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Ubisoft and Guerilla devs are salty over Elden Ring reviews

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What does that have to do with anything being talked about? Talking about issues with the game having issues not being 100% unplayable?
Oh come one. No version of a game that's "almost unplayable" would have nearly a million people playing it concurrently.

Quoting a single site and a random reddit post isn't exactly proof of anything, either. You could do that for pretty much any game. Nobody is denying the game isn't going to win any performance awards, but it's perfectly playable for the vast majority of users.
 

Papacheeks

Banned
Read my last post again. Already with the video in question.

Again, we're talking about games launching with the 'day one patch'. With time they will fix all the issues, but denying the problems on day one is not the case here, unless of couse movegoal.
Will be easy, for example, someone defend AC:V today after the countless amount of patches, but you can go on Youtube and see the game when launch.

Im not talking Assassinc creed though? I'm talking Forbidden west which is of a higher quality than Ubisoft. And the day one patch fixes graphical glitches. The game is 100% playable and stable prepatch as john explains. The issue is little artifacts and graphical bugs which are minor when looking at a giant game of this scale.

Elden ring when it launched still had giant dips in frame rate in a type of game where frame rate 100% matters more than anything. Not saying its stable now and fixed.
 

ClosBSAS

Member
I think Specifically they are talking about how a game like Elden Ring with almost unplayable on PC and issues on Console gets close to a perfect score. Yet Games like Forbidden West doesn't get any merrit for quality of life improvements. Solid performance on all Playstation consoles, only minimal bugs, and instant loading on a map thats almost twice the size of elden Ring.
ya but they are also bashing elden ring as a game...their games have nothing on elden ring, horizon may be the only one up there..but the dude from bf2042 talking about bad UI BAHJAHAHAAHAHAHAHAHHAa
 

Fake

Member
Im not talking Assassinc creed though? I'm talking Forbidden west which is of a higher quality than Ubisoft. And the day one patch fixes graphical glitches. The game is 100% playable and stable prepatch as john explains. The issue is little artifacts and graphical bugs which are minor when looking at a giant game of this scale.

Elden ring when it launched still had giant dips in frame rate in a type of game where frame rate 100% matters more than anything. Not saying its stable now and fixed.

We're talking about both devs, from HFW to AC:V. As I said before, HFW launch with a minor bugs and glitches and AC:V launch with console perfomance problems.

I calling the hypocrise of those devs saying about issues of Elden Ring like their game don't have. Thats the point dude.
 

Papacheeks

Banned
We're talking about both devs, from HFW to AC:V. As I said before, HFW launch with a minor bugs and glitches and AC:V launch with console perfomance problems.

I calling the hypocrise of those devs saying about issues of Elden Ring like their game don't have. Thats the point dude.

I think my point is the score on Elden Ring doesn't reflect the issues Elden ring has yet titles like Forbidden west do.
 

sankt-Antonio

:^)--?-<
Ubisoft have no ground to complain. If anything their games are still overrated massively.

GG did great with HFW. The game scored great. But it has little originality, it's a polished implementation of ideas from other games . and it dose have pop-up issues. if they want that extra 0.5 score to get them into the all time category they need to earn it. they should take the consolation that they will sell 2x more than ED.
I’m a from fan but damn. You could say that ER has little originality, is an unpolished idea from previous games.

It’s Dark Souls 4 in a bigger map essentially.

It was measured with different criteria than other games. If ER had super good performance, next gen gfx, new gameplay mechanics that elevate the souls type of games… what would it have scored then? Also 97? 120?

You have to understand that these devs get bonuses depending on the MC score. It’s not just a number to them.
 
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Fake

Member
I think my point is the score on Elden Ring doesn't reflect the issues Elden ring has yet titles like Forbidden west do.

So you should make this clear from the start. This is already another conversation.

I told many many times how getting attached to Metacritic is problematic. We got all those like people touched because numbers.

We play games, not numbers. I don't make a game shopping on a fucking Metacritic.
 
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why don’t you both go make games and I give a review?

What kind of logic is this? I play games. I can quite clearly see why Elden gets 97 and more polished, but very boring games get lower scores. It's not a devs fault if they work on the tech and do a great job that their game isn't as fun to play as elden. But that's irrelevant to the reviewer/end user.
 

Swift_Star

Banned
Ubisoft have no ground to complain. If anything their games are still overrated massively.

GG did great with HFW. The game scored great. But it has little originality, it's a polished implementation of ideas from other games . and it dose have pop-up issues. if they want that extra 0.5 score to get them into the all time category they need to earn it. they should take the consolation that they will sell 2x more than ED.
What is original about ER? It's DS3 in Open World, copying BOTW world design. There's nothing original about it. That's a very bad take.
Actually, the combat in HFW is way more original than in ER. Fighting machines aiming at weakpoints with a bow was never done before (the first Horizon).
Dark fantasy with multiple types of weapons was done a lot before.
Originality-wise, Horizon beats ER.
And both games are iterations of their previous works, so...
Yeah, very bad take you have there.
 
