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Biomutant will be 4k/60 on XSX, 1440/30 on XSS, 1080/60 on PS5 (technical issues, patch to follow). Current gen info to follow

SomeGit

Member
I'll never understand this obssession with resolutions. Frame rate I can understand, but resolutions seems to be just pointless console warring.
 

Trogdor1123

Gold Member
No, I'm pretty sure you're trying to derail this into a BC flex thread or something

1080p/30 on PS4
1080p/60 on the Pro
The ps5 runs exactly the same as pro? Is it just more stable?
I was interested in this game, but then I watched some gameplay and was put right off it. It seemed somehow really ... generic.

I mean, is it just me, or does this just look crap?


Looks pretty good to me. Environment looks terrific and combat looks fine.
 

GymWolf

Member
Yeah i'm liking what i see in the streams, a bit of jank here and there and the combat looking good is correlated to the skills of the players, i like the guy but cohh is not exactly a 3d action expert...

And in 4 hours he barely scratched the surface of the game.
 
Yeah i'm liking what i see in the streams, a bit of jank here and there and the combat looking good is correlated to the skills of the players, i like the guy but cohh is not exactly a 3d action expert...

And in 4 hours he barely scratched the surface of the game.

Yeah will need to really get hands on with the combat before i can judge it. Can't tell 8f its good or bad with how shit these guys are

Otherwise it still looks good to me. Especially from a <20 man studio
 
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It's weird, no one really gave much of a shit about backwards compatibility until this particular generation.

Sony did it well until PS4, to little fanfare. Xbox half arsed it until recently. Really has been taken to another level in the last year.

Don't know why that is, maybe it becomes super important to a set of fans, when one company does something better than the other.

But the entire point of these consoles are to allow everyone to play next gen games right?

Why aren't we hearing more about those.
What a hilarious alternate reality you live in. Sony literally removing the backwards capat hardware from the PS3 therefore also removing any possibility of backpat PS2 games is doing it well? Lol you have such low standards I can hardly believe it, but then you follow that up and say Microsoft did it half ass? I can't even

srNGwn2.jpg
 

01011001

Banned
idk if you read the thread or are just intentionally coming in with dumb takes, but Series S runs at parity with Series X just at 1440p (lower resolution). It is uncapped at 60 fps, not 30 unlike what THQ tweeted.

wtf is it with companies not being able to accurately report simple facts? because it was weird to see 1440p30 for the Series S
 

dcmk7

Banned
What a hilarious alternate reality you live in. Sony literally removing the backwards capat hardware from the PS3 therefore also removing any possibility of backpat PS2 games is doing it well? Lol you have such low standards I can hardly believe it, but then you follow that up and say Microsoft did it half ass? I can't even

srNGwn2.jpg
Wow so, so, so sensitive.. you literally interpreted my post as an attack on your favourite billion dollar company. It's so boring and tedious.

It must be a lot of fun being you.. getting upset about someone's opinion on backwards compatibility over 10 years ago... damn man.
 
Wow so, so, so sensitive.. you literally interpreted my post as an attack on your favourite billion dollar company. It's so boring and tedious.

It must be a lot of fun being you.. getting upset about someone's opinion on backwards compatibility over 10 years ago... damn man.
Lol dude you're too funny, nothing in either of our posts make me angry, just shows how disconnected you are.
RQztEOx.gif
 
Really? Why?

Mr Moose Mr Moose is correct ElAnalistadeBits is pretty bad with his comparisons. Like releasing a video with a bugged framerate recorder on multiple occasions. Last time I saw this was with his RE8 comparison. With all the other sites the framerate was locked at 60 on both platforms but with his comaparison it should dips on both platforms and screen tearing when there was no visible screen tearing. Not to mention he doesn't give credit to the other sites when he gets information from them.
 

