Tim the Wiz said:
Uh, he used to design games at HAL, and as of late, he had more than a hand in the making of Another Code DS, if I'm not mistaken...
Yes, I'd agree that that seems likely, however, missing out on the holiday season doesn't seem like a move to win more money. But of course, that's highly subjective.
And you have to admit, most publishers get their devs to push out their games ASAP.
I think Nintendo is merely giving it a good bit more than a spit polish to provide the best game they can make, and have it not turn out fairly inadequate in parts as Wind Waker did.
As someone else already mentioned: +1 Quality, -1 Money.
Although disappointed at not getting it this year, if it means a better game, I'm all for it...
I thought I once read that Iwata also came from a very strong financing/accounting background, and he was very bottom-line focused. That's where that came from.
I'm not nessicarrily saying that delaying Zelda will cause higher Zelda sales (in fact, personally, I believe it'll have the oppisite affect), but what I do believe, and I do certainly believe played a big part in it, was that Nintendo realizes (and its true, really) that Zelda launching this season would canniblize sales of Mario Baseball/Party 7/Mario Mix (etc), and particularly the similiar-targeted games such as Fire Emblem and Pokemon RPG.
With everyone buying Zelda, it would hurt those games sales. And their general awarness, because people would be too singularly focused on Zelda on their GC, while buying the X360 stuff also.
So maybe they did a cost-benefit analysis, and saw delaying Zelda would give a sufficient enough boost to the sales of the other games combined to warrant a financial gain enough to spend more development time on Zelda.
I'm just saying, as working for a major business corporation that I do, this is how businesses think. They don't give the okay to delay a product because the developrs want to Zelda herself to turn into a hawk. They make those kind of decisions based on financial resources, not creative intent.
Press releases can't say that, however. So thats why we always get those generic "Add amazing new content!" messages. Not to say they aren't ALSO doing that, I'm sure EVERY developer wants to add more to their games and polish it more, but ultimately it is the publisher and the business side who makes these decisions, and there reasoning is usually as I stated above.
That all being said, It is probably less Zelda-focused a decision as it would seem.
I mean, to go up against the PS3 and yeild all that time to the X360 can't be the wisest move for Zelda itself, but better for the rest of Nintendo's portfolio, perhaps. And at the least, we could potentially get a better game. Potentially.
EDIT: Pardon the terrible grammar, I'm on lunchbreak at work.