I can already see that this guy is using lot of critical thinking and not jumping to conclusion.Uuf, that's easy, Moore's Law is Dead is such an AMD fanboy and affects his coverage too much. This guy isn't anything like that.
And also a huge sony fanboy
Even when asked he still doesnt answer who he is a developer for.
Sources, a developer confirmed it on twitter
Too late, its confirmed by a developer.
Even when asked he still doesnt answer who he is a developer for.
You guys should check out his channel, he broke several stories about AMDs RDNA2 big Navi CPUs, his sources are really solid.
I will wait for proper results, i don't think current game engines are using the algo's within GE or Mesh Shader as DX12U capable drivers basically came out this year.
Doesn't matter. He's a developer that says the right things, so he's all good, unlike that scoundrel Gavin Stevens that dared say the wrong things.
Kitty also said this. But some people don't want to believe it.
Must be, RGT, Matt Hargatt and now developer chipping in must be all fanboys, no way coudl naughty dog come up witha better way of doing geetry and VRS logic.
That would be er, um....
Why can't cerny or someone just come out and say it
Seeing as AMD and Microsoft both confirmed that it's full RDNA2, I can imagine why.
You guys really need to coordinate your FUD. Xbox is either RDNA1, RDNA1.5, or "off the shelf" RDNA2. Meanwhile PS5 is RDNA2 Plus Alpha but also RDNA3 and RDNA4.
Maybe getting all your tech info from Sony fanboys on Twitter, and rushing to post it on GAF, isn't working out. Just a thought.
Most people tend not to believe the shit they read from random Twitter accounts. You're the weird one here.
Just to add that VRS and Mesh Shading were confirmed by a dev with Dev Kit access
I know that. I am not sure there isn't any way yet to compare the various geometric culling algo's.Ps5 does not use DX12U drivers.
Why should Cerny come out and say it?Why can't cerny or someone just come out and say it
please ask me if I have the PS5 devkit. If I say I do I do.
this.I will wait for proper results, i don't think current game engines are using the algo's within GE or Mesh Shader as DX12U capable drivers basically came out this year.
Seeing as AMD and Microsoft both confirmed that it's full RDNA2, I can imagine why.
You guys really need to coordinate your FUD. Xbox is either RDNA1, RDNA1.5, or "off the shelf" RDNA2. Meanwhile PS5 is RDNA2 Plus Alpha but also RDNA3 and RDNA4.
Maybe getting all your tech info from Sony fanboys on Twitter, and rushing to post it on GAF, isn't working out. Just a thought.
/thread
Its only what the fanboys want to hear so they champion it. A Ps5 engineer a few months ago said it was "between RDNA1 and RDNA2".
Nothing else on the matter. Just fantasies here
MS Marketing dept says it's "full" RDNA 2 (as defined by them). What we know from AMD is that both the PS5 and XSX are both custom RDNA 2 solutions (each with their respective special sauce as Lisa Su likes to say).
There is no FUD. You can't however try to discredit RGT sources by quotting Kitty as a credible source and then turn around and say that said source is wrong based on Microsoft's marketing of "Full" RDNA 2. Per AMD, they're custom RDNA solutions. No one has proven Kitty wrong.
Principal Graphics Engineer != PS5 engineer./thread
Its only what the fanboys want to hear so they champion it. A Ps5 engineer a few months ago said it was "between RDNA1 and RDNA2".
Nothing else on the matter. Just fantasies here
Are you dense? That same engineer cooaberated the same thing you are arguing against. But is it only ok to believe his quote that aligns with your narrative and dismiss anything else?/thread
Its only what the fanboys want to hear so they champion it. A Ps5 engineer a few months ago said it was "between RDNA1 and RDNA2".
Nothing else on the matter. Just fantasies here
Sony and AMD confirmed RDNA 2./thread
Its only what the fanboys want to hear so they champion it. A Ps5 engineer a few months ago said it was "between RDNA1 and RDNA2".
Nothing else on the matter. Just fantasies here
AMD and Sony confirmed RNDA 2, that didn't stop you from spreading FUD and trying to push the narrative that it's not really RDNA 2.
Why should Cerny come out and say it?
More complex usage involves something called primitive shaders which allow the game to synthesize geometry on-the-fly as it's being rendered.
It's a brand new capability.
Using primitive shaders on PlayStation 5 will allow for a broad variety of techniques including smoothly varying level of detail addition of procedural detail to close up objects and improvements to particle effects and other visual special effects.
PS5 we know is RDNA2 from the teardown.
One key difference with what you said is MS actually advertise Series S/X as being the only next gen console with full "hardware" RDNA, so there is obviously something missing in the physical GPU, not software, of PS5.
Anything else is FUD, really.
I never said Kitty was credible, I said she first leaked infinity cache, among other things, and RGT simply copied.
Kitty claims AMD are lying about the full RDNA2. Whether that's correct or not remains to be seen.
You'd do well to spend less time posting threads from Sony fanboy YouTubers as if it's somehow the same as hearing it from the horses mouth.
I’m not trying to call anyone out here, but is there any proof that this guy is an actual developer with a dev kit? His posts are mostly fanboying for PlayStation and left wing rhetoric.The developer has a linked page and facebook showing game designer and long island univ.
And you ?
