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Horizon Forbidden West - Digital Foundry Tech Review - A PS5 Graphics Masterclass

Tschumi

Member
I replayed HZD and finished literally minutes before booting up HW. The first thing I'll say is Performance mode is absolute dogshit. It's hilarious that Sony shipped it like this. Five minutes into the beginning and there is a huge sprawl of red blight that is so bad looking that I couldn't believe it. Even Aloy has massive shimmering and aliasing, it's pathetic. A straight 1440p would have been significantly better looking than this abomination. I don't know what their obsession is with CBR but they need to use new techniques for when it isn't appropriate.

As for Resolution mode, while it's absolutely breathtaking, it plays like shit as well. It's fine when you are just walking around but as soon as you get into combat with multiple enemies it feels terrible. Having just finished HZD, and Frozen Wilds in particular, the thought of fighting a Fireclaw or Scorcher at 30 fps makes me want to vomit. Fast paced combat with precise movements feel nearly impossible in this mode.

Honestly, the game is disappointing all around. Both modes have significant drawbacks that make me not even want to play until they either patch the game, or the PC version is released.
I can take this, at least you tried it before you complained (played the starting portion at least), you must have a bling, bigass tv.. maybe they shouldn't upscale to 4k for performance and just make it 1440 or 1080
 

rofif

Can’t Git Gud
I would be willing to bet my 3070 will handle it just fine at 60. It certainly has a lot more flops then what’s in either console.
It sure would. Even with Carmack old "you need 2x more power on pc to match console". Consoles have 10, you have 20flops
 

Bojji

Member
I stared yesterday and 60FPS with motion blur turned off is the way to play it. IQ reduction is not fun but gameplay is so much better... (and game still looks very good).
 

rofif

Can’t Git Gud
I stared yesterday and 60FPS with motion blur turned off is the way to play it. IQ reduction is not fun but gameplay is so much better... (and game still looks very good).
It is not the way to play. Especially turning off motion blur. 60fps is not enough frames to fully convey proper motion. Your brain needs these gaps filled. You are not supposed to be delivering fully static images to your brain every few ms.
I will not convert you but I want you to try motion blur :p
 

Bojji

Member
It is not the way to play. Especially turning off motion blur. 60fps is not enough frames to fully convey proper motion. Your brain needs these gaps filled. You are not supposed to be delivering fully static images to your brain every few ms.
I will not convert you but I want you to try motion blur :p

Motion blur creates ugly artifacts when moving the camera and that's probably combined with CB artifacts and usual TAA ghosting.

BIdUHZT.jpg
TyntJFn.jpg


MB turned off reduces that.
 

RafterXL

Member
This? Doesn't bother me at all
Cool. Doesn't mean it's not there. Motion blur makes this game look worse in Performance mode.
Time for checkerboard rendering to die, nobody is impressed anymore.
Just go to 1440p at 60fps, it would surely be better than both these modes, 30fps is horrible.
Exactly. This has, easily, the worse image quality of any first party PS5 Performance mode because of CBR.

Honestly, HDZ looks better than HFW looks in Performance mode because of all the cutbacks and IQ issues. Feels like a tacked on mode, which is why they never showed any clips of it prior to release.
 
You know how i don't get an itchy bum? I changed my wiping style and don't stop until the paper comes back white. Haven't had an itchy arsehole in about 10 years, unless I've been forced to rush in a nasty public toilet.

Can confirm it cost less than $60 (+installation).

Also, horizon forbidden west.
I can tell you work a office job of some sort. Few counters. Your extra TP adds up over time, installation takes 10 minutes and requires no tools, some of us were blessed with beards in our cracks.
Horizon sure is gorgeous.
 
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ZywyPL

Banned
Man it is not 1800p... both games you guys are talking have temporal injection... the base resolution is way lower and when moving the image become blurry.
Native 1800p should be fine in 4k TVs in both static and moving.

Yup, pople seem to not to be aware what CBR is. Native 1800p is 3200x1800, so really close to 4K, whereas CBR means either 1600x1800 or 3200x900, which is 2,88M pixels, for comparison 1440p is 3,68M, so no wonder HFW performance mode looks so blurry.
 

