So now the game runs worse on PS5, just as I was about to start my playthrough, fucking great.
Frames becomes smooth again on ps5. The patch installing on top of the main game is causing the frame drops .probably a bug
Hard to do that when the patch was already downloaded as no-one was aware of this lmaoJust don't download the patch, it's not that hard? Just don't download the patch and play the game as is for the buttery smooth experience on PS5
But only now do they suck to half of the sony fanboys, while the other half now claims ms paid to sabotage the game. I swear you can't make this shit up
Yeah I noticed nothing either.Just played for an hour with the new patch. Noticed literally zero differences in performance or graphical quality in 60fps mode. Y'all trippin.
DF already said it is run worse with the patch..Played like two hours this evening with new update on ps5. It still plays and looks the same as it did last night. 60fps with a few minor drops
Ohhhh but I was delusional thinking that was the case lol
they seem to have lowered the resolution on XSX (below 1440p) as suggested by DF in his video analysis to partially eliminate tearing and limit framerate drops
It's almost like the true winners here are those of us who never bought the game.Absolutely astounding how they downgraded the graphics on ps5 and at the same time made it perform worse.
And like I said before, lod transition and pop in are so much worse now. It's like these incompetent fucks don't know how to optimize.
no you do...You need glasses mate
Maybe a weird issue with how PS5 applies patches, or should Ubisoft have tested the patch application throughly?
Just played for an hour with the new patch. Noticed literally zero differences in performance or graphical quality in 60fps mode. Y'all trippin.
It's almost like the true winners here are those of us who never bought the game.
Xsx needs it , but ps5 didn't need it.Most people probably won't notice the resolution scaler becoming more aggressive in game unless you examine still screenshots. If it gets rid of frame drops and tearing which are noticeable during gameplay then it's a good solution for most.
3D audio on PS5 works 100% with your 7.1 speaker.... it is probably even better use of your 7.1 speaker than Atmos or DTS-X.so I can’t use my 7.1 speaker set up to its best only headphones. Atmos and DTS-X is better and always will be
Don't disagree with you but DF and series X go hand to hand happily to the praise land. Did you ever heard by them some serious criticism about this rushed launch, broken and early toolkit, lack of exclusive and so on? Even about the toolkit Leadbetter said is a good thing for the future. That's not so good for the series X development, indeed it sets further limits to squeeze out more from the console. Virtualization never pushed better the hardware for obvious reasons.Man, the Sony Warbots never stop.
*sniffs*
I smell an agenda.
Take a day off from warring, bro. Everything is okay.
The audio on XsX games has been getting lots of praise from places like DF too.
Xsx needs it , but ps5 didn't need it.
Good for u. Xsx needed it as 99% of the players don't have vrr capable tv .now this update screws u badly since u didn't need it but Now after the update u ll have to play it in lower resolutionI didn't need it.
Xbox supports VRR
So day one, it was fine on PS5.Which most likely means the game should run the same on all platforms and this title really isn't some sort of benchmark showing PS5 superiority. Might have to put away the DJ Khaled 'another one' meme.
Wait they have lowered the resolution for X on performance mode? This would point to limitations in the Hardware and not bugs like originally thought. I wonder why the PS5 version has been effected since both were the same visually with PS5 running better.Good for u. Xsx needed it as 99% of the players don't have vrr capable tv .now this update screws u badly since u didn't need it but Now after the update u ll have to play it in lower resolution
3D audio on PS5 works 100% with your 7.1 speaker.... it is probably even better use of your 7.1 speaker than Atmos or DTS-X.
I think you are misunderstanding what happens here.so it converts Tempest to Atmos or DTS then?
i am not obtuse...(if anything i was “trashing” the series X ... BUT read on fir those offended...Did you know at least what kind of pc you need to run in native 4k Valhalla or you are just deliberately obtuse?
Check this solution guys
I didn't need it.