To be fair MS could have downclocked it to achieve great cooling in a smaller design, the benefit to going with 52Cus.It's full RDNA 2, however it's lacking RNDA 2 clock improvements and running at RNDA 1 speeds. It's also missing these puppies
Sony and AMD confirmed RDNA 2 based.
Looks like you want to ignore AMD and Sony and go with the engineer because he supports your narrative.
BTW: That engineer clarified his statement by saying it's RDNA 2 with at least one missing feature, but you ignored this for some reason...
So yes then? Belive quotes when they fit narrative, dismiss otherwise.Ftfy
Clarified? You mean after the fanboy lynch mob came after the guy? Lol. Anybody would retract their statement to keep the neckbeard army from harassing them.
Nice spin tho
To be fair MS could have downclocked it to achieve great cooling in a smaller design, the benefit to going with 52Cus.
I’m not trying to call anyone out here, but is there any proof that this guy is an actual developer with a dev kit? His posts are mostly fanboying for PlayStation and left wing rhetoric.
More complex usage involves something called primitive shaders which allow the game to synthesize geometry on-the-fly as it's being rendered.
It's a brand new capability.
Using primitive shaders on PlayStation 5 will allow for a broad variety of techniques including smoothly varying level of detail addition of procedural detail to close up objects and improvements to particle effects and other visual special effects.
it's 6800 speed and you missed the ray accel represented on the hot chip slide of dual compute unitIt's full RDNA 2, however it's lacking RNDA 2 clock improvements and running at RNDA 1 speeds. It's also missing these puppies
Well his linked in and facebook check out, he is a developer and studied for long enough in USA.
Does it matter, Cerny already said it in a broad manner, people just did not understand, and I guess Sony just used the same words Geometry engine and primitive shaders but missed the words BRAND NEW.
Timsetamped and transcribed
Maybe Sony should make up new words like super new Geometry light velocity engine so people listen ?
The 80CU card wont have the same size limitations. I would say they early on in development both teams knew what their goal were for the socs. MS wide and slow PS narrow and fast. Both of these are withing the realm of RDNA2 but with two distinct visions imo.Yet an 80CU card can reach higher clocks than a 56CU GPU
Btw, testing hardware for the Series X showed 1.6GHz clocks. Testing hardware for the PS5 showed 2GHz clocks. Both upclocked, the baseline for the Series X was always lower.
I was the one who replied to your comment yesterday when you said PS5 is RDNA 2 based. If you read my comment, I said you were pushing the narrative that PS5 isn't really RDNA 2 by saying it's missing hardware level features.I always said it's RDNA2 in the PS5. As I said, you can see this from the teardown.
Feel free to search my post history.
Know any next gen consoles that don't do VRS or mesh shaders?
I never trust Youtubers. They make a living of click-bait and sensationalistic news.
Well his linked in and facebook check out, he is a developer and studied for long enough in USA.
Does it matter, Cerny already said it in a broad manner, people just did not understand, and I guess Sony just used the same words Geometry engine and primitive shaders but missed the words BRAND NEW.
Timsetamped and transcribed
Maybe Sony should make up new words like super new Geometry light velocity engine so people listen ?
Yes it could just be semantics. I could have a 2 litre bowl of water and fill my 1 litre glass with water from the bowl. It would not be a lie to say that my 1 litre glass was 100% full of water from the bowl.MS Marketing dept says it's "full" RDNA 2 (as defined by them). Where is the Infinity cache on XSX? What we know from AMD is that both the PS5 and XSX are both custom RDNA 2 based solutions (each with their respective special sauce as Lisa Su likes to say).
There is no FUD - maybe stop projecting your own behavior? You can't try to discredit RGT sources by bringing Kitty (speculating that to be RGT's supposed source on Infinity cache) and then turn around and say that said source (Kitty) is wrong (on another leak) based on Microsoft's marketing of "Full" RDNA 2. Per AMD, they're custom RDNA 2 based solutions. No one has proven Kitty wrong. You can't have your cake and eat it too.
it's 6800 speed and you missed the ray accel represented on the hot chip slide of dual compute unit
so....
Ftfy
Clarified? You mean after the fanboy lynch mob came after the guy? Lol. Anybody would retract their statement to keep the neckbeard army from harassing them.
Nice spin tho
I was the one who replied to your comment yesterday when you said PS5 is RDNA 2 based. If you read my comment, I said you were pushing the narrative that PS5 isn't really RDNA 2 by saying it's missing hardware level features.
PS5 we know is RDNA2 from the teardown.
One key difference with what you said is MS actually advertise Series S/X as being the only next gen console with full "hardware" RDNA, so there is obviously something missing in the physical GPU, not software, of PS5.
Anything else is FUD, really.
I never said Kitty was credible, I said she first leaked infinity cache, among other things, and RGT simply copied.
Kitty claims AMD are lying about the full RDNA2. Whether that's correct or not remains to be seen.
You'd do well to spend less time posting threads from Sony fanboy YouTubers as if it's somehow the same as hearing it from the horses mouth.
The 80CU card wont have the same size limitations. I would say they early on in development both teams knew what their goal were for the socs. MS wide and slow PS narrow and fast. Both of these are withing the realm of RDNA2 but with two distinct visions imo.
It could very well be true (considering some of the stuff from Sony made it into Vega and Polaris AFAIR), but for now it's guess-work and rumours.