• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Last of Us Part 1 on PC; another casualty added to the list of bad ports?

Mung

Member
Person on the left is having a much better overall experience on 99% of games though lol
It isn't 2014 anymore.

Stutterfest etc is not just in 1 percent of titles. It's most UE engine games plus many many others (especially AAA). Also the qualitative 'experience' that you are describing (beyond quantitative things like resolution and super high framerates which many are less bothered about anyway) is what is much worse with pc, with friction, stutter, crashing etc.. I tried gaming on my pc recently and those QOL aspects remain far worse even now.
 
Last edited:

Justin9mm

Member
No real issues here. Bought it from my buddy for $20 since he never redeemed his code from CDKeys.

Running great on my 6800 XT @2600mhz @ 1440p ULTRA, native. Hitting between 75-95 fps in most demanding spots. Hits 100+ quite often in less demanding areas & cut scenes. However, funny enough, it's probably the first FSR2 game (2.2) where I feel like Quality mode looks better than native in most cases, outside of a few motion issues. Hitting between 95-120fps in that case. If high settings are used, add 25%-35%+ to either & at that point it becomes a CPU bottleneck. Ultra to high is a HUGE fps gain.

Heavily undervolted (via AC/DC loadline) 13700K @ 5.4p/4.3e/4.8 cache (4.9 liter sized build), 32gb 4200 CL16 gear 1 w/ heavily tightened primary, secondary & tertiary timings ( 43-44 NS via MLC, 42 via Aida). Latest Win11 beta build.

Shader compilation took about 10ish minutes which is still way too long. It beats FH 5 in length which in my experience had the longest SC prior to this game. Other than that, it's been smooth sailing.

I feel bad for a lot of Nvidia buyers who are stuck w/ 8-10gb cards that were once touted as being on the higher end though, especially recent purchasers. I wouldn't buy any card (on the higher end) going forward without a minimum of 16gb, and I had that same sentiment for the past year (if you want to max settings at least). Just unfortunate, but it's always good to have a nice buffer of vram in case of shit ports like this one. Regardless, the game clearly has a lot of issues not related to hardware & the outrageous usage of vram is only one of many ND is going to have to try & patch up.

With that said, for something that was touted as built from the ground up for PS5, the visuals are extremely disappointing. Some cut scenes look great maxed out, but the actual gameplay graphics look average & a lot of times below that in regards to cross gen AAA games that weren't "built from the ground up". Since the PS5 version clearly doesn't use ultra/max settings, I'm unsure why certain people were touting it as a graphical showcase for PS5. The fact that the PS5 can only manage 4K30/1440p60 on high settings is not a good sign for future ND games, let alone trusting them w/ porting to PC which has thousands of configs. In general, this game clearly has a lot of widespread issues & most of that blame goes to ND & Sony for allowing it to release as such.

Still, feel like it's worth it @ the $20 I paid. Way too much @ $40 & embarrassing @ $60. Luckily Steam has a great refund policy for the people who bought it directly from there. Sony has a long way to go if they want to get in PC gamers good graces but at least they're trying.
Not sure who told you Part 1 remake was a graphical showcase, they were lying to you and is not true. Part 2 looks miles better. They built new assets, but I wouldn't say this is built from the ground up like a non-remake new IP.

Part 1 looks amazing compared to the original but compared to other Sony AAA's.. It was never a graphical showcase or one of the best looking. The original on PS3 was a graphical showcase for its time!
 

adamsapple

Or is it just one of Phil's balls in my throat?
I love this guy lol.



Game doesnt look nearly as good on medium settings. ND is so stupid. GG, SSM and Insomniac all included PS presets. Why couldnt ND do the same? Let us tweak from that.



Internet is having a field day with this.


a7IwNFX.png
 
Last edited:

Thebonehead

Banned
.....I was formerly a prominent poster on overclock.net w/ tons of past former OC records via hwbot. Rarely visit the site anymore ever since the forum change due to google SEO not playing nicely w/ the former board (thus the change). I no longer compete for records anymore, mainly for fun & if it ends up one, then so be it. Not what I aim for anymore, just try to extract as much power out of whatever daily driven current hardware i'm using.
I remember you now.