Xbox supports VRR
Yeah it don't work like that pali am not obtuse...(if anything i was “trashing” the series X ... BUT read on fir those offended...
i do not have the game... but i do know that i can run GTAV everything ultra (setting as high as it will go)with no msaa, at 30fps minimum (everywhere, important ) using a gtx1660ti at 2115clock... a gtx1660ti is slightly weaker or the same at a rt5700xt (a xbox one X, not series. ) the series X is bigger than a 5700xt by 50%...
i meant that in is UNACCEPTABLE for a next gen console to have a 30fps mode.
i can get 30fps 4K in any pc game(that has it) by adjusting the visual details... it is lazy programming to offer a 4K mode that is 30fps.
it is acceptable in a ps4pro, because it is not “really” a 4k console... Sony is careful wth their words so you do not expect 4k... remember ps4pro 4k, you knew it was checkerboarding... (not true 4k...) but it looks nice...
MICROSOFT makes a big deal about 4K in their console... 50% more CU’s than a rx5700... superduper TF’s , speed this, speed that... OK, microsoft “put up, or shut up” 30fps Is not 4K. 24fps is for movies not video games.
so microsoft, if ubisoft can not utilize the hardware to make 4k60, then shut the f’ up about 4K...
the series x should have no problem running games at 4k60, if we assume that the OG xbox 1 can do 720p60... we know the the clock rate of the series x is at least double of the xbox 1 and the CU’s in the series x are 4.5 times greater than the xbox 1 ... so by my calculations the series x is 9 times “faster” or “better” than an xbox 1.
guess what? 4k compared to 720p has 9 times more pixels... and a console with 9x the processing power of the xbox1 should be able to do 4k60 “without a sweat” or easily do 4k60...
so valhalla 4k at 30 is only acceptable IMO on a series S...
Good pointWhat do you mean? It was better day 1. Day 20 seems to be the issue
Yeah. I keep my PS5 off, so when I turned it on and it saw Valhalla was in the disc tray, it began downloading. I stopped the download, went into settings, turned off all auto-updating, and went back to playing the game. Next time I booted up the game, it said “patch installed”.the same happened to me to. i checked that PS5 just download it to me but i am installing it by my self, still PS5 installed the updates of Spider MM and Valhalla. like wtf?
Works fine for me and I’d hardly call it useless.VRR is currently broken or buggy as fuck on 90% of the sets that support it. As it stands, and without clear and universal standards it's a useless and overhyped feature.
Works perfectly on my tv. Still, it does not excuse a badly performing game, and I will not buy badly performing games because I have it.VRR is currently broken or buggy as fuck on 90% of the sets that support it. As it stands, and without clear and universal standards it's a useless and overhyped feature.
And that's why downloading it fresh instead of upgrading is supposedly fixing performance problems on PS5?For anyone doubting that Ubisoft will gimp a version of a game intentionally, recall in 2014 amid the AC: Unity "parity" controversy a developer was quoted:
""We decided to lock them (the different console versions) at the same specs to avoid all the debates and stuff," senior producer Vincent Pontbriand told Videogamer.
They later backtracked and denied it because it turned into a huge fucking PR disaster, but it's obvious that it was done because of marketing deals/internal politics with the different companies.
Ubisoft is %100 not above this type of fuckery.
That really fix the performance and image quality issues on PS5 with the new patch or just "looks" like it is fixed? I believe the issues with the new patch happens no matter how you installed the patch.And that's why downloading it fresh instead of upgrading is supposedly fixing performance problems on PS5?
That's from one Twitter post and is completely unconfirmed.And that's why downloading it fresh instead of upgrading is supposedly fixing performance problems on PS5?
Do I still have to pay for the license on Xbox or did MS cover it this time? I honestly have not checked.but atmos gives you that and was available on last gen to
Did you test?Yep, I’m a disc user who is screwed by this on PS5. Nice job Ubisoft!
VRR is currently broken or buggy as fuck on 90% of the sets that support it. As it stands, and without clear and universal standards it's a useless and overhyped feature.
Do I still have to pay for the license on Xbox or did MS cover it this time? I honestly have not checked.