Mercenary09
Member
Well fuck this game then.
Don't worry. Each character will have a story card on how they intergalactically interspecies blow each other highlighted each week or month. Yt free.If this was a story driven game I might actually care. Thankfully it is not. Who gives a shit as long as the gameplay loop is fun
Yeah, and just like every other gaas game, there will be a skip scene button, which I will hit every timeDon't worry. Each character will have a story card on how they intergalactically interspecies blow each other highlighted each week or month. Yt free.
I bet that vacuum robot is in every story.Don't worry. Each character will have a story card on how they intergalactically interspecies blow each other highlighted each week or month. Yt free.
I prefer the skip game one.Yeah, and just like every other gaas game, there will be a skip scene button, which I will hit every time
That is your right. Sadly, the vast majority of gamers are not as principled and virtuous as you...I prefer the skip game one.
Shame.That is your right. Sadly, the vast majority of gamers are not as principled and virtuous as you...
I don't think the game is a definite failure, but I don't think it's a lock either. Successful companies have failed to launch products too.I honestly think the game will be quite popular. I have a hard time believing Playstation, with Bungie consulting, is putting out a mediocre hero-shooter to die. Especially when they dedicated 12min of their State of Play to showcasing the game. That tells me they are quite confident. Playstation didn't do anything close to that for Helldivers 2. And just like Helldivers 2, I don't see Playstation rushing Concord to market without sitting on a good amount of content
What do you deem a success/failure? CCU/Sales/Critics? I don't really like critics for GAAS games, mostly because launch issues can bring them down, like With HD2. CCU or sales data would work for me. I'd be cool for an avatar change wager. Make a reasonable metric for success and I'll accept
Ahem, back hole.I dunno where to put this, but have seen some images. Can those transgender bullets only shoot you in the bum?
The real gamble is making it a pay-to-play title. They’re going to have to show something quite special or unique during the beta to make people want to pay money for a game that looks like an Overwatch clone when Overwatch (and others) are sitting out here in F2P-land.Concord is a big gamble on a genre that isn't entirely uncontested (Overwatch 2 is still top 20 on Steam alone).
In the pink, or in the stink?Ahem, back hole.
In the pink, or in the stink?
Unless the game is a total bomb, it is very easy money for Playstation. It will sell well in the first couple of weeks just because it's a new polished gaas game. Whether it has legs is a completely different situation. But Sony can probably recoup most of development costs if it is just a competent game, which the gameplay seems to indicate it isThe real gamble is making it a pay-to-play title. They’re going to have to show something quite special or unique during the beta to make people want to pay money for a game that looks like an Overwatch clone when Overwatch (and others) are sitting out here in F2P-land.
Unless the game is a total bomb, it is very easy money for Playstation. It will sell well in the first couple of weeks just because it's a new polished gaas game.
People keep saying it is an oversaturated market. I just strongly disagree. I would argue Concord is directly competing against Overwatch, which has never been weaker. And I think there are a lot of players that can't/won't play Overwatch because the game has been out nearly a decade and the skill ceiling to compete is ridiculously high. I put myself in that campThat’s an awfully big assumption. I keep seeing people say it’ll do well because Helldivers did well at the same price point. That ignores the reality that Helldivers is a coop PvE game while this is just another 5v5 hero shooter in a saturated market where most of its competitors are established and free to play.
Being “polished” isn’t enough. Sometimes even being unique isn’t enough. Just ask all of the well made MMOs that should have done well but couldn’t break Warcraft’s grasp. If polished and unique mattered, Wildstar would be thriving.
When people say the market is saturated, what they mean to say is "I want the market to be saturated."People keep saying it is an oversaturated market. I just strongly disagree. I would argue Concord is directly competing against Overwatch, which has never been weaker. And I think there are a lot of players that can't/won't play Overwatch because the game has been out nearly a decade and the skill ceiling to compete is ridiculously high. I put myself in that camp
Well, one thing I like about this game at the very least (the big red guy could use a much better design, though).
F2P has issues like greater prevalence of hackers and incentivizing more terrible monetization. It's not a panacea imo.The real gamble is making it a pay-to-play title. They’re going to have to show something quite special or unique during the beta to make people want to pay money for a game that looks like an Overwatch clone when Overwatch (and others) are sitting out here in F2P-land.
...day 1 lolWell fuck this game then.