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PS5 Pro devkits arrive at third-party studios, Sony expects Pro specs to leak

The pro will be 599 setting the price for next gen ... Ill eat the biggest crow in the world if this dosent happen.
I actually can see 699 even more now with that Xbox reveal especially if they want better tech. 599 is the baseline without a disc drive with 699 as the peak without a disc drive kind of hoping for the later to get a premium machine
 
In the past if you described what some of the latest llms can do, theyd have said you have agi.

Vernor Vinge, Ray Kurzweil, Elon Musk, iirc have suggested human level intelligence before 2030. Hans Moravec's computational estimates for human level performance in robots has already been attained.

The number of connections in models will soon match or exceed human brains.

It is true that not all ai experts agree. But iirc two of the top minds are already suggesting it is near. Iirc a recent book had an old quote of Sam Altman saying 5 to 10 years for agi and Dario has also suggested it may be near.


David Shapiro also supports this he expects 2028-2029
 

magnumpy

Member
Expect 599-699 without a disc drive

no deal! I'm ride or die with physical media :p

the actual cost of the thing I don't care so much about. 699 would be fine with me for a PS5 Pro.. OTOH if they did get rid of the disc drive I'd save some money by just sticking with my old school fat PS5. whatever 🤷
 
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no deal! I'm ride or die with physical media :p

the actual cost of the thing I don't care so much about. 699 would be fine with me for a PS5 Pro.. OTOH if they did get rid of the disc drive I'd save some money by just sticking with my old school fat PS5. whatever 🤷
no a disc drive will still be available you will just have to buy it (unless you own one already) and I’m hoping for 699 would mean it’s premium specs
 

Mr Moose

Member
I actually can see 699 even more now with that Xbox reveal especially if they want better tech. 599 is the baseline without a disc drive with 699 as the peak without a disc drive kind of hoping for the later to get a premium machine
What Xbox reveal?
And erm... You can edit comments to add more quotes, or multi-quote (I don't know how the fuck that works though).
Edit: If it's 699, I will just build a better PC. 599 or less and I'll pick it up.
 
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Justin9mm

Member
PS4 Pro was such a waste of time except for some PSVR help, plus my ears are still ringing(literally) from the fan noise. PS5 Pro needs to be other worldly to get my attention.
Waste of time, what are you smoking? For people that owned 4K TVs, it was a game changer. Having upscaled 4K instead of 1080p was a huge visual upgrade. That alone was completely worth the upgrade. It wasn't marketed for 1080p TV owners.
 
Waste of time, what are you smoking? For people that owned 4K TVs, it was a game changer. Having upscaled 4K instead of 1080p was a huge visual upgrade. That alone was completely worth the upgrade. It wasn't marketed for 1080p TV owners.

PS5 Pro will be a game changer for both owners of large screens and all of us who want 120 FPS multiplayer games.
 

King Dazzar

Member
Everytime I see P playsaves3 non multi quoted dozen posts in a row:
fOHoHQO.gif
 

Gaiff

SBI’s Resident Gaslighter
Oh, that might be but The power level for that price though seems highly unlikely
Of course, it’s unlikely, it doesn’t exist. The 7900 XTX is a 96 CUs behemoth and on the level of a 4080. Doesn’t matter if Sony makes this console $10,000, AMD can’t just push technology 4 years forward in time because Sony asks them to.
 

IDWhite

Member
Of course, it’s unlikely, it doesn’t exist. The 7900 XTX is a 96 CUs behemoth and on the level of a 4080. Doesn’t matter if Sony makes this console $10,000, AMD can’t just push technology 4 years forward in time because Sony asks them to.

7900 XTX is slightly superior to a 4080 on raster performance and a RDNA 3 GPU on 5/6nm. On RDNA 4 at 4nm they are gonna archive a better performance and power efficiency. If Ps5 pro is based on RDNA 4 at 4nm it could be on the same level of performance of the 7900 XT.
 
