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Final Fantasy VII Rebirth | Spoiler Thread

Zheph

Member
Hey all, still playing, when in the story does the Gold saucer dates become available? In a specific chapter? Do I have to do something? I am on chapter 10, about to find a plabr for nebelheim
Later bro don't worry, enjoy Nibelheim
 
Hey all, still playing, when in the story does the Gold saucer dates become available? In a specific chapter? Do I have to do something? I am on chapter 10, about to find a plabr for nebelheim

Chapter 12. It's required for the main story, so you don't have to worry about missing it.
 

Go_Ly_Dow

Member
Hey all, still playing, when in the story does the Gold saucer dates become available? In a specific chapter? Do I have to do something? I am on chapter 10, about to find a plabr for nebelheim

Chapter 12, they're part of the story so you can't miss it. Who you get depends on your character affinity with a specific party member. Basically if there's a specific character you want on the date then do all the side quests with them and neglect every other character lol.
 

jorgejjvr

Member
Chapter 12, they're part of the story so you can't miss it. Who you get depends on your character affinity with a specific party member. Basically if there's a specific character you want on the date then do all the side quests with them and neglect every other character lol.
What do you mean with them? Like have them in battle?
 
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What do you mean with them? Like have them in battle?

I think doing their side quests helps, as well as doing Cloud+them synergy attacks.

Either way you get the ability to set who you are given on the Date in Chapter Select mode. So if you care at all who you get on the Date, you could go back later and see it.
 
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What do you mean with them? Like have them in battle?
No, for most side quests, there’s one member that usually has a bigger role in it in terms of the side quest story. So, for example in the Condor quest in Junon, Tifa and Cloud talk about the sky and both take the picture at the end. So doing that quest will have a positive outcome on your friendship with Tifa. Wether she was in your party or not during the quest.

Most people get Red because of how the game is set up, so you can either purposefully give all the members bad responses (except the one you want) for your first playthrough, or just play at your leisure and know that New Game Plus / Chapter Select make it very easy to get the result you want.

In my case, I had done all the sidequest up to that point, answered as best as I could and got Tifa for Chapter 8 & 12.

There’s also a alternate ending for the date (regular or intimate ending) so just having a higher affinity with someone won’t give you the best ending for the date.
 

jorgejjvr

Member
I think doing their side quests helps, as well as doing Cloud+them synergy attacks.

Either way you get the ability to set who you are given on the Date in Chapter Select mode. So if you care at all who you get on the Date, you could go back later and see it.
How do I know which their side quests are
 

jorgejjvr

Member
No, for most side quests, there’s one member that usually has a bigger role in it in terms of the side quest story. So, for example in the Condor quest in Junon, Tifa and Cloud talk about the sky and both take the picture at the end. So doing that quest will have a positive outcome on your friendship with Tifa. Wether she was in your party or not during the quest.

Most people get Red because of how the game is set up, so you can either purposefully give all the members bad responses (except the one you want) for your first playthrough, or just play at your leisure and know that New Game Plus / Chapter Select make it very easy to get the result you want.

In my case, I had done all the sidequest up to that point, answered as best as I could and got Tifa for Chapter 8 & 12.

There’s also a alternate ending for the date (regular or intimate ending) so just having a higher affinity with someone won’t give you the best ending for the date.
I kinda want it to be Tifa, but have no idea how to make it be her, but haven't done too many side quests
 

Go_Ly_Dow

Member
No Aerith with the gang for the rest of the journey in the final game - it's a painful thought. :messenger_loudly_crying::messenger_loudly_crying::messenger_loudly_crying:

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Finally, I can join all of you in the spoiler thread. A few thoughts:

- Incredible game overall, definitely captured the spirit of the OG FF7 in terms of scale and feel. Love the characters, the art, that soundtrack is an all timer.

- Loved how they handled the Gi and really implemented them into the storyline this time, with them creating the black materia as revenge against the Cetra. Enjoyed how Temple of the Ancients acts as a fortress in hopes of preventing the black materia from falling into the wrong hands.

- Nanaki's voice change still bothers me. I understand what they were going for, I don't love it. They could have kept the same voice from Remake.

- Minigames had their highs and lows, some were really well executed and others just pissed me off (Cactuar Crush, 3D brawler). Overall probably on the whole better than anything from the OG FF7, I understand it was a product of its time but those minigames were bad and busted.


But as with everyone else, gotta talk about the ending. I can't believe they skipped the scene setting Aerith adrift in the lifestream. It was the single most impactful scene this whole game covered. The only explanation I can think of is they are going to pull some weird shit in Part 3. I am ok with holding off my final verdict to see if there was a specific reason why they didn't do it, seems like a pretty obvious and intentional omission.

