• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

March 2016 NPD (U.S. Hardware) Predictions - Closes April 12th

Ryng_tolu

Banned
And here we go with Zhuge EX thoughts about March NPD 2016, as usual. :D

Short version:

Hardware predictions:
[PS4] 395K
[XB1] 270K
[3DS] 110K
[WIU] 75K 60K ( Typo)

Software predictions
The Division - 2.10m
UFC 2 - 400K
MLB - 250K
Zelda TP - 250K
Pokkén - 200K
MK XL - 200K


Long version:

We are two days away from when The NPD Group will be releasing their U.S. Games Industry Sales Report for March 2016. This report covers unit sell through and dollar spend in the Console Video Games Hardware, Software & Accessories market across retailers in the US. The NPD Group directly tracks around 95% of the retail Video Game Market in the USA through a point of sale tracking system. Participating retailers in the USA include Walmart, who account for nearly 50% market share, Amazon, Target, Best Buy and over 900 others. For the remaining 5% of the market, The NPD Group use sophisticated proprietary algorithms based on proven research and decades of experience in order to account for that small part of the market that they do not directly track. The monthly reports help provide an overview of the Video Games Market in the US each month and help show how publishers and platform holders are performing. More than 70% of total spend on new games is via retail and so the NPD Physical games report remains a very useful report that shows how healthy the Video Games market is for console games at retail.

As part of a new Monthly post I will be attempting to accurately forecast and predict each months results. The below is an attempt to accurately forecast the results for March 2016 as well as show readers what they should be expecting.

Please note that the March 2016 NPD report counts sales from February 28th 2016 through to April 2nd 2016. I will be writing about what we can expect to see in regards to Hardware and Software sales. Please note that the below is only for the U.S. retail market and does not include digital sales.

Predict the U.S. Retail Video Games market to exceed $1b in March 2016 compared to sales of $964m last year.
Predict HW sales to be down 12% YoY to $275m. Decline in 7th gen & Portable spend. Lower ASP on 8th gen HW.
Estimate SW sales to be up 18% YoY to $465m thanks to successful launch of ‘The Division’.
8th gen home console sales on track to reach Install base of over 40 million units by end of 2016.
Hardware dollar spend on track to be down YOY in 2016, Software dollar spend expected to be flat to slightly up in 2016 vs 2015

HARDWARE

The console hardware market generated a total of $311.1m during March 2015 according to The NPD Group. Over 650,000 8th gen home consoles (PS4/XB1/NWU) were sold through to end users during March 2015 with the PlayStation 4 selling the most out of these three. I expect total spend on console hardware sales to decline 11.6% YoY during March 2016, down to $275m. This will be due to higher sales of 8th gen home console hardware being offset by lower ASP’s as well as a sharp decline in both portable and 7th gen hardware sales.

PlayStation 4:

The PlayStation 4 has had a record year so far with total hardware sales up 20% over last year as of the end of February. I predict this trend to continue through March 2016 as more consumers purchase a PlayStation 4 to experience new 8th gen software titles, such as ‘The Division, that release this month. The current $349 bundle is at a very attractive price and comes with a copy of Call of Duty: Black Ops III, the best selling and most popular 8th gen console game so far. This bundle has worked in Sony’s favour over the last three months and I expect that the $60 pack in game will continue to drive hardware sales among mainstream consumers looking to purchase a gaming system. I’m predicting that the PlayStation 4 will see a slight 16% YoY increase in hardware sales to 395K.

The RRP of the PlayStation 4 has dropped from $399 during March 2015 to $349 in March 2016. Whilst unit sales will be up year over year it is clear that the average selling price of the console will have decreased by $50 or more. This means that whilst unit sales will be up, it does not necessarily mean that spend on PlayStation 4 hardware will increase as well. In fact I expect that total spend on PS4 hardware will remain flat YoY and the lower ASP will be one the reasons for the decline in total hardware spend this March.

