thecosmicfly
Banned
So Bloodborne just turned into Falling Simulator for me. Take a stab at what I'm trying to do.
For those having trouble killing thein Old Yahrnam The gif below is how I was able to get it done in about 5 seconds.Machine Gunner
http://share.gifyoutube.com/vMdq04.gif
I did it on accident (didn't shoot him though, I knocked him off with my cane) as long as you get his badge it's all good lol.HA! That is pure genius! I don't know why I didn't think of that!
is killing me, lol. I get him down to like 5% energy but he somehow always gets me. I don't get it!! Can you buy more fire paper? I know I can get antidote and molotovs. Also I know that you can throw beast blood and it distracts him, but I'm all out. It's the poisoning that really does me in, but I can't pop antidote quick enough to keep up.Blood Starved Beast
Why don't you summon the NPC? Ring the bell when you get to the note on the bottom right of the big staircase.
Killed BSB in less than 5 minutes by using him. It's cheap but it works
...
Am I the only person who left the gunner guy alive? Need to go back and see if he's still aggressive...
I did it on accident (didn't shoot him though, I knocked him off with my cane) as long as you get his badge it's all good lol.
I feel like I'm the only person that got bored with this game fast
Summon the NPC? I haven't summoned anyone yet. I thought you could invite other players to help by using the bell. I've been doing this all solo so far.
Yeah you can summonAlfred assuming you didn't kill him yet. He's the dude who was down praying at the Cathedral ward.
If you go on the left side of the building around to where you pull the lever to open the tomb. Continue out the door and he will be standing there. He will give you Fire Paper during this encounter.
As you descend towards the chapel to fight BSB,on the first staircase you will find a note on the right hand side saying that you can summon him. It says something about pray/praying Use the Beckoning Bell whilst standing on the note and he will be summoned.
No idea? This game doesn't have many falls compared to the Souls games.So Bloodborne just turned into Falling Simulator for me. Take a stab at what I'm trying to do.
No idea? This game doesn't have many falls compared to the Souls games.
No idea? This game doesn't have many falls compared to the Souls games.
You will be better off with a lot of vitality.Currently I'm level 28. Hanging around at Old Yharham.
Vit 12
Endurance: 18
Str: 17
Skill: 14
Bloodtinge: 8
Arcane: 9
Any tips on which stats I should go for? Btw...I managed to get a shortcut opened (the one near the rogue hunter accompanying the gatling gun guy)...but where do I go to open the shortcut for the spiraling staircase building?
So I ended up playing more despite saying I wouldn't.
Mainly because I was able to do the souls hack before the update, so I got mega leveled up and the game became more tolerable.
It still wasn't that great. But I was enjoying myself. And it made some of the very apparent errors of the game much more obvious - being forced to go back to dream world to then teleport somewhere else make no sense at all.
So I'm basically invincible. And I'm loving it.
Then I take this elevator. Then I cross a bridge where people are shooting me. I kill things and climb up a tower. I go all the way up top, the door is locked. Whatever. My boyfriend says it unlocks something. On my way back down, I climb down a ladder. Get off the ladder. And die.
I'm not sure what happened. But whatever. Sometimes stupid stuff like that happens.
I awaken 40 seconds later because this game is awful. And I go and run to the elevator. And die. Because the elevator wasn't there and I just fall through the ground. Because this game doesn't reset elevators. Because it's garbage. (Okay, I know there are reasons why the game does that. I get it.)
So I lost 16,000 souls because I fell twice. Both times I think are inexcusable regardless of me screwing up as a player. (I would argue I didn't.) Because what modern games don't have boundaries to prevent that stuff? And I'm talking about instant death barriers where players would only accidently fall.
Because I sighed and stopped playing. But then my boyfriend (God bless his heart) really wanted me to keep on playing. So I went inside the tower. To only discover this game was now a platformer with the worst controls ever. It's abominable.
And to anyone that says, "The game is supposed to be hard." You're not wrong. But being hard should stem from fighting against enemies. Not awful design choices where you can just fall to your death.
I think that depends on which bosses you've killed so far. But I had the same question and for me it was to the forest. On the way up to fight amelia, there is a graveyard area with two of those huge axe wielding skeletons(?). As of now they should be kneeling. A behind one of them is a path that leads to a door that asks for a password. If you already killed amelia, you will know the password.where the heck do I go after killing the Witch?
Maybe it's just not for you. The game doesn't kill you cheaply; death is always avoidable. If you're still dying repeatedly after cheating, maybe you just aren't good at it, which is fine. But blaming poor playing ability on the game is a bit silly.So I ended up playing more despite saying I wouldn't.
Mainly because I was able to do the souls hack before the update, so I got mega leveled up and the game became more tolerable.
It still wasn't that great. But I was enjoying myself. And it made some of the very apparent errors of the game much more obvious - being forced to go back to dream world to then teleport somewhere else make no sense at all.
