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I think PlayStation lost a lot of its "magic" by porting its exlusives to PC

Danny Dudekisser

I paid good money for this Dynex!
I agree, OP. I don’t think it’s necessarily a fanboy thing or any of that nonsense, either. Personally, I like when I hook up my PS2 or Dreamcast (or whatever system from before the ps3/360 era) and power through a bunch of games that are only available on those systems. Those systems had a distinct identity to them mostly because of their libraries that weren’t available anywhere else, but also because of the controller, the way the system handled visuals, etc. It’s fun to delve into the system’s lineup and find some hidden gems that never showed up anywhere else.

By comparison, the modern consoles are just interchangeable boxes. It hasn’t made the games worse, but it has taken away the unique feel that made the console experience enjoyable.
 

01011001

Banned
What a terrible bunch of bulky responses in this thread. There are things to consider.
The development with pc later in mind has its toll on optimisation and engines used. We will get more unreal engine and less custom engines that really squeeze consoles.
But all that aside there are many reasons why people choose to play on console, even owning good gaming pc. Physical games is one example. With bulk of sales moved to pc, physical will die off quicker.

Imo it has nothing to do with “ oh bro you don’t want more people to play the game”. That’s the least valid reason. Nobody forbids anyone from getting a console or pc is game is exclusives there. It can be argued other way too.

that's simply not true tho, as I already said above, these new consoles are literally just slightly modified PCs, they barely are any different than a decent AMD based laptop board that has been stuck into a console case.

there have been way more obscure engines that have been ported to PC in the past, and any in-house engine any developer uses these days can easily be used on every x86 based hardware that runs a relatively off the shelf AMD GPU and GDDR6 memory.

this isn't like the PS2 with its custom designed CPU and GPU combo that are connected with a purposely designed connection, with hand picked feature sets, where the CPU actuall also did graphics related stuff as well and had hardware for that baked into it, with 32mb of system memory and 4MB video memory that need to be fully utilized to actually get good results...

no... the PS5 is literally a bog standard AMD APU with a tiny bit of custom features added that are mainly there to optimize the hardware costs and performance for it.

and the APIs used aren't special anymore either, they all have basically the exact same feature sets, and these are based entirely on the current PC standards, which are Vulkan and DX12.
 

64bitmodels

Reverse groomer.
this isn't like the PS2 with its custom designed CPU and GPU combo that are connected with a purposely designed connection, with hand picked feature sets, where the CPU actuall also did graphics related stuff as well and had hardware for that baked into it, with 32mb of system memory and 4MB video memory that need to be fully utilized to actually get good results...
to be fair the PS2 had all that souped up extra fancy proprietary junk in it only to get crushed in power by an Xbox which is literally just a bog standard PC.

that stuff had its place back then when computers were less well known but overall it's for the better. makes the consoles easier to emulate too as seen with most Nintendo consoles after the Gamecube
 

01011001

Banned
to be fair the PS2 had all that souped up extra fancy proprietary junk in it only to get crushed in power by an Xbox which is literally just a bog standard PC.

that stuff had its place back then when computers were less well known but overall it's for the better. makes the consoles easier to emulate too as seen with most Nintendo consoles after the Gamecube

well yes, but thats the point, there is no real specialised hardware anymore and for good reason (*cough* PS3 *cough*).
there are some unique little features added, which each console dev tries to make as easy to implement as possible.

but in the end the Xbox SX and the PS5 are just AMD Laptop + Feature A and AMD Laptop + Festure B respectively
 
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SvRomanov87

Neo Member
What magic? That you can brag about how you can play a game and others don't just because you have the right labeled box? That's extremely narrow-minded and selfish. Honestly, can't see how you lost anything just because more people have access to the products you enjoy.

I'm glad that the developers can reach a larger audience -> make more profit -> make better games for all to enjoy. God of War alone sold about 3-4 million units on PC. That's hundred of millions more for the developer. Should they and other sacrifice that just to keep your "magic"?
 