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Gaiff

SBI’s Resident Gaslighter
7900 XTX is slightly superior to a 4080 on raster performance and a RDNA 3 GPU on 5/6nm. On RDNA 4 at 4nm they are gonna archive a better performance and power efficiency. If Ps5 pro is based on RDNA 4 at 4nm it could be on the same level of performance of the 7900 XT.
At a TDP of ~170W? Don’t think so.
 
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IDWhite

Member
At a TDP of ~170W? Don’t think so.

Not at that wattage but on 200W+ could be possible using smartshift and dynamic frequency. That obviously are gonna increase the design complexity and manufacturing costs but they are gonna sell it as a premium unit.
 

Gaiff

SBI’s Resident Gaslighter
I think people are going to be a little let down when they see the actual hardware being used and the "numbers"
Most of us have realistic expectations and know that this is meant to be a stop gap to refresh the PS5. 80-100% performance improvement in rasterization is what I'm expecting. Will allow it to hit 60fps in a lot of games where the PS5 hovers around 35-40 when not CPU-limited. It should also give us higher base resolution to use with FSR2. We shouldn't see any of that 720p upscaled to 1440p abomination.

4070/7800 XT to 4070S/7900 GRE level of performance is very good and adequate.
 
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Most of us have realistic expectations and know that this is meant to be a stop gap to refresh the PS5. 80-100% performance improvement in rasterization is what I'm expecting. Will allow it to hit 60fps in a lot of games where the PS5 hovers around 35-40 when not CPU-limited. It should also give us higher base resolution to use with FSR2. We shouldn't see any of that 720p upscaled to 1440p abomination.

4070/7800 XT to 4070S/7900 GRE level of performance is very good and adequate.
I think these expectations are very reasonable on the gpu side assuming the console is 500-600 but I think your not considering the cpu
 

welshrat

Member
I think these expectations are very reasonable on the gpu side assuming the console is 500-600 but I think your not considering the cpu
I think you are underestimating what a zen 2 +4Ghz CPU will do. As others have said this is a stop gap console and really doesn't need Zen 4 unless it favours Sony to do so for cost reasons

I am currently using a 5900X (Zen 3) with a 7900GRE and I have no reasons what so ever to upgrade.

Looking around at reviews a Zen 2 will still hit 100fps in the new games when not hampered by GPU, appreciate there are outliers but this is on PC where brute force is required.
 
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Tqaulity

Member
I would be looking for 4070 levels of real world performance
Yep, this is a safe bet. It's really not that much of a mystery. We can look at what AMD already has to see what is possible in the console space. The closet thing we have to what the ceiling will be for a PS5 PRO (in raster at least) is the RX 7900M GPU. This is a cut down version of the Navi 31 7900 GRE card with 72 CUs and a TDP of 160W-180W (~200W with SmartShift). This lines up perfectly with what will be possible in a console and precedent already shows that Sony has been targeting the high end AMD mobile GPU of the day since the launch of the PS4 base (PS4 was virtually identical to a 7970M). The TFLOP rating on the 7900M is 38.5 as configured and the benchmarks puts it pretty much on par with a 7800XT (37.2 TFLOPS), as expected for PS5 Pro.

RX7900M-SPEC-1.jpg


7900M Details and Benchmarks: https://www.notebookcheck.net/AMD-Radeon-RX-7900M-GPU-Benchmarks-and-Specs.760883.0.html

Now the PS5 Pro is expected to only have 60CUs we know but will be clocked ~2.5Ghz or higher. The 7900M only has a boost clock up to 2.09Ghz. So in the typical Mark Cerny fashion of smaller but faster, a 60CU RDNA3 based card clocked at at least 2.5Ghz will have a theoretical performance that is a match for the 7900M (60CU 7800XT clocked at 2.4Ghz boost is 37TFLOPS). This is already a known entity for AMD and is suspiciously close to the rumored specs so I'd image that Sony would have used that as a baseline for what was feasible in the PS5 Pro. From there, the questions are around clock speeds, cooling, and customizations for the console application.