Xbox One:

The Xbox One has seen sales slide during the first two months of 2016 with sales currently down more than 10% YoY. The console, whilst selling well in its own right, does not have the pull and appeal that the PlayStation 4 currently has. Microsoft have been quick to react this month and put a temporary price cut into effect on March 21st which took the total cost of the system down to $299 on all base bundles. Microsoft also partnered with Ubisoft and Take Two this month to bring two bundles to market. One such bundle included a copy of ‘The Division’ and will have helped increase hardware sales among core gamers looking to take advantage of March’s biggest game. The other bundle came with a copy of ‘Grand Theft Auto 5’ and will have driven sales among a more casual audience. Microsoft also introduced a “Name Your Game Bundle” which allowed gamers to purchase an Xbox One at $299 with their choice of 1 Xbox exclusive title.

I expect that the deals above will have helped increase Xbox One sales by 15% YoY to reach a total of 270k. This is still considerably less than the PlayStation 4 despite a price and bundle advantage, however if the prediction above comes true then it means that the sales gap between XB1 & PS4 will be smaller this month compared to last month when the PS4 outsold the XB1 by more than 150k.

Other:

The Wii U from Nintendo has two big games launching for the console this month, ‘The Legend of Zedla: Twilight Princess HD’ and ‘Pokken Tournament’ are expected to sell in good numbers but these two games will not help grow the overall install base of the Wii U. The Wii U install base has already peaked and these two games will primarily be selling in to the current install base. Therefore I would expect Wii U sales to decline by 12% YoY in March 2016, but ultimately remain close to what it sold in March 2015.

The New Nintendo 3DS launched during February last year and sold in big numbers during February and March 2015. The same has not been repeated this year and February 2016 saw 3DS sales fall significantly YOY. The 3DS has no big game launching this month and therefore I expect the 3DS to fall nearly 60% YoY in March 2016. It is becoming increasingly clear that the portable handheld market is on its last legs in the US and it’s unlikely that a new entrant into this market will succeed.

7th Gen console hardware sales are on their last legs as well. The PlayStation 3, Xbox 360 and Wii hardly sell in any significant number these days. It’s clear that 7th gen hardware is now very much dead. This decline will also contribute slightly to the lower spend on Hardware sales.

SOFTWARE

The Division is the highlight of March 2016. The game is expected to be the best selling title to launch during a March since ‘Super Smash Bro’s Brawl’ for Wii in March of 2008. The huge launch for ‘The Division’ will help increase dollar spend on software at retail by a predicted 18% YoY for March 2016.

The Division had a huge launch from day 1 and Ubisoft revealed that the title had grossed more than $330 million worldwide in its first five days on sale. This made it the biggest New IP launch since ‘Destiny’ back in September 2014 which grossed $325 million worldwide in its first 5 days. Ubisoft also revealed that the game saw over 1.2 million peak concurrent users over the games first weekend and that together players spent more than 100 million hours playing online in the game’s week after release. Destiny debuted with more than 2.5 million unit sales across console at retail during September 2014. It is important to remember that ‘The Division’ had a PC release as well and therefore I predict it unlikely to have sold more than Destiny did at retail in its first month due to the simple reason that The NPD Group do not track digital PC sales in their retail sales report. The game looks like it is on track to sell over 2.1 million units at retail on PS4 & XB1 during March 2016 and generate more than $130m in revenue at retail for Ubisoft in the US.

27044-dce53111_945_556.jpg


Another big launch this month is “EA Sports UFC 2” which is the sequel to the 2014 title. The game has been praised by critics and in many regions such as the UK has performed better than the first title did. I expect the sequel to also perform better in the US and sell more than the 278,000 units that EA Sports UFC sold through during June 2014. The game received an early price cut that may mean that sales were lower than expected but I still forecast the game to do well and the lower price as well as the demand for a new UFC title (Due to growing popularity of the sport) will help the game achieve somewhere close to 400,000 unit sales, albeit at a slightly lower ASP, meaning it may only generate $20 million at retail in the US. Mortal Kombat XL also launched this month as a complete version of Mortal Kombat X. Despite the high $60 price tag It is expected to sell very well among fighting fans and therefore I’m projecting that it will sell over 200,000 units in the US during March. The original game sold more than 1.25 million units during its first month in the US.