01011001

Banned
What a hilarious alternate reality you live in. Sony literally removing the backwards capat hardware from the PS3 therefore also removing any possibility of backpat PS2 games is doing it well? Lol you have such low standards I can hardly believe it, but then you follow that up and say Microsoft did it half ass? I can't even

well it gets really spicy when you look at how many games are almost perfectly compatible with the software PS2 emulator they made to sell PS2 games on PS3 and PS4.

here I'll quote a post from another thread:
and I don't get it. their emulator even on PS3 can play A TON OF GAMES... now with softmods people can actually try every game on it and so many work really well, it is ridiculous that they didn't offer backwards compatibility for those titles.

here are the STATS, and this is only from th egames tested, many are untested because they are niche or people simple didn't post their findings:
218 Games are "Official PS2 Classics"
665 Games are "Playable"
118 Games have "Minor Issues"
47 Games have "Major Issues"
73 Games are "Unplayable"

this means, on a modded PS3 you can play more than 1000 PS2 games without any major issues. the "Minor Issues" category are games that have small graphics glitches or minor slowdowns, the "Playable" category run almost 100% correct as they did on PS2. and again, not every game was tested and the last update on this was in June 2019

and remember, this is the emulator they used for the officially released PS2 games, so this was not even tested or optimized for all the other games whatsoever.
and the fact that the 200 or so officially released download versions are not compatibly via disc is another thing.

EDIT: here are the stats on a modded PS4 btw:

54 Games are "Official PS2 Classics"
536 Games are "Playable"
180 Games have "Minor Issues"
91 Games have "Major Issues"
251 Games are "Unplayable"

so on PS4 we have 770 perfectly playable to highly playable PS2 games with an emulator that was only optimized for 54 officially downloadable games! SEVEN HUNDRED AND SEVENTY!

as a reminder, there are only 577 Xbox 360 games backwards compatible on Xbox One/SX (which is a matter of licensing mostly, because they have to repackage the game and so they need the rights to do that)

for some reason the psdevwiki site isn't working for me at the moment...
but what you can see here is that on PS3 there are more than 1000 PS2 games that work basically flawlessly or almost flawlessly (minor glitches)
on PS4 it is around 800 that work perfectly or very well. and that's on an emulator that was only made to sell a fraction of that

(also keep in mind that these are only games that have been actually tested by someone, and then put into the database)
 
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01011001

Banned
He's been wrong numerous times, possibly faking results (or just having shit tools).

not shit tools but shit practices. you have to use lossless footage in order to measure framerate, and he didn't use lossless footage. also if you see a weird drop that makes no sense, DF, NX Gamer and VGtech actually look if the readings are correct and sometimes count frames by hand if the footage gives issues.

in terms of pixel counting he was pretty much correct so far tho, it's only the FPS tests that had issues in the past.
 
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Astral Dog

Member
idk if you read the thread or are just intentionally coming in with dumb takes, but Series S runs at parity with Series X just at 1440p (lower resolution). It is uncapped at 60 fps, not 30 unlike what THQ tweeted.
well the title said otherwise 🤨

good news anyways 👍
 

MonarchJT

Banned
Part of your daily gaming life is full RDNA2 proudness and repeat how much better is this game in BC mode on Xbox because can't run on 4k on ps5 for tech issue? :messenger_tears_of_joy:
but who cares about which development set was created if it's BC or whatever ..... it's a new game .. a new game ... repeat with me, a new game for a 499 console, and it runs much better on Xbox. period. It is a problem with the Sony console not being able to take advantage of the performance with game, not of the developers, and certainly not the users.
 
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scydrex

Member
but who cares about which development set was created if it's BC or whatever ..... it's a new game .. a new game ... repeat with me, a new game for a 499 console, and it runs much better on Xbox. period. It is a problem with the Sony console not being able to take advantage of the performance with any game, not of the developers,

Interesting... Current gen versions are not out yet but you says a new game for a $499 console. Also how do you know that the PS5 version will run bad or will not take advantage of the performance of the console? Do you know something? 🤔
 
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pasterpl

Member
Part of your daily gaming life is full RDNA2 proudness and repeat how much better is this game in BC mode on Xbox because can't run on 4k on ps5 for tech issue? :messenger_tears_of_joy:
Funny enough you ignored all other points I have made. Regardless, on paper in terms of TFlops Xbox series x is more powerful platform, it has better bc solution, and what it means, that lots of games that are being released now will work better on Xbox, there is only handful of next gen only title with most of the games being bc or cross gen. My point is that currently Xbox is better place to play these games, seems that releases have less “tech issues” and devs got easier time tapping into that 12 TFlops of power.

we have seen that with next gen only games, ps5 struggles to offer native 4k, it also struggles to offer native 4K via bc, it barely have any 120fps games as well (easiest to achieve on bc games, but if your bc solution is shit, you will have problems).
 

