Well, you could think of Gamepass as "forcing" devs to put their game on it for whatever MS is offering or they'll be left in the dust as people are being taught that games aren't something you buy.
I'm grew up as a PC games and If there is something I like are demos.
The price point Sony chose also excludes most indie devs and shorter games, so they are "safe" from this. I'm pretty sure bug publishers releasing AAA games can afford to let people play for 2 hours to make sure they really want to buy it.
How would that be an excuse for a delay when they have three months after the game is released to provide the time trial?
If your game is 4 hours, you might want to lock more content.
So you can play just the first hour for 2 hours total or something.
But this is the biggest issue:
Three months for a countdown
me coding vewy hard
Seriously they've built and tested this feature themselves. They'll obviously want to make this as intuitive as possible just as they've done with the cards, trophies, dualsense etc.
So presumably this alternate reality you hypothesise about doesn’t include reviews, streaming, YouTube, forums, steam refunds or indeed services like gamepass where a lot of those mediocre games land on Xbox. You know - the places people learn about games already …
There is no downside to this solution except that it is not universal for all games and instead Sony had to force it and lock it behind a paywall so devs wouldn’t shit the bed over it.
With any luck devs will add the timer and make it available to everyone and that will become the norm going forward for all games.
IMAGINE this feature during cyberpunks launch
Surely this could effect games sales massively?
Would be written in the next new developer terms.Does it say anywhere that developers dont get paid for a "demo" (since they get paid by having their game be part of ps+p), or is that just a person making conclusions in 2022?
Would be written in the next new developer terms.
Also this will basically prevent new paid CoD games coming to Playstation after the Microsoft merger.
Microsoft wants the "free" game on Game Pass not a competing platform.
Would be written in the next new developer terms.
Also this will basically prevent new paid CoD games coming to Playstation after the Microsoft merger.
Microsoft wants the "free" game on Game Pass not a competing platform.
Surely they would have to be compensatedOh wow. Using 3rd party games to push your higher subscription tier without having to pay them anything?
You need Game Pass to try the game before you can buy it.It's only two hours, It would surprise me if MS considered that as competition for their service.
You need Game Pass to try the game before you can buy it.
Or you don't need Game Pass and can just try the new CoD on Playstation.
This is the biggest no go.
Surely they would have to be compensated
Would be written in the next new developer terms.
Also this will basically prevent new paid CoD games coming to Playstation after the Microsoft merger.
Microsoft wants the "free" game on Game Pass not a competing platform.
Easy:
Hard:
I think people are not seeing the bigger picture here. Sony are not forcing devs to do it, they will be PAYING them to do it.
Devs/pubs will be getting a cut of the subscription money for this. Sony are not putting guns to their heads of threatening to not sell their games if they refuse. This is not strong arming or using their market position tactics.
If a dev decides the cut isn't enough? Technically the dev just have a choice but it's not much of a choice.I think people are not seeing the bigger picture here. Sony are not forcing devs to do it, they will be PAYING them to do it.
Devs/pubs will be getting a cut of the subscription money for this. Sony are not putting guns to their heads of threatening to not sell their games if they refuse. This is not strong arming or using their market position tactics.
I didn't read the article, but I i will do. I cannot imagine that will not be paying them something for doing demos for which son is using to justify their highest paying tier subscription service.That's not the way the referenced article is written at all, but maybe they have this all wrong.
The only company that would.huh, Sony has that amount of power to do so especially for devs outside of 1st party studios?
I didn't read the article, but I i will do. I cannot imagine that will not be paying them something for doing demos for which son is using to justify their highest paying tier subscription service.
Unless everyone thinks that Jim is referred to as Don Ryan, and everyone is getting offers that they cant refuse
If a dev decides the cut isn't enough? Technically the dev just have a choice but it's not much of a choice.
I wonder if this would allow devs to get out of marketing deals. Imagine ABK refusing to put out a trial? I wonder legally what happens.
