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Halo Infinite’s store bundles data mined

ManaByte

Member
Fortnite in 2018:


Another Reddit user calculated out how much getting all of this gear would cost and it’s just as expensive as one would imagine. The user calculated that the total cost for everything would be about 143,000 v-bucks. Converting that number into actual US Dollars would equal out to be about $1,070, which definitely seems like a lot of money. However, these items are cosmetic only and do not affect the game in any way, so players do not have to participate in purchasing these items if they do not want to.

It's literally no different than when Fornite launched. But since it's Halo it's very concerning.
 

Graciaus

Member
I remember when I use to play thousands of Halo matches just for the satisfaction of doing it. Still going to do just that. Thanks for saving me $60 Microsoft.
 

Concern

Member
Not a fan of it, coupled with the shitty battle pass progression. They have to make their money somewhere. If there's an idiot willing to part with $1k in a f2p, then that's their problem.

But I agree everything should be unlockable at the very least imo.
 

Banjo64

cumsessed
Fortnite in 2018:




It's literally no different than when Fornite launched. But since it's Halo it's very concerning.
Are you actually saying that I’m concern trolling? I’ve literally played Halo more than any other game in my life.
 

Dr. Claus

Vincit qui se vincit
I put this in the multiplayer thread but think it needs its own thread.



Over $1k to buy everything.

I’m happy with the F2P direction of the game, however 343 need to get some backlash over this.

IMO classic armour sets like Gungnir should be battle pass level 100 awards. They should only be putting new and crazy skins on the store like the ones added to the MCC recently.


Take a look at every single person who is defending this.

Every last one has done one of, if not all the following, prior to Halo Infinite’s Release:
1.) Deeply criticized terrible use of Microtransactions in F2P games
2.) Praised the customization of Halo in previous releases
3.) Praised the wide variety of content available

Now look at them today. They are decrying both of these as being unimportant. They are actively cheering on having *less* content than before. They are actively dismissing all criticism of content delays and blatant aggressive Skinner box manipulation. You would think that these massive “fans” would want the best game they could get, that has as much content and is as feature rich as previous games were *on launch day*. However, that doesn’t seem to be the case here, so why is that?

They are Console Warriors. They are so entrenched into their little plastic box that they *have* to defend terrible choices and design decisions, bad leadership (in regards to 343i) and terrible time table management (again in regards to 343i) because admitting that there are problems would be like insulting their god. They are physically unable to do it and will insult/decry any who state the obvious.

This game is blatantly unfinished and the devs don’t give one ounce of respect to the player base. They only see them as money bags and will gladly release the lowest of quality releases in years because they *know* these types of folks exist and will suck it all up.
 
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Dr Bass

Member
Fortnite in 2018:




It's literally no different than when Fornite launched. But since it's Halo it's very concerning.
I don't think it's that necessarily.

I think it just kinda flies in the face of the narrative some of the MS dedicated are trying to sell here in that MS is so generous, and focused solely on the players, and that everyone gets everything all inclusive in this new Game Pass centric world. Of COURSE everything can be paid for via the GP sub, no?

Then we get this and oh ... lo and behold, MS actually is hoping to make a lot of money on Halo via the standard F2P model with MP, where most people are likely going to play for some time. The Campaign is likely an after thought in comparison. But I know I've been saying for a long time, Game Pass is not going to sustain the development of these massively expensive titles long term, and here we are.

I don't care personally. It makes sense for a business to want to make money on their product and this model is currently what seems to be all the rage. They should go for it. They should also not pretend they are this benevolent benefactor to gamers giving their fans unending content for a tiny amount of money. They want to make money at this, and they should. They are a business. They should also be open about it. Sony and Nintendo charge straight up for their games. Sony raised the prices to 70 bucks for their games and were lambasted on this board by a certain subsection of people. Now it turns out to get extra cool stuff in Halo you're likely going to spend a lot more than 70 bucks (I spent way more than 70 getting stuff for Street Fighter V over time). And none of that includes the Campaign which is either a paid-for item, or requires Game Pass. Again, not generous and not benevolent. Straight up business. And like I said, completely flies in the face of the narrative they are trying to sell around everything they are doing.