Sony exclusive title MLB The Show 2016 launches on PS4 and PS3 during March and should sell in similar numbers to the 2015 title. I would expect the game to do somewhere around 250,000 units and generate around $18m in revenue. Nintendo’s exclusive titles this month are Twilight Princess HD and Pokken Tournament. Both games will sell in good numbers however will be limited by the small install base of the Wii U. There is certainly demand for Twilight Princess HD and It could double the unit sales of Wind Waker HD during its first month should the Wii U install base respond favourably to the title. Pokken Tournament is a new fighting game IP for Nintendo but based on a popular franchise, therefore the game will perform in line with, if not better, than Street Fighter V did on PS4.

SUMMARY

Overall the software market will be up this month thanks to The Division. 8th gen console software will continue to dominate the charts whilst sell through of portable and 7th gen software will continue to decline at sharp rates. We are now getting to the point where no major releases are launching on 7th gen consoles and therefore it won’t be long before 7th gen console sales no longer matter in NPD reports.

March will be a healthy month for the industry and could potentially generate over $1b in dollar spend. The boost will primarily come from the launch of The Division on PlayStation 4 and Xbox One. Should the $1b prediction come true then the total retail Video Games Industry in the US will have generated $2.45b for the first 3 months of 2016, this is slightly lower than the $2.55b generated during the first 3 months of 2015 and further reflects the decline that retail is seeing. Hardware sales are forecasted to be down this year despite an increase in 8th gen home console unit sales. The increase here will be offset by declining ASP’s as well as sharp declines in portable and 7th gen hardware sales.

The number of 8th gen home consoles titles being published this year is expected to grow and in turn will generate higher revenues. However the number of titles being published on portable consoles and 7th gen are set to decline sharply in 2016 which will offset the increases seen on 8th gen. In turn this means that software spend at retail is likely to remain flat in 2016. Digital is also expected to grow in 2016 for both full game downloads and add on content. The accessory market is expected to grow slightly this year as the toys to life and collectables segment matures.

Previous Months forecast (Februrary 2016):

CdOddFmWIAEoJR_.jpg
 

Ryng_tolu

Banned

Blanquito

Member
Or they'll just sell through existing PS4 models and make the 4K the new base SKU.

(sorry for the late response)

Do you think this is a possibility?

In my mind it would make more sense to have two SKUs, with two price points and both with a nice margin based on the price that they're selling for. That way you can capture the cheap end of the market and the more expensive end as well.

But maybe I'm not seeing the advantage of removing the cheaper base SKU. What are your thoughts?
 

Ryng_tolu

Banned
Fuck it, changed 130,000 to 135,000 for 3DS and 235,000 to 240,000 for XBO.

...All time i edited the numbers in the end the first guess was better, if even this time the first numbers were more close to the actual numbers, i swear... -_-
 
(sorry for the late response)

Do you think this is a possibility?

In my mind it would make more sense to have two SKUs, with two price points and both with a nice margin based on the price that they're selling for. That way you can capture the cheap end of the market and the more expensive end as well.

But maybe I'm not seeing the advantage of removing the cheaper base SKU. What are your thoughts?

My uninformed opinion is they will use product binning (google it) to take advantage of low 14nm yeilds, with any chips that don't make the ps4k grade going into a ps4/slim. I didn't get a reply when I asked in the thread so I don't know how probable or sensible that is. Obviously it would mean the regular version would be using a chip larger than necessary with a lot of the gpu deactivated, but maybe it's simpler that way.
 
Or they'll just sell through existing PS4 models and make the 4K the new base SKU.

That has been my thinking all along. It will take months, but this is what I think will happen. Someone took me to task saying that a 4k Blu Ray drive will raise the price so much that the PS4k will not replace the PS4 as the standard SKU. However, by the time that happens, I think the drive will be down in price enough for the PS4k to be competitive and slide in as the standard PS4.
 
