TintoConCasera
I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Kinda doubt it but, if it comes out, make sure you play it after HL2 and both of it's episodes. It makes it better.
Gives people something to talk about and be excited for I guess. This guy posts on fucking Xbox Era, a forum full of scorned ResetEra posters and I can't think of a single hot scoop this guy got right. Reeks of clout chasing to draw people to their dead Xbox forum.Why do people believe this clown?
Looks like Kuo Ming-Ji who typically leaks bunch of Apple/Samsung stuff who has a good track record thinks that PS VR2 will launch Q2 2022.
Literally if this happens it would be so big for VR in general, Sony has no reason not to do it if they want to grow the overall VR market.
Still worth to get a quest 2 + link cable and play it tomorrow.Massive. I was day one for PSVR2 but now I am even more so. Really wanted to play HLA, almost ordered a PC headset but thankfully snapped out of it.
It really won't make much sense to console players who never got to play original games.
They could bring orange box to ps5 too.
Anyway - Alyx is incredible. I finished it two times and found it very NOT replayable. But it must've been the best gaming experience I've ever had. Like omg I've cried tears in my headset![]()
Who is Nick?
This guy just posted some other rumor (can't recall what it was), but I've never heard of this guy. Is he trustworthy?
Who is Nick?
This guy just posted some other rumor (can't recall what it was), but I've never heard of this guy. Is he trustworthy?
If Sony were smart, they would release this on PC as well. It makes zero sense tying it to the PS ecosystem.
this is white timeline shit, not the one we're in...
- Half Life Alyx to PSVR2 for launch
- PSVR2 becomes a SteamVR compliant device and PSVR(1&2) games eventually ported to PC
It just makes too much sense for all concerned for it not to happen.
i7 9750, 16GB DDR4, 2070 (not the maxq version). I was always hitting 70fps but there was odd stuttering and hitching going on which I think was to do with the headset being connected to the laptop. It just wasn’t a good experience for me.What were your laptop specs?
i7 9750, 16GB DDR4, 2070 (not the maxq version). I was always hitting 70fps but there was odd stuttering and hitching going on which I think was to do with the headset being connected to the laptop. It just wasn’t a good experience for me.
- Half Life Alyx to PSVR2 for launch
- PSVR2 becomes a SteamVR compliant device and PSVR(1&2) games eventually ported to PC
It just makes too much sense for all concerned for it not to happen.
There is no give and take agreement with Steam. Sony's games come to EGS as well. Sony sells games on Steam because it is the main PC store.While I doubt the source 100% (stinks of insider clout chaser). I still think it's happening, anyone can put 1+1 together and assume it's very likely to happen. As part of a give and take agreement between Sony and Valve. It makes so much sense.
The real surprise insider reveal would something straight outta left field like HL2: Remastered, CS:GO and DOTA2 releases on Playstation with Steam market support. We never get anything like that from the supposed insiders.
Source? I can't find anything like that.Valve did say they would bring it to every platform that could run it. Something like that.
By that logic, you'll be buying a $4-500 headset for your PS5 for just one game that will have less support.Really hope this is true. I didn’t want to upgrade my PC and buy a Valve Index JUST for Half-Life Alyx. Barrier for entry here was just too steep for one VR game. Always hoped these next gen consoles would implement VR and Alyx could be ported. I’ve been holding off upgrading my PC, waiting to see if this would happen. Hope this is true.
Source? I can't find anything like that.
Yeah lmk if you find that. I vaguely remember something like that, but I thought he was referring to additional headsets.Yeah me either. I don't remember the verbiage but they were adamant about putting it on every device that would run it, future and present. It was around the time they were talking about why they went to such great lengths to make sure Alyx ran well with different types of headsets it was mentioned.
A random internet user with no insider info.Who is Shpeshal_Nick?
No. He just made ups stuff and copies rumors or leaks that are found across internet from unreliable places like 4chan or random twitter users.A trustworthy source?
It's not exclusive to their VR headset though, that's not what they're about and not why they made Index, rather to promote all of VR. Hell, if by some miracle Sony does make PSVR2 PC compatible, it's most likely SteamVR/OpenXR and their games will be updated to support it with no hassle too.I think it's fake.
Valve earns a shit ton of money with Steam, they don't need extra revenue from ports to make some extra revenue. And even less from their top exclusive, the main reason someone would prefer to play on their VR headset instead of on the Sony one.
With 'their headset' I meant PC VR (not available in PSVR), sorry.It's not exclusive to their VR headset though, that's not what they're about and not why they made Index, rather to promote all of VR. Hell, if by some miracle Sony does make PSVR2 PC compatible, it's most likely SteamVR/OpenXR and their games will be updated to support it with no hassle too.