So I'm basically invincible. And I'm loving it.
Then I take this elevator. Then I cross a bridge where people are shooting me. I kill things and climb up a tower. I go all the way up top, the door is locked. Whatever. My boyfriend says it unlocks something. On my way back down, I climb down a ladder. Get off the ladder. And die.
I'm not sure what happened. But whatever. Sometimes stupid stuff like that happens.
I awaken 40 seconds later because this game is awful. And I go and run to the elevator. And die. Because the elevator wasn't there and I just fall through the ground. Because this game doesn't reset elevators. Because it's garbage. (Okay, I know there are reasons why the game does that. I get it.)
So I lost 16,000 souls because I fell twice. Both times I think are inexcusable regardless of me screwing up as a player. (I would argue I didn't.) Because what modern games don't have boundaries to prevent that stuff? And I'm talking about instant death barriers where players would only accidently fall.
Because I sighed and stopped playing. But then my boyfriend (God bless his heart) really wanted me to keep on playing. So I went inside the tower. To only discover this game was now a platformer with the worst controls ever. It's abominable.
And to anyone that says, "The game is supposed to be hard." You're not wrong. But being hard should stem from fighting against enemies. Not awful design choices where you can just fall to your death.
So I ended up playing more despite saying I wouldn't.
Mainly because I was able to do the souls hack before the update, so I got mega leveled up and the game became more tolerable.
It still wasn't that great. But I was enjoying myself. And it made some of the very apparent errors of the game much more obvious - being forced to go back to dream world to then teleport somewhere else make no sense at all.
So I'm basically invincible. And I'm loving it.
Then I take this elevator. Then I cross a bridge where people are shooting me. I kill things and climb up a tower. I go all the way up top, the door is locked. Whatever. My boyfriend says it unlocks something. On my way back down, I climb down a ladder. Get off the ladder. And die.
I'm not sure what happened. But whatever. Sometimes stupid stuff like that happens.
I awaken 40 seconds later because this game is awful. And I go and run to the elevator. And die. Because the elevator wasn't there and I just fall through the ground. Because this game doesn't reset elevators. Because it's garbage. (Okay, I know there are reasons why the game does that. I get it.)
So I lost 16,000 souls because I fell twice. Both times I think are inexcusable regardless of me screwing up as a player. (I would argue I didn't.) Because what modern games don't have boundaries to prevent that stuff? And I'm talking about instant death barriers where players would only accidently fall.
Because I sighed and stopped playing. But then my boyfriend (God bless his heart) really wanted me to keep on playing. So I went inside the tower. To only discover this game was now a platformer with the worst controls ever. It's abominable.
And to anyone that says, "The game is supposed to be hard." You're not wrong. But being hard should stem from fighting against enemies. Not awful design choices where you can just fall to your death.
Okay I need some help and the other thread is moving to fast... I just killed that blood thirst beast however after I killed him his poison finished me off before I had a chance to collect from him... I didn't care but now I'm facing a series of locked doors everywhere and I'm wondering if he had something I needed... anyone?
Blood-starved Beast? No, he/she doesn't drop anything for locked doors.
You fell because there wasn't an elevator there.So I ended up playing more despite saying I wouldn't.
Mainly because I was able to do the souls hack before the update, so I got mega leveled up and the game became more tolerable.
It still wasn't that great. But I was enjoying myself. And it made some of the very apparent errors of the game much more obvious - being forced to go back to dream world to then teleport somewhere else make no sense at all.
So I'm basically invincible. And I'm loving it.
Then I take this elevator. Then I cross a bridge where people are shooting me. I kill things and climb up a tower. I go all the way up top, the door is locked. Whatever. My boyfriend says it unlocks something. On my way back down, I climb down a ladder. Get off the ladder. And die.
I'm not sure what happened. But whatever. Sometimes stupid stuff like that happens.
I awaken 40 seconds later because this game is awful. And I go and run to the elevator. And die. Because the elevator wasn't there and I just fall through the ground. Because this game doesn't reset elevators. Because it's garbage. (Okay, I know there are reasons why the game does that. I get it.)
So I lost 16,000 souls because I fell twice. Both times I think are inexcusable regardless of me screwing up as a player. (I would argue I didn't.) Because what modern games don't have boundaries to prevent that stuff? And I'm talking about instant death barriers where players would only accidently fall.
Because I sighed and stopped playing. But then my boyfriend (God bless his heart) really wanted me to keep on playing. So I went inside the tower. To only discover this game was now a platformer with the worst controls ever. It's abominable.
And to anyone that says, "The game is supposed to be hard." You're not wrong. But being hard should stem from fighting against enemies. Not awful design choices where you can just fall to your death.
Then where am I supposed to go after. ..I noticed the cathedral lamp has a door that's now open on the right but when I get to the top of that area the door is locked. ..