And that's why people will call this move out.
 

Pejo

Member
GAF: Why is the gaming industry so shit these days?

Also GAF: LOL DUDE IT'S JUST COSMETICS JUST DON'T BUY IT!

Holding customization hostage is one of the most handwaved things in this board, while it's actually very very predatory and insidious.

Microsoft didn't make Infinite's multiplayer free because they wanted to acknowledge the fans and give everyone a fun game to play, it's because through research and studies that they believe that they can make even more money this way selling cosmetics. And regardless of the state of the game right now, the design will suffer due to this practice.

I love you guys but you often times have a hard time seeing the big picture with stuff like this.
 

ManaByte

Member
Then we get this and oh ... lo and behold, MS actually is hoping to make a lot of money on Halo via the standard F2P model with MP, where most people are likely going to play for some time. The Campaign is likely an after thought in comparison. But I know I've been saying for a long time, Game Pass is not going to sustain the development of these massively expensive titles long term, and here we are.
I think a large portion of the Halo MP player base comes from Steam on the PC side. There’s no GP on Steam.
 

The_Mike

I cry about SonyGaf from my chair in Redmond, WA
Microsoft didn't make Infinite's multiplayer free because they wanted to acknowledge the fans and give everyone a fun game to play, it's because through research and studies that they believe that they can make even more money this way selling cosmetics.
Wait, you're saying that Microsoft wants to earn money for their game?
 

Dr Bass

Member
I think a large portion of the Halo MP player base comes from Steam on the PC side. There’s no GP on Steam.
Could be true. Like I said, I think the move is fine. It makes sense from a business standpoint.

Also Halo is still massively revolves around the Xbox in terms of it it's perception and image.

And I still think this goes against the way Phil Spencer has been trying to sell their story. Do you think it doesn't?
 

Pejo

Member
8uoQibq.jpg
----(Wait, you're saying that Microsoft wants to earn money for their game?)
Of course, don't be purposefully obtuse about my point. I'm saying that these cosmetic microtransactions are a lot bigger of a deal than just "don't buy it bro". It's like you only read one tiny piece of my post so you could post a regurgitated soundbyte.
 

Andodalf

Banned
I don't understand, all they had to do was taking what is working in the MCC and bring it to Infinite. How is that complicated??? And they had an extra year ! In which state this would have launched seriously.

I really like the gameplay, but the lack of content/playlist etc... is seriously a bummer. And now this...
They have to make money
 

01011001

Banned
Fortnite would cause these people to have an aneurysm

Fortnite doesn't have predecessors that are vastly superior in terms of unlockables and customisation.

Halo Infinite DOES have those.

also Fortnite's battlepasses are usually not hot garbage
 
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Andodalf

Banned
GAF: Why is the gaming industry so shit these days?

Also GAF: LOL DUDE IT'S JUST COSMETICS JUST DON'T BUY IT!

Holding customization hostage is one of the most handwaved things in this board, while it's actually very very predatory and insidious.

Microsoft didn't make Infinite's multiplayer free because they wanted to acknowledge the fans and give everyone a fun game to play, it's because through research and studies that they believe that they can make even more money this way selling cosmetics. And regardless of the state of the game right now, the design will suffer due to this practice.

I love you guys but you often times have a hard time seeing the big picture with stuff like this.
I know! There was a game earlier when a 14 year old on coms says he was so glad it was free because his dad lost his job due to Covid and this was the first new game he’d played in years. I spent the entire rest of the match team killing him and yelling at him that he’s ruining halo!


/s obviously, but this is what you guys sound like
 

Hendrick's

If only my penis was as big as my GamerScore!
Take a look at every single person who is defending this.

Every last one has done one of, if not all the following, prior to Halo Infinite’s Release:
1.) Deeply criticized terrible use of Microtransactions in F2P games
2.) Praised the customization of Halo in previous releases
3.) Praised the wide variety of content available

Now look at them today. They are decrying both of these as being unimportant. They are actively cheering on having *less* content than before. They are actively dismissing all criticism of content delays and blatant aggressive Skinner box manipulation. You would think that these massive “fans” would want the best game they could get, that has as much content and is as feature rich as previous games were *on launch day*. However, that doesn’t seem to be the case here, so why is that?