Vick

Member
How are people praising the graphics, when it looks like straight poo on performance mode? The game is unplayable for me since I can't stomach 30fps anymore.
Man, this fucking Thread..




This entire video is in Performance Mode, and looks much worse than the actual game would because was recorded with HDR on.

Straight poo indeed.. yet curiously, better looking than 99.9% of games on the market?
 

TheKratos

Member
Yup, pople seem to not to be aware what CBR is. Native 1800p is 3200x1800, so really close to 4K, whereas CBR means either 1600x1800 or 3200x900, which is 2,88M pixels, for comparison 1440p is 3,68M, so no wonder HFW performance mode looks so blurry.

Is the performance mode native 1800p in Forbidden West? It looks blurry as hell at times.
 

Hunnybun

Member
I'm not taking a shot at you, but i genuinely pity you, and anyone else who has been so caught up in fps that it can actually dissuade them from playing a highly narrative driven game.

I was watching some random DF video the other day and they said "you remember when we thought the ps2 hardware would mean the end of 30fps?", for real, 30fps is never going to go, and it is NOT a prerequisite for a technically impressive game, LEAST of all a story driven one.

There's more to it than that.

Firstly, I said I prefer to wait to see if the situation improves. I don't think it's impossible that it will. I'm not unwilling to play it at 30, but I'd just rather not if there's a good alternative.

Secondly, I didn't actually like the first Horizon very much at all. This one seems to be improved, but truth be told, I'm not exactly itching to play it.

I've plenty of other stuff to play, and like I said, GT7 is out soon anyway.
 
+1 for death to CBR at least in this game as it obviously doesn't work too well. I'd rather have a third mode with dialled back settings and whatever res they can hit and still get 60fps as I'd take a few fewer trees or less moss if it meant pristine image quality.

Look at these straight out the 90s textures courtesy of checkerboarding.

n8w2AY1.jpg

N1Rw0bo.jpg

CpPW1Ky.jpg

9TGmW8j.jpg


The lighting is kind of weird too.

Sometimes things glow like lightbulbs with no light source.

LOuCNom.jpg


It can toggle on and off depending on camera position which can look awful.




It can bleed through the scenery which I find super distracting.




For people relying on YouTube videos to show performance mode doesn't look that bad the compression actually hides the grain and shimmering so it only looks a little blurry compared to resolution mode but in person it honestly looks atrocious as you get the holy trinity of shimmer/bad aliasing, grain over all vegetation and also get a blurry image anyhow compared to 4k.
 

Hunnybun

Member
Time for checkerboard rendering to die, nobody is impressed anymore.
Just go to 1440p at 60fps, it would surely be better than both these modes, 30fps is horrible.

There are so many options that would apparently be better, that's why it's so frustrating.

1440p is usually very clean, so that would almost certainly be better.

40fps is miles better than 30, and the game is locked at 4k, so surely feasible.

They could lower a few settings to get something in the region of 1620p. Or maybe even 4kcb would look ok, it usually does, after all.

They could drop to 1800p native and unlock the frame rate, so at least we could take advantage of VRR once that's available.

I mean, from the sounds of it, even PS4 settings at 4k60 sounds like it'd be an improvement!
 

Vick

Member
The complaint appears to stem from how the game looks in motion, not in a screenshot. So you may have missed the point here.
I posted a 1:38:42 long video.. but no, that's not enough. I posted screenshots, but no, still not enough.

There's a whole Thread on Reee about this, i have read enough to know that shimmering and any other kind of artifact is more noticeable in Resolution Mode, mostly due to the sharpening added in that mode.

But even if that wasn't the case.. straight poo?

Next time studios won't give a fuck and either skip Performance mode entirely or reduce settings in it just to please unreasonable people. We really don't deserve shit.

I mean, from the sounds of it, even PS4 settings at 4k60 sounds like it'd be an improvement!
indignation-jump.gif
 
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RafterXL

Member
I posted a 1:38:42 long video.. but no, that's not enough. I posted screenshots, but no, still not enough.

