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Fighting Tournament Weekend: Norcal Regionals CEO Dreamland Hypespotting 04/14-04/16

Hyun Sai

Member
iirc you were the one that made the observation last evo that fighting games hit their ceiling in terms of widespread appeal.

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Kumubou

Member
Same stupid self-fulfilling prophecy that the Starcraft 2 community damaged itself with. "Dead game, dead game!" ad nauseum, viewership declines slightly, "SEE! TOLD YOU! DEAD GAME!" Rinse and repeat.
The community has no obligation to prop up trash games. I can't speak for Starcraft 2 specifically as I never played it (although the impression that I get was that its reputation was absolutely deserved) but SF5 absolutely deserves to get dumpstered. Frankly, life is too short for bad games. If issues with the game won't be addressed, the community only has two choices -- play the game as it is or move on to something else. That and people can only fake passion for so long (and that tends to be directly correlated with how much money is involved).

I don't want to see fighting games as an overall genre shrink, but SF5 as it currently is deserves nothing.
 

MrCarter

Member
The community has no obligation to prop up trash games. I can't speak for Starcraft 2 specifically as I never played it (although the impression that I get was that its reputation was absolutely deserved) but SF5 absolutely deserves to get dumpstered. Frankly, life is too short for bad games. If issues with the game won't be addressed, the community only has two choices -- play the game as it is or move on to something else. That and people can only fake passion for so long (and that tends to be directly correlated with how much money is involved).

I don't want to see fighting games as an overall genre shrink, but SF5 as it currently is deserves nothing.

Why does it deserve nothing lol - that's highly subjective at best. If that WAS the case why would people still be playing this allegedly "bad" game? Also don't say money because SFxT tried to be a success but look what happened there. If you are taking about arcade and the little extras here and there then I understand but the gameplay aspects of SFV that need it to be competitive is fine. As for the community having a choice, I don't think you are in position to be dictating that as you clearly don't follow the game.
 

Kumubou

Member
Why does it deserve nothing lol - that's highly subjective at best. If that WAS the case why would people still be playing this allegedly "bad" game? Also don't say money because SFxT tried to be a success but look what happened there. If you are taking about arcade and the little extras here and there then I understand but the gameplay aspects of SFV that need it to be competitive is fine. As for the community having a choice, I don't think you are in position to be dictating that as you clearly don't follow the game.
Honestly? Inertia, mainly. Between the mechanics of the game and the general branding. There are people who enjoy playing fighting games and play it because it's the big thing, but I don't really know anyone who legitimately loves SF5. There are lots of other options out there, but people don't like starting over, having to relearn games, go 0-2 a bunch of times and stack Ls in the process.

I don't give a flying fuck about arcade mode (the lack of content and polish is a whole another matter that's beyond the scope of this discussion). The problem is that Capcom has shown zero willingness to address issues with the game and invest in the community beyond what they initially promised at launch, and have shown to have all of the agility of a pile of cinderblocks. Players need to be willing to walk away or things will never improve. (Granted, there's the (honestly, likely) possibility that Capcom just comes to the conclusion that interest in the game died and that there was nothing they could do but kill the series off.)

I don't think the SFxT comparison is relevant -- how many big money SFxT tournaments were there? One? It's obvious that Capcom had no long term commitment to the game the second it bombed at retail, so why should players invest their time in kind?

As for the community having a choice, I don't think you are in position to be dictating that as you clearly don't follow the game.
???????

I would love to see the receipts on how you came to that conclusion. Is there a certification exam that I need to take? Do I need to submit a long-form essay breaking down specific match-ups somewhere?
 

mbpm1

Member
???????

I would love to see the receipts on how you came to that conclusion. Is there a certification exam that I need to take? Do I need to submit a long-form essay breaking down specific match-ups somewhere?

gotta submit a peer-reviewed tierlist to eventhubs
 

Hyun Sai

Member
Only the next Marvel "could" shaken up SFV dominance. Tekken 7 is already a 4 years old game, so it won't do much anyway.
Don't kill me
 

Dahbomb

Member
Capcom definitely put money into SFxT... it got its own reality show!

Capcom just pulled the plug from SFXT when they were receiving such massive vitriol over it. Cut their losses and moved on to SFV.

And if SFXT was a game people wanted to play then it would have continued on like Marvel 3 (game that saw 0 support from Capcom after UMVC3).


I don't know where SFV ranks here. I feel like for pro players SFV is inoffensive enough where they can continue on to play it. They probably don't think it's the worst SF but they don't think it's the best either. The point of inertia is definitely true, people would rather play in their comfort zone and the brand they are familiar with. The fact that big money is being poured in for the competitive side and it seems there's a semi long term plan means that the pros on board. And if the pros are on board then the semi pros are also on board. It's hard to push against that.. what's the community going to do... NOT play the fighting game that players like Daigo/Momochi are playing? 90% of the FGC are D riders even if they don't play SF!


