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Gotham Knights apparently is locked 4k/30fps on consoles

DeaDPo0L84

Member
Well PC version require you to spend 6 hours fiddling with the setting to get 60fps so its not exactly the same.
You trying to operate a PC:
v9Dgdpi.jpg
 

Jayjayhd34

Member
I've got pre ordered on pc so doesn't really effect me however I've got say this unacceptable and suspect if the backlash big enough there'll be 60fps added later on.
 

rofif

Can’t Git Gud
whatever I am not interested in the game myself but this thread is just pathetic.
You all behave like if high frame rate was invented yesterday and shocked you.
I’ve been playing games for 25 years in high fps and you will get to the point when fps will matter less and not more. For me it was around 2008 when I got a 360 to accompany pc.
You just play and don’t care. Game is what matters. With least distractions.

Of course it’s not like that anymore. We got badly implemented modes but they are there. You can do 60 in any game mostly. But 30 is fine. Don’t think you can’t get used to it
 
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TVexperto

Member
I seriously was about to pre-order today, but I was searching if this has a performance mode, couldnt find anything, usually devs advertise this, so thanks OP. Any other good games coming out soon?
 

Three

Member
The fact that there isn't options in the game is a tad disappointing but I always find these type of statements funny:

"in an action game, that relies on timing for dodges

what the fuck"

When during the PS4 and Xbox One people played Gears, GoW 2018 and Spiderman at 30fps just fine. This isn't some competitive twitch shooter with people on better hardware, it's a single player game with just fidelity mode. You'll live.
 
There was something off about this game from the very first gameplay reveal. Though I love the Arkham games I had *zero* interest in this, each subsequent video only cementing that feeling. 30 FPS for this generation is a joke and as others have pointed out it all comes down to the devs incompetence, have a feeling it will bomb but who knows.
 

mrcroket

Member
whatever I am not interested in the game myself but this thread is just pathetic.
You all behave like if high frame rate was invented yesterday and shocked you.
I’ve been playing games for 25 years in high fps and you will get to the point when fps will matter less and not more. For me it was around 2008 when I got a 360 to accompany pc.
You just play and don’t care. Game is what matters. With least distractions.

Of course it’s not like that anymore. We got badly implemented modes but they are there. You can do 60 in any game mostly. But 30 is fine. Don’t think you can’t get used to it
Times change, no one wants to play a game today at 480p or even 720p for example. Console generations set new standards and this generation the new standard is 60fps. Yes, 60fps has been around forever, but it's good to set a minimum, just as you don't want to play a 360/PS3 game in SD resolution.
 

Roufianos

Member
They'll patch it eventually. Fucking hell, they've had 10 years to make a game and it's coming in this hot.

If I were interested, this would be a deal breaker.
 

xrnzaaas

Member
Plague Tale 2 will also be 30fps, at least on the PS5. It didn't take long for big games to start abandoning 60fps on current gen consoles.
 
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Shtef

Member
Plague Tale 2 will also be 30fps, at least on the PS5. It didn't take long for big games to start abandoning 60fps on current gen consoles.
Wait plague tale 2 will be 30 fps? No performance mode? Damn it. Will have to play it on pc than.
 
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kyliethicc

Member
I'm just being realistic. There's a lot more that can be done with 33ms over 16ms when it comes to visuals specifically

This game might not be a good example of it but there will be others. A lot of devs will choose graphics over frames this gen. This one looks like it could be patched to 60FPS though
Say a game looks literally photoreal, gorgeous, but targets 1080p 30 Hz on PS5 and the devs simply can't figure out a 60 Hz mode. Fine. The number of games that will have the budget, talent, and time necessary to achieve that level of fidelity is practically zero. Theres like 5 developers in the world I can think of who could even possibly make a game like that. A PS4 can run TLOU2. But how many other PS4 games look like that? Maybe 3 or 4. Modern hardware's upper bounds of potential fidelity is out of reach for most games nowadays. As we see with this game, few will have interest in being forced to play a game at 30 Hz on PS5 again if that game is not at least in the discussion for best looking games ever made.

Most PS5 games will simply look good enough and offer a 60 mode. Its a 1440p 60 Hz console for the most part.
 

SJRB

Gold Member
Plague Tale 2 will also be 30fps, at least on the PS5. It didn't take long for big games to start abandoning 60fps on current gen consoles.
Have you seen the graphical fidelity of that game compared to this turd?

It’s an unoptimised dumpster fire of a game, whataboutisms be damned.
 

xrnzaaas

Member
Wait plague tale 2 will be 30 fps? No performance mode? Damn it. Will have to play it on pc than.
I've heard rumors that a performance may be added in a patch, but people who are playing the game for the review don't have any graphics modes and the game runs in 30fps.
 
