If a console version is on the table, then no. The thing about Crysis was that it made ALL hardware at the time look like trash. Like the equivalent would be a 4090 running the game at 25fps on high settings, and it all going down from there.
Crysis 2/3 were both really good looking games but Crytek rewrote the engine and simplified the environs to make the game perform better and get console ports out day one.
the engine and design changes for 2 and 3 were mostly due to the CPU tho.
Graphically 3 is arguably way better than 1. 3 looks ridiculously good for its time on PC at max settings.
I mean the game was such a GPU intensive game that Digital Foundry used it up until very recently to test new GPUs.
graphics are scalable more easily than ever. no game shows that more currently than Fortnite.
that game goes from super low fidelity Smartphones all the way to high end PCs and scales the graphics in absolutely ridiculous ways, all while having 100% feature parity and cross compatibility.
and showcasing a similar level of scalability would also be a great way to advertise their engine's capabilities.
we can't forget that Crytek, like Epic, is licensing their engine to third parties, which in the past had VEERRRRY mixed results... we had complete disasters like that one Sniper Ghost Warrior game (forgot which one it was), and decent ones like Prey... but even that had serious issues on most systems.
so coming out with Cryengine 6 and completely blowing away the audience with the graphical fidelity and scalability should be something Crytek is striving towards.