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Starfield in the polish/optimization stage of development

Stuart360

Member
I'm dying to know if it's going to have alien species/civilizations or if they're going to keep it grounded and just have humans
Well they have already shown alien animals, and with the game being set on different planets, moons, i'd be surprised if aliens werent in it.
Plus if you listen to the narration in the teaser trailer, it sounds like something alien related is the goal, it fact it reminded me of 2001 A Space Odyssey a bit.
 

Bramble

Member
Anyone who would be hyped now, will be hyped in june 2022 when they do their E3 blowout. And whatever gameplay demo they’ll do with be better next year.


They’re selling all the consoles they make, anyway.

No they're not. Enough Series S in stores here and I've seen plenty of of photo's in other countries with enough S stock. Xbox is not in the position to show gameplay from a game this anticipated, so late. They need all the hype and traction they can get.

For reference: the Spider-Man 2 PS5 reveal trailer was posted 4 months ago and is sitting at 19 million views.

The Starfield announcemeant teaser was posted 3 years ago and is sitting at 3.5 million views with the Official teaser trailer sitting at 16 million, posted 6 months ago. And that is a game also coming to PC, which has an enormous install base.

It seems to me this isn't the time to dripfeed your player base with mainly concept art when a game is in development that long. You should get players excited to the max. Especially with Sony releasing a couple of big hitters this year and having Spider-Man 2 for next year.
 

Stuart360

Member
No they're not. Enough Series S in stores here and I've seen plenty of of photo's in other countries with enough S stock. Xbox is not in the position to show gameplay from a game this anticipated, so late. They need all the hype and traction they can get.

For reference: the Spider-Man 2 PS5 reveal trailer was posted 4 months ago and is sitting at 19 million views.

The Starfield announcemeant teaser was posted 3 years ago and is sitting at 3.5 million views with the Official teaser trailer sitting at 16 million, posted 6 months ago. And that is a game also coming to PC, which has an enormous install base.

It seems to me this isn't the time to dripfeed your player base with mainly concept art when a game is in development that long. You should get players excited to the max. Especially with Sony releasing a couple of big hitters this year and having Spider-Man 2 for next year.
Nah Todd did the same with Skyrim and Fallout 4, and we are talking 40mil and 30mil sales for each.
Again this has to be said, Todd has said numerous times, including in the round table interview with Phil when they bought Bethesda (if you want to check Youtube) that this is how he likes to show off his games, the E3 before launch. He has numerous reason for that, one being that he doesnt like seeing the same games shown off 3 or 4 E3's in a row.

Plus there will still be like 6 months after this years E3, which is more than enough time to build hype, especially if the game shows off great at E3.
 

ManaByte

Gold Member
No they're not. Enough Series S in stores here and I've seen plenty of of photo's in other countries with enough S stock. Xbox is not in the position to show gameplay from a game this anticipated, so late. They need all the hype and traction they can get.

For reference: the Spider-Man 2 PS5 reveal trailer was posted 4 months ago and is sitting at 19 million views.

The Starfield announcemeant teaser was posted 3 years ago and is sitting at 3.5 million views with the Official teaser trailer sitting at 16 million, posted 6 months ago. And that is a game also coming to PC, which has an enormous install base.

It seems to me this isn't the time to dripfeed your player base with mainly concept art when a game is in development that long. You should get players excited to the max. Especially with Sony releasing a couple of big hitters this year and having Spider-Man 2 for next year.
Todd Howard doesn’t show his games until the E3 before release. It’s how they did Skyrim and FO4.
 

sainraja

Member
Also folks, do not doubt the size of this game. Todd Howard is confidently saying it's far larger than Skyrim and Fallout 76 apparently. Seems unthinkable, I know, but I really do believe we are looking at a far more ambitious and more massive game than we are all expecting. Todd Howard has described it as Skyrim in space verbatim, and he has gone on record about the raw size of the game.

I suspect they're taking aspects of this game a lot further than many of us are thinking. I know it's really cliche to say this, but this really and truly could end up being their biggest and most ambitious game ever.
How big is Skyrim — in terms of world and overall gameplay (hrs)? I will check it later today but hope it's on Game Pass so I will give it a go.
My friend showed it to me once, saying how you can switch between first person and third person view but I still avoided it because I thought it was designed with FPS in mind and I did not touch FPS games back then.
 