Didn't I buy this used GPU off you a while back :;

X8etDbD.jpg


In all seriousness, looking forward to the results as I do love to see a rig used to it's maximum potential.
 

Thebonehead

Banned

As per their support page they're currently investigating...
  • Loading shaders takes longer than expected
  • Performance and stability is degraded while shaders are loading in the background
  • Older graphics drivers leads to instability and/or graphical problems
  • Game may be unable to boot despite meeting the minimum system requirements
  • A potential memory leak
They have added the most important one for me to the known issue list. Let's see how quickly they get that one resolved.
  • Mouse and camera jitter for some players, depending on hardware and display settings
 
Wether Naught Dog did this port or Iron Galaxy whoever it was it really should have been held back.

The Last of Us is too good a game to release in a state like that. Massive shame for the PC community and will for sure put people off buying it with the bad reviews.

It's funny because Naughty Dog make the most polished Playstation games but this one they fucked up.

Hopefully they change their plan for how they port Part 2. Can't release another game in the same state as this.

Also is it even possible for a game to recover from such bad reviews even if they fix it? Most people don't go changing a review after things are fixed.

Potentially that will have a long term affect on sales. Should have just delayed it.
 
Last edited:

SmokedMeat

Gamer™
Going off of the last ND PC port (Uncharted; settings comparison below), it wouldn't be a surprise if PS5 isn't much further behind highest settings in aggregate. Even in Alex's review, there was just marginal if any difference between the high and ultra settings.

XJtyvZU.png
That is but a tiny smidgen of the settings you can adjust in a PC game. Last of Us especially has a shit ton of settings you can crank up. More than I’ve seen in almost any PC game.
So when it’s running at an ultra preset or a high preset, it’s across the board, everything. And I don’t see PS5 handling every single one of those settings at a high or Ultra setting.
 
Last edited:

SmokedMeat

Gamer™
It isn't 2014 anymore.

Stutterfest etc is not just in 1 percent of titles. It's most UE engine games plus many many others (especially AAA). Also the qualitative 'experience' that you are describing (beyond quantitative things like resolution and super high framerates which many are less bothered about anyway) is what is much worse with pc, with friction, stutter, crashing etc.. I tried gaming on my pc recently and those QOL aspects remain far worse even now.

Interesting.

What’s your build and which PC games have you played recently that you encountered all of this friction, crashes, and stuttering?
 
Last edited:

SmokedMeat

Gamer™
I was thinking last night how a small team like Soleil ltd, who developed Wanted Dead - was capable of putting out a better PC game than Naughty Dog

Also, Sony should hire some Slovak developers to handle their PC ports. They’ll teach you how to put a game on PC.
 

RoboFu

One of the green rats



It actually runs on the steam deck at reasonable settings so it can't be that bad.

People want "next gen" without having next gen hardware. We've reached peak insanity.

It’s always this and it will always be this.

At one time pc devs use to make games with future specs in mind, but god forbid if your pc can’t max the settings right now! People had huge fits so devs stopped doing that and instead charge you full price for remasters 3 years later. 😂
 
Last edited:
problem is this didnt have to be this way if nvidia didnt intentionally put 8gb on theitr cards knowing fully well it wasnt enough and whats more painful is some 8gb cards cost mabout or more than a ps5 but cant run games on ps5 settings...

basically nvidia knows a 2080 is enough for most users to run games this gen and most people wont be insentivised to purchase any nextgen gpu if it wasnt for the 8gb vram cap... it was a very smart bet for them... cause if they put 12/16 gb vram from 2080 series onwards then most people will be fine with that... since they caould just run games on console settings as it was intended.. and now your left with a very few customers who will be interested in 4080s and 90s... its the usual tap business.. Dont give the customer everything at once, especially if you sell new products every year.... consoles target 5-10 year cycles so its why they give you everything they could at once but gpu makers have 1 year cycles so giving u a good all round gpu at 500$ is unacceptable.
Honestly I'm one of those PC gamers who is perfectly content playing at console settings with 60fps.
 

