Sosokrates
Report me if I continue to console war
BadTechLandTechLand is underpowered haha
BadTechLandTechLand is underpowered haha
This literally has nothing to do with this thread. This isn't about getting the most amazing experience ever, by that logic tell everyone who cares about graphics/performance to get a 3090.If you want better graphical fidelity, yOu should be playIng on PC not consoles.
Best get use to this.
This has to do with this thread. Developers ain't going to push out performance beyond the hardware capability no matter how good they are. That's like expecting God of War PC high end graphic setting on a PS1.This literally has nothing to do with this thread. This isn't about getting the most amazing experience ever, by that logic tell everyone who cares about graphics/performance to get a 3090.
This thread is about them failing to effectively use the Series/PS5 hardware.
That comment is both smug and incredibly immature. How come bans are not given for comments like that I wonder?Everybody has every right to whine about what they want. You can always visit a different thread that aligns more with your interests.
Though I fear part of those interests lie with visiting threads like this and being smug about your choice of silicon.
You're speaking like PC is a one size fits all platform. Some PCs perform better than consoles, others the same while many more worse. I also have a PC for games and it's worse than my PS5. There are no facts in your posts, mostly bias. Also, this isn't even really the main point of discussion in the thread, but you swooped in just to say that people on consoles apparently don't have any rights to complain. It's sad really.
What are you talking about Returnal looks great on a 4k tv.Compare Returnal to some 30fps games on Pro or XB1X.
In any case Returnal doesn’t look good on 4k TVs… I know because I have that setup… it looked better on my old 1080p setup.
We've already seen numerous games that look & perform better on the Series/PS5 consoles (In fact I'd argue we've seen better looking last-gen games).This has to do with this thread. Developers ain't going to push out performance beyond the hardware capability no matter how good they are. That's like expecting God of War PC high end graphic setting on a PS1.
Seriously where are you getting the idea that the Series X & PS5 are "low-level console hardware"?I wouldn't say its bias. Fact is that you wouldn't get this game running at PC fidelity at a low level console hardware. That's something people have to accept and keep in mind.
This has to do with this thread. Developers ain't going to push out performance beyond the hardware capability no matter how good they are. That's like expecting God of War PC high end graphic setting on a PS1.
Super ironic since they’re not the best with tech lololol…Dude, it's Techland.
But they had this game running at E3 2018 on some engine. The engine isnt the problem here. It's the fact that they could make the game look like the E3 2018 trailer but chose not to in order to run it on last gen systems.Truth to be told, doing it's own engine is simply hard, when you don't have console architect behind your back (like with Sony games) or you are not a 4A Studios.Most important is always to move to the most modern API, which is provided and I deeply doubt this is even a question here, what was used... Sure it has RT, but the price for that seems really severe even on PC....
People are trying to explain to you that its less of a hardware situation and more reflective of the game engine/code in this particular situation.
We've already seen numerous games that look & perform better on the Series/PS5 consoles (In fact I'd argue we've seen better looking last-gen games).
The fact that it takes 20-30 seconds to load on next-gen consoles is a clear indication that the game is in no way optimized to use the hardware to its fullest power.
Seriously where are you getting the idea that the Series X & PS5 are "low-level console hardware"?
While the 24 second loading time, 1080p resolution, no HDR and no Ray Tracing in the 60FPS Performance Mode is disappointing, the game itself still looks great and I didn't even know there was no HDR until Saturday despite playing for over 10 hours on Friday. Playing on Xbox Series X and outside of that audio bug that ACG mentioned in his review happening to me once Friday and once Saturday, I haven't had any issues nor do I really have any complaints on a visual/technical level.
Main reason being is that the game is excellent. The soundtrack is superb, the voice acting is good and sound effects are real good. Story and characters are good thus far and have kept me interested and engaged with it. The real showcase is the combat and gameplay. Like, holy shit!! Dying Light 2 easily and by far has the best melee combat that I have ever played or seen in a first person game and I barely have any combat skills unlocked yet. The parkour is responsive, fluid and feels really good when running on roof tops and whatnot.
My biggest gripe with the game is the "vision" mechanic which I fucking hate in general and wish development studios would stop implementing this shit completely. I'm using it constantly to find resources and items.
