The question to ask is, is PS4 hard still really that capable, or is Guerilla's talent in finding a way to get that much out of it?I think people need to look at this a different way, the ps4 version is a technical marvel
LMAO, no.LMAO it looks nearly identical
They cut the resolution by half to basically 720p (1080p cb is exactly half the pixels of native 1080p) leaving them almost 2x more GPU power to render new graphical features.The question to ask is, is PS4 hard still really that capable, or is Guerilla's talent in finding a way to get that much out of it?
They need to save something to use in the next game for "wow" factor.PS5 should have had 30fps RTGI mode that would provide generational jump.
All the lighting is already pre-baked with 12 different times of day. Realtime GI wouldn't add much to the experience.PS5 should have had 30fps RTGI mode that would provide generational jump.
A 7850 was ~$150 in 2013. The upgrade to a RX 480/GTX 1060 was ~$250 in 2016. The upgrade to a 3060 12GB is ~$400 in 2021. With DLSS that's about what it should take to match the jump from PS4 Pro to PS5.I know. On PC people are spending 2000 USD on GPUs to get these differences but here they are expecting completely different games between consoles. Makes me roll my eyes. Most of it is trolling anyway.
Typical cross gen rez, frame and slider bump. Wasted potential for next gen hardware.
The question to ask is, is PS4 hard still really that capable, or is Guerilla's talent in finding a way to get that much out of it?
Yup. People looked at me like I was crazy when I said the PC version of HZD would look similar or better than the PS5 version. I knew the graphics engine was going to be the same for HFW therefore not much new features (i.e. RT) was going to be implemented. The results prove there is no generational jump between the two games like many assumed - just small differences (i.e. hero light rig) that can easily be implemented without an entirely new graphics pipeline. The games look great on all the platforms!
Getting destroyed in your own thread not enough for you?
Not exactly. It is running at Nintendo switch type resolution checkerboarded up to 1080p. It looks really good though.
On another note, the game looks stunning.
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Props to Guerrilla for site recreation, looks good!Not exactly. It is running at Nintendo switch type resolution checkerboarded up to 1080p. It looks really good though.
On another note, the game looks stunning.
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I would like at least an option to have cutscenes at 30 fps 4K quality mode on more games. GOT DC does this for aesthetic reasons. I’m currently playing Uncharted Legacy and Rift Apart in 60 fps mode and I’m constantly switching cutscenes to fidelity 30 fps. I do the same with the final fantasy VII remake. There’s no point in having lower fidelity cutscenes at 60 fps.It’s going to feel like a very long 4 days waiting for this one to drop. The PS5 resolution mode looks gorgeous, but I’m not sure I want to sacrifice the 60fps after playing Zero Dawn at 60fps.
I’ll probably play the same way I’ve been doing during the Legacy of Thieves collection, Fidelity mode during exploration/puzzle solving moments and switch to Performance for all combat scenarios.
These people were going to say this no matter how it ended up looking.People saying it looks the same? What? PS5 version looks very obviously better, and the fact the PS4 version looks THAT good is worthy of praise. Come on guys.
Sony has been treating its ps5 playerbase like absolute shit since the ps5 came out so it wouldn't surprise me at all if your right about that. I wouldn't have a problem with Sony bringing games to PC if they made sure that they updated the ps5 versions of games with the same amount of effort as the PC. Obviously, the PC version will have higher settings but like with God of War, if Sony had respect for us they would've updated the ps5 version the exact same day GOW PC released. Optimize the game for ps5 and release a patch so we don't feel like chop suei. Instead all we get is a 2x framerate boost. Same goes for GoT, Days Gone, Last of Us 2, Horizon 1, and Uncharted 4 "demastered". They're all basically just 2x fps boosts with the couple of them getting the super fast loading time since Sony was kind enough to make a ps5 native version for a few of them (but of course they charged us).It is probably going to be a great game on all platforms, but the 13secs of loading on the PS5 is an insult to the intelligence of the gaming audience with the £70 next-gen price tag - or have buy the ps4 version and then install both PS4 and PS5 version in the sparse SSD space, because like Sack boy the PS4 version auto installs on every cold boot.
We know there is only 16GBs of unified RAM in the PS5, so even ignoring the IO complex, and just going by the PS5 SSD raw transfer rate working at 50%, the PS5 should still have at least 8secs of doing absolutely nothing at all in those 13secs if this was actually a next-gen developed game.
I can only assume the loading system is the old one from the HZD PS5 update and Death Stranding Director's cut using decompression on the CPU and gaining slightly from having access to more memory and faster storage for the disk transfers.
The cynic in me thinks this is about ensuring the game isn't finished on the released disc, and also because they need to retain the old loading system for when they release the game on PC - which would certainly support the GAF argument against PC ports of first party games, because it hampers a game at the design level, and just has everyone that bought the console hardware feeling like a mug, because exclusive hardware features end up not getting used.
Can you at least give me a release date for Hellblade 2 before I make a statement on the comparison between the two?PS fanboys claiming it looked as good as the Hellblade 2 footage, as laughable as that sounds now
I have three friends that will buy the game day one. All of them, including me, will play the game at 4k 30fps. Same as Ratchet & Clank. Not ashamed for that, only we want next gen graphics feeling, not Ps4pro feelings.1. PS4 version looks remarkably good
2. PS5 version looks gorgeous and could have been even more impressive were it next-gen only
3. As always, Performance mode >>>> any other mode (unless the other mode can still do 60). I'm starting to think those who - for some darkly bizarre reason - choose Res/Quality over Performance need to seriously consider booking appointments with both an optometrist and neurologist ASAP.
