Thirty7ven
Banned
PC gamers will only stop doing this once games release same day.
Still think the vram issue is overblown to be honest. I have 11gb on my 1080ti, and yet to see a game use over 8gb (unless there was a technical problem like memory leak, etc).Situations like this make me glad to have 24GB of VRam on a 3090. It's overkill sure, but at least it's not squeaky bum time every time a game releases
If this is the standard going forward then yeahLegit question, should i switch my 3080 for a 3090?
I thought this version was built the ground up for PS5?, new textures and assets, the whole thing?I'm sure some of the reviews will be based on how dated this looks compared to the other remakes this year.
Nice faces in cutscenes (better than than Dead Space and RE4 to be fair) but in game looks like a texture pack on top of a PS3 game.
The animation is so clunky looking too.
Iron Galaxy? That explains everything. Guess we'll have to wait 6 months for a semi decent PC port.You would of thought Sony would of given something like 'The Last of Us' to Nixxes, not fucking Iron Galaxy.
Having said that, Uncharted 4 had these similar problems and ran perfect for me at 1080p/60.
So you think PC users are lying, and its all a ploy to blackmail Sony into releasing day and date?.PC gamers will only stop doing this once games release same day.
PC gamers are funny. Constantly credit their hardware when they can run a game as they desire, but blame everything except their hardware when they can't.
Sheesh. Not gonna fly Sony and ND. They are gonna get ripped apart by the PC community now.
Who is saying this, like at all?Why are people pretending that the maxed out settings will look like what you get on console?
there is such a thing as unoptimized video games??? not everything comes out the oven with the cleanest, most well optimized codePC gamers are funny. Constantly credit their hardware when they can run a game as they desire, but blame everything except their hardware when they can't.
Playing PlayStation games on PC is like ordering a steak at a Mexican restaurant.
Sure, it's passable, but if you want the best experience, go to where they're known for steak. Similarly, don't order the enchiladas at the steak restaurant.
We've seen this over and over. Sony makes games for PlayStation hardware. Later, thet get them to run on PC. But, it's clearly not the focus.
also partially Nvidia's fault for skimping out on VRAM.Back to the old launches bad on PC = PC's fault and haha gaming master race
launches bad on console = Devs fault
yep, buy AMD cards with more VRAM so you can max out everything (besides RT) with no worry of crashes or failure.As someone who survived the dark days of PC gaming and still games on PC to this day here is my advice - always go overkill.
He is talking about TLC to their main platform since the games are built and tooled there first, not visual fidelity.Meanwhile, in reality:
yep, buy AMD cards with more VRAM so you can max out everything with no worry of crashes or failure.
Sadly game without DirectStorage don't allow to stream data seamlessly from SSD, thus we seen this shit, where you fill data for current and nearing scene and load it in a chunks (1-4GB). Memory management is hard and even harder when you are behind DX/Vulkan. Dx12 U should helped with this, but sadly devs don't really use it.Dude I was there with you. No one has shilled Cerny's road to ps5 slides than i have on this board.
But this is not a new problem. PCs have system ram that should be used to transfer data in and out vram without having to go to the SSD every time like the PS5 does. Cerny made his IO to get around these limitations, but this is something most PC games should already be doing. If sony wants to be taken seriously in the gaming space then they have to program their ports around PC architectures. 10 GB vs 13 GB isnt as large a difference as last gen when most GTX 500 series cards only had 1GB of vram and PS5 shipped with 8GB with 5 available for games.
In fact, I remember the GTX 970 which had that vram fiasco ran the games 2x better than the PS4 despite having just 3 GB available for games after the nvidia fuck up. Thats almost half what the PS4 had available for games. If a 2x more powerful GPU like the 3080 is being vram limited than its simply not an optimized port. And yes, fuck nvidia as well for releasing this card with just 10 GB of ram.
Leather jacket for lifeJensen's Ferrari goes vroom.
They should really let these ports to be done by Nixxes, with all the tools which are available. It is so sad that we have many innovative tools on PC, which are not used.
Still think the vram issue is overblown to be honest. I have 11gb on my 1080ti, and yet to see a game use over 8gb (unless there was a technical problem like memory leak, etc).
Granted i usually only play at 1080p (1440p as long as i can still get 60fps), but even this game seems to 'only' use 10gb at 1440p, meaning probably around 8-9gb at 1080p.
Problem is people buy high end cards like 3080's, 4080's, 4070ti's, etc, and think that means they can run everything at ultra, 4k, and 144+hz. Well you cant (maybe on a 4090 lol but there are even a few games where a 4090 struggles at 4k Ultra).
Swallow the pride, and reduce settinsg. 'Ultar settings' are often furutre proof settings too, and are not needed. Simply going down one notch to 'very high' or High' can produce massive performance improvements with very little visual loss.