There's a whole Thread on Reee about this, i have read enough to know that shimmering and any other kind of artifact is more noticeable in Resolution Mode, mostly due to the sharpening added in that mode.

But even if that wasn't case.. straight poo?

Next time studios won't give a fuck and either skip Performance mode entirely or reduce settings in it just to please unreasonable people. We don't deserve shit.


indignation-jump.gif
First off, that's bullshit. The shimmering in resolution mode has nothing to do with the shimmering and crawl in performance mode. One was caused by sharpening the other is caused by lower resolution plus CBR, so it's literally impossible that the problems in Performance are more pronounced in Resolution because it doesn't even use CBR.

Also screenshots don't show dick, it's in motion that is the problem, neither do compressed youtube videos. This shit looks worse than straight 1440p by a LARGE margin and having played both games back to back FW has worse IQ than ZD because of it.

So, yeah, straight poo for a flagship Sony title considering how much better they've done with literally every PS5 release. Next time they'll better because this is terrible.

Honestly, though, if you got 5 minutes into the game and didn't notice how awful the blight looks right from the start, you're probably blind anyway.
 

SlimySnake

Flashless at the Golden Globes
First off, that's bullshit. The shimmering in resolution mode has nothing to do with the shimmering and crawl in performance mode. One was caused by sharpening the other is caused by lower resolution plus CBR, so it's literally impossible that the problems in Performance are more pronounced in Resolution because it doesn't even use CBR.

Also screenshots don't show dick, it's in motion that is the problem, neither do compressed youtube videos. This shit looks worse than straight 1440p by a LARGE margin and having played both games back to back FW has worse IQ than ZD because of it.

So, yeah, straight poo for a flagship Sony title considering how much better they've done with literally every PS5 release. Next time they'll better because this is terrible.

Honestly, though, if you got 5 minutes into the game and didn't notice how awful the blight looks right from the start, you're probably blind anyway.
They should’ve implemented a 1440p mode with dynamic scaling. So is it has to drop it only drops in action and you likely wouldn’t notice it.

Their cb solution isn’t cutting it in this game which is weird because it was excellent in horizon in both 30 and 60 fps.
 

Vick

Member
So, yeah, straight poo for a flagship Sony title considering how much better they've done with literally every PS5 release. Next time they'll better because this is terrible.
Yeah, where every single one of them had to cut things, important things, out of the Performance Mode in order to deliver 60fps.

But not this one, and the problem is? That Performance Mode doesn't look as good as the sharpest 4K signal ever outputted by the Console..

I repeat, we don't deserve shit.

Honestly, though, if you got 5 minutes into the game and didn't notice how awful the blight looks right from the start, you're probably blind anyway.
20/20 here..

Now kindly calm your ass.
 
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Hunnybun

Member
I posted a 1:38:42 long video.. but no, that's not enough. I posted screenshots, but no, still not enough.

There's a whole Thread on Reee about this, i have read enough to know that shimmering and any other kind of artifact is more noticeable in Resolution Mode, mostly due to the sharpening added in that mode.

But even if that wasn't the case.. straight poo?

Next time studios won't give a fuck and either skip Performance mode entirely or reduce settings in it just to please unreasonable people. We really don't deserve shit.


indignation-jump.gif

Tbf isn't reducing settings intelligently what optimisation is all about, rather than just destroying one aspect of fidelity?

You want to scatter the cuts across as many elements as possible.
 
I can’t tell who is trolling in here and who isn’t.

My only complaint is the SSAO, but this seems to be standard with most new games. I hate how shadowing just disappears when you move the camera around. Games need a better option than SSAO.
 

Vick

Member
Tbf isn't reducing settings intelligently what optimisation is all about, rather than just destroying one aspect of fidelity?
No, it's just another way to deliver 60fps.

We reached such a peak of nonsense it was actually said PS4 settings at 4K/60fps would be preferable..