I think it's fake too, but that's not objective reasoning. They could simply want more people to play it and thus port it on a whim if PSVR2/PS5 eventually seem to grow in numbers and if enough people jump on it internally from what we've heard of how shit gets decided. They do what they want.
Oh okay, I'll let Valve and Sony know.Already played it on PC, wouldn't want to ever play it on PS lol
More success for PSVR2 is more success for VR, means more 3rd party big VR games that get ported to PC, where they most likely get bought on Steam. There's any number of ways to look at this. They have little reason to do anything but rest on their laurels enjoying Steam profits. But did/do.With 'their headset' I meant PC VR (not available in PSVR), sorry.
I'd love to see PSVR2 headset PC compatible, but I think Sony made it because they want you to buy games in their store (to get the full revenue of their games and their 30% of the 3rd party ones), not in someone's else store.
For that same reason Valve supports all PC VR headsets: they want to have a potential userbase as big as possible, but they want you to buy the VR games on their store where they get 100% of the revenue of their own games plus the revenue share from the 3rd party ones.
Eh, then again Sony is porting games to PC to get more people to play them regardless of ecosystem. I can see Valve doing the same, but porting your game to a closed ecosystem doesn't really jive with what they're trying to do right now, particularly when it comes to gnu/linux.With 'their headset' I meant PC VR (not available in PSVR), sorry.
I'd love to see PSVR2 headset PC compatible, but I think Sony made it because they want you to buy games in their store (to get the full revenue of their games and their 30% of the 3rd party ones), not in someone's else store.
For that same reason Valve supports all PC VR headsets: they want to have a potential userbase as big as possible, but they want you to buy the VR games on their store where they get 100% of the revenue of their own games plus the revenue share from the 3rd party ones.
Yes, I agree. Both are interested to see VR growing as a whole, and to release their game on other platforms would give them more revenue. I only expain why they keep stuff exclusive: because their main revenue are games being sold in their store.More success for PSVR2 is more success for VR, means more 3rd party big VR games that get ported to PC, where they most likely get bought on Steam. There's any number of ways to look at this. They have little reason to do anything but rest on their laurels enjoying Steam profits. But did/do.
Sony's idea with PC ports is to get extra revenue for old games and to reach PC players who may end buying a PS5, but specially those who are PC only players, specially in countries where for many reasons (taxes for foreign electronics, being too expensive, market too used to F2P, rampant piracy, tradition of playing on PC instead of in console, etc) consoles aren't so popular and instead PC is.Eh, then again Sony is porting games to PC to get more people to play them regardless of ecosystem. I can see Valve doing the same, but porting your game to a closed ecosystem doesn't really jive with what they're trying to do right now, particularly when it comes to gnu/linux.
Is not like there was 3rd one or somethingIt'll be the first Half-Life I've played since the Orange Box, which was the only Half-Life I've played.
1. The source is unreliable
but
2. It is certainly a good guess.
For those people too young to remember, Valve had no problem porting their games on Consoles. It's just that they haven't made many new game titles for a long time so there was nothing to port.
Further, Valve made it clear they want to encourage VR adoption. Releasing HL:Alyx was a big part of that. And porting HL:Alex to PSVR2 would most certainly aid in that mission. This isn't about money; Alyx wasn't made for profitability, Valve just wants VR to be a thing. And if they could release Orange Box for consoles, they could certainly release Alyx for PSVR2.
So the origin of this news probably can't be trusted, but the possibility that he was right by accident anyway is extremely high. Valve WANt VR of high quality to be standard. And PSVR2 looks to fit the bill.
Was it this?Yeah me either. I don't remember the verbiage but they were adamant about putting it on every device that would run it, future and present. It was around the time they were talking about why they went to such great lengths to make sure Alyx ran well with different types of headsets it was mentioned.
na. console premium VR experience (also coz is the only one)
absolutely psvr2 leaked specs seem very VERY good but I don't want this story to end like the one about the speed of SSDs compared to that of the PC world. We know that "premium" VR will be on PC and it's silly or deliberately biased to say otherwise.You just need to admit that the headset isn't looking like a crappy budget VR one. It's ok PSVR2 can have nice specs and still function with a really good console. And there's nothing wrong with that.
i have a PC ...with a Nvidia 3070 everything will be fine for sureEverything will be okay.
absolutely psvr2 leaked specs seem very VERY good but I don't want this story to end like the one about the speed of SSDs compared to that of the PC world. We know that "premium" VR will be on PC and it's silly or deliberately biased to say otherwise.