Tell him not to open it and he'll be able to sell it for 4 times that at some point. There are always suckers for reselling limited editions.My mate dropped 280 quid on the collector's edition of this
One of the devs on discord regarding 60fps. Highly detailed open world apparently....
Ooooh i dont like this, now some dude tweeted that plague tale requiem is also 30 fps.
We're backsliding into peasantry.
Vote with your wallets, people.
Ooooh i dont like this, now some dude tweeted that plague tale requiem is also 30 fps.
We're backsliding into peasantry.
It's true Plague Tale Requiem probably won't suffer that much from 30fps, but if you've played Plague Tale Innocence in 30fps on last gen consoles and then in 60fps on current gen hardware you'll immediately notice how much better the overall experience is. I'd pick 60fps for Plague Tale Requiem even if that meant a significant hit in the graphics quality.This is not a fast paced action game, I don't really have a problem with APTR being 30 fps but you feel that in Gotham Knights a lot.
Vote with your wallets, people.
You'll be disappointed.
The art director of God of War laughs at the UE5 hype.
Pro models won't solve the real issue here - incompetent management and third-rate programmers wasting incredible performance on poorly coded UE4 games. There comes a point where hardware is no longer the greatest bottleneck of performance but rather competence.Man, this sucks that we are hitting this issue so early in the generation. I would have hoped for most games throughout the generation we would see a dynamic 4K / 60 fps performance mode option at least.
The fact we are hitting these limitations so early would definitely make me want a pro model but the fact we are only catching up with supply/demand on the base PS5/Series X it will be a long way off if indeed we actually see a pro model.
I can deal with 1440P a lot easier than I can with 30fps at this stage.
And they're 60 FPS. Ratchet has no issue running north of 60 too btw, even with RT.This can be scaled down a ton, there's no need for that many polygons in that demo. We will have a good leap in visuals this gen. Ratchet and Demon Souls still look amazing even though they're early titles
From Rocksteady dev.
It does look like shit, thats not the point. It looks like shit however thats due to the devs being incompetent and quite frankly untalented. But my point is, it means that a push for 60fps would mean it would look even shittier. Not to mention the game would have been delayed also.
You guys will get your 60fps in 6 months or so. 60fps is an afterthought, as it should be. Its a cinematic single player game. Who cares
From Rocksteady dev.
lol what?!Especially taking into account that we have a current gen console that's not much better than a last gen one.
They are just straight up bullshitting people. If the weakest hardware is the baseline for what you can achieve, Series S is much more powerful than Xbox One so there should be a significant gap in any case. That also don't tell us why there is no 60 fps mode. If you manage to run the game in 1080P 30 fps on the S for example, why can't you have a performance mode on X or PS5 ? Doesn't make any sense.lol what?!
You mean Rocksteady right ?Lol this is becoming funny to me, now. It just looks bad. Could be wrong, but that's how I'm feeling.
This will be poorly received and they can make it up by giving Arkham Knight a next-gen patch. Then they can get to work on the next Arkham game. All will be well.
big facts. I made threads about this years ago and I got called a cOnCeRn WarRi0r.. fucking noobs. we all saw this coming.See!!!??
I fucking told you denials, the Series S is pulling the X and PS5 down!!!!
I fucking told you denials!!!
Exactly what I've been preaching for years. But apparently im insaneI was just saying this. He's a developer at Rocksteady and that shot at the Series S Lmao
Edit: Beaten by 1 min
This is pretty unfortunate for a premiere next gen showcase game. I wonder if this is a sign of things to come for ‘next gen’ only games
We would not need them so badly for third party if there wasn't a "potato." According to his words, not mine.Its why we need those mid gen refreshes as I agree pushing these new consoles with new gen only games will lead to 30 fps
100%They are just straight up bullshitting people. If the weakest hardware is the baseline for what you can achieve, Series S is much more powerful than Xbox One so there should be a significant gap in any case. That also don't tell us why there is no 60 fps mode. If you manage to run the game in 1080P 30 fps on the S for example, why can't you have a performance mode on X or PS5 ? Doesn't make any sense.
And we have plenty of example of how the Series S can perform, even though of course every development has its own need and every game is different.
Ratchet, Demon's Souls, hell even HFW even at cross gen (since there were some major upgrades in environmental textures/shaders and geometry/lighting), and more than likely GoWR look pretty damned good at 60.Exactly what I've been preaching for years. But apparently im insane
60fps takes away from everything else. Like how in the hell is it ever worth it lol
Games look worse, development takes longer. Somehow thats a win. lmao.
So again, just buy a PC.
From Rocksteady dev.
I've said from the beginning, if they wanted a digital version, they should have just made a discless XSX for $400. This gen would have been so much better off for third party devs.Series S is pulling the whole multiplat dev down. Unnecessary market segregation for 100$ below ps5 digital. What a load of bs
I thought there were a number of games running 30 fps on Series S and 60 on Series X and PS5?We would not need them so badly for third party if there wasn't a "potato." According to his words, not mine.
A lot of multiplayer games have been released on the PS5/Series X/XSS that can do 60 fps. That’s were his argument falls apart.
I still think a game can be good at 30 fps but I have zero confidence in Gotham Knights.
Nothing about the game looks next gen, it seems like a last gen game that they are labeling as next gen to charge $70.
Can't wait for the reviews to drop
Again, it doesn't make any sense why you would need even more powerful hardware, when devs are saying they are constrained by weakest hardware. It's exactly the fact they have to scale down the technical ambition of a game for the Series S (which they will still do even if we have a PS5 Pro), that should allow us to have 60 fps for every game on the X and PS5. It's pure logic.Its why we need those mid gen refreshes as I agree pushing these new consoles with new gen only games will lead to 30 fps
Yup, unfortunately graphics require the most speed and with 60FPS developers only have half the frame time to work withExactly what I've been preaching for years. But apparently im insane
60fps takes away from everything else. Like how in the hell is it ever worth it lol
Games look worse, development takes longer. Somehow thats a win. lmao.
So again, just buy a PC.
I thought there were a number of games running 30 fps on Series S and 60 on Series X and PS5?
He even answers that actually in the end he doesnt have an answer
I thought there were a number of games running 30 fps on Series S and 60 on Series X and PS5?
He even answers that actually in the end he doesnt have an answer
I thought there were a number of games running 30 fps on Series S and 60 on Series X and PS5?
He even answers that actually in the end he doesnt have an answer
He even says he doesnt REALLY know
*oil rig operators*Making videogames is hard, you guys. Stop being so mean