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I'm dying to know if it's going to have alien species/civilizations or if they're going to keep it grounded and just have humans
Probably no aliens. Maybe at the end of the game but Godd implied that this is a story about humanity answering the important question or something. So it won't have Mass Effect aliens and at best maybe something that implies that there are might be intelligent ones.
Monster-like aliens we have already seen in the art.

With mods though I won't be surprised that people might be able to create their own planets with aliens :messenger_tears_of_joy: Racemenu and so on.

How big is Skyrim — in terms of world and overall gameplay (hrs)? I will check it later today but hope it's on Game Pass so I will give it a go.
The world itself is kinda big but not enormously big. I think it is smaller or comparable to some Ubisoft games. And how many hours it depends on the player. People spend hundreds of hours in Skyrim and still play it after all these years. I personally did not even finish the campaign but spent months in-game at launch. TES games have always been about the journey rather than the end.
I seriously believe that if there was a mod with aging, where MC can grow old and die - a lot of people would not be able to complete the campaign lol
 
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Stuart360

Member
How big is Skyrim — in terms of world and overall gameplay (hrs)? I will check it later today but hope I can find it on Game Pass so I will give it a go.
My friend showed it to me once, saying how you can switch between first person and third person view but I still avoided it because I thought it was designed with FPS in mind and I did not touch FPS games back then.
It depends on play style obviously, and how much of the side content you do, but if you are talking 100% the game, or at least doing most of the content, you are talking 80 hours to well over 100 hours.
In fact if you include the dlc's, i doubt you could 100% the game in less than 100 hours, not unless you like skip through all the dialogue etc
 

kingfey

Banned
The bugs weren‘t even the worst part at launch, it was the “No NPCs!” game design that made the game feel completely dead and boring. But you don’t see people talking about that because they didn’t actually play it and suffer through it.
They missed out the memo of mmo. Mmo must have npc. And bethesda completely ignored that.

Wish they followed post eso launch model. They wouldn't have gotten that much backlash.

Worst is, the 100$ subscription for the broken game. These practices damaged their reputation.
 

sainraja

Member
The world itself is kinda big but not enormously big. I think it is smaller or comparable to some Ubisoft games. And how many hours it depends on the player. People spend hundreds of hours in Skyrim and still play it after all these years. I personally did not even finish the campaign but spent months in-game at launch. TES games have always been about the journey rather than the end.
I seriously believe that if there was a mod with aging, where MC can grow old and die - a lot of people would not be able to complete the campaign lol
The aging thing has me intrigued. I will check it out. Thanks for the breakdown.
It depends on play style obviously, and how much of the side content you do, but if you are talking 100% the game, or at least doing most of the content, you are talking 80 hours to well over 100 hours.
In fact if you include the dlc's, i doubt you could 100% the game in less than 100 hours, not unless you like skip through all the dialogue etc
Gotcha — that's good to know. As for side content, it kinda depends on the game and how they are set up but usually I will do as many as I can, while moving forward with the story. Thank you!
 

Bramble

Member
Nah Todd did the same with Skyrim and Fallout 4, and we are talking 40mil and 30mil sales for each.
Again this has to be said, Todd has said numerous times, including in the round table interview with Phil when they bought Bethesda (if you want to check Youtube) that this is how he likes to show off his games, the E3 before launch. He has numerous reason for that, one being that he doesnt like seeing the same games shown off 3 or 4 E3's in a row.

Plus there will still be like 6 months after this years E3, which is more than enough time to build hype, especially if the game shows off great at E3.

Except Todd belongs to Microsoft now and Skyrim and FO4 weren't on a rental service on release and available on PlayStation. Huge difference. Starfield will sell a fraction of those numbers. Microsoft absolutely needs a huge exclusive succesfull new singleplayer IP and the hype that comes with it. Especially after FO76. Todays Bethesda is not the same as old Bethesda.

Todd Howard doesn’t show his games until the E3 before release. It’s how they did Skyrim and FO4.

See above.
 