They are Console Warriors. They are so entrenched into their little plastic box that they *have* to defend terrible choices and design decisions, bad leadership (in regards to 343i) and terrible time table management (again in regards to 343i) because admitting that there are problems would be like insulting their god. They are physically unable to do it and will insult/decry any who state the obvious.

This game is blatantly unfinished and the devs don’t give one ounce of respect to the player base. They only see them as money bags and will gladly release the lowest of quality releases in years because they *know* these types of folks exist and will suck it all up.
Receipts Reaction GIF by reactionseditor
 

The_Mike

I cry about SonyGaf from my chair in Redmond, WA
Of course, don't be purposefully obtuse about my point. I'm saying that these cosmetic microtransactions are a lot bigger of a deal than just "don't buy it bro". It's like you only read one tiny piece of my post so you could post a regurgitated soundbyte.

I know cosmetics is a big part, which is wonderful that the base game is free.

I bought the season pass myself after the first match, because I like the game so much.

But Halo Infinite has the best sort of monetization.

Free entrance, optional cosmetics, a season pass that doesn't expire.

Complaining about a blue white colored skin is first world problems.
 

Punished Miku

Gold Member
Take a look at every single person who is defending this.

Every last one has done one of, if not all the following, prior to Halo Infinite’s Release:
1.) Deeply criticized terrible use of Microtransactions in F2P games
2.) Praised the customization of Halo in previous releases
3.) Praised the wide variety of content available

Now look at them today. They are decrying both of these as being unimportant. They are actively cheering on having *less* content than before. They are actively dismissing all criticism of content delays and blatant aggressive Skinner box manipulation. You would think that these massive “fans” would want the best game they could get, that has as much content and is as feature rich as previous games were *on launch day*. However, that doesn’t seem to be the case here, so why is that?

They are Console Warriors. They are so entrenched into their little plastic box that they *have* to defend terrible choices and design decisions, bad leadership (in regards to 343i) and terrible time table management (again in regards to 343i) because admitting that there are problems would be like insulting their god. They are physically unable to do it and will insult/decry any who state the obvious.

This game is blatantly unfinished and the devs don’t give one ounce of respect to the player base. They only see them as money bags and will gladly release the lowest of quality releases in years because they *know* these types of folks exist and will suck it all up.
I think the move is not really designed to appeal to console warriors. f2p is about casting as wide a net as possible to get non-fans, or lapsed fans to play it. Considering the state of the IP, it does seem like a smart move for MS in this instance. A lot of people talked about Halo not being relevant anymore, and needing to just be retired, with 343 broken up. A lot of people checked out of the Xbox ecosystem last gen as well. A lot of people maybe played Halo 1-3 and aren't going to spend $60 on Halo without trying it anymore. This seems like a move to spread awareness of the IP again, and get people interested who probably were going to skip it if it wasn't f2p.

Console warriors exist, but I don't think any of the Halo decisions were really based on them.
 
Whilst I am not particularly happy with the lack of customisation Infinite offers from the get-go (a few more default colours wouldn't have gone amiss), I can't say I am particularly bothered by the model 343 have chosen. Cosmetics will always be the driver for revenue in a F2P title, this is no different.
 

Dr Bass

Member
“When everybody plays, we all win.”

I don’t see how a F2P Halo game that people can play on almost any device goes against that.
Because Microsoft likes to talk out of both sides of their mouth.

"Exclusives are anti-consumer!" - Then they buy one of the biggest publishers around and yank content from competing platforms that have had those publishers games for decades.

"Game Pass is all inclusive for Microsoft First Party releases on day 1." - Except if you want all the stuff you need to spend at least 1k on a single game that is given out for free otherwise.

What they say and what they do tend to not add up, and it's just blatantly obvious. Again, doesn't matter to me. Just repeating basic facts about what they say vs what they do.

