
drohne said:zelda could definitely learn from dmc or ninja gaiden. but tp's combat wasn't even good zelda combat -- between those wind waker "dramatic pauses" and what aonuma described as a greater sense of weight in link's attacks, it just feels really...janky. i wouldn't expect a radical overhaul...nor would i expect nintendo to be influenced by other peoples' games. but the fighting needs tuning, at least to bring it to the standard of the last couple zelda games.
the horseback fighting was great, though.
Hydro_Alexis said:lol :lol when jokes fail
drohne said:zelda could definitely learn from dmc or ninja gaiden. but tp's combat wasn't even good zelda combat -- between those wind waker "dramatic pauses" and what aonuma described as a greater sense of weight in link's attacks, it just feels really...janky. i wouldn't expect a radical overhaul...nor would i expect nintendo to be influenced by other peoples' games. but the fighting needs tuning, at least to bring it to the standard of the last couple zelda games.
the horseback fighting was great, though.
AssMan said:I don't see why Zelda shouldn't have manual jumping. I mean, they could add platforming.
trippingmartian said:Thank God some of you don't work at EAD.
junkwaffle said:http://tinypic.com/ax08as.jpg
SantaCruZer said:I just hope the game wont be easy, I can't believe you complained on the difficulty in the dungeons (in your aounuma i-view). A dungeon should be difficult.
duckroll said:Big Surprise = Zelda is a man.![]()
trippingmartian said:Thank God some of you don't work at EAD.
Wyzdom said:Well, i would take a manual double jump ANYTIME against an automatic simple jump. And it could have soooo many nice gameplay possibilities...
drohne said:that was kind of an unfortunate digression...i didn't mean to complain about the difficulty of the dungeon. i just wanted to know if they were deliberately making the dungeons more complex. but he said some interesting stuff in response, and i thought that interview went pretty well given how unprepared i was. :lol
GDGF said:It's got something to do with the Revolution, methinks. Maybe it's got Revolution assets when played on that system.
TheDiave said:Well, if it's not a surprise pertaining to TP itself, I'm still pissed about the delay. After all, they said it was to add "exciting new features" or some happy horse-shit to that effect. Packaging any remake or port of older Zelda games doesn't constitute new features.
mrklaw said:You did it, you found the amazing new feature!
As for jumping. If you added manual jumping, you'd be going around wondering 'can I jump up there?' all the time. With auto jumping its much simpler and lets you concentrate on the ADVENTURE at hand.
almokla said:I want this
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WW2