SF Kosmo

Al Jazeera Special Reporter
But you tried to discredit his argument by using Metacritic lmao. If you liked the game that is your personal opinion but let's not play pretend fantasy land. CP looked and ran better on PC but it still had the same buggy code on launch and had all of the same core issues. Everyone who gave thier opinion on CP who played it on PC still said it was a buggy mess of a game on launch.
No, it doesn't have "all of the same core issues." It was way more stable, way less buggy, to the point where I never experienced a single crash or game breaking bug in my 70 hours of playing (just some occasional glitchiness, but not even as bad as Witcher 3 at launch).

Whether or not the game was what you thought it would be is kind of another matter. It wasn't GTA, and the GTA-like elements (AI related to driving and cops) were incredibly underbaked), but for those of us that just wanted an open world, lore rich Deus Ex-ish game were pretty happy with it.
 
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ManaByte

Gold Member
No, it doesn't have "all of the same core issues." It was way more stable, way less buggy, to the point where I never experienced a single crash or game breaking bug in my 70 hours of playing (just some occasional glitchiness, but not even as bad as Witcher 3 at launch).

Whether or not the game was what you thought it would be is kind of another matter. It wasn't GTA, and the GTA-like elements (AI related to driving and cops) were incredibly underbaked), but for those of us that just wanted an open world, lore rich Deus Ex-ish game were pretty happy with it.
This. People seemed to want it to be GTA 2077.
 
Except Todd belongs to Microsoft now and Skyrim and FO4 weren't on a rental service on release and available on PlayStation. Huge difference. Starfield will sell a fraction of those numbers. Microsoft absolutely needs a huge exclusive succesfull new singleplayer IP and the hype that comes with it. Especially after FO76. Todays Bethesda is not the same as old Bethesda.



See above.

Big bozo, butt-hurt energy
 

Stuart360

Member
Except Todd belongs to Microsoft now and Skyrim and FO4 weren't on a rental service on release and available on PlayStation. Huge difference. Starfield will sell a fraction of those numbers. Microsoft absolutely needs a huge exclusive succesfull new singleplayer IP and the hype that comes with it. Especially after FO76. Todays Bethesda is not the same as old Bethesda.
I dont really get what you mean, microsoft dont 'need' anything, they seem to be doing fine right now. And Phil has also said numerous times that they will be pretty hands off with Bethesda, and let them run the studio as they want (within reason obviously).
Yes Starfield wont sell as many copies as Skyrim or Fallout 4, but i'll be pretty surprised if a few years from now Starfield hasnt sold 20mil copies, if not more.
 

kingfey

Banned
No they're not. Enough Series S in stores here and I've seen plenty of of photo's in other countries with enough S stock. Xbox is not in the position to show gameplay from a game this anticipated, so late. They need all the hype and traction they can get.
That is not how sales works. Having your product on the store, sells your console, compared to low stock.

MS cant order todd to change his stance on how to show his games. If you are a bethesda fan, you should know, how they announce their games.

Trailer first, then gameplay on the e3 on the launch window year. That is how todd works.

For reference: the Spider-Man 2 PS5 reveal trailer was posted 4 months ago and is sitting at 19 million views.
Spiderman 2 had a new movie launch last year. You can get confusion from there.

The Starfield announcemeant teaser was posted 3 years ago and is sitting at 3.5 million views with the Official teaser trailer sitting at 16 million, posted 6 months ago. And that is a game also coming to PC, which has an enormous install base.
You are ignoring on other channels that share the trailer. Bethesda arent the only one showing the trailer.

It seems to me this isn't the time to dripfeed your player base with mainly concept art when a game is in development that long. You should get players excited to the max. Especially with Sony releasing a couple of big hitters this year and having Spider-Man 2 for next year.
That has nothing to do with bethesda. Sony is targeting their console holder. And even that, they cant hit 30m for their games. Last Spiderman game, hit 20m. That way smaller than skyrim, considering Spiderman is much bigger force than skyrim.

Bethesda on other hand, has massive follower due to 2 games. Skyrim alone sold more than 30m. So people are familiar with their games.
 

nemiroff

Gold Member
No, it doesn't have "all of the same core issues." It was way more stable, way less buggy, to the point where I never experienced a single crash or game breaking bug in my 70 hours of playing (just some occasional glitchiness, but not even as bad as Witcher 3 at launch).