In terms of the multiverse plot, there is still too much going on to conclude on anything, and although to me it seems rather late to do so, I bet much more will be revealed in part 3 that will retroactively address some of the questions/oddities from both Remake and Rebirth.
 
But as with everyone else, gotta talk about the ending. I can't believe they skipped the scene setting Aerith adrift in the lifestream. It was the single most impactful scene this whole game covered. The only explanation I can think of is they are going to pull some weird shit in Part 3. I am ok with holding off my final verdict to see if there was a specific reason why they didn't do it, seems like a pretty obvious and intentional omission.

Because while she is currently dead in the main timeline... she won't be by the end of Part 3.
 
Also I'm gonna take a big rip from the bong here, but is it just me or does the Weapon redesign kind of remind you of Sin? And did the lifestream dance that Aeris did towards the end kind of look like Yuna doing a sending?

I know they toyed with the connecting reference in FFX-2, but Sin being a weapon that exists to destroy technology so humans can never build another Mako reactor could fit... I know it doesn't fully work with the FFX plot and Sin backstory but for some reason those two things really made me think FFX instantly.

Yup. Lifestream spirit particle effects look like pyreflies too. I got the same feeling. The Cetra and their magic staff also give FFX summoner vibes. Apparently FF7 and FFX are semi-related.

Just finished it tonight and was on board with everything EXCEPT the scene of Aerith's death. The two timelines was cool but they should have let that moment linger and play out longer before it glitching in between the two. The immediate glitching lost the sadness and weight of her death. But minor quibbles in comparison to the monumentally staggering amount of content in this.

But holy freaking crap that game blew away all my expectations. I avoided the last few trailers and cannot believe what they've accomplished with this.

I echo the sentiment, they tried to juke OG FF7 players and removed emotion from the most emotional scene in the game. Still fantastic overall, and maybe it's intentional - we need to see where they go with the story in part 3 to know for sure.

Man, I don't think the new Aerith death scene ruined it at all. I actually cheered excited when Sephiroth was deflected, and then confused and sad when I saw the blood, and then it clicked about the different timelines, etc. I will say they have a lot to tie up in game 3, but I think they can pull it off.

At the end of the day, this is a different game. It's not a remaster. This one doesn't take away the impact of the original. That's still there for us to enjoy and play. I kind of like not knowing what's going to happen.

Chapter 13 made me sob like a little kid though. When Aerith is saying that she really tried (to find the doctor) -- and then pulling away from Elmyra when she tried to help. Right in the feels.

They need to be careful not to go for the "subverting expectations for its own sake" route that Game of Thrones did and suffered for. You don't always need to be surprised to be entertained.

It's ruined in the sense that there is really no raw emotion to her death and the scene of her sinking into the lake does not exist. Too much reliance on fade to black and timeskips. Comes off as awkward and anticlimactic IMO. Even moreso if you just ignore the button prompts and the scene plays out the exact same way.

They did this intentionally, there's no way they couldn't have. Hoping they have a good reason but it's going to be years before we find out.
 

Lambogenie

Member
Overall a good game that I'm still conflicted needed all the bloat.

While each region is unique in setting and theme, the repeat Chadley quests got boring. I guess they weren't hard in a regular play but just same old, same old. I don't mind Chadley though.

Prefer if they just stuck to the same story without multiversal stuff. Not everything needs multiversal shenanigans. Just tell a straight story.

Same as so many games, if this was just 35-40 hours and removed the forced walks and maybe reduce the mini games (conflcited on this), it'd be an even better, tighter product. I'd consider replaying it. As it stands, I don't think I will ever replay this game/Remake again.

I'd love to know how many OG players actually struggle to make a dent in this game give their real life responsibilities.
 
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I think there was a deliberate attempt to get people to mix it up and play each of the characters. I'd expect they will do something similar with Cid/Vincent/Zack in Part 3.
Sure, there are moments in Remake where it forces you to play as a certain party makeup as well... but the difference is that in Remake, it was always a PARTY. The Cait Sith section in Rebirth is SOLO with a horrible box-throwing mechanic.

Solo combat in Rebirth feels especially wrong since you've been conditioned to switch between characters regularly to utilize Synergy.

It's just an ill-conceived part of the game.
No Aerith with the gang for the rest of the journey in the final game - it's a painful thought. :messenger_loudly_crying::messenger_loudly_crying:
Did you not see the ending? Her force ghost is going to tag along in the third game. And by the end of the trilogy she will be alive again because of multiverse bullshit.
 
