rofif
Banned
It doesn't work that way. It's not SONY decision on the console. It's a TV decision.Sony's decision to base the VRR range from 48-120 Hz rather than 40-120 Hz surely makes the unlocked 40 fps / 120 Hz modes potentially flawed if a game drops below 48 fps at which point VRR would not be working and the game would exhibit stuttering (and even screen tearing, eeek!) in the 41-47 fps range?
I really don't understand why Sony have set the lower limit at 48 instead of 40 Hz? It is a limitation of their TVs or something?
I tested a number of Ubisoft games last night on my PS5, always a good publisher to use for screen tearing since almost *all* of their games have this issue to a lesser or greater degree!!! Anyway, Far Cry 6, Watch Dogs: Legion (60 fps mode) and Assassin's Creed: Valhalla all appear to run smoothly now without screen tearing but I did spot what I thought was once instance of screen tearing in Far Cry 6 but it may have just been a camera stutter.
You get your full vrr range from your TV when PS5 runs in 120hz container.
But many games only run in 60hz container. Then you cannot have LFC at all since doubling of the hz would go over 60hz which console is set to 60hz.