remember_spinal
Banned
Thats an insane amount of devs for a 3rd party game. Most studios aren’t even that big
jimbo giving gamers more choices.If that many PS people contributed to it, it should have been an exclusive game, or at least a timed exclusive.
Perhaps PS is looking at a potential studio acquisition with this partnership.
Is this contractor work?
Outsourced by Striking Distance Studios?
If yes, hopefully they will use different brand than PlayStation. Else it will get diluted.
What will get diluted?
Isnt Striking Distance owned by Krafton? Company behind PUBG?If that many PS people contributed to it, it should have been an exclusive game, or at least a timed exclusive.
Perhaps PS is looking at a potential studio acquisition with this partnership.
Yes they areIsnt Striking Distance owned by Krafton? Company behind PUBG?
Yeah, was going to ask weren't they also on the ea jedi fallen order credits?I dont think sony is interested in purchasing them just seems like outsourcing work, they did it for ea and capcom also
If The Callisto Protocol will be successful, good luck with that
If The Callisto Protocol will be successful, good luck with that
I honestly don't think Sony is targeting devs like that with their future purchases. They will probably buy another "live service" studio.
Yeah. I totally forgot about SE.They should scoop up Square Enix ASAP.
This drama if Final Fantasy 7 R will come to other platforms is just BS.
That only works if Sony pays you.If that many PS people contributed to it, it should have been an exclusive game, or at least a timed exclusive.
Perhaps PS is looking at a potential studio acquisition with this partnership.
I think it's a new independent studio.Isnt Striking Distance owned by Krafton? Company behind PUBG?
They do rent out the mo-cap studio to select partners, but I don't remember PS Studios developers actually helping me active development and being credited in games like this before.That only works if Sony pays you.
When you pay Sony the ball is in your court.
Just like with Jedi Fallen Order, this was outsourcing work.
Krafton have the money Sony have the staff.
PDSG will work with anyone on practically every part of entertainment if you provide the dollar or incentive.
I mean this guy is the father of super iconic Dead Space.Sony really believes in this new studio and franchise...
Death Stranding had a lot of Guerrilla devs, but I suspect Sony would want to keep VASG busy (internal or external, helps industry relations wise too, and helps pay the bills plus helps with employee retention as they keep working and being exposed to new projects and develop themselves) and happy (especially after TLoU Part I was mostly brought back in house at ND and not a VASG project only).They do rent out the mo-cap studio to select partners, but I don't remember PS Studios developers actually helping me active development and being credited in games like this before.
Over 150 developers are too many, and that almost makes it look like a second-party game, e.g., Bloodborne (FromSoftware/Japan Studios).
Nonsens and ignorant comment. There are a lot of SE games that releases on Nintendo and even some on Xbox. Even some of SE games are excusive or time exclusive for Nintendo since years.SE is already Sony's bitch.
Might want to look at the credits of Jedi Fallen Order.They do rent out the mo-cap studio to select partners, but I don't remember PS Studios developers actually helping me active development and being credited in games like this before.
Over 150 developers are too many, and that almost makes it look like a second-party game, e.g., Bloodborne (FromSoftware/Japan Studios).
Not really. It's a throw away post that shows how much disarray se can get in to. They are all over the place and Sony works with them the bunch especially since Nintendo fucked them in the 90s with ff7Nonsens and ignorant comment. There are a lot of SE games that releases on Nintendo and even some on Xbox. Even some of SE games are excusive or time exclusive for Nintendo since years.
I think it's a new independent studio.
Oh I didn't know. Thanks for the info and correction!Post in thread 'Around 150 people from PlayStation VASG + Malaysia worked on Callisto Protocol' https://www.neogaf.com/threads/arou...d-on-callisto-protocol.1646671/post-267046097
Pretty much my thoughts yeah.I've always thought marketing deals not always mean just paying some cash and call it a day, this is probably one example of it. Sony probably let them use their Visual Arts studio for free + some other expenses and in exchange they got that sweet marketing for the game.
Visual Arts Team doesnt work on optimizations.Hopefully some really good performance modes because of this.
And yet, when info was published that Eidos Montreal is working alongside Playground Games on Fable, people bitched, that Microsoft can't seem to get their first-party studios in order so they need to work with another studio and laughed away Matt Booty's suggestion, that collaboration between studios will be future of game developmentThis is the new paradigm of AAA game development, studios are gonna be sharing resources constantly.
If you have ~100 employees free, and another studio asks for help, you will hand them over....and itll keep happening.
I think it might be the other way around, with Sony paying for timed exclusivity.Yeah. I totally forgot about SE.
But Sony does not need to buy them. SE is already Sony's bitch.
They'd be designated to mobile shovelware if it wasn't for Sony funding their console projects. They already sold off all of their western IPs and studios.I think it might be the other way around, with Sony paying for timed exclusivity.
They'd be designated to mobile shovelware if it wasn't for Sony funding their console projects. They already sold off all of their western IPs and studios.
That’s kind of my point too though, they got Sony paying for content, with less out of their own pocket.They'd be designated to mobile shovelware if it wasn't for Sony funding their console projects. They already sold off all of their western IPs and studios.
So does this show up in the Xbox version too?
That's kinda funny thenUh of course lol
How?That's kinda funny then
Hopefully some really good performance modes because of this.