The only game that realistically had a shot at carving out a piece of the pie of SFV especially in US is Marvel Infinite. And that's a super big if because we don't know how Capcom will botch that up or what kind of support it might have. You can already feel people like Justin/PRRog/FChamp just waiting for that new Marvel game to put SFV on the side for a bit. Especially if we have big money coming to Marvel Infinite in the competitive field.
 
Only the next Marvel "could" shaken up SFV dominance. Tekken 7 is already a 4 years old game, so it won't do much anyway.
Don't kill me

I'm waiting for the next big FGC game personally, Marvel or whatever it might be. I loved watching SFIV but for me, 5 is generally boring the fuck out of me.

Doesn't help that I have no interest in playing it either because of how garbage the netcode is.
 

Mizerman

Member
SFxT definitely got a huge push before it even came out. It failing at the end doesn't change that fact.

Random thoughts:

SF4 bores the hell out of me nowadays. Can't even go back and watch it.

Can't wait for Infinite. Might end up playing that and T7 over Injustice 2 overall.
 

MrCarter

Member
Honestly? Inertia, mainly. Between the mechanics of the game and the general branding. There are people who enjoy playing fighting games and play it because it's the big thing, but I don't really know anyone who legitimately loves SF5. There are lots of other options out there, but people don't like starting over, having to relearn games, go 0-2 a bunch of times and stack Ls in the process.

I don't give a flying fuck about arcade mode (the lack of content and polish is a whole another matter that's beyond the scope of this discussion). The problem is that Capcom has shown zero willingness to address issues with the game and invest in the community beyond what they initially promised at launch, and have shown to have all of the agility of a pile of cinderblocks. Players need to be willing to walk away or things will never improve. (Granted, there's the (honestly, likely) possibility that Capcom just comes to the conclusion that interest in the game died and that there was nothing they could do but kill the series off.)

I don't think the SFxT comparison is relevant -- how many big money SFxT tournaments were there? One? It's obvious that Capcom had no long term commitment to the game the second it bombed at retail, so why should players invest their time in kind?


???????

I would love to see the receipts on how you came to that conclusion. Is there a certification exam that I need to take? Do I need to submit a long-form essay breaking down specific match-ups somewhere?

I don't want to thier this into a shit-flinging thread but I think you are confusing a highly subjective and anectodal opinion of your own with so-called facts to be honest with you. If you did follow the game close as you say you do then you would realise that just from the last few SFV events the top 8 (even top 16 to be fair) has been very varied - we even have a player at NCR with a Nash and he's considered low tier. Also, as you said there are a TON of options in terms of FG's out there so they can easily take thier pick. There is a lot of hyperbole in you post for a game that is actually doing the best competitively in the FG community which is why I'm a little confused. Anyway, like you said you have a sense of "inertia" from this game and that's cool but you unfortunately don't speak for anyone else. Like those above me have mentioned, MvCI could be a big contender with SFV and that's something I'm looking forward to.
 

Hyun Sai

Member
I don't know where SFV ranks here. I feel like for pro players SFV is inoffensive enough where they can continue on to play it. They probably don't think it's the worst SF but they don't think it's the best either. The point of inertia is definitely true, people would rather play in their comfort zone and the brand they are familiar with. The fact that big money is being poured in for the competitive side and it seems there's a semi long term plan means that the pros on board. And if the pros are on board then the semi pros are also on board. It's hard to push against that.. what's the community going to do... NOT play the fighting game that players like Daigo/Momochi are playing? 90% of the FGC are D riders even if they don't play SF!

Spot on.
 
I'm just gonna say it flat out: I think most people enjoy SFV. It has a lot of problems, and people are vocal about it (and vocal about hating it), but if you don't think that it's the same song and dance that SF4 had you are crazy.

Every time a SF game comes out, it's always like this - "Oh dude I think people are playing it because it's popular/money/insert reason". Yeah, that's part of it (that's how it has been for the longest, but replace money with popularity), but that's not enough to sustain a fighting game scene. Even with big payouts, less than 1 percent of the people playing are going to get anything off of that, much less make a living. And while there are tons of dickriders playing the game because the pros play it (wow, just like everything else!), most people aren't going to spend time training, playing, and watching a game they hate.

If the community really, really hated SFV, it wouldn't survive. It wouldn't get the views, the hype, the playtime, the locals, the tournament numbers, etc. There would be a huge crash, and it'd show across the board. Right now, it doesn't even look like that at all.

