Nickolaidas
Member
Did you just imply that Craig is a quality 3d character model?oh, and capture for me a close up of the enemies, and see if you can come even 50% close to the clarity of that craig face you so much like
Did you just imply that Craig is a quality 3d character model?oh, and capture for me a close up of the enemies, and see if you can come even 50% close to the clarity of that craig face you so much like
I'm waiting for this video upload to finish. I'll show you my last work in the film industry and it should give you some insights on why I judge things so harshly and respect new innovations in graphics (like FS2020, UE5 demo and Black Myth fur rendering).
First of all, I am not down talking you. I'm addressing you. Secondly, I worked at BlueSky for 2 yrs on the original Ice Age film. I was a software developer there working with Carl and Eugene FYI. It's a small world.
I don't have any problem with you having an appreciation for the game but I'm not sure how any CGI film of 2016 could look less than a cinematic in a videogame. Lighting and materials? Huh?
Lastly, I got banned from ERA because I rubbed the Sony modforce the wrong way. Not for spewing any "insider" info because I wasn't even verified on that site.
It can be next-gen and you can still point out flaws. Microsoft Flight Simulator 2020 is widely regarding as next-gen for example, but you can certainly pick out numerous flaws with the games visuals. Besides this game has a number of techniques inherit to it that can not have been replicated on previous gen hardware, so it qualifies as next-gen based on that alone.Why? Because I'm not praising it to high heavens? I was being realistic. The guy asked me for my input and I gave it. It's because I worked in the industry that I am so picky. You guys wanted next-gen visuals and this game doesn't show you what you've already seen and labeled as current-gen. Why should it be elevated to "next-gen" status when it's not doing anything we haven't seen before?
Posts like this drive me crazy. You come off as an immature crybaby who can't handle criticism of a video game... but I'd bet is a mud-slinger in xbox threads. The reality is people who work in a profession and have a knowledge base have a different perspective and may see things different than a layman. This is true with any profession. When you guys post stuff like this it comes off as you being butthurt, not edgy fyi.Lol, you really are butthurt and annoyed with Sony. What happened? Did you apply to work at one of the Sony studios and got rejected?
Please, sit down and take this this doll. Please point where Sony touched you.![]()
Why? Because I'm not praising it to high heavens? I was being realistic. The guy asked me for my input and I gave it. It's because I worked in the industry that I am so picky. You guys wanted next-gen visuals and this game doesn't show you what you've already seen and labeled as current-gen. Why should it be elevated to "next-gen" status when it's not doing anything we haven't seen before?
Oh shit word!? Fellow alumni I graduated from there too many years ago. Not fulltime cg artist anymore but still do contract and side gigs. Good thing theres others on here, we can all see through his bullshitI use to go to school for Animation and design in Academy of art in San-Frnacisco was on the BlueSky studios internship they had. I know what a fur render looks like. All I said was I was impressed with the character models of ratchet and clank.
And compared to the 2016 CGI film they are better in character detail, polycount, lighting, and materials used.
I may not be in this field anymore as I am in IT administration now, but I dont need some asshole talking down to me and others. Who was literally banned for spewing bullshit insider info on the other site.
just that ratchet is a blurry mess in motion. go on, you try and capture up close in motion one of those brute-type enemies from the trailer for me too, if you can.Did you just imply that Craig is a quality 3d character model?
Craig's problem is that he's blurry, or the fact that he somehow is devoid of facial hair when his race used to thrive in it in previous games?just that ratchet is a blurry mess in motion. go on, you try and capture up close one of those brute-type enemies from the trailer for me too, if you can.
already two people committed to do just that and failed. you know what einstein said, definition of insanity is trying the same thing again and again, expecting a different outcome each time.
so please, be my guest
in contrast, would you like me to post again the video segment from which the "craig" meme was created?
just to see how "blurry" was that in comparison...!
halo brutes are on a special "diet" so they can run at 120fpsCraig's problem is that he's blurry, or the fact that he somehow is devoid of facial hair when his race used to thrive in it in previous games?
I like watching narcissistic personality disorder on display publicly!Another thread where everyone just argues with VFX for his hot takes.