Mung

Member
Interesting.

What’s your build and which PC games have you played recently that you encountered all of this friction, crashes, and stuttering?
Don't know the component details. But it is a 2018 dell pc with a i7 processor that I paid £2000+ for. Game is X Plane.
 
Internet is having a field day with this.


a7IwNFX.png

This is missleading comparison, because TLOU character models looks way beeter in the cutscenes anyway. Joel has some strange artefacts on his face on the 4'th screenshot,, but otherwise PS5 version looks similar to steam deck screenshot (that's how flat lighting looks on charatcer models during gameplay). When it comes to PS3 screenhot, the cutscens on PS3 werent even realtime.

TLOU1 isnt optimized very well for sure, and given that Uncharted 4's optimization was already extremely bad, this was to be expected. On PC the radeon 290X (5.6TF) was required for 720p 30fps, while PS4 (7850/7870 with 1.8TF) was running the same game at 1080p on 3x times slower GPU, so the game wasnt optimized at all, and unfortunately that's also the case with TLOU1 remake.
 
Last edited:

//DEVIL//

Member
I don't have a single problem with the game. Getting 90 fps native 4k with the 4090.

Let it do shaders. Before you start the game. It took me 20 mins to do so.

Not a single crash either. I don't know why people like drama.

I am already 3 hours in

Using 12600k. So if you are crashing and you are using AMD cpu then you deserve it . No one told you to buy shit cpu heh lol

I did encounter one small bug where the clicker vanished while I am beating him, did a restart encounter and everything was fine
 
Last edited:

Mung

Member
I know its above mimimum spec because I checked when I got the game..Beyond that it should just work without any issue... I don't have them on hand because I don't give a shit. Any troubleshooting exactly defines the friction I was talking about.
 
Last edited:

Mung

Member
star-trek-picard.gif

You should definitely be a console only player.
Yes I agree because as I was saying it is a much more straightforward and frictionless experience. If my pc is above minimum spec the game should work without crashing etc. The fact that it doesn't is completely unacceptable to me.
 
Last edited:

Schmendrick

Member
Yes I agree because as I was saying it is a much more straightforward and frictionless experience.
For gaming only, yes. That comes with being a singular purpose fixed hardware device.
PC can be vastly superior given the right hardware and minimal care by the developers, but for users who literally don`t know or care about anything beyond the case color consoles are definitely the way to go.
 
Last edited:

Guilty_AI

Member
I know its above mimimum spec because I checked when I got the game..Beyond that it should just work without any issue... I don't have them on hand because I don't give a shit. Any troubleshooting exactly defines the friction I was talking about.
Whats the GPU? That much you should know
 
Last edited:

SmokedMeat

Gamer™
Don't know the component details. But it is a 2018 dell pc with a i7 processor that I paid £2000+ for. Game is X Plane.

GPU? Which games have you encountered all of these problems you mentioned?

Edit: What do you mean it’s “above spec” for “the game”??

Which game? What games, since this is a big problem you’ve experienced consistently?

I’m smelling something right now.
 
Last edited:

Thaedolus

Gold Member
btw do people not realize the PS3 and PS4 remaster versions use pre rendered cutscenes? The comparisons to the PS5 and PC versions doing everything in real time, and with far better animations, models and lighting are pretty silly. And don’t forget the PS3 version ran at like 720p, took three hours to load and struggled to maintain an FPS in the 20s while your PS3 threatened to melt into slag. I never got past Boston until the PS4 version came out for $20 if you traded in for it.
 

Mung

Member
GPU? Which games have you encountered all of these problems you mentioned?

Edit: What do you mean it’s “above spec” for “the game”??