Also, repeating marketing mantras like "Day 1 on Game Pass," or "When everyone plays, we all win" or "Greatness Awaits" or "Now you're Playing with Power" is ... well I'll just say don't buy into that crap. They are literally selling you mantras they don't believe in themselves. "When everybody plays, we all win" is especially egregious. What does it even mean? It sounds like this grand Kumbaya statement, but if you actually try to figure out what it says ... it's a completely hollow statement. Seriously, it's absolutely meaningless. MS wants more customers so they can make more money. That's what it really means. Don't buy into it.

And none of this means people can't play and love Halo. It has nothing to do with the actual game. It just means Microsoft is a business and trying to run a profitable gaming division which is A. Good. Thing. They should just be WAY more honest about all of it.
 
I know cosmetics is a big part, which is wonderful that the base game is free.

I bought the season pass myself after the first match, because I like the game so much.

But Halo Infinite has the best sort of monetization.

Free entrance, optional cosmetics, a season pass that doesn't expire.

Complaining about a blue white colored skin is first world problems.

Doesn't matter if the season pass doesn't expire when its absolute trash
 

Chukhopops

Member
All those people coming out of the freezer they have been in since 2007 discovering that F2P games are monetized with microtransactions, gasp!

Halo 5 wasn’t free to play and actually had customizations hidden behind a loot box system, so I don’t even see it as worse than it was before. That’s just how the industry is today and if you single out MS for some reason then I would question your agenda. What was your expectation with the game being free to play?
 

kingfey

Banned
Take a look at every single person who is defending this.

Every last one has done one of, if not all the following, prior to Halo Infinite’s Release:
1.) Deeply criticized terrible use of Microtransactions in F2P games
2.) Praised the customization of Halo in previous releases
3.) Praised the wide variety of content available

Now look at them today. They are decrying both of these as being unimportant. They are actively cheering on having *less* content than before. They are actively dismissing all criticism of content delays and blatant aggressive Skinner box manipulation. You would think that these massive “fans” would want the best game they could get, that has as much content and is as feature rich as previous games were *on launch day*. However, that doesn’t seem to be the case here, so why is that?

They are Console Warriors. They are so entrenched into their little plastic box that they *have* to defend terrible choices and design decisions, bad leadership (in regards to 343i) and terrible time table management (again in regards to 343i) because admitting that there are problems would be like insulting their god. They are physically unable to do it and will insult/decry any who state the obvious.

This game is blatantly unfinished and the devs don’t give one ounce of respect to the player base. They only see them as money bags and will gladly release the lowest of quality releases in years because they *know* these types of folks exist and will suck it all up.
i guess that game is called call of duty and battle field.
 

HeisenbergFX4

Gold Member
Take a look at every single person who is defending this.

Every last one has done one of, if not all the following, prior to Halo Infinite’s Release:
1.) Deeply criticized terrible use of Microtransactions in F2P games
2.) Praised the customization of Halo in previous releases
3.) Praised the wide variety of content available

Now look at them today. They are decrying both of these as being unimportant. They are actively cheering on having *less* content than before. They are actively dismissing all criticism of content delays and blatant aggressive Skinner box manipulation. You would think that these massive “fans” would want the best game they could get, that has as much content and is as feature rich as previous games were *on launch day*. However, that doesn’t seem to be the case here, so why is that?

They are Console Warriors. They are so entrenched into their little plastic box that they *have* to defend terrible choices and design decisions, bad leadership (in regards to 343i) and terrible time table management (again in regards to 343i) because admitting that there are problems would be like insulting their god. They are physically unable to do it and will insult/decry any who state the obvious.

This game is blatantly unfinished and the devs don’t give one ounce of respect to the player base. They only see them as money bags and will gladly release the lowest of quality releases in years because they *know* these types of folks exist and will suck it all up.
Tom Cruise What GIF
 

01011001

Banned
All those people coming out of the freezer they have been in since 2007 discovering that F2P games are monetized with microtransactions, gasp!

Halo 5 wasn’t free to play and actually had customizations hidden behind a loot box system, so I don’t even see it as worse than it was before. That’s just how the industry is today and if you single out MS for some reason then I would question your agenda. What was your expectation with the game being free to play?

in Halo 5 you didn't need to pay 5 bucks for the color white, in Halo 5 you got basically free loot boxes after every match or two.