So to summarize, the performance of this card is very close to a 7800XT/3080/4070. For raster, I would expect this to be the ceiling of a PS5 Pro from a GPU perspective. With the efficiency improvements and console closed box optimizations, real world we could see perf reach up to 7900GRE/3090 similar to how PS5 console optimized games run closer to a 3060TI or even a 3070 in the best cases. But if the rumors are true, then it's the RT perf that will see the biggest leap. With some RDNA 4 goodness including a BVH traversal HW unit and other Sony specific optimizations, the RT perf could be at least on par with a 7900XT (if not higher). That would be pretty compelling in a console.

Top that off with the dream of some form of native ML based SR/Frame Gen and we have a box that can bring most PS5 games up to a 4K/60fps target with clean IQ and more stable perf than the what the base PS5 does today. 4K/120 and 8K/60 (via reconstruction) wouldn't be impossible in some titles either. We'll just have to see...I'll keep my ears open at GDC next week :messenger_winking:
 
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I think you are underestimating what a zen 2 +4Ghz CPU will do. As others have said this is a stop gap console and really doesn't need Zen 4 unless it favours Sony to do so for cost reasons

I am currently using a 5900X (Zen 3) with a 7900GRE and I have no reasons what so ever to upgrade.

Looking around at reviews a Zen 2 will still hit 100fps in the new games when not hampered by GPU, appreciate there are outliers but this is on PC where brute force is required.
Yeah this same nonsense was said before it can hit 100fps in last gen games not next gen ones and that’s without rt which has a significant cpu cost
 
Yep, this is a safe bet. It's really not that much of a mystery. We can look at what AMD already has to see what is possible in the console space. The closet thing we have to what the ceiling will be for a PS5 PRO (in raster at least) is the RX 7900M GPU. This is a cut down version of the Navi 31 7900 GRE card with 72 CUs and a TDP of 160W-180W (~200W with SmartShift). This lines up perfectly with what will be possible in a console and precedent already shows that Sony has been targeting the high end AMD mobile GPU of the day since the launch of the PS4 base (PS4 was virtually identical to a 7970M). The TFLOP rating on the 7900M is 38.5 as configured and the benchmarks puts it pretty much on par with a 7800XT (37.2 TFLOPS), as expected for PS5 Pro.

RX7900M-SPEC-1.jpg


7900M Details and Benchmarks: https://www.notebookcheck.net/AMD-Radeon-RX-7900M-GPU-Benchmarks-and-Specs.760883.0.html

Now the PS5 Pro is expected to only have 60CUs we know but will be clocked ~2.5Ghz or higher. The 7900M only has a boost clock up to 2.09Ghz. So in the typical Mark Cerny fashion of smaller but faster, a 60CU RDNA3 based card clocked at at least 2.5Ghz will have a theoretical performance that is a match for the 7900M (60CU 7800XT clocked at 2.4Ghz boost is 37TFLOPS). This is already a known entity for AMD and is suspiciously close to the rumored specs so I'd image that Sony would have used that as a baseline for what was feasible in the PS5 Pro. From there, the questions are around clock speeds, cooling, and customizations for the console application.

So to summarize, the performance of this card is very close to a 7800XT/3080/4070. For raster, I would expect this to be the ceiling of a PS5 Pro from a GPU perspective. With the efficiency improvements and console closed box optimizations, real world we could see perf reach up to 7900GRE/3090 similar to how PS5 console optimized games run closer to a 3060TI or even a 3070 in the best cases. But if the rumors are true, then it's the RT perf that will see the biggest leap. With some RDNA 4 goodness including a BVH traversal HW unit and other Sony specific optimizations, the RT perf could be at least on par with a 7900XT (if not higher). That would be pretty compelling in a console.

Top that off with the dream of some form of native ML based SR/Frame Gen and we have a box that can bring most PS5 games up to a 4K/60fps target with clean IQ and more stable perf than the what the base PS5 does today. 4K/120 and 8K/60 (via reconstruction) wouldn't be impossible in some titles either. We'll just have to see...I'll keep my ears open at GDC next week :messenger_winking:
This should be above a 3080 and probably even 3090 in raster
 
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