Everyone knows you can put him on an ignore list and never have to see his bullshit again, right?
.... what thread am I reading?The country has gone insane, but I do love that Paul checks to see if the cop protecting him is all right after the cop takes a hit. Class act.
You can't be at all serious by bringing up the CG cinematics of atriox, brute chieftain that Blur Studios created , and pretending this is your expectation for every brute minor.Do you see any blurriness here?
Are you satisfied with what you are seeing?
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This is what you should be seeing.
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When a ratchet&clank topic suddently become this deep...The country has gone insane, but I do love that Paul checks to see if the cop protecting him is all right after the cop takes a hit. Class act.
sure beats posting craig memes again and again and againWhen a ratchet&clank topic suddently become this deep...
Dude i wasn't even talking about you...do you even readed the post i quoted??sure beats posting craig memes again and again and again
Oh shit word!? Fellow alumni I graduated from there too many years ago. Not fulltime cg artist anymore but still do contract and side gigs. Good thing theres others on here, we can all see through his bullshit![]()
--I understand. Also, what frame rates and resolutions are supported?
Increasing the beauty of the microphone image reduces the frame rate, which is a difficult balance to achieve in any game. In this game, we've focused on balancing the comfort of the action with beautiful graphics while allowing players to choose between two different resolutions and frame rates. One is a 4K resolution at 30FPS, and the other is a lower resolution at 60FPS. We're planning to offer either of these two options.
Ishitate-I'd like to add that in Ratchet & Clank, starting in the latter half of the PS3 era, we've chosen to ditch the 60FPS of the PS2 era for 30FPS in order to make the graphics more beautiful, and the actual gameplay has been made at 30FPS. This time around, players can choose whether to go the 60FPS route of the PS2 era or the high resolution & 30FPS route of the PS3 and beyond.
Why not? Ratchet & Clank currently looks exactly like the movie, if not better.You can't be at all serious by bringing up the CG cinematics of atriox, brute chieftain that Blur Studios created , and pretending this is your expectation for every brute minor.
Yup, I tested into the the Blue Sky classes, but when I went was 2007-- and we had the economic crash. I lost all my loans, I was from Newyork so I couldn't get a call grant or anything. So I was close to signing on a loan to finish my last year. But it was too steep since it came from a credit union.
So I finished my semester and changed over career to IT. Since I was helping a lot in the labs with PC's. Also there were tons of people at the time that were building their own PC's for rendering so they didn't have to go all the way down to the federal district just to do some renders.
Thats how I changed careers.
Also it was just leaked that there will be a 60fps mode for ratchet and clank at lower settings.
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PS5『ラチェット&クランク:リフトアパート(仮称)』開発者インタビュー。ロード画面は一切ナシ! コントローラーの新機能で武器ごとに異なる感触を味わえる | ゲーム・エンタメ最新情報のファミ通.com
PS5で発売予定の『ラチェット&クランク:リフトアパート(仮称)』最新映像を受けて、開発者たちへ気になる質問を投げ掛けたインタビューをお届け。www.famitsu.com
Translated:
THIS IS GREAT!!!! I love options. So this game will have both 30 fps and 60 fps.
Every ratchet has some more open areas to explore for secrets and some little action packed areas, i think we are gonna have some big place to visit in the game.The only thing I would “criticize” and in all fairness this was just a 7 minute demo and all R&C are like this, is that I would have hoped for bigger playing areas.
Seems like is just one constrained environment after the other. Again, all R&C are like this and maybe criticize is a bad word ford it (more like an observation).
Why? Because I'm not praising it to high heavens? I was being realistic. The guy asked me for my input and I gave it. It's because I worked in the industry that I am so picky. You guys wanted next-gen visuals and this game doesn't show you what you've already seen and labeled as current-gen. Why should it be elevated to "next-gen" status when it's not doing anything we haven't seen before?
Same as Spiderman:Miles morales which also has an optional 60fps mode.
It makes the forum so much better.Another thread where everyone just argues with VFX for his hot takes.
Everyone knows you can put him on an ignore list and never have to see his bullshit again, right?
Ratchet kills unarmed black man after going through a portal and falling into Detroit..... what thread am I reading?
