ViewtifulJC
Banned
wasn't Darkstalkers the first one with air dashes/chain combos
wasn't Darkstalkers the first one with air dashes/chain combos
How many characters need an air dash for it to be anime?
Marvel only has maybe 1/4 of the cast with air dashes. Is that enough?
Injustice has some air dashers. Anime?
Street Fighter has Oni. Anime!
"Anime" fighters are fighters made in Japan that happen to use many conventional "anime" mechanics and art. There can be mixed stuff, but it's just mixed and not anime or western. That is how I see it. It's just easier to call it American, Japanese or European if you ask me.How many characters need an air dash for it to be anime?
Marvel only has maybe 1/4 of the cast with air dashes. Is that enough?
Injustice has some air dashers. Anime?
Street Fighter has Oni. Anime!
Crouch dashes and plink dashes are a blight that should be removed from fighting games. Just give your characters a runDoes any other fighter be it anime or whatever have plink dashing? If so I'll buy that set asap.
I have played everything this generation except for the really small stuff like Arcana Hearts.Injustice just borrowed some stuff from BB but it's by far not an anime game its too fucking clunky.
Street Fighter is the very definition of Traditional fighter.
Marvel is anime as fuck play more fighting games!
Not all characters need to have an air dash for it to be "anime" it's based on game flow and the way combos work.
But what is the line?"Anime" fighters are fighters made in Japan that happen to use many conventional "anime" mechanics. There can be mixed stuff, but it's just mixed and not anime or western. That is how I see it. It's just easier to call it American, Japanese or European if you ask me.
I've never been to a tournament, but if I had the funds/time/skills to travel to a major, I would easily pay $20 per game. I'm actually surprised it's so cheap honestly. If I wanted to play two or three games, it would be a bit expensive, but I only live close enough to realistically travel to one major, and wouldn't enter more than 2 games anyway. Entry fee plus games I'd go as high as ~$100, but no more than that. Smaller tournaments, I have no idea.
Air mobility is a funky term, since a lot of SF characters have aerial mobility via dive kicks. What is the standard?MvC2 has, if I recall correctly, 14 out of 56 characters with air mobility? A few less if you only count an actual air dash. 25%
MvC3 has 23 out of 38 with air mobility. 60%
UMvC3 has 27 out of 50 with air mobility. 54%
Statistically, vanilla was the most anime? (this is a weird discussion)
You heard it here folks, everything was and always has been anime!The dark secret of fighting games is that it's all anime/manga. Street Fighter's core existence is anime/manga. Super exaggerated moves with names said as they are performed? Anime. Traveling warrior who thinks of nothing but the fight? Give Ryu a tail and he'd be Goku.
Styles diverge because it wasn't all the same to begin with.
Aquapazza only has one character who can air dash.Not all characters need to have an air dash for it to be "anime" it's based on game flow and the way combos work.
Capcom is a Japanese company, so naturally they make games with Japanese influences. Mega Man takes a lot from Astro Boy, for example.You heard it here folks, everything was and always has been anime!
Is this Bum's thing? Damn, I didn't know it was today.Kings of New York is going down. Didn't see it posted yet
http://www.twitch.tv/nycfurby
Crouch dashes and plink dashes are a blight that should be removed from fighting games. Just give your characters a run
Crouch dashes and plink dashes are a blight that should be removed from fighting games. Just give your characters a run
Except this isn't the case. The October patch helped tremendously. The Black Adam/Superman era is over. Character variety is at an all time high. NEC had a good turnout and was probably the best IGAU tournament yet. Here in Chicago our weekly consistently has 16 entrants and the top 4 players use Bane, Catwoman, Hawkgirl and Scorpion. IGAU is awesome now. This is only true if we're judging the life of a game based on Next Level.
WutBlazBlue CT was almost as boring and clunky as Injustice!
Crouch dashes and plink dashes are a blight that should be removed from fighting games. Just give your characters a run
What freedom? They don't give freedom... they take away freedom :lI highly disagree.
Plink dashes and the freedom of movement they give is one of my favourite things in a fighter in a long long time.
Not saying every fighter should have them but it's nice to have variety.
Air mobility is a funky term, since a lot of SF characters have aerial mobility via dive kicks. What is the standard?
What freedom? They don't give freedom... they take away freedom :l
Incorrect. They give unintended freedom in MvC3.
Except Shaq-Fu.Every fighting game ever is anime confirmed.
Oh man I laughed a little too much at that pic. Nice one!
Except Shaq-Fu.
Woah, it is even slower than I remember...
How is it unintended when the developers know about it and left it in between versions? It becomes intentional at that point IMO.I didn't count divekicks or double jumps.
I counted airdashing (8 way, 4 way, 2 way, 1 way) and flight modes, as well as non-conventional air dashing (Spencer zip line, Spiderman zip line (he can also airdash though)), but I didn't count forward-moving air attacks (Taskmaster swing)
Incorrect. They give unintended freedom in MvC3.
Woah, it is even slower than I remember...
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Yup, goes to show how much of an upgrade BBCP isWoah, it is even slower than I remember...
Taokaka is faster than GGCT is faster than CS though... bbcp is faster than both by a big margin. Sadly nothing is faster than GG. Double air dashes at the speed of light Kreygasm
Woah, it is even slower than I remember...
How is it unintended when the developers know about it and left it in between versions? It becomes intentional at that point IMO.
Thanks for your criteria.
GG's speed specially in comparison to BBCP is generally vastly exaggerated
Wave dashing is actually way harder in MVC2 than MVC3.Plink dashes is not freedom. It's a barrier that makes freedom harder. mvc2 had freedom, a little too much of it for some characters. MVC3 has these restrictions to put the shackles on characters like magneto.
Team Queens...
I blame De Blasio.
Dail a combo = Mk or Tekken stuffDidn't SFA have the whole chain combo thing down before DS?
or are we confusing chain combos with dial-a-combos
Lost to those jerks from Brooklyn!What happened to Team Queens?
Just registered for SoCal Regionals, VF and SC2HD. I should probably get halfway decent at these games again.