By the time they patch in the 60 fps no RT mode this game will be $20

Reminder that Rocksteady hasn’t shipped a game in 8 years
About what happened with Watchdogs Legion. One of the rare cross-gen games released with only a 30fps + RT mode on PS5 / XSX, like what were they thinking? They eventually added an excellent 60fps mode but the game bombed anyways.
 
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kyliethicc

Member
This is pretty unfortunate for a premiere next gen showcase game. I wonder if this is a sign of things to come for ‘next gen’ only games :unsure:


1 - theres nothng premier about this game. its going to flop

2 - its a PS4 game and was built as a PS4 game

Bet they just cut the PS4 version cause its running at like 20 fps and full of bugs. They scoped to ship it and quit.
 

Hobbygaming

has been asked to post in 'Grounded' mode.
Say a game looks literally photoreal, gorgeous, but targets 1080p 30 Hz on PS5 and the devs simply can't figure out a 60 Hz mode. Fine. The number of games that will have the budget, talent, and time necessary to achieve that level of fidelity is practically zero. Theres like 5 developers in the world I can think of who could even possibly make a game like that. A PS4 can run TLOU2. But how many other PS4 games look like that? Maybe 3 or 4. Modern hardware's upper bounds of potential fidelity is out of reach for most games nowadays. As we see with this game, few will have interest in being forced to play a game at 30 Hz on PS5 again if that game is not at least in the discussion for best looking games ever made.

Most PS5 games will simply look good enough and offer a 60 mode. Its a 1440p 60 Hz console for the most part.
I disagree bro. Gorgeous realistic graphics are getting easier to implement even for some indie devs. UE5 and some of these engines being reworked for this gen will produce some mind blowing stuff
 

kyliethicc

Member
I disagree bro. Gorgeous realistic graphics are getting easier to implement even for some indie devs. UE5 and some of these engines being reworked for this gen will produce some mind blowing stuff
You'll be disappointed.

The art director of God of War laughs at the UE5 hype.

 

Luipadre

Member
I've heard rumors that a performance may be added in a patch, but people who are playing the game for the review don't have any graphics modes and the game runs in 30fps.
but one of the PS videos on the PS channel was 60 fps. So it was all a lie?
 

xrnzaaas

Member
Have you seen the graphical fidelity of that game compared to this turd?

It’s an unoptimised dumpster fire of a game, whataboutisms be damned.
Yes, but PT2 is still too demanding in my opinion. I mean c'mon, they expect you to have a 3070 on PC to run it in max setttings and 60fps... in 1080p resolution.
but one of the PS videos on the PS channel was 60 fps. So it was all a lie?
Who knows, maybe they're still optimizing the 60fps mode. But the fact is that people playing this pre-launch have only 30fps.
 
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Is that true? Why is that?

It is due to the near-instant pixel response which makes games with a low framerate such as 30 fps look a bit of an eyesore when the camera is moving quickly. 40 fps is better and 60 fps is absolutely fine. It is very much a personal thing though; some people may not notice or even be bothered by it. LCD TVs have a slower pixel response so it serves to smooth out the image when panning the camera at low framerates. Maybe newer OLED TVs have made improvements in this area but I have an LG B9 from 2019? By the way, this issue can also affect 24 fps movie playback via streaming or disc when viewing scenes with fast moving camera which is why they have options for frame judder and so on in the Picture Settings.
 

hemo memo

Gold Member
I think they are lazy bastards not including it but they are under pressure to get it out no doubt from the publishers.
I don’t understand devs sometimes. Previous gen I would understand as you have to develop for a weak hardware and engine problems etc… but you have a powerful hardware yet you choose 30fps so you can probably sell your dumb screenshots than actually make your game play better by prioritizing 60fps. You would think a dev would want their game to be played best but I guess not.
 

Klosshufvud

Member
I don’t understand devs sometimes. Previous gen I would understand as you have to develop for a weak hardware and engine problems etc… but you have a powerful hardware yet you choose 30fps so you can probably sell your dumb screenshots than actually make your game play better by prioritizing 60fps. You would think a dev would want their game to be played best but I guess not.
I'm guessing behind the scenes, development has been an utter shit show. You don't make a game uglier than Arkham series while also struggling to hit 60 fps on 10TF consoles with high-performing CPU cores. This is Saints Row all over again. Bad news after bad news.
 

Kenneth Haight

Gold Member
I've heard rumors that a performance may be added in a patch, but people who are playing the game for the review don't have any graphics modes and the game runs in 30fps.
Man, this sucks that we are hitting this issue so early in the generation. I would have hoped for most games throughout the generation we would see a dynamic 4K / 60 fps performance mode option at least.

The fact we are hitting these limitations so early would definitely make me want a pro model but the fact we are only catching up with supply/demand on the base PS5/Series X it will be a long way off if indeed we actually see a pro model.

I can deal with 1440P a lot easier than I can with 30fps at this stage.
 
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