Whether or not the game was what you thought it would be is kind of another matter. It wasn't GTA, and the GTA-like elements (AI related to driving and cops) were incredibly underbaked), but for those of us that just wanted an open world, lore rich Deus Ex-ish game were pretty happy with it.
I agree with all of this even though I was very disappointed by how the world simulation was very amateurishly done. Played the PC version for more than 100 hours and was only met with two side-mission bugs (and a few glitches, some a bit annoying but not game breaking) which was later patched.

Regarding Bethesda Game Studios it's mostly the same as CDPR (aside of F76), I haven't had an outlier experience with stability and bugs in their games outside of the norm for complex open world games. Hence why they as a developer in the forefront of developing these types of games they naturally tend to get more flak as well.
 

kingfey

Banned
Dude are you purposefully misremembering Bethesda titles or something? Witcher 3 had issues for sure but they had nothing on the likes of New Vegas or Skyrim.

The Witcher 3 didn't get any of these, the closest it got where some community made visual bug fixes.






I am sorry this Is just unfair and outright revisionist history. Bethesda games have a reputation for a reason. The community has to step in to resolve thousands of left over issues when Bethesda are "done" with the title.
Vegas isnt from bethesda.
Skyrim and other bethesda games were from objects. Not quest breaker like the witcher 3.

The game was on ps3/x360. Those 2 didnt have mods to fix them. That is how tame the bugs were.
 

GymWolf

Member
starfields ingame currency will be as distinct as septimes in TES or bottle caps in Fallout

they will be chips, or credit chips

actually, if you have watched the trailer you've seen it already
Do we know if they are lay's or pringles?!
 
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GymWolf

Member
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Bramble

Member
Ok…


Thanks for making your intention in this thread clear.

What intention? It's a hard fact Skyrim and FO were sold as a complete package. They were not on a subscription service day one. Are you denying this impacts sales in a huge way?

Big bozo, butt-hurt energy

I don't particularly care about Bethesda RPG's tbh, if that's what you are implying. And if I did and SF convinces me, I just get an Xbox. I don't see why I should be butt hurt? Can you explain? I have played the first hour or so of FO4 and a few hours Skyrim VR on PS4, but that's about it. Apart from that, I also can't be that hyped about a new IP that has no gameplay. Whether it's a PS, Xbox or Nintendo game. For example: I love Insomniac and love the Spider-Man games. Because of that I am pretty hyped about Spidey 2. But I can't be hyped about Wolverine just yet. I love the character and the studio, so my expectations for the final product are high, but I have no idea how it looks and plays. I really need to see more before getting stoked.

I dont really get what you mean, microsoft dont 'need' anything, they seem to be doing fine right now. And Phil has also said numerous times that they will be pretty hands off with Bethesda, and let them run the studio as they want (within reason obviously).
Yes Starfield wont sell as many copies as Skyrim or Fallout 4, but i'll be pretty surprised if a few years from now Starfield hasnt sold 20mil copies, if not more.

I mean that times have changed. Bethesda got purchased by MS. Anything they did in the past, will not automatically be something they will keep doing in the future. Social media is many times bigger nowadays. People have access to the latest information everywhere they go and don't particularly rely on E3 anymore (which is also declining fast).

That is not how sales works. Having your product on the store, sells your console, compared to low stock.

MS cant order todd to change his stance on how to show his games. If you are a bethesda fan, you should know, how they announce their games.

Trailer first, then gameplay on the e3 on the launch window year. That is how todd works.


Spiderman 2 had a new movie launch last year. You can get confusion from there.


You are ignoring on other channels that share the trailer. Bethesda arent the only one showing the trailer.


That has nothing to do with bethesda. Sony is targeting their console holder. And even that, they cant hit 30m for their games. Last Spiderman game, hit 20m. That way smaller than skyrim, considering Spiderman is much bigger force than skyrim.

Bethesda on other hand, has massive follower due to 2 games. Skyrim alone sold more than 30m. So people are familiar with their games.

What do you mean? You said they are selling everything they can produce. Or do you mean sell through? Every Series X gets sold, yes. Series S is just available.

See my comment above about the Todd stance.

I'm not talking about the Spider-Man movie, but the new game they announced.

I'm not ignoring channels, I am using the official Sony and Bethesda channels. Your argument is the same for Spider-Man 2. It would make the views way more.
 