Same as gamepass. That is why it was always announced as "select games" A demo of COD or GTA or whatever juggernaught will be costly. No we are not talking exclusive moneyhat sums, but costly none the less. |Especially day one.If a dev decides the cut isn't enough? Technically the dev just have a choice but it's not much of a choice.
I wonder if this would allow devs to get out of marketing deals. Imagine ABK refusing to put out a trial? I wonder legally what happens.
Yeah, I assume that games and future games under marketing deals like ABK won't be subject to this but it would be 'interesting' legally if not.Probably why this is not retroactive. New contracts agreed to by the publishers will have the new "timed trial" language. Contracts and marketing deals already in place will more than likely be unaffected.
They can‘t make it retroactive. If they did, then people wouldn’t need to buy Knack.Probably why this is not retroactive.
They can‘t make it retroactive. If they did, then people wouldn’t need to buy Knack.
Would be the beginning of the end for PlayStation.
this reminds too much of the Apple + U2 thingySony should retroactively require gamers to buy Knack 1 and 2.
Read what I said again, do you notice that I'm not actually saying that MS is literally forcing devs to put their games on Gamepass? They are just pushing for it as much as possible.Microsoft isnt forcing anybody to put their games on to gamepass, have you any evidence they are forcing games on to game pass?
Not good.
1) Refunds should be available to EVERYONE. Not just people who pay $120 a year.
2) No dev should be forced to offer trials to EVERYONE. People who PAY $70 for a game are in it because they WANT to buy the game. This will bring in users who dont want to buy the game or on the fence and this will cost devs more sales.
Dumb idea. It isnt good for either devs or consumers.
To be fair, a 2 hour trial of Death Stranding would'nt do the game justice. Seems like half of people drop out at the 2 hour mark. Me included - and not everyone is so dedicated to gaming that they power through an initially poor first experience. That includes a few of my favorite games, including Bloodborne and Death Stranding.Doesn't apply to Square Enix or Kojima games.
As if every publisher is going to comply.
Why would you make a two hour trial to your upcoming game that will probably lose you sales even if the demo is great?
Some people are happy trying a game out and getting it out their system, as that urge to try the game is suddenly gone.
???
It's their system, they can sell or not sell whatever they want on it. And devs would be really, really stupid to not sell at all on Playstation given the chance.
The bet is once people play the "Game" they'll enjoy it and buy it at that time or when it goes on sale. Not sure how this is a net negative for devs or gamers.
Demos aren't a bad idea and should be universal...a pice gate to demo is a bad idea.Not good.
1) Refunds should be available to EVERYONE. Not just people who pay $120 a year.
2) No dev should be forced to offer trials to EVERYONE. People who PAY $70 for a game are in it because they WANT to buy the game. This will bring in users who dont want to buy the game or on the fence and this will cost devs more sales.
Dumb idea. It isnt good for either devs or consumers.
Sony invents the game demo. but in all seriousness idk why they don't just give this feature to all users...if its required paying for a service to try a game seems a bit wild. Demos shouldn't be price gated.
Game demos can hurt sales, suggests research
Information from analytic firm EEDAR suggests that releasing a game without a demo can almost double sales.www.gamespot.com
Game demos can hurt sales, suggests research
Information from analytic firm EEDAR suggests that releasing a game without a demo can almost double sales.www.gamespot.com
I know plenty of people bought Watch Dogs just to experience the Ray Tracing on their fancy new systems and barely played the game. Games are visual. Some people will get their fill by these trials.I'm sure most of "those" people just never buy a $50 or more game in the first place, just to "get it out of their system".
I think back to the Xbox360 generation when a plethora of games had demos behind not gating (if it did i stand corrected) and I just wish we could go back to that...this feels like nickle and diming. I'd love to try a demo but I'm not paying for that tier.The devs will most likely get some sort of fee/compensation for people making use of the trail on their games.
Either that or they will get compensated for any trials that convert into purchases within a certain time period (e.g. The cut Sony take is lower).
I feel like I buy games due to everyone's hype and excitement for them, you get caught in the moment and want to play that game.I'm sure most of "those" people just never buy a $50 or more game in the first place, just to "get it out of their system".