I enjoyed the first game. I mean, obviously the fighting is just about as basic as it can get and the puzzles are not exactly groundbreaking, but dramatically it went places games pretty much never go and it was clear the developers did shit-ton of research on mental illness which is kind of cool. Awesome sound design, too. So, it was a solid 6 hour experience and I'm kind of hoping the sequel either improves on pure gameplay aspects or keeps the narrative bloat-free because I don't think a game like this could work if it is even half as long.