You'd actually, unironically take this difference:




In draw distance/lighting/particles/geometry/shadows/vegetation/clouds/water/textures/etc., over a difference so DRAMATIC you can't even notice in 4K/60fps side by side videos on Youtube..

 

Hunnybun

Member
No, it's just another way to deliver 60fps.

We reached such a peak of nonsense it was actually said PS4 settings at 4K/60fps would be preferable..

You'd actually, unironically take this difference:




In draw distance/lighting/particles/geometry/shadows/vegetation/clouds/water/textures/etc., over a difference so DRAMATIC you can't even notice in 4K/60fps side by side videos on Youtube..



I haven't played the game so I'm not willing to say anything definitive about it.

However, I've seen the DF and gamersyde videos on my tv, which are the best facsimiles I have at the moment, and the resolution mode looks SIGNIFICANTLY better in those.

To me it looks like a game with lots of fine detail that really shines at a high native resolution. I wouldn't be that surprised if PS4 settings at 4k looked better than PS5 settings at 1800cb, because the latter doesn't seem to look that great.

However, that's the extreme case, and almost certainly wouldn't be necessary. I'm sure several judicious cuts to the settings could be made that aren't especially noticeable but that would allow a resolution of 1600p or so, so you'd get way more fidelity overall than the current situation.
 

Vick

Member
To me it looks like a game with lots of fine detail that really shines at a high native resolution. I wouldn't be that surprised if PS4 settings at 4k looked better than PS5 settings at 1800cb, because the latter doesn't seem to look that great.
So in order to have those high frequency details to shine as they do on native 4K + Sharpening, it's better to destroy the whole damn game graphics..

My advice at this point is to simply not buy the game. Wait for the PC port, spend $4k on a rig and enjoy native 4K at rock solid 60fps.

I'm sure several judicious cuts to the settings could be made that aren't especially noticeable but that would allow a resolution of 1600p or so, so you'd get way more fidelity overall than the current situation.
The moment they do this i either stop playing the game altogether on PS5, or find a way to never download patches (which are currently needed for much more important things).
 

Inviusx

Member
So, the experts at DF say that they chose to play the game in 30 fps mode, however, NeoGaf experts claim this is unplayable. Who do I believe?
Oh wait…. I’m playing the game now in 30fps mode and it’s absolutely fantastic.

Well from reading this thread it sounds like if you can stomach going back to 30fps then it's a better option than Performance mode anyway.
 

Hunnybun

Member
So in order to have those high frequency details to shine as they do on native 4K + Sharpening, it's better to destroy the whole damn game graphics..

My advice at this point is to simply not buy the game. Wait for the PC port, spend $4k on a rig and enjoy native 4K at rock solid 60fps.


The moment they do this i either stop playing the game altogether on PS5, or find a way to never download patches (which are currently needed for much more important things).

I didn't say it was better. I said it MIGHT be better to "destroy" perhaps 20% of the visual quality (because despite the nice upgrades, the PS4 version does still look really nice).

Image quality is really important IMO. Everyone raves about the Matrix demo, but for me it looked worse than most actual next gen releases, and solely because of bad IQ.

You know what's a better solution than paying £3k to play an uncompromised version of a game? Not playing the game.

Finally, I don't know why you're acting so outraged at the notion of lowering settings to hit 60 versus destroying IQ to hit 60. It's what virtually every other performance mode has done, and generally the cutbacks are imperceptible.

You make a hefty but not disastrous cut to resolution, a few cutbacks of the most luxurious settings, and hey presto, you've got a 60fps mode that looks almost as good as the fidelity mode but at a high frame rate. Ratchet, the Spider-Man games, Demon's Souls, the Uncharted remasters all achieved that very elegantly.
 

Salz01

Member
I do have to agree with some negative comments about the graphics here. Overall it looks great, in 30fps mode. The one annoying thing, at least for me is the light source. Standing next to a campfire Alloy doesn’t illuminate. It’s a small thing but, I pick up on it too.
 