64bitmodels

Reverse groomer.
By comparison, the modern consoles are just interchangeable boxes. It hasn’t made the games worse, but it has taken away the unique feel that made the console experience enjoyable.
in that case you shouldn't really be miffed that these games were brought to PC- they were initially only available on one of these 'interchangeable boxes' to begin with, anyways
 
this isn't like the PS2 with its custom designed CPU and GPU combo that are connected with a purposely designed connection, with hand picked feature sets, where the CPU actuall also did graphics related stuff as well and had hardware for that baked into it, with 32mb of system memory and 4MB video memory that need to be fully utilized to actually get good results...

no... the PS5 is literally a bog standard AMD APU with a tiny bit of custom features added that are mainly there to optimize the hardware costs and performance for it.

and the APIs used aren't special anymore either, they all have basically the exact same feature sets, and these are based entirely on the current PC standards, which are Vulkan and DX12.
There's still a lot of engineering needed to fit all the PC tech into a console size box and I really couldn't careless if consoles looked to use PC tech. The XBox smoked all other consoles at the time and I couldn't careless if it was based on PC tech, same for the DC GPU

I also don't remember PS fans saying FF7, RE2, Metal Gear Soild weren't special games because PC owners also had them, but with better graphics.
 

Fredrik

Member
When it's truly a secondary project, not impacting the original game in any way, that's one thing.

But if it's profitable, it's impossible for that cross-platform intention to not start having a major impact on the development of future games all the way back into early planning, selection & development of engines, etc. Then it will also have an impact on the identity of future hardware.

For my uses of PS5, I really don't care that much. But I would be deeply opposed to Nintendo doing the same thing. New hardware from them is exciting in large part due to how closely they integrate their hardware & software arms into one vision. But I'm actually a huge fan of their weird gems even on platforms like the 3DS or WiiU, and I absolutely hate when all gaming companies basically think of gaming in similar ways as just as neutral platform for media.
I just see the userbase getting bigger, I don’t see the design changing, and I don’t see any bigger group buying a PC instead of a console because of the insane price difference, and as long as the ports are of good quality I don’t see the Playstation brand getting hurt either.

If I was Sony though I would make a Playstation launcher for PC and hype up the PS+ Extra or even Premium sub for console+PC save syncing. At this point there is always some annoyance involved when PC ports arrive when you realize you have to juggle multiple saves if you play on both PC and console.
 

faraany3k

Banned
So last two Sony games I have tried are Sackboy and Returnal. They are decent 8/10 games. Cant exactly classify them as MAGIC.
 

Bergoglio

Member
I'm happy with this because I couldn't stand Sony's overwhelming power. They have finally received an effective humiliation in 20 years because the market forced them. Sure, they earn more and that's good for them, but the prestige...that prestige of being able to say that this game is ONLY available on this console, they've lost that forever. And I welcome this because I'm a fanboy.
 
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Thirty7ven

Banned
There’s no downside aside from a few PC gamers acting all high and mighty or finding another excuse to hate on PlayStation games.

One look at PS5 sales tells you whatever narrative haters wanna push about “no reason to own a ps” is just coping.
 
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GymWolf

Member
The only thing they lost is single hardware optimization.

Good luck squeezing 110% of ps5 when you have to take into account another 29457385284483758 different hardware configurations and half of them are inferior to a ps5.
 
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Thirty7ven

Banned
The only thing they lost is single hardware optimization.

Good luck squeezing 110% of ps5 when you have to take into account another 29457385284483758 different hardware configurations.

Actually they haven’t because the games are developed for PlayStation first and then ported by a specialized team like Nixes.

That theory is bs.
 

01011001

Banned
There's still a lot of engineering needed to fit all the PC tech into a console size box and I really couldn't careless if consoles looked to use PC tech. The XBox smoked all other consoles at the time and I couldn't careless if it was based on PC tech, same for the DC GPU

I also don't remember PS fans saying FF7, RE2, Metal Gear Soild weren't special games because PC owners also had them, but with better graphics.