And as for pros wanting to leave SFV, what do you think happened with SF4? Or 3? Shit, even some people were done with SF2 at a certain point.

Edit: Also, if you want to talk pro consensus, it's the same as it has always been across the board - some hate it, some like it, and their opinions change, just like they did in 4. Tokido, Daigo, and Momo love the game. Kbrad has always loved SF4 and never been shy about that, PR Rog swings depending on how good his character is, FChamp loves Marvel, and so on.
 

mbpm1

Member
Inertia is a big thing.

People don't want to change. If you look at the people in the fgc you know they definitely don't want to change. That's why the scene even exists.

So no, we're going to keep on having sf as the flagship title and 6.5 frames of lag and one-sided rollback and no open lobbies and clipping in the menu screen and 10 hours of maintenance until capcom collapses.
 

MrCarter

Member
Every time a SF game comes out, it's always like this - "Oh dude I think people are playing it because it's popular/money/insert reason". Yeah, that's part of it (that's how it has been for the longest, but replace money with popularity), but that's not enough to sustain a fighting game scene. Even with big payouts, less than 1 percent of the people playing are going to get anything off of that, much less make a living. And while there are tons of dickriders playing the game because the pros play it (wow, just like everything else!), most people aren't going to spend time training, playing, and watching a game they hate.

If the community really, really hated SFV, it wouldn't survive. It wouldn't get the views, the hype, the playtime, the locals, the tournament numbers, etc. There would be a huge crash, and it'd show across the board. Right now, it doesn't even look like that at all

Nailed it.
 
It's not hate. It's just that SFV is the lesser evil compared to anime/smash.

lol that's the same tired excuse I've heard for years. "Man I don't want to play MK because it's too stiff so I'll just stick to playing Option Select 4" "3D games are trash, I'd rather just play Flowchart Ken 4 Super Edition" and so on.

I don't take anything the FGC says at face value, especially now that the internets a thing.
 

mbpm1

Member
lol that's the same tired excuse I've heard for years. "Man I don't want to play MK because it's too stiff so I'll just stick to playing Option Select 4" "3D games are trash, I'd rather just play Flowchart Ken 4 Super Edition" and so on.

I don't take anything the FGC says at face value, especially now that the internets a thing.

And it's the truth.
 
And it's the truth.

Playing any game competitively is literally about what kind of bullshit you like and how much bullshit you can stand.

Which is why Gundam Versus will never be big, because nobody is going to put in effort bringing four sets of setups to tournaments and locals : /
 
Some of you doom and gloomers are trying WAY too hard.

Minor fluctuations in STILL very strong viewership on twitch doesn't mean the sky is falling, lol. (BTW, 'viewership peak' isn't even the most important stat. You can have a higher peak, but fewer people watching througout the entire stream.)

There are many reasons why a stream might get a higher/lower peak year to year...most of them don't equate to "DED GAEM WALKING".

One of the biggest factors is player line up...which the game itself has no control over. I'm actually pretty impressed how the lack of Daigo and Infil has still resulted in strong viewership for top 8s/top 16s.

I like how other players have stepped up...Punk, Smug, Du, and Itazan in particular have become legit main event attractions, which is really cool. Wolfkrone/Kbrad rivalry got 41k views at ELeague, an event that didn't event exist for us before now. That's strong.

Of course, Daigo not getting bodied at each tourney would definitely boost views more, but thankfully we can still survive without the Beast propping us up.
 

SmokeMaxX

Member
The community has no obligation to prop up trash games. I can't speak for Starcraft 2 specifically as I never played it (although the impression that I get was that its reputation was absolutely deserved) but SF5 absolutely deserves to get dumpstered. Frankly, life is too short for bad games. If issues with the game won't be addressed, the community only has two choices -- play the game as it is or move on to something else. That and people can only fake passion for so long (and that tends to be directly correlated with how much money is involved).

I don't want to see fighting games as an overall genre shrink, but SF5 as it currently is deserves nothing.
What a bad comment. Why are people so afraid to let others come up with their own opinions and, instead, try to force their opinions down people's throats?

Here's my opinion: If you don't like a game (such as SFV), DON'T PLAY IT. Next, stop posting about it. I don't know why people torture themselves into spending so much time and energy on games they supposedly 'hate.'
 
I like playing and watching SFV, but man I find SF4 to be the more exciting game to watch. Even nowadays when they show replays of matches from past CPT tournaments during the break I'm getting hyped rewatching the match because of all the crazy reads, tech, and execution at that level.

