lol not true.Crashes are happening to people not waiting shaders compilation to end before playing it.
It isn't 2014 anymore.Person on the left is having a much better overall experience on 99% of games though lol
Not sure who told you Part 1 remake was a graphical showcase, they were lying to you and is not true. Part 2 looks miles better. They built new assets, but I wouldn't say this is built from the ground up like a non-remake new IP.No real issues here. Bought it from my buddy for $20 since he never redeemed his code from CDKeys.
Running great on my 6800 XT @2600mhz @ 1440p ULTRA, native. Hitting between 75-95 fps in most demanding spots. Hits 100+ quite often in less demanding areas & cut scenes. However, funny enough, it's probably the first FSR2 game (2.2) where I feel like Quality mode looks better than native in most cases, outside of a few motion issues. Hitting between 95-120fps in that case. If high settings are used, add 25%-35%+ to either & at that point it becomes a CPU bottleneck. Ultra to high is a HUGE fps gain.
Heavily undervolted (via AC/DC loadline) 13700K @ 5.4p/4.3e/4.8 cache (4.9 liter sized build), 32gb 4200 CL16 gear 1 w/ heavily tightened primary, secondary & tertiary timings ( 43-44 NS via MLC, 42 via Aida). Latest Win11 beta build.
Shader compilation took about 10ish minutes which is still way too long. It beats FH 5 in length which in my experience had the longest SC prior to this game. Other than that, it's been smooth sailing.
I feel bad for a lot of Nvidia buyers who are stuck w/ 8-10gb cards that were once touted as being on the higher end though, especially recent purchasers. I wouldn't buy any card (on the higher end) going forward without a minimum of 16gb, and I had that same sentiment for the past year (if you want to max settings at least). Just unfortunate, but it's always good to have a nice buffer of vram in case of shit ports like this one. Regardless, the game clearly has a lot of issues not related to hardware & the outrageous usage of vram is only one of many ND is going to have to try & patch up.
With that said, for something that was touted as built from the ground up for PS5, the visuals are extremely disappointing. Some cut scenes look great maxed out, but the actual gameplay graphics look average & a lot of times below that in regards to cross gen AAA games that weren't "built from the ground up". Since the PS5 version clearly doesn't use ultra/max settings, I'm unsure why certain people were touting it as a graphical showcase for PS5. The fact that the PS5 can only manage 4K30/1440p60 on high settings is not a good sign for future ND games, let alone trusting them w/ porting to PC which has thousands of configs. In general, this game clearly has a lot of widespread issues & most of that blame goes to ND & Sony for allowing it to release as such.
Still, feel like it's worth it @ the $20 I paid. Way too much @ $40 & embarrassing @ $60. Luckily Steam has a great refund policy for the people who bought it directly from there. Sony has a long way to go if they want to get in PC gamers good graces but at least they're trying.
I love this guy lol.
Game doesnt look nearly as good on medium settings. ND is so stupid. GG, SSM and Insomniac all included PS presets. Why couldnt ND do the same? Let us tweak from that.
I remember you now......I was formerly a prominent poster on overclock.net w/ tons of past former OC records via hwbot. Rarely visit the site anymore ever since the forum change due to google SEO not playing nicely w/ the former board (thus the change). I no longer compete for records anymore, mainly for fun & if it ends up one, then so be it. Not what I aim for anymore, just try to extract as much power out of whatever daily driven current hardware i'm using.
They have added the most important one for me to the known issue list. Let's see how quickly they get that one resolved.
As per their support page they're currently investigating...
- Loading shaders takes longer than expected
- Performance and stability is degraded while shaders are loading in the background
- Older graphics drivers leads to instability and/or graphical problems
- Game may be unable to boot despite meeting the minimum system requirements
- A potential memory leak
You can probably emulate ps3 version better on steam deckInternet is having a field day with this.
That is but a tiny smidgen of the settings you can adjust in a PC game. Last of Us especially has a shit ton of settings you can crank up. More than I’ve seen in almost any PC game.Going off of the last ND PC port (Uncharted; settings comparison below), it wouldn't be a surprise if PS5 isn't much further behind highest settings in aggregate. Even in Alex's review, there was just marginal if any difference between the high and ultra settings.
It isn't 2014 anymore.
Stutterfest etc is not just in 1 percent of titles. It's most UE engine games plus many many others (especially AAA). Also the qualitative 'experience' that you are describing (beyond quantitative things like resolution and super high framerates which many are less bothered about anyway) is what is much worse with pc, with friction, stutter, crashing etc.. I tried gaming on my pc recently and those QOL aspects remain far worse even now.
It actually runs on the steam deck at reasonable settings so it can't be that bad.
People want "next gen" without having next gen hardware. We've reached peak insanity.
Honestly I'm one of those PC gamers who is perfectly content playing at console settings with 60fps.problem is this didnt have to be this way if nvidia didnt intentionally put 8gb on theitr cards knowing fully well it wasnt enough and whats more painful is some 8gb cards cost mabout or more than a ps5 but cant run games on ps5 settings...
basically nvidia knows a 2080 is enough for most users to run games this gen and most people wont be insentivised to purchase any nextgen gpu if it wasnt for the 8gb vram cap... it was a very smart bet for them... cause if they put 12/16 gb vram from 2080 series onwards then most people will be fine with that... since they caould just run games on console settings as it was intended.. and now your left with a very few customers who will be interested in 4080s and 90s... its the usual tap business.. Dont give the customer everything at once, especially if you sell new products every year.... consoles target 5-10 year cycles so its why they give you everything they could at once but gpu makers have 1 year cycles so giving u a good all round gpu at 500$ is unacceptable.