Do you even understand the context of what I said in relation to the post I quoted? Like wtf is that post of yours? It makes no sense as a response of what I said
 
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GymWolf

Member
Actually they haven’t because the games are developed for PlayStation first and then ported by a specialized team like Nixes.

That theory is bs.


Developing for one hardware alone or developing for a game that has to run on a multitude of different hardwares is not the same thing at all, no matter how much you want to believe the opposite.
 
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Thirty7ven

Banned
Lol, sure thing.

Oh so you’re just going to stick to spreading bs that Sony first party no longer takes advantage of PlayStation hardware because of direct X and multiple configurations. Even though the Pc ports aren’t made by the main studios.

That’s big brain, go you.
 
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GymWolf

Member
Oh so you’re just going to stick to spreading bs that Sony first party no longer takes advantage of PlayStation hardware because of direct X and multiple configurations.

That’s big brain, go you.
Developing for one hardware alone or developing for a game that has to run on a multitude of different hardwares is not the same thing at all, no matter how much you want to believe the opposite.

They can't squeeze 100% out of the cpu or ssd for stuff like level design or amount of physics on screen or how many npcs are on screen if the game has to run on a pc with worse cpu and ssd, it is not rocket science dude.

You can turn down many settings on pc, not core aspects of the game, this is literally why people are mad that series s even exist.
 
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Thirty7ven

Banned
Developing for one hardware alone or developing for a game that has to run on a multitude of different hardwares is not the same thing at all, no matter how much you want to believe the opposite.

They can't squeeze 100% out of the cpu or ssd for stuff like level design or amount of physics on screen or how many npcs are on screen if the game has to run on a pc with worse cpu and ssd, it is not rocket science dude.

I get it you’re sticking with the bullshit. When you got more than half ideas about how Sony will continue to develop their games we can talk again.
 

GymWolf

Member
I get it you’re sticking with the bullshit. When you got more than half ideas about how Sony will continue to develop their games we can talk again.
The rules of development don't work with sony and their magic developers\hardware, gotcha.

I'm sure you are gonna have the same enthusiasm when it comes to defend series S next time a similar discussion is brought up:lollipop_squinting:
 
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GreatnessRD

Member
Please stop being stupid, OP. :messenger_heart:

And anyone else who keep regurgitating this dumb ass shit that the sky is falling because Sony is releasing games on PC.

Fun facts
  • You're still getting your console exclusives
  • Not everyone wants to play games (Or Sony games) on PC, but for those that do that's OK. And its great that Sony is bringing their portfolio to PC
  • The console is sold at a loss in the beginning (They just want you in the ecosystem. Adding PC players to that helps with their main goal)
  • During Covid in the height of the tech apocalypse, they still sold every single system they could manufacture even with a few games on PC. Not everyone wants to buy or build a PC, so Sony won't neglect the console market, relax
  • Your precious Sony is still making monies from a new base of fans who won't ever purchase their console, but will buy their games as they come to PC. Day one or years later.
Stop letting this goofiness live rent free in your head. A game created and made by a Sony Studio is currently available on XBOX and Nintendo Switch.

Cut the bullshit and stop being a fuckin' meatball. Ard, I'm out.
 

Thirty7ven

Banned
The rules of development don't work with sony and their magic developers\hardware, gotcha.

I'm sure you are gonna have the same enthusiasm when it comes to defend series S next time a similar discussion is brought up:lollipop_squinting:

Series S is a static target. Sony doesn’t have to develop games with a static configuration in mind aside from PS5 now.

Weird that this is hard for you to understand.
 
Do you even understand the context of what I said in relation to the post I quoted? Like wtf is that post of yours? It makes no sense as a response of what I said
All I care about is if a system is any good. You can talk all you like, about the custom tech inside the PS2 The Xbox was simply a better platform technically and I couldn't care, if most of that tech came from the PC when it meant a mega GPU and stunning sound. I also never cared if my fav consoles games came out on the PC too in the same way I doubt PC fans ever really cared when their best games came out on the console.