Halo 5 also launched with dozens of different armor sets.

not comparable at all
 

Fredrik

Member
What a way to ruin a couple of weeks with good PR. Could’ve used this content for better rewards from exploration by putting them at hard to reach places or as loot from taking down bosses faster than normal.
 
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Dr. Claus

Vincit qui se vincit
i guess that game is called call of duty and battle field.

Right on queue. It would be hilarious how obvious and easy to guess y'all are if it wasn't so sad.

I think the move is not really designed to appeal to console warriors. f2p is about casting as wide a net as possible to get non-fans, or lapsed fans to play it. Considering the state of the IP, it does seem like a smart move for MS in this instance. A lot of people talked about Halo not being relevant anymore, and needing to just be retired, with 343 broken up. A lot of people checked out of the Xbox ecosystem last gen as well. A lot of people maybe played Halo 1-3 and aren't going to spend $60 on Halo without trying it anymore. This seems like a move to spread awareness of the IP again, and get people interested who probably were going to skip it if it wasn't f2p.

Console warriors exist, but I don't think any of the Halo decisions were really based on them.

I am not saying the move is to appeal to console warriors. I am saying that console warriors are the one ones defending these moves. Look at the Waypoint forums. Reddit, Twitter, etc. People are outwardly decrying the lack of content, greedy/predatory practices, and blatant design flaws. They praise what the game does right and still criticize what it gets wrong.

Then you see the folks like the ones above. Trying ever so desperately to defend these moves and dismiss all criticsm, all of whom are massive console warriors on the "Xbox side". As I stated before, it would be hilarious how obvious and easy to guess what they do next if it wasn't so sad.
 

kingfey

Banned
Right on queue. It would be hilarious how obvious and easy to guess y'all are if it wasn't so sad.



I am not saying the move is to appeal to console warriors. I am saying that console warriors are the one ones defending these moves. Look at the Waypoint forums. Reddit, Twitter, etc. People are outwardly decrying the lack of content, greedy/predatory practices, and blatant design flaws. They praise what the game does right and still criticize what it gets wrong.

Then you see the folks like the ones above. Trying ever so desperately to defend these moves and dismiss all criticsm, all of whom are massive console warriors on the "Xbox side". As I stated before, it would be hilarious how obvious and easy to guess what they do next if it wasn't so sad.
Dude, you crying about something you guys caused it long time.
Remember that shit dlc armor horse in oblivion. You guys bought it.
We are in this mess, because you guys couldn't control your urge. Its why we have f2p with monetization. Don't act like this isn't your fault too.

And what the fuck that is missing from halo infinite?

Did you even play the MP? The Campaign isn't even out yet, and you here screaming about missing content.

Get your point straight, before you attack console players.

Everyone and their mothers enjoyed the MP. The only issue they had was the battle pass.
 
Take a look at every single person who is defending this.

Every last one has done one of, if not all the following, prior to Halo Infinite’s Release:
1.) Deeply criticized terrible use of Microtransactions in F2P games
2.) Praised the customization of Halo in previous releases
3.) Praised the wide variety of content available

Now look at them today. They are decrying both of these as being unimportant. They are actively cheering on having *less* content than before. They are actively dismissing all criticism of content delays and blatant aggressive Skinner box manipulation. You would think that these massive “fans” would want the best game they could get, that has as much content and is as feature rich as previous games were *on launch day*. However, that doesn’t seem to be the case here, so why is that?

They are Console Warriors. They are so entrenched into their little plastic box that they *have* to defend terrible choices and design decisions, bad leadership (in regards to 343i) and terrible time table management (again in regards to 343i) because admitting that there are problems would be like insulting their god. They are physically unable to do it and will insult/decry any who state the obvious.

This game is blatantly unfinished and the devs don’t give one ounce of respect to the player base. They only see them as money bags and will gladly release the lowest of quality releases in years because they *know* these types of folks exist and will suck it all up.
Wow.
 

kingfey

Banned
Right on queue. It would be hilarious how obvious and easy to guess y'all are if it wasn't so sad.