I have three friends that will buy the game day one. All of them, including me, will play the game at 4k 30fps. Same as Ratchet & Clank. Not ashamed for that, only we want next gen graphics feeling, not Ps4pro feelings.
I never made the comparison but I contested some who did and claimed HFW was on a similar level graphically. Anyway, great reviews so I've been forced to get this even though I didn't like the first one that much.Can you at least give me a release date for Hellblade 2 before I make a statement on the comparison between the two?
Well the game really shines in 30fps.And just like that we're back to 30 fps for the eye candy.
Yup. People looked at me like I was crazy when I said the PC version of HZD would look similar or better than the PS5 version. I knew the graphics engine was going to be the same for HFW therefore not much new features (i.e. RT) was going to be implemented. The results prove there is no generational jump between the two games like many assumed - just small differences (i.e. hero light rig) that can easily be implemented without an entirely new graphics pipeline. The games look great on all the platforms!
I would like at least an option to have cutscenes at 30 fps 4K quality mode on more games. GOT DC does this for aesthetic reasons. I’m currently playing Uncharted Legacy and Rift Apart in 60 fps mode and I’m constantly switching cutscenes to fidelity 30 fps. I do the same with the final fantasy VII remake. There’s no point in having lower fidelity cutscenes at 60 fps.
Also, the 30 fps helps with (gasp!) making non-interactive scenes more cinematic.
It it turned out even bigger than what most expected.What a complete load of shite
Lolol. The difference is huge
What a complete load of shite
Lolol. The difference is huge
It's a pity you don't see the truth.
He can only show you the door. You are the one that has to walk through it.
The funny thing is that VFX had said the PC version of Horizon 1 would look BETTER than Horizon 2 on PS5 knowing that it would be a next gen only title. Not even cross gen like it ended up being.You’re the one that needs to be shown the door
I can use my own two eyes to see an enormous difference
At least, GG added some enhanced graphics features for HFW. MLB The Show devs just updated the resolution to native 4k and called it a day. Zero other graphics improvements.I mean...it looks really nice on Ps5 but the most impressive part here is how nice it looks on last gen.
And to me comparisons like these continue to show how the whole $10 next gen tax is BS (I know this one is a free update, but only because they were forced to backtrack on their $10 upgrade path). The biggest differences between the Ps4 and Ps5 version comes down to basic settings like resolution, framerate and draw distance running at a higher preset due to the stronger hardware. What element made the Ps5 significantly more expensive to make than the Ps4 one?.
Why is he allowed to if that's the case, or am I now in danger of removal for saying such?Don’t know why you guys bother with that graphics whore troll.
He clearly loves to come into PlayStation related game threads and rile up the fanbase.
Whats weird is that the PC version HZD definitely loads faster than 13 seconds, especially when during fast travel which IIRC is only 3-4 seconds. I will check and update the numbers if I still have the game installed on my PC.It is probably going to be a great game on all platforms, but the 13secs of loading on the PS5 is an insult to the intelligence of the gaming audience with the £70 next-gen price tag - or have buy the ps4 version and then install both PS4 and PS5 version in the sparse SSD space, because like Sack boy the PS4 version auto installs on every cold boot.
We know there is only 16GBs of unified RAM in the PS5, so even ignoring the IO complex, and just going by the PS5 SSD raw transfer rate working at 50%, the PS5 should still have at least 8secs of doing absolutely nothing at all in those 13secs if this was actually a next-gen developed game.
I can only assume the loading system is the old one from the HZD PS5 update and Death Stranding Director's cut using decompression on the CPU and gaining slightly from having access to more memory and faster storage for the disk transfers.
The cynic in me thinks this is about ensuring the game isn't finished on the released disc, and also because they need to retain the old loading system for when they release the game on PC - which would certainly support the GAF argument against PC ports of first party games, because it hampers a game at the design level, and just has everyone that bought the console hardware feeling like a mug, because exclusive hardware features end up not getting used.
You can't be serious, this is a cross gen game bullt around PS4 hardware. When PS5 only Horizon arrives then we can talk, else you're coming across as very disingenuous. Your statement is wrong anyway, the first game on PC in no way shape or form looks better than the second game.Yup. People looked at me like I was crazy when I said the PC version of HZD would look similar or better than the PS5 version.
PS4 Pro was incredible from Day One. Games like BF1 which were around 40 fps on PS4, maintained a 60 fps framerate on the Pro. The Pro also got 60 fps nodes for SOTC and GOW, and it enhanced older PS4 games like Infamous Second Son and KZSF by improving their framerate from an uncapped 35 fps to a locked 60 fps.PS5 is awesome, but man can't help but think how this game will looks even more insane on a PS5 Pro with quality mode at 60 fps. The game looks already phenomenal, with a PS5 pro it will just be too ridiculous!!!
I've skipped PS4 Pro cause it was kinda useless imo, but i think i may jump on the wagon of PS5 Pro tho.