I care far more, when a console game I love, comes out on a rival console
 

GymWolf

Member
Series S is a static target. Sony doesn’t have to develop games with a static configuration in mind aside from PS5 now.

Weird that this is hard for you to understand.
Dude cerny bragged about how the super fast ssd was not only used for fast loadings but for level design and so many core aspects of the games.

If i can play a ps5 game with a ssd that go half speed, it automatically means that they didn't used the full speed of the ssd for the shifting paragon core aspects of these games, weird that you can't understand that.

We have 2 options here, cerny fucking lied about the importance of a super fast ssd etc, or they are not using the full capacity because weaker pc have to run the game aswell, nixes can scale down many things, not core aspects of the game that are possible just because ps5 has a super fast ssd.

There is no other option here, cerny vastly overrated what they can do with the ssd or they are not using it fully for stuff that can't be changed like level design and shit, both not good looks if you ask me, there is not a third magical option here.

Unless you think that nixes is gonna completely change core aspects of games to make them run on weaker pc, in that case we can already stop discussing because we enter in bizzarro world...

The only way you are right is for any ps5 port to have minimim requirements that are the same as a ps5 hardware, and we both know that it's not gonna happen because sony is gonna try to sell his ports to as many people as possible.
 
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SvRomanov87

Neo Member
Xbox officially supports mouse+keyboard. As a PC gamer, I feel betrayed and deeply offended that this fundamental magic and signature feature is no more exclusive to the PC platform. Like, others can benefit from something without harming my experience? That's so annoying...

BTW, If some PS gamers care so much for this exclusivity magic, who are they so concerned that Xbox may make exclusives from their recent company acquisitions like Bethesda? Or that would be the wrong kind of magic?
 

Guilty_AI

Member
We have 2 options here, cerny fucking lied about the importance of a super fast ssd etc, or they are not using the full capacity because weaker pc have to run the game aswell, nixes can scale down many things, not core aspects of the game that are possible just because ps5 has a super fast ssd.
Knowing what these 'level design' and 'core changes' consist of, its the first option. Definitely the first option.
 

GymWolf

Member
Knowing what these 'level design' and 'core changes' consist of, its the first option. Definitely the first option.
To be fair, how many full nextgen games we had that werent remakes (or lazy remakes), secondary brands and games from small studios?

We are gonna see how correct they were with the second wave of games.

Spiderman 2 is the first.

But yeah, cerny saying a bunch of bullshit is probably the right pick.
 
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Guilty_AI

Member
To be fair, how many full nextgen games we had that werent remakes (or lazy remakes), secondary brands and games from small studios?

We are gonna see how correct they were with the second wave of games.

Spiderman 2 is the first.

But yeah, cerny saying a bunch of bullshit is probably the right pick.
Tbf it wasn't so much lying as it was not saying the whole truth. And he likely did so more as a case of dev bubble rather than purposefully trying to trick people.
 

mrmustard

Banned
I would love that but it's not gonna happen for their major titles.
Pretty sure it's gonna happen at some point. If Sony releases TLOU Multiplayer day one on pc and it will be a hit, they will think of singleplayer day one too. Pc would benefit from Sony's massive marketing and they also get the players that otherwise wouldn't play 'old' games.
 

64bitmodels

Reverse groomer.
I think they would become even more magical if they started releasing day and date to PC. Playing on my beefy rig is always preferred to my consoles.

qWBLLMl.png

I Dont Believe You Will Ferrell GIF
 

MarkyG

Member
Strongly disagree. How on earth can there be any downsides to a game being ported to another platform? The company makes more money and those not on the original platform get to enjoy a new game. Honestly, this way of thinking really does boggle the mind.
 
I love that PlayStation games get more exposure.

Now I would have a big problem if they went the Microsoft route and release all first party straight away on a gamepass like service for “free”.

It has cheapened the Xbox brand massively imo.
No, it hasn’t cheapened the brand, that’s ridiculous.
 

