this is a personal rework of the Original UE4 tech demos. I tried to add realistic post processing effects to the beautiful tech demo created by Epic Games. You can instantly find better sense of depth, new detailed Reflections and Realistic Lights, thanks also to the use of Global illumination using also the "RT Beta Shader" from Pascal Glicher. As my signature there is an high quality "Color Grading" and many more Filmic Effects that give the last Photorealistic touch. My mod thanks to "Screen Space RT GI" and "Ambient Occlusion" add new Realistic lights and shadows around the objects of the entire screen. I tried also to improve the "cinematic fx" adding effects like Lens Flares and Chromatic aberration.