I am not saying the move is to appeal to console warriors. I am saying that console warriors are the one ones defending these moves. Look at the Waypoint forums. Reddit, Twitter, etc. People are outwardly decrying the lack of content, greedy/predatory practices, and blatant design flaws. They praise what the game does right and still criticize what it gets wrong.

Then you see the folks like the ones above. Trying ever so desperately to defend these moves and dismiss all criticsm, all of whom are massive console warriors on the "Xbox side". As I stated before, it would be hilarious how obvious and easy to guess what they do next if it wasn't so sad.
Is this you?
Outside the fanboys and shills on GAF? Yea, reception has been mostly negative for the MP. Its unfinished, blatantly so. Basic features since the first game are behind paywalls. It has the least amount of content ever in the series. Just look at Twitter and Reddit and you will see that the overwhelming majority
That is hard hatred for Halo. I guess that explains your words.
 

Codes 208

Member
The cost of going f2p.

though at least its just cosmetic and not p2w bs like what cod did with the MW remake and infinite warfare.
 

ZywyPL

Banned
The game is F2P so it was more than obvious they'll want to get all their money back through MTX. That's why I slowly dose the game instead of playing it for hours daily, because with just 2 guns most of the time, just a handful of maps, and no unlockables, the game would lose all the steam very very fast.
 

Dr. Claus

Vincit qui se vincit
Dude, you crying about something you guys caused it long time.
Remember that shit dlc armor horse in oblivion. You guys bought it.
We are in this mess, because you guys couldn't control your urge. Its why we have f2p with monetization. Don't act like this isn't your fault too.

And what the fuck that is missing from halo infinite?

Did you even play the MP? The Campaign isn't even out yet, and you here screaming about missing content.

Get your point straight, before you attack console players.

Everyone and their mothers enjoyed the MP. The only issue they had was the battle pass.
Is this you?

That is hard hatred for Halo. I guess that explains your words.
If these guys go to mobile games, they will have a heart attack.

Man, so many strawman arguments from a bitter little console warrior.

Didn't buy horse armor, didn't support it. I supported DLC that offered a wide variety and large amount of content, such as Shivering Isles. Meanwhile you are here, actively defending these MTX.

I have stated what is missing from Halo Infinite numerous times, something you should easily be able to find throughout my post history as you are keen to look through it and attempt "gotcha" moments. Despite the fact you clearly can't read. Not sure if this is due to you not being a native english speaker, so I won't mock you on that.

I also literally stated I am talking about *Console Warriors*, which you are. Not console players. Why would I attack something that I, myself, am? That doesn't make a lick of sense.

Unlike you, I actually care about Halo. I have loved the series ever since I was a child and playing Slayer with my brother and cousin on his Xbox. Saved money for a few years purposefully to buy my own Xbox so I can continue playing. We used to be able to spend 60 dollars to get a great campaign, strong multiplayer, and some basic customization, until Halo 3 and onwards added modes like Forge, unique armor unlocks, horde mode, and *more*. Meanwhile, here we get less maps than ever before. We can't choose the game modes we want. Our progression is locked to real money payments and offer *less* than even Halo 1 offered. We have no forge, we have no fireteam. For 60 dollars all we get is a campaign and a promise that more stuff, such as the aforementioned Forge is "coming soon". This wasn't acceptable back in Halo 5 and it isn't acceptable today.

And in your next post, you actively compared this system to a damn mobile game. You are actively proving my point and you can't even comprehend that. That is how sad you console warriors are.
 

M1chl

Currently Gif and Meme Champion
Remember it's free guys

Its free remember, oh single player is the same price as a full game that would normally have come with the same multiplayer suite, but its free guys. Remember that it being free means none of this matters as the base game is free and you earn great things like the colour blue in 200 hours for free and maybe 5 challange swaps.

Its free guys that means no criticism is allowed as its free and I play it for free, I haven't paid a cent as its free oh apart from the 10$ battle pass and the 20$ armour skin because those look cool but they gave the game away for free so it's nothing.

Its free so why don't people who keep saying it's free post a screen of there a helmet unlocks to show us how free it is so we can see that there's no lock icon on the not free 20$ helm in this tottaly free game, that they keep saying is free.

Stop it guys... its free
Is this a free post?
 
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