I have no first hand knowledge of any particular plans. That being said, it theoretically solves a great many problems, doesn't it?

First, you have to open up the possibility that the included tech may be different than the current rumored thinking. You do that, then all of a sudden the cost structure doesn't make holding current MSRPs an unreasonable assumption. (ie the current rumors may be leaning aggressive on the specs).

Second is the question of branding. Name this thing a Slim, but include the tech upgrades (including 4K support, etc) in a new form factor as a replacement for the current model. One box, one consumer decision tree, no confusion at retail on which model to buy. There's still just one PS4. This shape of PS4 happens to also support 4k video output.

Third, retail stock. To do this right, the channel has to be somewhat clean at launch. Now, go to GameStop, Best Buy or Amazon. There are currently only two models in stock, the Uncharted bundle and the Black Ops bundle. All other models seem to be 3rd party resellers only. Is this meaningful? I don't know.

Then, at announce, you're just announcing a remodel. No split of userbase, no confusion on which model to buy, no PSPoors. Just, here's the new model of PS4.

Just a theory at the moment, but a reasonable one I think, and one that solves many (most?) of the legitimate objections people have had to the concept?

I'm sure someone will tell me, emphatically, just how wrong I am and what a dumb idea this is!

If this happens I guess that means no improved game performance then.
 

Blanquito

Member
I have no first hand knowledge of any particular plans. That being said, it theoretically solves a great many problems, doesn't it?

First, you have to open up the possibility that the included tech may be different than the current rumored thinking. You do that, then all of a sudden the cost structure doesn't make holding current MSRPs an unreasonable assumption. (ie the current rumors may be leaning aggressive on the specs).

Second is the question of branding. Name this thing a Slim, but include the tech upgrades (including 4K support, etc) in a new form factor as a replacement for the current model. One box, one consumer decision tree, no confusion at retail on which model to buy. There's still just one PS4. This shape of PS4 happens to also support 4k video output.

Third, retail stock. To do this right, the channel has to be somewhat clean at launch. Now, go to GameStop, Best Buy or Amazon. There are currently only two models in stock, the Uncharted bundle and the Black Ops bundle. All other models seem to be 3rd party resellers only. Is this meaningful? I don't know.

Then, at announce, you're just announcing a remodel. No split of userbase, no confusion on which model to buy, no PSPoors. Just, here's the new model of PS4.

Just a theory at the moment, but a reasonable one I think, and one that solves many (most?) of the legitimate objections people have had to the concept?

I'm sure someone will tell me, emphatically, just how wrong I am and what a dumb idea this is!

Thanks for the detailed post. You bring up points that I hadn't considered. (And I completely agree that the specs that are being talked about in the other thread are completely unrealistic. No way Zen, HBM, etc. are ready)

One thing that still bothers me about this idea though: Microsoft has shown that they can get significant market share during the holiday season with low prices and big bundles. But if Sony completely replaces the ps4 with this newer tech in it, it reduces the amount that they can discount and bundle the ps4k during the holiday season, which could potentially lead to lost sales as the more budget oriented users can pick up an xb1 for maybe even $100? cheaper

My uninformed opinion is they will use product binning (google it) to take advantage of low 14nm yeilds, with any chips that don't make the ps4k grade going into a ps4/slim. I didn't get a reply when I asked in the thread so I don't know how probable or sensible that is. Obviously it would mean the regular version would be using a chip larger than necessary with a lot of the gpu deactivated, but maybe it's simpler that way.

Hmm, that's an interesting idea I hadn't considered. But I still don't think 14nm is even ready for console-level prices yet. I could be wrong though
 
Hmm, that's an interesting idea I hadn't considered. But I still don't think 14nm is even ready for console-level prices yet. I could be wrong though

From the rumours, it is a smaller chip than the PS4 while having double the gpu so I think it must be 14nm.