So overall, it's not the consoles at all. It's on Techland but personally, I will easily sacrifice all that visual stuff and fast loading times in exchange for 60FPS and what is basically a great playing game which is what I care about the most. Combat/parkour is so freaking great that Dying Light 2 is the very first game that's in first person in which im playing on hard. I normally play on easy or normal because im not good in first person games compared to third person but because the combat/parkour/gameplay feels so damn good that I decided to restart the game after playing through the prologue on normal and play on hard as it feels like it's the way the game is meant to be played.
So in short, it's all on Techland regarding the technical/visual short comings but the game is excellent and after 30+ hours in 3 days, im loving this game that the minor nitpicks/negatives for me don't even matter all that much.
Then dont price the game the same if the minimum expected is not reached.Comparing is fine. It's projecting some expectation that every studio has to hit some criteria when it comes to visuals and resolution and framerate that's obnoxious. Dev is extremely complex
More like people doesn't want to accept that its due to the hardware issue by shifting the blame to the developers.
No like I am not saying that it's impossible, more like really hard. And most resources are mostly dumb to other areas and worst thing of all is that most often than not, with long running developments, there is a inclination to keep Engine working so shit does not break. Certain techniques require rework of the whole pipeline and sadly that's not most people do. Like a said 4A are probably only one which is a small studio, which gives their engine a lot of care.But they had this game running at E3 2018 on some engine. The engine isnt the problem here. It's the fact that they could make the game look like the E3 2018 trailer but chose not to in order to run it on last gen systems.
Cyberpunk is trashed for looking like shit on last gen consoles, but at least they didnt downgrade the renderer like they did for Witcher 3. On PC, it looks just as good if not better than the original trailer. The crowd was clearly downgraded but the actual graphics are fine.
When you do games for 1-2 configurations is not hard to be top dev in optimization.Well, you need shit devs to appreciate the elites likes of PS Studios.
As I have noted previously, the game is pushing more pixels per frame at 1800p30 (5.7m) than it is at 1080p60 (4.2).Im voting on poor optimisation. There's no DRS, no HDR and it looks no better than recent games. Also loading wasn't optimised : how in the hell is the PS5 the slowest. Dead give-away.
1080p/60 was their safe bet. They just dropped the res, hit 60 fps and called it a day. Simply not good enough - 1440p or higher should be achievable with these visuals.
I wrote this before, but as a remainder :
PS3->PS4 was 8-9x GPU power and 16x memory.
PS4->PS5 is 5x GPU, maybe 6x at best, and only 2x memory.
Just going 1080p/30 to 4k/30 will eat most of the performance increase. So don't expect miracles here.
When you do games for 1-2 configurations is not hard to be top dev in optimization.
DL2 was done for PS5, PS4 Pro, PS4 base, Xbox One, Xbox One S, Xbox One X, Xbox Series S, Xbox Series X, PC, Stadia, GForce now, Nintendo (later this year) and Techland is basically a indie/AA dev.
What expectation do you have for the scope of this game?
What about DLSS and RT off at 1440p?Your expectations are way too high for these consoles. 4K with Ray tracing at a stable framerate in an open world game is out of the question.
I’m playing with an RTX 2070, 12th gen intel CPU and 32gb of RAM and get 45-60fps at 1440p with Ray tracing and DLSS performance enabled. Without DLSS it would be a shitshow.
You can get that graphical fidelity, it just requires the use of all the RT features and DLSS on a 3090.The expectation that they set with their bullshot 2018 reveal.
The expectation that they set with their bullshot 2018 reveal.
The performance mode being 1080p is a joke. Resolution mode looks lovely but 30fps is awful in a game like this.
Lose lose.
I am however liking the game a lot though, just wish it would get a next gen patch.
Then its time to get a pc right?Everybody has every right to whine about what they want. You can always visit a different thread that aligns more with your interests.
Though I fear part of those interests lie with visiting threads like this and being smug about your choice of silicon.
You're missing the whole point of the discussion, but I do have a PC. Thanks anyway.Then its time to get a pc right?
I dont care, optimized or not this game has been in developement for 7 yrs, no excuses.You're missing the whole point of the discussion, but I do have a PC. Thanks anyway.
Oi! Trebeck! What is, your mother's poorly optimized?
120fps with blurry graphics, so good… not.You will get used to it. You have been gaming at 30 fps for a long time, then 60 fps. 120fps is a huge jump for you.
I experience the magnificent that is 145 fps, and everything was clear. But that was shooter game on my pc though.