To me SF4 with its dominant buttons and faster walk speeds for practically every character was a better display of footsies while SFV involves more preemptive buttons because players are uncomfortable playing at certain ranges because of the lack of walk speed and good normals. That's why I think dash ins are more prevalent instead of walking(besides the fact that dashes are so good). OK, so this wasn't really part of the discussion, I just started babbling because I got myself started.

But anyways, I think SFV will be fine but I think we may have already seen the game peak(in terms of player count) in the first year. I think Capcom can definitely turn things around and regain the viewership and increase the player count again compared to this year. But we're probably not going to see another 1,000 man tourney outside of EVO again during the SFV era.
 

Tripon

Member
What a bad comment. Why are people so afraid to let others come up with their own opinions and, instead, try to force their opinions down people's throats?

Here's my opinion: If you don't like a game (such as SFV), DON'T PLAY IT. Next, stop posting about it. I don't know why people torture themselves into spending so much time and energy on games they supposedly 'hate.'

Want to take over the tournament threads then? I make these threads because I think there's still a need for them, but you're right. I should stop posting about a game (and most of these thread have a focus on SFV because that's the main game these tournaments are based on) because I supposedly 'hate' the game.
 

JayEH

Junior Member
I'm just gonna say it flat out: I think most people enjoy SFV. It has a lot of problems, and people are vocal about it (and vocal about hating it), but if you don't think that it's the same song and dance that SF4 had you are crazy.

Every time a SF game comes out, it's always like this - "Oh dude I think people are playing it because it's popular/money/insert reason". Yeah, that's part of it (that's how it has been for the longest, but replace money with popularity), but that's not enough to sustain a fighting game scene. Even with big payouts, less than 1 percent of the people playing are going to get anything off of that, much less make a living. And while there are tons of dickriders playing the game because the pros play it (wow, just like everything else!), most people aren't going to spend time training, playing, and watching a game they hate.

If the community really, really hated SFV, it wouldn't survive. It wouldn't get the views, the hype, the playtime, the locals, the tournament numbers, etc. There would be a huge crash, and it'd show across the board. Right now, it doesn't even look like that at all.

And as for pros wanting to leave SFV, what do you think happened with SF4? Or 3? Shit, even some people were done with SF2 at a certain point.

Edit: Also, if you want to talk pro consensus, it's the same as it has always been across the board - some hate it, some like it, and their opinions change, just like they did in 4. Tokido, Daigo, and Momo love the game. Kbrad has always loved SF4 and never been shy about that, PR Rog swings depending on how good his character is, FChamp loves Marvel, and so on.

https://www.eventhubs.com/news/2017...hrough-fgc-history-shows-it-repeating-itself/
 

Tripon

Member
Apologyman is in grand finals of Smash 4 on the winners side.

Uh... Uh.... yeah.

This is actually the 3rd year Apologyman made top 8 at NCR for Smash 4. He finished 7th the first 2 times.
 

MrCarter

Member

Some notable gems lol:

SFA:

"It's because Street Fighter Alpha 2 is for scrubs, and so many players who could never hope to hang with the best in SF2, are now getting 'their turn' to be good, with SFA2's ease of play, particularily because of Custom Combos and their ridiculously easy startup."

"SFA2 has a lot of scrub-friendly features, like the cheaper Alpha Counters."

VS series:

"Personally, I don't hate [the Vs. games]. I find them fun, but after playing them a while, it rots your brain. Everything chains into everything."

SF3:

"Parrying takes some skill, yes... but once you know the skill, you've just lowered the game into something very very boring, since all you'll do is poke and try to avoid being parried yourself."

SF4:

"SF4 is so catered to scrubs the game has gotten to be so defensive it actually makes Chun vs Chun in 3rd strike look super offensive."

"In 3rd strike you had to be smart to pull off a win against a good player. There was a pary system that was scrub an idiot proof, and ryu was'nt over powered and scrub friendly either..."

"It's not a matter of not being able to deal with changes, it's a matter of changes being unnecessary or extreme just to make it scrub-friendly."

And the cycle continues...
 
Also everyone waiting for the juggernauts. Let's go Sagat, Sakura, Q and Oro!

All nine people will be happy about those last two!


Exactly. This applies to other games as well. SF just gets the brunt of it.

PR has stated a bunch of times that, despite how good current SFV boxer is, he prefers playing SF4 boxer. To paraphrase him, it's because SF4 boxer was about playing solid where as SFV boxer is "blarararaaaaaaaal"

I was talking about how he feels about the game itself. His opinion of the game literally changes depending on how well he's doing, and he did that in SF4 as well.
 
"Parrying takes some skill, yes... but once you know the skill, you've just lowered the game into something very very boring, since all you'll do is poke and try to avoid being parried yourself."

Oh god.
 
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