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Panajev2001a

GAF's Pleasant Genius
Going back to the entire post chain upto Concern's post, there was not a single post in this exchange about jank and glitches, yet you are using it to provide more ammo. Regarding me being "unwelcoming" you better check what kind of post I was replying to in that quote, which is somehow welcoming? You would have noticed I didn't call out any post talking about "jank and glitches", rather to people who are using this thread as an opportunity to police others and tag them fanboys.

I was not calling you out for being unwelcoming, but exactly what you say about “thread used to police others and tag them as fanboys / invalidate their opinions” which is what I was noticing. Threads like these start to derail with either people stoking the fire and provoking others, preemptively calling out for the other group fanboys, circling the wagons and try to make sure people they do not like are kept out of the thread in one way or the other. This is the unwelcoming part.
 

kingfey

Banned
What do you mean? You said they are selling everything they can produce. Or do you mean sell through? Every Series X gets sold, yes. Series S is just available.
You sell the available products. That is basic sales. Customer will buy your products, when they see it.

I'm not talking about the Spider-Man movie, but the new game they announced.
Spiderman no way home was in that year. Some people will click on the spiderman game trailer. That is normal.

I'm not ignoring channels, I am using the official Sony and Bethesda channels. Your argument is the same for Spider-Man 2. It would make the views way more.
it would. No one is denying that. Its spiderman. And the trailer comeout, when there was a trailer for No way home. The hype would be big.
 

reksveks

Member
The Starfield announcemeant teaser was posted 3 years ago and is sitting at 3.5 million views with the Official teaser trailer sitting at 16 million, posted 6 months ago. And that is a game also coming to PC, which has an enormous install base.
Pretty sure that TrueView Ads get included in views if you hit a certain completion rate.

Not all ads count towards a view, but many do: Promoted Videos, skippable TrueView ads, homepage ads or search ads that drive traffic to the video page. When it comes to paid advertising, view count of a video increases only when it's clear that a viewer has made a choice to watch a video.
 
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SCB3

Member
Nah Todd did the same with Skyrim and Fallout 4, and we are talking 40mil and 30mil sales for each.
Again this has to be said, Todd has said numerous times, including in the round table interview with Phil when they bought Bethesda (if you want to check Youtube) that this is how he likes to show off his games, the E3 before launch. He has numerous reason for that, one being that he doesnt like seeing the same games shown off 3 or 4 E3's in a row.

Plus there will still be like 6 months after this years E3, which is more than enough time to build hype, especially if the game shows off great at E3.
Perfect Example was Fallout 4 and 76, both shown and released within months. I see Starfield being the same, I cannot wait.

That being said, i really should start and actually finish Skyrim at some point
 

sainraja

Member
I was not calling you out for being unwelcoming, but exactly what you say about “thread used to police others and tag them as fanboys / invalidate their opinions” which is what I was noticing. Threads like these start to derail with either people stoking the fire and provoking others, preemptively calling out for the other group fanboys, circling the wagons and try to make sure people they do not like are kept out of the thread in one way or the other. This is the unwelcoming part.
Don't feed him. He jumped in to defend the person whose post, was doing exactly what he claims not to be doing (referring to jank/glitches). And I am also not taking the bait he has been trying to set up (now he just seems desperate) but the point of my post wasn't to tag anyone as a fanboy; I was just pointing out to someone else to ignore Concern (since his post was just fanboy bait, what he jumped in defense of); Concern was saying something about something that didn't really happen in this thread (he got triggered by the first post for some reason lol); that post of his is now gone so all is well and we should end this discussion right here instead of continuing...there is no point.
 
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Bramble

Member
You sell the available products. That is basic sales. Customer will buy your products, when they see it.


Spiderman no way home was in that year. Some people will click on the spiderman game trailer. That is normal.


it would. No one is denying that. Its spiderman. And the trailer comeout, when there was a trailer for No way home. The hype would be big.

You're not getting it. Someone said they are selling everything they make, which is false, since Series S is physically present in al lot of stores around the world.

