Before I get a bunch of warriors in my mentions, let me preface this by saying I regard Insomniac very highly and think they have achieved stellar work with RC. I think everything shown looks great and even "downgraded" looks good.
I had someone here really try telling me that in engine cutscenes aren't "bullshots" because it's in game or whatever, when I made a comment about not taking the marketed cinematic stuff "captured on console" as an indication of what a game will look like in action.
How can you gonna tell me that the cinematic cutscene below isn't a bullshot, when that's being used as the marketing material from Sony? It's a total difference between that and in game, especially if the screenshot is from the fidelity mode. I still think the in game looks great, and it's good the cinematics are 'real time', but cmon. You're just setting yourselves up for disappointment when you buy in to Sony marketing cutscenes as captured game footage.