Dragon's Crown is just tropes, though. Exaggerated masculine qualities, exaggerated feminine qualities. Incidentally, females are attracted to feminine qualities on men - it has nothing to do with what is a male power fantasy vs. a female fantasy... these are just those qualities exaggerated. I doubt any character means more than another, male or female, and since we've established that "sexy" (even absurdly so) isn't the problem, then how do we determine what is and is not appropriate in a game where most of the characters are shells anyways? I don't think we can judge there.
So we've thus far established the following:
- Sexy isn't the problem
- Sexualized is a result of objectification - that is, the character has no real purpose but to be an object
- Both sides have exaggerated qualities respective of their gender
Following that, I would say that the designs in Dragon's Crown are not a problem, as each character is an object of sorts. Attacking the designs in Dragon's Crown brings forth a scenario where we're attacking "sexy" for being just that (again, however absurd) or simply because the inverse is only attractive to men... more on that in a bit. If it happens that the males in the game serve actual purpose while the female characters remain as nothing but eye candy, then it would make sense to attack the game. But this does not appear to be the case. They are all shells of sorts, with exaggerated qualities fitting their gender. Absurd muscles for the men, absurd T&A for the women.
On that same note, I understand how many of you are looking at it. Basically, that because men are attracted to both designs, it fits either the male power fantasy or fanservice for men. But because the game's purpose is exaggeration/following tropes, that angle is inappropriate. Basically this is "load men up with more testosterone and women with more estrogen." It just so happens that many men find hypermasculine to be an attractive goal (oddly enough) and hyperfeminine to be sexually attractive. To appeal to women, you'd have to do precisely the opposite - that is, less testosterone to the men and less estrogen to the women.
Finally, I imagine that the modern patriarchal structure is the reason that men are attracted to these things - particularly the hypermasculine male as a power fantasy (I say modern because obviously the ancient greeks would prefer less testosterone in the male body).
To summarize: The designs in Dragon's Crown are inoffensive so long as the characters are all shells. They have almost nothing to do with what a man finds attractive or what is a male power fantasy - theses are exaggerations of both masculinity and femininity (more testosterone and estrogen, respectively), and a major reason that these are attractive to men have to do with the modern patriarchal structure. In fact, in a perfectly equal world, where one set out to exaggerate the masculine qualities in men (those dealing with testosterone) and the feminine qualities in women (those dealing with estrogen), you would find that the designs would be the same. The only difference would be in how men and women perceive these designs/whether or not they are attractive to them. The name of the game is exaggeration.
I should additionally note that this post deals with Dragon's Crown and only Dragon's Crown. There is a problem with the portrayal of women in many other video games, where they end up as nothing but objects while the males characters hold a monopoly on having... well, character.