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Y0ssarian

Banned
And what kind of excuse is it to justify unstable FPS? It's like years their games offer unstable FPS or frame pacing issue. It's pathetic see a company with such immense success don't give a fuck to the tech aspect of their engines.
This was the original comment that started this little tet e tete:
The hard truth is that a good game that runs badly is always better than a mid game that runs well.
The game runs fine for me so I don't give a shit about PC
 
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Elden ring when it launched still had giant dips in frame rate in a type of game where frame rate 100% matters more than anything. Not saying its stable now and fixed.
Frame rate doesn't actually matter all that much in these games. Both enemy and player attacks are slow with tons of windup and recovery frames, to a point where split-second reaction times barely matter. Positioning, observation, prediction and knowing both your own moveset and that of the enemy are way more important.

Consider that pretty much all entries in the series ran below 60 FPS on consoles, with the PS3/360 gen games capped at 30 and frequently dipping below that. Oh, and then there's Bloodborne, of course, a game that many consider to be the best of the past generation, even though it ran like ass in 2015 and still runs like ass to this very day, even if you're playing it on PS5.
 
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Draugoth

Gold Member
Looked for it couldn't find it.

This thread may be deleted

I asked to delete it because it was misleading.

The original post about this on reddit was also deleted. They two arent guerrila devs, only one of them. They were complaining about performance, only Bigrebo guy was angry.
 
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saintjules

Member
lM9Eu9e.png


If devs want a more non-toxic online environment, they should start with themselves.

Elden Ring has performance issues but even with flaws it's more fun to play than any Assassin's Creed game ever made.

The last comment from the Guerilla dev, proves he likes games that guides him - "holds his hand".

To each their own, but dissing a better game than any of those studios ever made is just pathetic.


Some clarity here:










 
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Zeroing

Banned
What kind of logic is this? I play games. I can quite clearly see why Elden gets 97 and more polished, but very boring games get lower scores. It's not a devs fault if they work on the tech and do a great job that their game isn't as fun to play as elden. But that's irrelevant to the reviewer/end user.
It’s about how you said it! No wonder many devs stopped using neogaf. Anyway forget it! All this is pointless.
 

NeoIkaruGAF

Gold Member
What is original about ER? It's DS3 in Open World, copying BOTW world design. There's nothing original about it. That's a very bad take.
Yeah, if you complain about Ubi’s photocopy games you should also acknowledge that From‘s been making essentially the same game for 13 years at this point, and they still refuse to learn a thing or two about interface and features. They’re free to make the game as they want; people should be free to point out the kinks without being ridiculed.
And, while technical issues may be forgiven if the game is good, From has a long history of not caring about performance on anything that isn’t a PlayStation - and they still struggle on that, too.

The dude in the first tweet made the mistake of attacking the Metascore - a thing that’s only significant to devs, system warriors, and people not really interested in games apart from those that score the highest (as if we all didn’t know the sad state of games journalism).
 

Hal.

Member
Horizon is the most focus grouped PoS normie tier triple A game ever, and Battlefield is literally broken.

As far as I’m concerned these other devs can stfu and stop whining. Elden Ring is absolutely fantastic and deserves the great scores it’s getting.
 

8BiTw0LF

Banned
Some clarity here:











If performance issues should be a factor in reviews - every 30fps game need re-review😅

I've played for 20 hours on PS5. No bugs at all but many framedrops. Since almost 1 million player peak on Steam - it can't be filled with bugs but mainly performance issues.

Remember it's mostly the "negatives" that's the loudest. Seems like the devs catched a wave and took a ride.
 

TonyK

Member
I think Specifically they are talking about how a game like Elden Ring with almost unplayable on PC and issues on Console gets close to a perfect score. Yet Games like Forbidden West doesn't get any merrit for quality of life improvements. Solid performance on all Playstation consoles, only minimal bugs, and instant loading on a map thats almost twice the size of elden Ring.
Because they are reviewing the gameplay not the performance. Sadly, it seems that today people are more worried about framerate than gameplay immersion or progression.

I played 20 hours of Horizon, and for sure I will return to it after Elden Ring, but I played 40 hours of Elden and it's simply way better than any western open world game ever made. The only open world that can match Elden is Zelda, and personally I prefer the setting and atmosphere of From software games.

Is it Horizon 2 a bad game? No, in fact I think is a great game, it simply can't compete with Elden because Elden Ring is not a great game, it's a masterpiece.
 

