Vgchartz has been around longer and actually has some data, limited data that doesn't really give much of a hint as to what's happening in the market, but that's more than what Ampere has. Both don't give anything useful, though I find them releasing these numbers curious and out of character for the firm with the way they did it, and there's no transparency on their method.
It started making profit in April 2021
https://www.pcmag.com/news/sony-says-499-ps5-no-longer-sells-at-a-loss
The Atari VCS and Trident S are Computers through. The VCS you can choose any operating system to put in, and it supports most expansions. Both are costly because of chip prices, design decisions, and form factor costs. You can get a almost double the power of the PS5 for $650 in an Xbox One (OG) form factor which is wider but shorter than a PS5.
Also people made fun of Crack Down 3's price, it was seen as a delayed hold over from 2014 from the Don M days.
We literally have NPD numbers past 10 million shipped, I can't believe you are still strawmaning this crap.
10 million+2.5 is 12.5 million and that's not including UK and the ROTW, that 2.5 is only the US, the 13.8 million is impossibly low unless Microsoft was lying about Xbox Series selling better than the 360 and Xbox One, yet they have mentioned it more than once. Then you have to add 8 more months of Xbox One sales on top of whatever number you get for ROTW i holiday dec/nov 2014.
Sorry, the numbers are just bad, and there's all the proof you need provided in the OP.
You don't even NEED rotw either, you can take the 2.5 from NPD at he end of 2014, create 12.5 million, and starting from January 2015, go in each NPD thread HERE ON GAF, and look up the Xbox One NPD numbers from jan to August 2015, and you'll still get more than 13 million. That's just using US sales post the 10 million shipped, and the NPD numbers are sold through. That's without including ROTW UK, Germany, Japan, Mexico etc.
We weren't getting any of this for $60, we actually ended up with incomplete unfinished games, with content missing or locked to the disc you had to pay for, with less impressive graphics and AI, less animations, and less busy city streets. Most games never had enter any building either.
If we weren't even getting the minimum anymore with $60 games, how would that improve at $70? We are still receiving incomplete unfinished games, we are still getting games with content removed, we still have developers that expect gamers to beta test their product for free. What are you talking about?