digoutyoursoul
Member
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
the gameplay is the same over and over is what i hear that is bad but spiderman 2018 is same over and over and most reviewers was like spiderman is god and now they think gk is bad for the same thing??????????????????????????????//I feel like it’s been getting a bad rap. But underneath it all I feel like this game has something special, and it might just be a product of odd/weird marketing choices and how they’ve decided to show off the game. I feel like the game has a lot of good stuff in it, and it’s not been framed very well.vv
Maybe I just really want it to be good. But I do love an underdog! It’s an open-world RPG with a huge city to explore and supposedly lots of mysteries to uncover. I am excited to at least see how the final product turns out.
Witcher 3 had pretty bad combat too, but it’s one of the best games ever made, in my opinion. At least this game shows enemies’ levels, I’m one of those people who likes that in my RPGs.
Uh the cpus are the worst aspect of the consoles and really the only true flaw that isn’t just asking for a luxury it’s the main reason we need pro models30 fps generally looks terrible on OLED TVs which is why I prefer 60 fps or even 40 fps over the lower framerates now. Of course, I was used to it on PS4 Pro and Xbox One X but once you experience the smoothness of a 60 fps framerate on a 120 Hz refresh screen with VRR then it is almost impossible to go back. 30 fps games are prone to bad framepacing, as mentioned, and also doesn't support VRR so any drops below 30 fps, even to 29 or 28 fps, will manifest as noticeble stuttering. I really am quite shocked at a PS5/Xbox Series game being released with only a 30 fps mode. I really thought we'd moved past that now the new consoles have decent CPUs.
Or 4k UncappedHe didn't say 4k at all. He said most games this gen have 30/60 options and he is correct. 4k/60 is not the norm for AAA this gen. DRS/60fps and 4k/30 has been the norm.
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
I'm pretty sure a lot of 2002 games ran at60fps no problem.We just had a thread about this sort of thing, so I'll reiterate my thoughts on 30fps here: I'll pass. The power of XSX and PS5 deserve better than 2002 performance.
The constant dynamic resolution and frame drops from early games already warned us that they were maxxed.People are finally founding out that the consoles are not as powerful as they think
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
Honestly 4k 60 without raytracing should be achievable nothing in this game impressedThe game looks medicore, 1440p/60 without Raytracing should be achievable.
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
What about it this is "highly detailed"?:
When the PS3/360 Arkham games were remastered for 8th gen, they stuck with 30fps.Don’t worry guys the remaster of the remaster in 2023 will take care of all this
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
Looks shit anyway.
Now Suicide Squad. If that ain't 60fps. I demand Rocksteadys bollocks.
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
Toukon Retsuden 3 on PS1 has a 60fps toggle for 1v1 matches in the options menu. That game came out in the 90sI'm pretty sure a lot of 2002 games ran at60fps no problem.
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
This reply makes absolutely no sense at all. Because it's "highly detailed" and has coop, you can't have different graphic settings?
So what happens on PC then?
Buy me onePlay on PC, problem solved.
We'll see, I expect it to perform quite poorly there too.Play on PC, problem solved.
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
well aren't these the ppl that made Arkham Origins? a great game except it was basically using everything Rocksteady made with Arkham City. And at launch it was unplayable as it was glitchy and ran at about 7 frames per secondThat comment by the "dev" is such a crock, look at how old arkham knight is and how much better it looks, regardless of how brilliant rocksteady were with squeezing everything from UE3 this should look better. Really no excuse given it's next gen only
This reply makes absolutely no sense at all. Because it's "highly detailed" and has coop, you can't have different graphic settings?
So what happens on PC then?