Fair enough, No Way Home was in that year. Apart from that the name of the trailer states "Marvel's Spider-Man 2 - PlayStation Showcase 2021: Reveal Trailer | PS5". I doubt 10 million people accidentally clicked on the wrong trailer. But ignore that: my point stands: they can use all the hype possible imo. In other words: there would be way more hype and buzz if we got some good looking pristine gameplay by now, especially since it's a completely new IP. It's very hard to establish a new IP.
 

kingfey

Banned
You're not getting it. Someone said they are selling everything they make, which is false, since Series S is physically present in al lot of stores around the world.
Doesnt that mean, they are selling it.

What do you think, selling means? Because you are not selling low stock. You are selling what you put in the store. By putting it on the store, people will pick it up. That is what you dont get.

But ignore that: my point stands: they can use all the hype possible imo. In other words: there would be way more hype and buzz if we got some good looking pristine gameplay by now, especially since it's a completely new IP. It's very hard to establish a new IP.
You will get more hype, if the company produced big hits in the past.
Look at wolverine. It has a big hype, because insomniac made Spiderman ps4. Same thing for starfield for bethesda.
 
Cannot Wait Adhir Kalyan GIF by CBS
 

NickFire

Member
I hope the news is true and the devs are on track to release a polished big game on time. But there is no way I am treating mere rumors of such, almost a year out, as true when I haven't even seen legit gameplay. I'm never falling for that again.
 

Fare thee well

Neophyte
Go play skyrim.

People want exploration game like skyrim om space, and that is what starfield is.

Exploration is what bethesda is good at. Marrowind, oblivion and skyrim.
I guess I don't value track record when it comes to games. Yes, it makes me pay attention to future games by a company, but hype is just not enough for me to trust anything. I'll be excited and impressed when I can see the game is more than concept art and a jpeg. In the last 10 years I've seen a lot of companies with 'great track records' fail catastrophically and fall victim to terrible management decisions.

And no I'm not a hater. I loved Morrowind, Skyrim, Oblivion, and even Fallout 4 a lot. If Starfield is a great rpg, I'm no threat to anyone.
 

Andodalf

Banned
There’s barely any interaction with the world in recent Ubi games though, barely any AI scripting or NPC behavior. Just spend 5 mins in a village in AC Odyssey or Valhalla and you’ll see even Oblivion has a more believable and living open world than Ubi games (NPCs following a schedule, reacting to you, etc.).
Well oblivion has a more alive open world than any non Bethesda game, so this is pretty meaninglessness. AC never claims to be that sort of game.
 

isoRhythm

Banned
more grounded but hey, humans definitely didnt built that giant structure
Honestly think it will be way cooler without aliens, and then adding bits of lore to hint at potential extra-terrestrial species existing in another galaxy, would be pretty cool IMO
 
How big is Skyrim — in terms of world and overall gameplay (hrs)? I will check it later today but hope it's on Game Pass so I will give it a go.
My friend showed it to me once, saying how you can switch between first person and third person view but I still avoided it because I thought it was designed with FPS in mind and I did not touch FPS games back then.

Funny enough, nothing has made me appreciate Bethesda's games more than Cyberpunk 2077. I played Oblivion, loved it, played Skyrim and loved that, too. I never got into Fallout because I assumed it was just a clunky looking shooter. Had no idea it was truly an RPG. I didn't take the time to learn about the game. If not for the Fallout 4 Xbox One X update, I would have never given the Fallout franchise a try, and I'm happy I did.

Just like you, I prefer 3rd person titles. I found the animations and combat of Bethesda games impossible to truly appreciate, but what I realized was that, though it would be so much nicer if it animated way better and looked cooler, I was thinking about things entirely the wrong way. Games often require you to suspend disbelief, and to allow a game to "play like a game," and when you understand that, you come to appreciate a lot more of what's going on around the game. You take note of all the various systems that are actively working in the game at any given moment, and collectively it's all pretty fucking impressive and fun.
 

sainraja

Member
Funny enough, nothing has made me appreciate Bethesda's games more than Cyberpunk 2077. I played Oblivion, loved it, played Skyrim and loved that, too. I never got into Fallout because I assumed it was just a clunky looking shooter. Had no idea it was truly an RPG. I didn't take the time to learn about the game. If not for the Fallout 4 Xbox One X update, I would have never given the Fallout franchise a try, and I'm happy I did.
For me, at the time, being first person was enough to ignore a game completely. Resistance changed that for me. Now Destiny 2 is the game I find myself playing daily lol.