Has ERA boycotted the game yet?Ratchet kills unarmed black man after going through a portal and falling into Detroit.
i would bet on 1440p likely unlocked R&C would run higher then 30FPS but not reaching 60FPS at 4K so it would not be that hard to reach 60FPS at 1440p same with SM.I wonder what resolution Insomniac is really both of these games at when they are in 60fps mode. Do you think it's at least 1440?
You seem to be working from a different definition of next gen to everyone else here, namely something that uses new techniques. I think everyone else just thinks of it as "looks way better than current gen".
Pretty much everyone thinks Ratchet looks next gen by the latter definition. Personally I think it looks way better than Black Myth, or Control with max settings.
If you don't, fair enough, but you kind of have to concede that it's a subjective opinion, and also that you're in the small minority.
I wonder what resolution Insomniac is really both of these games at when they are in 60fps mode. Do you think it's at least 1440?
I mean... You said it, not me.Most Xbox guys are more down to earth and can see their exclusives for what it is.
Most Xbox guys are more down to earth and can see their exclusives for what it is.
When people make comparisons to the CGI film in 2016, and how this game IQ wise surpasses it I tend to take notice regardless if I have seen "renders fur"
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Ratchet & Clank PS5 Surpasses 2016 Movie, Runs in Native 4K with Ray Tracing
A showcase for Sony's SSDwww.pushsquare.com
Also you got banned for doubling down on some things on the other site.
You are downplaying that this game IQ wise is on par if not better than a CGI film from 2016 running at a native 4k. And many veterans which I also talk to on CG TALK and the likes would agree with the IQ being very high on that game.
If you go to that link you will see a in-game screen shot from the new game showing really good looking fur that is probably modeled to ratchet instead of being rendered individually. But it still is impressive.
You try to use your career to justify your opinion, and I'm all for people who work in these fields to give insight, but don't go trying to use it to downplay the conversation. You are using your specific workload in rendered CGI, films,tv to down play IQ increases that we and many others have noted on seeing with these new demos.
You think just because you happen to be someone who works in this field that your opinion is god.
But your comparing specific rendering of objects/assets like hair/fur and not looking at everything else in the game. Like assets in the unreal 5 demo were movie quality meaning 8k assets.
This game is using similar things. Especially if you look at the other demo with the beginning clip.
Every single game that comes out exclusive for Sony is going to be considered "next-gen" to you guys. You will intentionally ignore the 3rd party games even if they are doing something spectacular. I saw it for years last gen. This gen will be no different. Judging graphics should be based on the fact that it's doing something unique and GPU computensive. That's why I hate getting into subjective arguments with the Sony guys. Most Xbox guys are more down to earth and can see their exclusives for what it is.
why do you get the idea anyone ignores anything spectacular on any platform?
if anything, fanboys have far more interest in whats happening on other platform.
Also why a game must do something unique or computationally intensive to look good or considered next gen?
When has there been any suggestion that games will be £70 in the UK?I have the ps4 ratchet and clank, it looks great on the ps4pro but I've not been interested in playing it other than once with my now ex girlfriends daughter at the end of last year.
I think it's best to watch a few gameplay trailers of the new one but £70 is not happening.
I'm sure you understand that this game is in development for at least 2 years, it's a launch window title. They probably didn't have a good enough devkit until mid 2019. And I'm sure you are aware of optimization, it's simply stupid to raytrace everything even when it's not needed, you can't just brute force quality like you do with offline rendering. If you compare this with the last Ratchet and Clank for the PS4 it definitely is next gen, don't understand your problem.
Because the overall consensus is that is the requirement. Would you all be OK with stating that Control, Metro, BF5, RDR2 and MW all on PC are next-gen titles due to the fact that most use RTX and some can't be run at 4k with Ultra settings on current gen?
Every single game that comes out exclusive for Sony is going to be considered "next-gen" to you guys. You will intentionally ignore the 3rd party games even if they are doing something spectacular. I saw it for years last gen. This gen will be no different. Judging graphics should be based on the fact that it's doing something unique and GPU computensive. That's why I hate getting into subjective arguments with the Sony guys. Most Xbox guys are more down to earth and can see their exclusives for what it is.