ACESHIGH

Banned
current Game devs from western countries in particular are retarded entitled whiny douchebags. That being said,elden ring technical issues shouldnt have been overlooked.
 
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ClosBSAS

Member
lol the digital foundry idiots runnning to get their last word in as if theirs is the word of jesus himself. gtfo with that bs. aside from some stutters, game is running flawlessly now after the patches. assassins creed cant even be put into this conversation, they stil lahve 50gb patches for their pc version that fix hundreds of bugs every week, they dont get any shit for that. elden ring may have issues like dark souls prepare to die did as well when it came out but none of them were bad ports, simpy unoptimized and not even close to bad to how some games release in comparison. bf 2042 dev talking shit there in that tweet should not even be talking about UI when he himself worked on a broken ass game and is salty he got review bombed.
 

MrJTeera

Member
Hmm… Let’s see what FromSoft dev’s twitter has to say about this- oh wait! Fuckin’ nothing! They kept their personal opinions to themselves, not putting it in public so people can make fun of them!

Out of curiosity, I checked Miyazaki’s twitter, and it’s just pictures of Ernest Borgnine lol

Seriously, what kinda reaction do they expect by posting something that petty?
 

Whitecrow

Banned
You can do some things flawlessly but if the players dont care about it, its futile.

Yes, you can tick boxes on some departments, like quests, performance, bugs... But charm and soul are different stories. You either have creativity or not. They are not something you can get done with just putting worktime on it.

It hapens that Elden Ring have that 'something' that makes the game so special that its issues lose relevance.

HFW, even with its insane ammount of detail and work, have a core concept that is not even half as interesting as ER, and in the end, thats what players feel, more than the texture detail or ammount of polygons.
 
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Sleepwalker

Member
We live in a world where quality made content doesnt get its due.

Horizon literally got a high score in 88. I'm sorry you feel it deserved better but that's the score of a damn good game and it 100% got its due. Also metacritic scores really aren't that important.

Your fave game is good, don't be frustrated because reviewers like something else better.
 
I think Specifically they are talking about how a game like Elden Ring with almost unplayable on PC and issues on Console gets close to a perfect score. Yet Games like Forbidden West doesn't get any merrit for quality of life improvements. Solid performance on all Playstation consoles, only minimal bugs, and instant loading on a map thats almost twice the size of elden Ring.

unplayable my ass. The game tops almost 1M concurrent users on Steam, and consistently have 700K+ users every single day since release.......yeah they deserve getting their ass chewed by the twitter comments, when they exaggerate like that..........

they just have to admit Elden Ring is far superior game and learn from it
 
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DForce

NaughtyDog Defense Force
Because they are reviewing the gameplay not the performance. Sadly, it seems that today people are more worried about framerate than gameplay immersion or progression.
This goes against the entire review process.

One of the main reasons why Cyberpunk got a lot of bad review scores is because of performance issues. This is not part of Metacritic, but DF was given review copies and promised not to reveal the performance until after that day one patch.
 

yurinka

Member
I wouldn't call them salty. As devs they constantly play and analyze and compare many games, and comment stuff to learn and improve. But normally don't do it publicly. I can tell you that their criticism for their own games is way bigger since they know even some issues or things that could be improved that players (or at least most players) didn't realize but they know are there because they made them, know its inner workings and played them a lot of times.

But didn't have enough time to polish and fix them as much as they wanted, or had to do stuff in a way they didn't like because someone else asked them to do it in other way.

Those people sure sound salty, but there are hundreds of people working at Guerilla and Ubi Soft. You probably shouldn't paint the entire workforce for what three people are saying.
In the case of Ubisoft, over 20000 people.
 
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Portugeezer

Member
This goes against the entire review process.

One of the main reasons why Cyberpunk got a lot of bad review scores is because of performance issues. This is not part of Metacritic, but DF was given review copies and promised not to reveal the performance until after that day one patch.
The PC version has a lower score.
 

TonyK

Member
This goes against the entire review process.

One of the main reasons why Cyberpunk got a lot of bad review scores is because of performance issues. This is not part of Metacritic, but DF was given review copies and promised not to reveal the performance until after that day one patch.
I think Cyberpunk's bad reviews were because bad performance and bugs had a deep impact in gameplay and promised features. It's not the case for Elden Ring. Yes, it doesn't run at stable 60fps but that's it. I play on ps5 and I didn't find a problem in 40 hours of gameplay. In fact, it's astonishing how bug free is for an open world game, but I imagine that's it because there are no walking NPCs, traffic and other stuff present in open world games.
 

klosos

Member
Much to do about nothing, Elden Ring does have performance issues , however Elden Ring will still be great in a few years, HFW will just be another great looking ,3rd person open world , get pointed in the right direction , hiding in Long grass , whilst have a pointless skill tree, basically designed by committee western game.
 
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