So I lost 16,000 souls because I fell twice. Both times I think are inexcusable regardless of me screwing up as a player. (I would argue I didn't.) Because what modern games don't have boundaries to prevent that stuff? And I'm talking about instant death barriers where players would only accidently fall.
Everything resets when you die, why not elevators?You have to call an elevator before getting on? INSANE!
Everything resets when you die, why not elevators?
Maybe it's just not for you. The game doesn't kill you cheaply; death is always avoidable. If you're still dying repeatedly after cheating, maybe you just aren't good at it, which is fine. But blaming poor playing ability on the game is a bit silly.
I mean, in part I get it, that you are frustrated. But at the same time, the game does require patience from you. I don't really know how you can chalk falling off into a hole because the elevator didn't reset as something that wasn't your fault.
It's consistent with the game world. Enemies respawn, shortcuts and the world stays the same.
This is kind of unbelievable. You walked directly into a pit - a pit that has no reason to have invisible walls blocking it. How is it not your mistake?
Well, I've only died from falling three times after cheating. I've beaten the first three or four bosses. And a really powerful guy on top of a tower. Every enemy I've met I've killed. Again, the only time I've died is from falling. Never from an enemy.
Well, the only other elevator I've encountered (that I remember) has a gate that stops you from going through until it is called. But regardless, I actually can't remember another game with elevators that let you fall down the shaft and kill you like that.
Like, I'm pretty sure that is the absolute definition of bad design.
And also, I'm not even sure I was even aware until that point that the game didn't change the position of elevators after a respawn. I knew doors stayed open. I know non-boss enemies respawn. I mean, broken pots and similar objects respawn - and they are very much part of the level. They block some paths and passageways that I had to destroy them to get through.
Well, technically, it was an elevator. But I understand. And I'm not saying I didn't make a mistake. I'm fully saying I walked over the edge and died.
What I'm saying is that, from what I gathered about this particular elevator and hole, the only purpose of it existing is to kill someone. There was nothing down there. It exists to kill players who make a very simple and innocent mistake. And for a game with a huge punishment for deaths - loss of experience and loss of valuable time reloading - stuff like this is inexcusable.
stuff like this is inexcusable.
I don't see you getting all heated up about abusing a glitch to get you far ahead in the game though.
Well, technically, it was an elevator. But I understand. And I'm not saying I didn't make a mistake. I'm fully saying I walked over the edge and died.
What I'm saying is that, from what I gathered about this particular elevator and hole, the only purpose of it existing is to kill someone. There was nothing down there. It exists to kill players who make a very simple and innocent mistake. And for a game with a huge punishment for deaths - loss of experience and loss of valuable time reloading - stuff like this is inexcusable.
Actually nobody spoil that please.
I'm now level 45 and I've been thinking about something.
I'm mainly raising Strength, Endurance and Vitality, IIRC my class is 'army veteran' or something like that.
I never touched Arcane and only raised Bloodtinge to level 11.
Is that OK? So far I'm doing fairly fine in the game (Just reached) so I assume that it's ok, but I just want to be sure.the forest
You died because you didn't pay attention, You have to play these games very carefully, falling from places is a big part of the souls experience;
Why play a game when you don't even enjoy its main mechanics?! Just aknowledge that bb isn't your thing and move on to another one that's actually to your personal liking. Don't let someone else dictate what you play.Meh? What about the glitch? I'm glad it happened because it was the only way I was able to get through the game. Again, my boyfriend is the person who wants me to play.
So I ended up playing more despite saying I wouldn't.
Mainly because I was able to do the souls hack before the update, so I got mega leveled up and the game became more tolerable.
It still wasn't that great. But I was enjoying myself. And it made some of the very apparent errors of the game much more obvious - being forced to go back to dream world to then teleport somewhere else make no sense at all.
So I'm basically invincible. And I'm loving it.
Then I take this elevator. Then I cross a bridge where people are shooting me. I kill things and climb up a tower. I go all the way up top, the door is locked. Whatever. My boyfriend says it unlocks something. On my way back down, I climb down a ladder. Get off the ladder. And die.
I'm not sure what happened. But whatever. Sometimes stupid stuff like that happens.
I awaken 40 seconds later because this game is awful. And I go and run to the elevator. And die. Because the elevator wasn't there and I just fall through the ground. Because this game doesn't reset elevators. Because it's garbage. (Okay, I know there are reasons why the game does that. I get it.)
So I lost 16,000 souls because I fell twice. Both times I think are inexcusable regardless of me screwing up as a player. (I would argue I didn't.) Because what modern games don't have boundaries to prevent that stuff? And I'm talking about instant death barriers where players would only accidently fall.
Because I sighed and stopped playing. But then my boyfriend (God bless his heart) really wanted me to keep on playing. So I went inside the tower. To only discover this game was now a platformer with the worst controls ever. It's abominable.
And to anyone that says, "The game is supposed to be hard." You're not wrong. But being hard should stem from fighting against enemies. Not awful design choices where you can just fall to your death.