Ghost of Caelid
Banned
Deathloop looks good, but feels like the speed of the combat should be 2x faster. Feels a bit slow in the action sequence.
No Bloodborne 60fps means the show can go fuck itself.
I ain't trying to take the wind out of your sails, only talking as someone who is seeing more about the game than he ever did before. Conceptually, the multiplayer thing has interest. Everything else however seems sorta basic. Different in style, but that doesn't necessarily make it good in my opinion.
It looks boring, dawg.
Deathloop FoV is awful, looks about 60°
Absolutely to me. I wish they would have sold me but they didn't. Not the end of the world for anyone.To you maybe.
I see all the same open ended emergent gameplay opportunities that Arkane games have always offered up.
Like I said, same old shit that we wnet through with Prey pre-release and people wonder why we don't get immersive sims anymore.
Fuck Deathloop. How can a game with so much style look so damn plain.As someone interested in Deathloop, yet understands peoples thoughts about it showing up again, I'm looking forward to the discussion
I actually really like this countdown screen/video. Usually they are pretty boring, but this one is like a dynamic wallpaper.
So now we wait until August, don't we?
Gameplay walkthroughs like this are always scripted. It showed off a variety of gameplay elements.Deathloop looked really bad. Looked like the trailer was super scripted too.
People have been giving that excuse for like 2 years. I remember specifically that people were saying that last year before PS5 launched. ''Well we gotta get TLOU2 and GOT out of the way first, 'then' we'll here about Silent Hill Remake (or whatever)''.Definitely seemed like a “let’s get these out of the way” kinda show. Hopefully that means that a larger PlayStation Experience show is on the horizon.