Price is mainly the reason I thought of it, let's say the 14nm chip cost $100, but only 33% of them have 36 working CUs and can run at the enhanced clockspeed of PS4k, the other 67% have to be discarded. This effectively makes the chip $300 and too expensive to use in a console.
If instead you can use most of the remaining 67% and castrate them into acting like regular PS4 apus, then the price stays close to $100 per chip.
But I'm not an expert or even an amateur so my idea might be flawed for some reason I don't know about. What I do know is the current PS4 is supposed to have 10% of its gpu shut off to increase yields, so this would be a more extreme version of that as you will get more defects in the early days of 14nm.
 
So sell through PS4 stock in Holidays 2016, launch the 4K-capable redesign as the new standard SKU early 2017.

Sony may want to announce the redesign before the Holidays though, to not piss off the millions of people who will buy the current PS4 in those months.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Then, at announce, you're just announcing a remodel. No split of userbase, no confusion on which model to buy, no PSPoors. Just, here's the new model of PS4.

Just a theory at the moment, but a reasonable one I think, and one that solves many (most?) of the legitimate objections people have had to the concept?

I'm sure someone will tell me, emphatically, just how wrong I am and what a dumb idea this is!

Your right, someone will tell you.

So...if they aren't even supporting PS4 original anymore through devs or otherwise by stopping production..and just moving on to PS4K..what do the people who have that old SKU do?

How much are they going to price this 'improved console'? Are they even going to give people options to upgrade? What about those that can't? Are they stuck with an inferior unit which apparently will not be able to play any of the games for the higher tier unit because of devs focusing on that new minimum standard?

Has disaster all over it. Your literally saying reset the entire generation only 2 years in and rendering literally every PS4 of a 40 million userbase obsolete.

Its one thing to offer a low tier option and a high tier option, but basically saying "upgrade or no salt for you" is taking the piss and is the most anticonsumer thing they could do.

Its not reasonable and it does not make sense.
 

kyser73

Member
Your right, someone will tell you.

So...if they aren't even supporting PS4 original anymore through devs or otherwise by stopping production..and just moving on to PS4K..what do the people who have that old SKU do?

How much are they going to price this 'improved console'? Are they even going to give people options to upgrade? What about those that can't? Are they stuck with an inferior unit which apparently will not be able to play any of the games for the higher tier unit because of devs focusing on that new minimum standard?

Has disaster all over it. Your literally saying reset the entire generation only 2 years in and rendering literally every PS4 of a 40 million userbase obsolete.

Its one thing to offer a low tier option and a high tier option, but basically saying "upgrade or no salt for you" is taking the piss and is the most anticonsumer thing they could do.

Its not reasonable and it does not make sense.

You missed the point of the post - that the only 'upgrade' is a UHDBD player, not a wholly new model console.

Although CQ doesn't rule it out, by migrating all SKUs to the UHDBD model without enhanced gaming performance it leaves less room for consumer confusion, no feeling of 'OMG ITS ALL SO UNFAIIIIIIRRRR SONY SLAPPED MY FACE AND KILLED MY PUPPY' and so on.

Also - come November we're three years in, not two.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
You missed the point of the post - that the only 'upgrade' is a UHDBD player, not a wholly new model console.

Although CQ doesn't rule it out, by migrating all SKUs to the UHDBD model without enhanced gaming performance it leaves less room for consumer confusion, no feeling of 'OMG ITS ALL SO UNFAIIIIIIRRRR SONY SLAPPED MY FACE AND KILLED MY PUPPY' and so on.

Also - come November we're three years in, not two.

That's in 6 months, still a while.

Also, i did miss the point of the post about the only upgrade being an UHDBD drive with HDMI 2.0 port and a slim 16finfet reconfiguration with software update for 4K resolution output, so thank you for clarifying that.

I am still very jumpy about this "GPU CPU RAM upgrade" thing and how that turns out. I am still crossing my fingers that there is some kind of miscommunication there and they don't touch the internals besides moving to a smaller process node and referenced HDMI 2.0 port
 

donny2112

Member
NeoGAF Aggregate Predictions - Mar-2016

1. PS4 - 368K
2. XB1 - 242K
3. 3DS - 128K
4. WIU - 57K

Sorry if already asked, but we know how big is the marketshare of Amazon in USA?