Vick

Member
Finally, I don't know why you're acting so outraged at the notion of lowering settings to hit 60 versus destroying IQ to hit 60.
Because i've wondered for years what they were going to do with the Performance Mode.. and once realized the only difference was in resolution, and that said resolution wasn't 720p or shit like that, i couldn't have been any more satisfied. Unlike some, i have realistic expectations.

But no, now Guerrilla will "fix" the game because when playing with +50 sharpness on uncalibrated TV's the reconstruction artifacts on foliage are noticeable..

Who knows, maybe they'll find a way to reduce it without the need for additional downgrades.. but i have my doubts about it.

Ratchet, the Spider-Man games, Demon's Souls, the Uncharted remasters all achieved that very elegantly.
All games where the usual 30fps lovers are constantly saying 4K mode looks much better anyway.
 

Hunnybun

Member
Because i've wondered for years what they were going to do with the Performance Mode.. and once realized the only difference was in resolution, and that said resolution wasn't 720p or shit like that, i couldn't have been any more satisfied. Unlike some, i have realistic expectations.

But no, now Guerrilla will "fix" the game because when playing with +50 sharpness on uncalibrated TV's the reconstruction artifacts on foliage are noticeable..

Who knows, maybe they'll find a way to reduce it without the need for additional downgrades.. but i have my doubts about it.


All games where the usual 30fps lovers are constantly saying 4K mode looks much better anyway.

You seem to be making two different arguments.

If you're saying that the performance mode is fine and it's just people with badly calibrated tvs needlessly complaining, then that's reasonable.

But it doesn't follow from that that any reduction in resolution will always be better than an offsetting reduction in settings.

And I'm sure the usual idiots like ethnospaz did complain about even good performance modes, but the complaints about HFW seem to be MUCH more widespread than that.
 

RafterXL

Member
20/20 here..

Now kindly calm your ass.
Sure. I mean, there's just a huge ass tech support thread on Reddit saying everything I've said and Guerrilla has responded to multiple people about looking into it, but whatever.

And the opening scene of the game shows what I'm talking about, so it's hilarious you claim to be 20/20 but didn't notice it. Do you even own the game and have you even tried Performance mode?
 

Arioco

Member
I have a wierd issue where when moving the camera the grass loses a little colour, its really offputting. PS5, any fixes or ideas what it is?


Have you tried disablig motion blur? Try the game with and without it and tell us if you notice any difference in that color shifting you mention.
 

decisions

Member
I have a wierd issue where when moving the camera the grass loses a little colour, its really offputting. PS5, any fixes or ideas what it is?



The whole environment slightly changes color when you move the camera.

“graphics masterclass” my ass. The game is impressive in some ways and disappointing in others.
 

ethomaz

Banned
I'm just gonna quote one of the comment from a PC gamer that I've found on the internet.

When they use the term "unplayable" they are not exaggerating, this is really how motion sickness feels like if your brain had been trained to used to 60 fps and above for 20+ years.

The gift of console gamer however, is that they are very adaptable, going from lower frame rate to higher is way easier from going high to low due to the nature of how our brain process movement in real life.
Is that from person to person? Or just training thing?

When you guys talks about that “motion sickness” with 30fps I can’t help but to relate with how some people can read books traveling in a car while others not… I can just fine but my wife get nauseated near the point to vomiting.

So it is a by person thing?

But thinking a bit more I remember that when I had 14 years old I started to study in a school in another city with a traveling of 33km… so it took with the stops to get more students 40-50 minutes in the bus.

I used that time to study… and at fist I really feel some nausea but after doing it some days it become normal… so I can read from that anything with car in movement just fine… and I can play 30fps game just fine to the point to not know if a game is 30fps or 60fps unless I play these two difference framerate in sequence in a small internal of time.
 

ethomaz

Banned
No it didn’t fix anything on distant foliage/blight/trees, and it’s pretty lame that GG acts like it’s fixed after restarting twice. The aa/reconstruction solution blows. I’ll admit 30fps mode looks incredible, super sharp and high quality textures. Perf mode seems like an after thought, very surprising.
Maybe there is a confusion with what is fixed.
This is what Guerrilha said they fixed:

 
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