Fredrik

Member
Love reading this thread, big hench xbox macho men v the Soystation crew.
And yet it’s more likely that a Playstation fan own a gaming PC than a Xbox fan...
I don’t know who’s winning this ridiculous fight, I’m just glad the game gets some time in the spotlight 👍
 

HoodWinked

Member
It's a bit of a conundrum the reason for this disparity is the same reason some initial games ran better on the Series X.

Where Microsoft has put a large amount of effort on backwards compatibility so the performance boosts are essentially free. Sony will do the bare minimum as thier focus is selling new games. Only if they have a native version for ps5 will it see closer parity with Series X.

So ps fans will argue just wait for the patch while Xbox fans can argue the system should have a better streamline process for BC games like a PC scaling visuals dependant on hardware.
 

MonarchJT

Banned
Well placed ad:

I7NzsNy.jpg


Note the PS4 and Xbox One part


It might be new, but it isn’t ”a new game for a $499 console”, but that seems to get lost along the road to fit the narrative.
since we don't understand each other I'll say it another way:

Imagine being a kid who just got his first home console as a gift from his parents and it's the ps5 , you load biomutant and realize that the game runs at 1/4 the resolution it runs on your best friend's Xbox series X. I bet you know that "Aaaah it's because of BC!" it will fix everything .... especially the missing pixels. Instead of finding impossible excuses for Sony and Cerny, it is necessary to accept that the PS5's BC is objectively subpar compared to that offered by the competition.
 
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Garani

Member
but who cares about which development set was created if it's BC or whatever ..... it's a new game .. a new game ... repeat with me, a new game for a 499 console, and it runs much better on Xbox. period. It is a problem with the Sony console not being able to take advantage of the performance with any game, not of the developers, and certainly not the users.
I still don't get it why you are wasting everyone's time on a BC game. Once it will be recompiled, if ever, with the new feature set for next gen we can spend time debating, but until then it's just console warring. It's a useless debate.
 
I'll never understand this obssession with resolutions. Frame rate I can understand, but resolutions seems to be just pointless console warring.
While I tend to agree, the difference between 1080p and 4K is quite massive, especially if the assets are highly detailed.
 

Garani

Member
Funny enough you ignored all other points I have made. Regardless, on paper in terms of TFlops Xbox series x is more powerful platform, it has better bc solution, and what it means, that lots of games that are being released now will work better on Xbox, there is only handful of next gen only title with most of the games being bc or cross gen. My point is that currently Xbox is better place to play these games, seems that releases have less “tech issues” and devs got easier time tapping into that 12 TFlops of power.

we have seen that with next gen only games, ps5 struggles to offer native 4k, it also struggles to offer native 4K via bc, it barely have any 120fps games as well (easiest to achieve on bc games, but if your bc solution is shit, you will have problems).
I haven't read so much FUD in a message for a very long time. It's almost like the fact that PS5 has had solid games running in 4k, 60fps, RT (in performance mode to boot) just got lost to you. And no, 120fps is a target that not even the XSX hits, unless MS asks for a TV set to fix it for them.

Stop the FUD, the games are out there and you are embarassing yourself.
 

Garani

Member
But Xbox is better ..... at BC. 🤷‍♂️


😂
Naaaa it's not that MS is better at BC, is that both companies have different targets for BC. Sony wants full respect of the original developer's vision, allowing for a newly recompiled PS4 Pro version to go uncapped if it detects to be running on a PS5, while MS just pushes whatever is there to max while letting it run on a VM.

Different strategies, different targets. Could the PS5 upscale a basic PS4 BC game to run at 4k/120fps? Yes it could. Would it make sense with 1080p assets? Not really.
 
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