It's something like 7-10%?
NPD USA Retailer Marketshare, beginning of the 8th gen (approx. 2013):

1) GameStop - 30%
2) Wal-Mart - 25%
3) Target - 15%
4) Best Buy - 12%
5) Amazon - 6%
6) Toys R Us - 1%
----Top 6 comprise 89% of the USA market

I do miss Aqua.
 

kyser73

Member
That's in 6 months, still a while.

Also, i did miss the point of the post about the only upgrade being an UHDBD drive with HDMI 2.0 port and a slim 16finfet reconfiguration with software update for 4K resolution output, so thank you for clarifying that.

I am still very jumpy about this "GPU CPU RAM upgrade" thing and how that turns out. I am still crossing my fingers that there is some kind of miscommunication there and they don't touch the internals besides moving to a smaller process node and referenced HDMI 2.0 port

My take on it is:

4K UHDBD playback with the corresponding upgrade to HDMI etc is a shoe-in. Sony wants to push the format (which is now 'properly' standardised); it's been about 10 years since big panel 1080P started selling in volume, which puts 4K in a good upgrade position for the next TV purchase. Content arguments aside, even upscaled 1080p looks great in 4K so it's probably s propitious time to really push people into the upgrade path.

Even if Sony/AMD are using 14nm you won't be seeing Zen or Polaris in an upgraded PS4 - that level is still in the $800 console range at the moment. What we may get is an up locked version of the PS4 - possibly with a Puma-range CPU and a slightly better Gfx card that will be enough to keep the console competitive for a couple more years, give better VR performance and possibly act as an NX spoiler. I don't think it'll be so big that it'll automatically mean OG4 games run like shot, and the development question is down to how well Sony adapt their SDK to enable easy performance targeting.

I also suspect that IF the NX is any cop, a lot of those beating their chests about a mid-gen upgrade will be more inclined to take something that plays all their old games, and the new ones but slightly better.

What I don't think'll happen is OG4 being abandoned as a platform or getting worse performing games any more than you'd expect as devs push the hardware further as the ten goes on.

Anyway, I'll take my own advice and say no more on this matter until there's something concrete to discuss.
 
They have to make sure it's like the jump from Mono to Stereo.

It's obviously better in Stereo, but you can still play all new records/CDs on your Mono device.
 
Ballpark 8-10% at end 2015, however this is inching up with the prime preorder program.
About 10% is a far bigger sample than most polls have. People should stop downplaying this. No other retailer gives such info.
It's a blessing we have it.
It's just a curse people use hourly charts.
 

Ryng_tolu

Banned
Tomorrow is the day, finally.

Hope in crazy sales for The Division and great sales for Zelda / Pokkén. :D

And i hope in legs for Far Cry and Fates too.
 

joecanada

Member
About 10% is a far bigger sample than most polls have. People should stop downplaying this. No other retailer gives such info.
It's a blessing we have it.
It's just a curse people use hourly charts.

Very true and it's no surprise that monthly charts are usually somewhat accurate. A 10% sample size in the thousands is pretty damn good.
The only real bias is who buys online and who shops at Amazon but it's fairly safe to assume most gamers and video game buyers have and use online purchases
 

QaaQer

Member
They have to make sure it's like the jump from Mono to Stereo.

It's obviously better in Stereo, but you can still play all new records/CDs on your Mono device.

Idk, some of those early stereo recordings from the sixties are really hard to listen to on headphones.
 
If this happens I guess that means no improved game performance then.

His explanation sounds a lot like the New 3DS, and that has game performance enhancements (although not universal). I would say that something similar is very possible with the "4K" just being the new 350USD model with a fall/holiday price drop just for the current SKU.
 

allan-bh

Member
About 10% is a far bigger sample than most polls have. People should stop downplaying this. No other retailer gives such info.
It's a blessing we have it.
It's just a curse people use hourly charts.

Size of sample alone means nothing, it's the methodology that makes a poll accurate.
 
Top Bottom