Hot5pur

Member
I think this is the most fanboyish post I have ever seen.
Regular people go out and buy a PS5 console, suddenly thinking they are special because Sony has exclusives, and then they become ardent fanboys thinking they have special status.
Then Sony releases their games on PC, and inside the same fanboys become crushed, because now their identity is no longer special, everyone has access to their exclusives, the console has lost its "magic".
It's time to take a long look in the mirror.
 

TrebleShot

Member
Good, the adaptive triggers are awful.
The haptics are also not full haptics for example on PS5 you feel rain drops putter patter on the controller and the directional haptics are better.

Triggers are amazing so your incorrect sorry to be the bearer of bad news.
 

poppabk

Cheeks Spread for Digital Only Future
What a terrible bunch of bulky responses in this thread. There are things to consider.
The development with pc later in mind has its toll on optimisation and engines used. We will get more unreal engine and less custom engines that really squeeze consoles.
But all that aside there are many reasons why people choose to play on console, even owning good gaming pc. Physical games is one example. With bulk of sales moved to pc, physical will die off quicker.

Imo it has nothing to do with “ oh bro you don’t want more people to play the game”. That’s the least valid reason. Nobody forbids anyone from getting a console or pc is game is exclusives there. It can be argued other way too.
Haha. Even traditionaly PC games like Diablo aren't designed with PCs in mind.
 
Sony FPs peaked at God of War 3. TLoU was the beginning of the end.
TLoU is one of the best narrative driven games ever made, and GoW2018 is infinitely better than any GoW before it. It’s not even close. Then there’s Spider-Man, TLoU2, which was brilliant. Returnal. The idea that Sony exclusives are bad is some real edgyboi shit.

When it's truly a secondary project, not impacting the original game in any way, that's one thing.

But if it's profitable, it's impossible for that cross-platform intention to not start having a major impact on the development of future games all the way back into early planning, selection & development of engines, etc. Then it will also have an impact on the identity of future hardware.

For my uses of PS5, I really don't care that much. But I would be deeply opposed to Nintendo doing the same thing. New hardware from them is exciting in large part due to how closely they integrate their hardware & software arms into one vision. But I'm actually a huge fan of their weird gems even on platforms like the 3DS or WiiU, and I absolutely hate when all gaming companies basically think of gaming in similar ways as just as neutral platform for media.
I would prefer if Nintendo never made a console again, and made amazing games for great hardware. You gotta look at the Switch through really twisted glasses to believe the hardware affected the software in any way except negatively. Even on Release day BotW (a game I love) had performance problems. The idea that there’s anything special about the switch hardware that makes their games better is laughable at this point.
Well, we're in the phase of PC getting into our below console price for similar performance, you'll have other advantages on console though, problem with PC is that streamers use it as main gaming machines and they got popular but they never were for everyone, unless in general people get used to common PC tinkering
Those 500$ pc builds are potatoes that are barely worth a second look. Can you play a ps5 game on them? Possibly, but probably badly. You’re looking at 12-1500$ for a good PC that can play current games well. Most don’t want to build a pc that’s out-date before they even assemble it.

And then there’s the part where the public in general don’t care about pc gaming. For the vast majority of console owners, it’s not even a thought. Most of my friends with consoles buy 2-3 games a year, max. Usually a shooter, a football game, and whatever huge zeitgeist release happens such as Elden Ring and Hogwarts Legacy. They just want a box under their tv they can turn on and play. They don’t care about magic, specs, resolution, or framerates. We are the tiny minority who think building gaming PC’s is sensible. Honestly, when people ask what ny gaming PC cost, im almost embarrassed to answer, and I leave out the cost of my 2 curved ultrawides and other accessories because they didn’t ask. No part of PC gaming is cheap, and the average gamer wouldn’t know where to start to build one.

PC gaming is incredible, but it will never replace consoles by any metric. Aside from true enthusiasts, nobody is building a PC instead of buying a console just because 1st party games are also there.
 
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