Just like you, I prefer 3rd person titles. I found the animations and combat of Bethesda games impossible to truly appreciate, but what I realized was that, though it would be so much nicer if it animated way better and looked cooler, I was thinking about things entirely the wrong way. Games often require you to suspend disbelief, and to allow a game to "play like a game," and when you understand that, you come to appreciate a lot more of what's going on around the game. You take note of all the various systems that are actively working in the game at any given moment, and collectively it's all pretty fucking impressive and fun.
I guess I do prefer 3rd person over first but a game being first person is not a turn off anymore. As for suspension of belief, that's not really a big problem for me (usually), specially if the game is engaging enough — last generation, that game ended up being Breath of the Wild. Nintendo nailed it.
 
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kingfey

Banned
I guess I don't value track record when it comes to games. Yes, it makes me pay attention to future games by a company, but hype is just not enough for me to trust anything. I'll be excited and impressed when I can see the game is more than concept art and a jpeg. In the last 10 years I've seen a lot of companies with 'great track records' fail catastrophically and fall victim to terrible management decisions.

And no I'm not a hater. I loved Morrowind, Skyrim, Oblivion, and even Fallout 4 a lot. If Starfield is a great rpg, I'm no threat to anyone.
That doesn't mean you can't hyped for.

You can say this now, but when your favourite game is being made, or they are doing new IP, you will be excited for.

If the game is bad, then it's bad. Nothing lost.
 
That doesn't mean you can't hyped for.

You can say this now, but when your favourite game is being made, or they are doing new IP, you will be excited for.

If the game is bad, then it's bad. Nothing lost.

Exactly. Studio makes games people absolutely love, and are among the best universe and world builders out there. So when they say they're building a brand new epic singleplayer RPG in a sci-fi universe, one they've been thinking about for 25 years, something that was second on their list of things they most were excited to make following the Fallout franchise, that's all the reason in the world to be hyped and excited. We don't need to see gameplay to be excited for it. Did we all need to see Avengers: Infinity War before it dropped to be excited about that? Should the game be revealed, and it turns out to be absolute trash, then obviously our excitement and hype was misplaced, but we all lose nothing in being excited. I didn't need to a see a lick of gameplay back when Blue Dragon and Lost Odyssey were announced by Hironobu Sakaguchi. I just know I love the man's work, I like the way he designs games, and the games he has made are among my favorite all-time.

So, yea, it's okay to be very excited about Starfield. I'm dying to get more information, and to see the first gameplay for this game.
 

Bernkastel

Ask me about my fanboy energy!
I was not calling you out for being unwelcoming, but exactly what you say about “thread used to police others and tag them as fanboys / invalidate their opinions” which is what I was noticing. Threads like these start to derail with either people stoking the fire and provoking others, preemptively calling out for the other group fanboys, circling the wagons and try to make sure people they do not like are kept out of the thread in one way or the other. This is the unwelcoming part.
The point is the initial exchange between me and Concern was not worth anything for a third party to get so worked up and start namecalling. We were not talking about any of the people that later interjected themselves into the conversation and neither was any statement at that point aimed at any community. If someone willingly inserts himself and says "I am calling out fanboys" then he better not complain about being called out.
Don't feed him. He jumped in to defend the person whose post, was doing exactly what he claims not to be doing (referring to jank/glitches). And I am also not taking the bait he has been trying to set up (now he just seems desperate) but the point of my post wasn't to tag anyone as a fanboy; I was just pointing out to someone else to ignore Concern (since his post was just fanboy bait, what he jumped in defense of); Concern was saying something about something that didn't really happen in this thread (he got triggered by the first post for some reason lol); that post of his is now gone so all is well and we should end this discussion right here instead of continuing...there is no point.
None of the posts were deleted and you can still quote all the way to where it started, there is not a single post in that exchange about "jank and glitches". You complain about taking bait and feeding, yet you are very eager to preach others in this very thread about " desperate fanboys", funny that you never think none of the fanboy complaints that you try to accuse others by derailing ever applied to you?
 
No, it doesn't have "all of the same core issues." It was way more stable, way less buggy, to the point where I never experienced a single crash or game breaking bug in my 70 hours of playing (just some occasional glitchiness, but not even as bad as Witcher 3 at launch).