Which game? What games, since this is a big problem you’ve experienced consistently?

I’m smelling something right now.
I put the name of the game in the very post you quoted - X Plane. I do have several games on steam, but where in any of my posts have I said that all the issues I mentioned have personally affected me in multiple games? Some, like crashes, happen frequently in X-Plane. Others like QOL features are across the board.
As for the gpu, I'll have to check again when I get home. It came with the pc.
 

RagnarokIV

Member
I put the name of the game in the very post you quoted - X Plane. I do have several games on steam, but where in any of my posts have I said that all the issues I mentioned have personally affected me in multiple games? Some, like crashes, happen frequently in X-Plane. Others like QOL features are across the board.
As for the gpu, I'll have to check again when I get home. It came with the pc.
Click start ad then type dxdiag
Hit enter, it'll give you details on your PC. Post them here and someone can help you.
 

Fake

Member
Isn't the PS4 Pro version 1800p 60fps w/ dips & 4K30? If I remember correctly.

But yeah, looks good regardless! I just think it's crazy how new life can be given to older games via emulation. GC/Wii games especially due to the art style. Like a total face lift.

Is 4k via checkboard if I remember right, but one of the updates increase the resolution, but mess up with the downsample.
 

SmokedMeat

Gamer™
I put the name of the game in the very post you quoted - X Plane. I do have several games on steam, but where in any of my posts have I said that all the issues I mentioned have personally affected me in multiple games? Some, like crashes, happen frequently in X-Plane. Others like QOL features are across the board.
As for the gpu, I'll have to check again when I get home. It came with the pc.

Your original post gives that impression.

It isn't 2014 anymore.

Stutterfest etc is not just in 1 percent of titles. It's most UE engine games plus many many others (especially AAA). Also the qualitative 'experience' that you are describing (beyond quantitative things like resolution and super high framerates which many are less bothered about anyway) is what is much worse with pc, with friction, stutter, crashing etc.. I tried gaming on my pc recently and those QOL aspects remain far worse even now.


If you’re experiencing crashes in X-Plane, that’s an isolated issue with that game. I tried looking up X-Plane, but there’s several of them.
Have you looked up your crashing issue online?

Stuttering is something that’s been fixed quickly in the majority of games it’s popped up in.
 

Fake

Member
I love this guy lol.



Game doesnt look nearly as good on medium settings. ND is so stupid. GG, SSM and Insomniac all included PS presets. Why couldnt ND do the same? Let us tweak from that.


lol not true.


Wasn't the PC port created from the same company that did Batman AK?

Anw, people are indeed reporting crahses, but can't say if have anything shader related.
 

Guilty_AI

Member
As for the gpu, I'll have to check again when I get home. It came with the pc.
If my intuition is correct, you must have a 2gb or intergrated GPU.

If that really turns out to be the case, you have the answer to all your problems.
 

SlimySnake

Flashless at the Golden Globes
Wasn't the PC port created from the same company that did Batman AK?

Anw, people are indeed reporting crahses, but can't say if have anything shader related.
Nope. Naughty dog has repeatedly confirmed that they handled this internally. Several journalists reached out to nd who confirmed that it was indeed naughty dog game. Iron Galaxy also confirmed that they didn’t make this game. They likely only provided some additional support towards the end.

This is 100% on ND. Iron Galaxy shipped uncharted and it was pretty good compared to this travesty.
 

Fake

Member
Nope. Naughty dog has repeatedly confirmed that they handled this internally. Several journalists reached out to nd who confirmed that it was indeed naughty dog game. Iron Galaxy also confirmed that they didn’t make this game. They likely only provided some additional support towards the end.

This is 100% on ND. Iron Galaxy shipped uncharted and it was pretty good compared to this travesty.

Are you sure? In the Skill Up tweet one of the Iron Galaxy devs answer someone and they're indeed looking at this.
 