Not excusing the port by the way, bad ports exist.
uncharted is a ps4 game designed for 5gb memory budgets, last of us remake is a native ps5 game designed for 12+gb memory budgets.the game runs at native 4k 35-40 fps on the PS5.
Thats why I figured id be able to run it at 4k 60 fps on my 3080. I revised my expectations after Uncharted launched on PC and the 3070 was more or less performing like a PS5. But even then i figured 4k 40 fps would be on the cards. Did not realize vram would be this heavy.
I dont mind reducing settings from ultra. I know ultra is there for future cards. I am playing RE4 and have turned down several settings from max to high or even medium. I can get up to 4k 80 fps now and average 4k 60 fps in the most intense situations. I played almost the entire game with fancy hair off.Still think the vram issue is overblown to be honest. I have 11gb on my 1080ti, and yet to see a game use over 8gb (unless there was a technical problem like memory leak, etc).
Granted i usually only play at 1080p (1440p as long as i can still get 60fps), but even this game seems to 'only' use 10gb at 1440p, meaning probably around 8-9gb at 1080p.
Problem is people buy high end cards like 3080's, 4080's, 4070ti's, etc, and think that means they can run everything at ultra, 4k, and 144+hz. Well you cant (maybe on a 4090 lol but there are even a few games where a 4090 struggles at 4k Ultra).
Swallow the pride, and reduce settinsg. 'Ultar settings' are often furutre proof settings too, and are not needed. Simply going down one notch to 'very high' or High' can produce massive performance improvements with very little visual loss.
Not excusing the port by the way, bad ports exist.
I think this has been signed long time ago, prior to acquisition. But still this game is really high profile, so not sure why they felt like this needs some porting studios. As per probably banned VFXMaster or what his name was, I don't see why they couldn't do this in house, such a hallmark game. Engineering part of the team aren't really working all the time, they would know what to do.Seriously, it begs the question, wtf are they doing with Nixxes? I thought this was what they were purchased for.
What a waste.
Nixxes is probably working on the Part 2 port for when they launch the native PS5 app for it, and/or Factions PC port.-buys Nixxes, one of the best PC port studios out there
- doesn't use them for their biggest title yet
Absolute geniuses over there are Naughty Dog.
The game is fine just look at it.
everybody wants "next gen" games until they run out of vram lolthere is such a thing as unoptimized video games??? not everything comes out the oven with the cleanest, most well optimized code
lol nohave not yet seen any game go higher than 8GB. This would be the first non RT game thats hitting the vram so hard.
So you think PC users are lying, and its all a ploy to blackmail Sony into releasing day and date?.
Nixxes did Spider-Man and miles just last year.Seriously, it begs the question, wtf are they doing with Nixxes? I thought this was what they were purchased for.
What a waste.
Lots of fanboy having a hard one right now. These people love bad PC ports, helps them feel secure about their purchase decisions.
Game will probably be fix quickly, just like every other Sony ports.
Perhaps it's doing shader compilation in the background?So I got the game to take a look at how bad it really is and its using 100% of my 12900K sitting in the main menu
Not gonna lie. I believed this at one point. Especially the part about new consoles raising the minimum spec...but then you know Xbox Series S had to go and fuck that up.I find it funny that prior to these consoles launching, some PC users were saying, "just run 128GB of RAM to get around the SSD/IO/Decompression advantages on the PS5. Problem solved." VFX guy was notorious for this narrative.
Now, it doesn't seem to make sense anymore. I feel like I am taking crazy pills every other narrative shifting on this forum.
Meanwhile, there were those of us saying we like that these new consoles will raise the min-spec bar in the PC arena once the current-gen built games get ported.
That light shafts must be full path traced.So I got the game to take a look at how bad it really is and its using 100% of my 12900K sitting in the main menu
The press any key is taking up all the cpu lolThat light shafts must be full path traced.
I'm going to leave it and see if it changesPerhaps it's doing shader compilation in the background?
Check again the origin of the term "masterrace".it's something from the pc gaming community right?
wow a years old meme hardly any PC gamer uses anymore, thats justification to act tribalistic and point and laugh at PC gamers for Naughty Dog's mistakesAre you aware that all the talk about pc gamers being master racers or only being able to have a good experience playing on pc or constantly repeating that consoles are weak and limit the quality of the games... it's something from the pc gaming community right?
Oh they know. That’s why they made their shader compilation so slow. 30 minutes on a 5.0 ghz cpu. I feel bad for all my 4.0 ghz AMD zen 2 bros. Probably took them an hour and a half.Maybe Sony is used to their shitty refund system and don't know that Steam refund system exists and actually works.
Is that what Sony told you?I thought this version was built the ground up for PS5?, new textures and assets, the whole thing?