Whether or not the game was what you thought it would be is kind of another matter. It wasn't GTA, and the GTA-like elements (AI related to driving and cops) were incredibly underbaked), but for those of us that just wanted an open world, lore rich Deus Ex-ish game were pretty happy with it.
Being "better than the last-gen consoles" is not high praise. It's nice that you experienced little problems but that wasn't the case for many gamers, even on PC.

Also, I felt this game failed as an interesting open-world game but MOST IMPORTANTLY, as an RPG. I never said I expected a cyberpunk GTA. I think Cyberpunk fully polished is a slightly above-average game. That's my opinion.

All me to refresh your memory. All played on PC and all completely acknowledge that the game is full of bugs.





 

sainraja

Member
The point is the initial exchange between me and Concern was not worth anything for a third party to get so worked up and start namecalling. We were not talking about any of the people that later interjected themselves into the conversation and neither was any statement at that point aimed at any community. If someone willingly inserts himself and says "I am calling out fanboys" then he better not complain about being called out.

None of the posts were deleted and you can still quote all the way to where it started, there is not a single post in that exchange about "jank and glitches". You complain about taking bait and feeding, yet you are very eager to preach others in this very thread about " desperate fanboys", funny that you never think none of the fanboy complaints that you try to accuse others by derailing ever applied to you?
Please find me the post quoted in this post.
It was deleted or removed.

Here's a screenshot of what happens when you try to find it:
MUMroAn.png


Screenshot of the actual statement (that is taken from the quoted post) I was warning PropellerEar PropellerEar about, which started their back/forth.
YRVD2Jk.png


I was responding to the person who took his bait and that got you offended somehow — I didn't know you were best buds. lol.
You need to let it go. It's embarrassing at this point. Let's take it to PM if you still can't.

Keep in mind, your buddy said this very early into this thread.
 
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Bernkastel

Ask me about my fanboy energy!
Please find me the post quoted in this post.
It was deleted or removed.

Here's a screenshot of what happens when you try to find it:
MUMroAn.png


The actual post:
YRVD2Jk.png


I was responding to the person who took his bait and that got you offended somehow. lol.
You need to let it go. It's embarrassing at this point. Let's take it to PM if you still can't.
That post is completely unrelated to the conversation we were having. You were responding to a quote that will eventually lead you to this post if you keep opening the quotes. Its embarrassing that you are still making stuff up. Also here is your original post if you wanted a shortcut to get started.
 
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sainraja

Member
That post is completely unrelated to the conversation we were having. You were responding to a quote that will eventually lead you to this post if you keep opening the quotes. Its embarrassing that you are still making stuff up.
Uh what...now you've completely lost it or you forgot how you pulled me into it your own tussle with whomever. I simply warned Prop to ignore Concern by highlighting him as a trollmaster (which got you triggered and the post I am now pointing out — the deleted one — is what my basis was for calling him that, and remember you quoted me). Anyway, I am taking any further requests for commentary over here: Continue.

EDIT
So I went back through the conversation he was pointing me towards (to my horror that little exchange between them is even worse than the original bait by Concern, which I thought started it at all — he somehow thinks it was his post that got me to warn Prop lol but no matter) — in the conversation he was pointing me to, they're just acting like little bullies. So, my point stands about how they like to behave in these threads and then they throw tantrums. Gotta be careful when (mistakingly) poking the hive again. :D
 
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Bernkastel

Ask me about my fanboy energy!
Uh what...now you've completely lost it or you forgot how you pulled me into it your own tussle with whomever. I simply warned Prop to ignore Concern by highlighting him as a trollmaster (which got you triggered and the post I am pointing out as now missing is what my basis was for him that - you quoted me). Anyway, I am taking any further requests for commentary over here: Continue.
This is really embarrassing. I am done with this guy.
 
Those really were not that buggy for me. In fact, I thought Fallout 4 was decently polished. I could count the number of bugs on my two hands when that game came out.

Same, I played every major Bethesda Elder Scrolls title since Oblivion at launch, and didn't encounter many, if any, issues with bugs at all. I didn't play any of the Fallouts at launch. As I mentioned before, didn't become a fan of the series till the Xbox One X upgrade of Fallout 4.
 
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