Don't know the component details. But it is a 2018 dell pc with a i7 processor that I paid £2000+ for. Game is X Plane.Interesting.
What’s your build and which PC games have you played recently that you encountered all of this friction, crashes, and stuttering?
Don't know the component details. But it is a 2018 dell pc with a i7 processor that I paid £2000+ for. Game is X Plane.
Whats the GPU?Don't know the component details. But it is a 2018 dell pc with a i7 processor that I paid £2000+ for. Game is X Plane.
Internet is having a field day with this.
I know its above mimimum spec because I checked when I got the game..Beyond that it should just work without any issue... I don't have them on hand because I don't give a shit. Any troubleshooting exactly defines the friction I was talking about.
I know its above mimimum spec because I checked when I got the game..Beyond that it should just work without any issue... I don't have them on hand because I don't give a shit.
Yes I agree because as I was saying it is a much more straightforward and frictionless experience. If my pc is above minimum spec the game should work without crashing etc. The fact that it doesn't is completely unacceptable to me.
You should definitely be a console only player.
For gaming only, yes. That comes with being a singular purpose fixed hardware device.Yes I agree because as I was saying it is a much more straightforward and frictionless experience.
Whats the GPU? That much you should knowI know its above mimimum spec because I checked when I got the game..Beyond that it should just work without any issue... I don't have them on hand because I don't give a shit. Any troubleshooting exactly defines the friction I was talking about.
Don't know the component details. But it is a 2018 dell pc with a i7 processor that I paid £2000+ for. Game is X Plane.
I put the name of the game in the very post you quoted - X Plane. I do have several games on steam, but where in any of my posts have I said that all the issues I mentioned have personally affected me in multiple games? Some, like crashes, happen frequently in X-Plane. Others like QOL features are across the board.GPU? Which games have you encountered all of these problems you mentioned?
Edit: What do you mean it’s “above spec” for “the game”??
Which game? What games, since this is a big problem you’ve experienced consistently?
I’m smelling something right now.
Click start ad then type dxdiagI put the name of the game in the very post you quoted - X Plane. I do have several games on steam, but where in any of my posts have I said that all the issues I mentioned have personally affected me in multiple games? Some, like crashes, happen frequently in X-Plane. Others like QOL features are across the board.
As for the gpu, I'll have to check again when I get home. It came with the pc.
Isn't the PS4 Pro version 1800p 60fps w/ dips & 4K30? If I remember correctly.
But yeah, looks good regardless! I just think it's crazy how new life can be given to older games via emulation. GC/Wii games especially due to the art style. Like a total face lift.
I put the name of the game in the very post you quoted - X Plane. I do have several games on steam, but where in any of my posts have I said that all the issues I mentioned have personally affected me in multiple games? Some, like crashes, happen frequently in X-Plane. Others like QOL features are across the board.
As for the gpu, I'll have to check again when I get home. It came with the pc.
It isn't 2014 anymore.
Stutterfest etc is not just in 1 percent of titles. It's most UE engine games plus many many others (especially AAA). Also the qualitative 'experience' that you are describing (beyond quantitative things like resolution and super high framerates which many are less bothered about anyway) is what is much worse with pc, with friction, stutter, crashing etc.. I tried gaming on my pc recently and those QOL aspects remain far worse even now.
I love this guy lol.
Game doesnt look nearly as good on medium settings. ND is so stupid. GG, SSM and Insomniac all included PS presets. Why couldnt ND do the same? Let us tweak from that.
lol not true.
If my intuition is correct, you must have a 2gb or intergrated GPU.As for the gpu, I'll have to check again when I get home. It came with the pc.
Nope. Naughty dog has repeatedly confirmed that they handled this internally. Several journalists reached out to nd who confirmed that it was indeed naughty dog game. Iron Galaxy also confirmed that they didn’t make this game. They likely only provided some additional support towards the end.Wasn't the PC port created from the same company that did Batman AK?
Anw, people are indeed reporting crahses, but can't say if have anything shader related.
Nope. Naughty dog has repeatedly confirmed that they handled this internally. Several journalists reached out to nd who confirmed that it was indeed naughty dog game. Iron Galaxy also confirmed that they didn’t make this game. They likely only provided some additional support towards the end.
This is 100% on ND. Iron Galaxy shipped uncharted and it was pretty good compared to this travesty.
100%. Check the era thread. It looks blog posts by naughty dog stating they developed this inhouse, a tweet from Daniel dwyer saying he called naughty dog and they confirmed it was a naughty dog Production, and iron galaxy leads who confirmed that they did not make this game, only provided support.Are you sure? In the Skill Up tweet one of the Iron Galaxy devs answer someone and they're indeed looking at this.
I love this guy lol.
Game doesnt look nearly as good on medium settings. ND is so stupid. GG, SSM and Insomniac all included PS presets. Why couldnt ND do the same? Let us tweak from that.
See what happens when you run AAAA content on hardware with liquid cooling? Serves PC gamers right!
Nobody said that. People ITT said don't expect 4K Ultra settings on an 8GB card on a demanding 2022/2023 game.And some people right here on this thread say it runs like shit because of your "paltry 12gb vram card can't match a ps5" not because it's a shitty buggy port
Yeah don't have any issues either with my 4090 and my shitty 7950x lollI don't have a single problem with the game. Getting 90 fps native 4k with the 4090.
Let it do shaders. Before you start the game. It took me 20 mins to do so.
Not a single crash either. I don't know why people like drama.
I am already 3 hours in
Using 12600k. So if you are crashing and you are using AMD cpu then you deserve it . No one told you to buy shit cpu heh lol
I did encounter one small bug where the clicker vanished while I am beating him, did a restart encounter and everything was fine