DarthButcher
Member
Six hours in and I finally walked away to get food. The Indian restaurant doesn't have delivery :/
does the wii u pro controller have a gyro sensor in it? they said the game was playable with that :/
either way I can see a regular controller with a gyro control sensor in it, similar to DS4
I gotta say, my fears about the level design are slowly dissipating. This is no ALBW, AKA baby's first Zelda dungeon.
The puzzles look great; I think I'm warming up to these shrines and the game in general.
Yes they remind me of the dungeons before the actual dungeon in skyward sword. Which is a great thing.Anyone actually getting Mario 3d platformer vibes from some of these shrines?
6:30 hours of Zelda! I can't wait until release date.
Why not? These puzzles are why I play zelda.
Dude they only showed the Plateau thats it
Eh I'd also wager exploration and atmosphere are as part of Zelda as puzzles. These shrines do have a bit of a generic scifi look. I really want to know if the game has a Shadow Temple that can rival the one in OoT.Why not? The dungeons/these puzzles are why I play zelda.
Don't see why the majority of the content can't be optional. Nothing wrong with having 100 hours of stuff to do but only 20 required to reach the credits.
Oh man, now I'm getting a little excited.
I don't know if this has come up, but is this the first Zelda game where you won't be able to name your character? The voice says "Link" in the trailer, so I imagine you're always Link.
And now the looooooooooooooooooooooooooooooooôooooooooooooooooooooooooooooooooooooooooooooooooooong wait begins
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I love the idea of a lot of short challenging dungeons. GG Aonuma.
Eh I'd also wager exploration and atmosphere are as part of Zelda as puzzles. These shrines do have a bit of a generic scifi look. I really want to know if the game has a Shadow Temple that can rival the one in OoT.
Same! But I just cannot picture a universe where 100+ puzzle shrines don't begin to become repetitive or feel too similar.
It's the same as Skyrim saying it has 100+ dungeons. Well, sure, but how many of those are just populated by the same zombie dudes and overall don't different from each other all that much?
According to Aonuma they've barely shown 2% of the game so far.