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But as with everyone else, gotta talk about the ending. I can't believe they skipped the scene setting Aerith adrift in the lifestream. It was the single most impactful scene this whole game covered. The only explanation I can think of is they are going to pull some weird shit in Part 3. I am ok with holding off my final verdict to see if there was a specific reason why they didn't do it, seems like a pretty obvious and intentional omission.
Pretty sure we get that scene in all of its glory in part 3 after Cloud is finally healed completely and can accept what happened and Aerith is dead.

I don’t understand the decision to not show that scene here, but I trust in the developers that they know what they are doing and the payoff will be worth it.
 
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Go_Ly_Dow

Member
Sure, there are moments in Remake where it forces you to play as a certain party makeup as well... but the difference is that in Remake, it was always a PARTY. The Cait Sith section in Rebirth is SOLO with a horrible box-throwing mechanic.

Solo combat in Rebirth feels especially wrong since you've been conditioned to switch between characters regularly to utilize Synergy.

It's just an ill-conceived part of the game.

Did you not see the ending? Her force ghost is going to tag along in the third game. And by the end of the trilogy she will be alive again because of multiverse bullshit.
The interpretation based of dev comments in the Ultimania is that she's dead and what Cloud's see's is either A. Some mental fabcrication due to his declining mental state, B. JENOVA, C. Her spirit that only he can communicate with, like in Advent Children and kinda like at the end of the OG when you defeat Sephiroth.

I think the ending was quite explicit that she's not going to be tagging along with the party for the remainder of the journey and she is somewhat bound to where she died at the Forgotten Capital.
 
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The interpretation based of dev comments in the Ultimania is that she's dead and what Cloud's see's is either A. Some mental fabcrication due to his declining mental state, B. JENOVA, C. Her spirit that only he can communicate with, like in Advent Children and kinda like at the end of the OG when you defeat Sephiroth.
I deleted the horrible Advent Children from memory so I have no idea what you're referring to there, but yes my interpretation was more along the lines of C: it's her spirit (force ghost) and Cloud & Red will interact with her several times throughout Part 3.

Edit: Just saw your edit. I can see how you interpreted it that way but being bound to your place of death only makes sense if Aerith is an alien like Jenova or the Gi, which she is not. She joined the Lifestream upon death and the Lifestream flows throughout the planet.

To me, the ending was meant to be more of a figurative yet concrete "goodbye" because of how they botched her death with the wishy-washy "did Cloud stop Sephiroth's blade or not?" nonsense they pulled.
 
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Go_Ly_Dow

Member
I deleted the horrible Advent Children from memory so I have no idea what you're referring to there, but yes my interpretation was more along the lines of C: it's her spirit (force ghost) and Cloud & Red will interact with her several times throughout Part 3.

Edit: Just saw your edit. I can see how you interpreted it that way but being bound to your place of death only makes sense if Aerith is an alien like Jenova or the Gi, which she is not. She joined the Lifestream upon death and the Lifestream flows throughout the planet.

To me, the ending was meant to be more of a figurative yet concrete "goodbye" because of how they botched her death with the wishy-washy "did Cloud stop Sephiroth's blade or not?" nonsense they pulled.

Wasn't anything too major, just that in AC there are 2-3 occasions where only Cloud see's and communicates with Aerith, at the Forgotten Capital and in the Midgar church.
 

Nitty_Grimes

Made a crappy phPBB forum once ... once.
I just replayed the original and I'm not sure what you're referring to. Are you talking about the ghost easter egg in the church? That's not an interaction.
I always thought that was a bit of bad code because I think the OG she was supposed to come back but they took it all out but that got left in?

There’s only Mideel where Clouds lost his shit and all the flashbacks with Tifa I wonder if something more was meant here.
 
It's down by 2 levels lol, so he's not at full power. Still has a one hit kill at full hp

Whenever he starts attuning to an element (he'll start glowing with its color and using attacks of that element), you need to pound him repeatedly with the opposing element to knock him out of it before he finishes attuning. This also pressures him and stops him from using Tri-Disaster.
 

Miyazaki’s Slave

Gold Member
Cannot WAIT for part three. The Zack parts were fantastic and I can buy the whole Ultimate Aerith thing....she is an ancient like Sephiroth is (if Jenova is an ancient instead of a hostile alien meteorite).

I hope all the different "Clouds" show up for Omni-Slash in the last battle.

Most of the timelines will converge and everyone will get the happily ever after they didn't get in FF7.
 

DForce

NaughtyDog Defense Force
I give the game an 8 out of 10.

I enjoyed it, but the temple was too fucking long and it seemed like I was fighting Sephiroth for 2 hours.
 
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