SlimySnake

Flashless at the Golden Globes
Are you sure? In the Skill Up tweet one of the Iron Galaxy devs answer someone and they're indeed looking at this.
100%. Check the era thread. It looks blog posts by naughty dog stating they developed this inhouse, a tweet from Daniel dwyer saying he called naughty dog and they confirmed it was a naughty dog Production, and iron galaxy leads who confirmed that they did not make this game, only provided support.

They might just be looking at bug fixes.
 

Buggy Loop

Member
I love this guy lol.



Game doesnt look nearly as good on medium settings. ND is so stupid. GG, SSM and Insomniac all included PS presets. Why couldnt ND do the same? Let us tweak from that.


I still believe that we cannot use shit ports to define if X or Y GB or VRAM was required, especially with games that have memory leaks like the Last of Us, but i'm still puzzled by peoples who deliberately picked 8GB cards for fucking 4k. We knew before even Ampere launch that the 3080's 10GB should be ok at 4K if devs aren't derps, but all review sites never put these 8GB cards as 4K choices.

Puzzling

Some peoples really just need to buy a console and plug it without thinking and not go beyond 2 graphic settings, that much i realize now. :messenger_tears_of_joy:
 

Kvally

Banned
Patch Alert!

https://www.theverge.com/2023/3/30/23662961/the-last-of-us-pc-patch-performance-fixes

The Last of Us Part I on PC hasn’t had a smooth launch. PC players have reported crashes, performance issues, and plenty of weird visual glitches. Now, Sony-owned developer Naughty Dog has started issuing bug fixes to try and fix some of the widespread problems and investigate other bugs that are affecting PC players.

A new patch arrived on Steam and the Epic Games Store last night, which includes fixes for “several performance & hitch related issues impacting some users.” It’s not clear exactly what has been fixed, and for some players, it was only a 36MB patch on Steam.
Naughty Dog has enabled extra crash diagnostic information, though. It’s designed to help the developer investigate crashes related to shader building and “other common reported stability issues.” The team is “closely watching player reports and actively working on a patch with more bugfixes, to be released soon.”
 

DeepEnigma

Gold Member
And some people right here on this thread say it runs like shit because of your "paltry 12gb vram card can't match a ps5" not because it's a shitty buggy port
Nobody said that. People ITT said don't expect 4K Ultra settings on an 8GB card on a demanding 2022/2023 game.
 

GreatnessRD

Member
Things I've learned following this poor release

  • Console players happy that other gamers paid full price for a shit port from a billion dollar company
  • social media folks upset that some are able to afford high-end PC's and are getting the short end of the stick from said shit port
  • Some PC folks shitting on one brand or another (AMD vs. Intel/Nvidia, etc)
And through all of this, it reminds me that the world is full of clown behavior. Never thought this is how the world would move in 2002. A true clown world. Literal clowns, lol.
 

Stuart360

Member
I honestly dont get the vram usage with this game.
Even if you drop to the lowest settings, at 720p, the game still uses around 5gb vram and the textures honestly look like some early PS2 games. I dont get what the vram is being used for because it cant soley be textures.
Even on 'High textures', the texture look like medium textures in a lot of other AAA gamnes, even low textures when compared to soemthing like 'Sons of the Forest'.
I just dont get it, the game just seems completely broken.

I remember when i used to have a 4gb GTX980, and i used to mod Skyrim Special Edition to death with ridiculously detailed 4k texture mods, plastered over all surfices, and even then the game only used around 3.5gb vram.

I just dont get it lol.
 

Captn

Member
I don't have a single problem with the game. Getting 90 fps native 4k with the 4090.

Let it do shaders. Before you start the game. It took me 20 mins to do so.

Not a single crash either. I don't know why people like drama.

I am already 3 hours in

Using 12600k. So if you are crashing and you are using AMD cpu then you deserve it . No one told you to buy shit cpu heh lol

I did encounter one small bug where the clicker vanished while I am beating him, did a restart encounter and everything was fine
Yeah don't have any issues either with my 4090 and my shitty 7950x loll 😎
 
Top Bottom